qmk_sweep_skeletyl/keyboards/annepro2/annepro2.c

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/* Copyright 2021 OpenAnnePro community
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "hal.h"
#include "annepro2.h"
#include "annepro2_ble.h"
#include "spi_master.h"
#include "ap2_led.h"
#include "protocol.h"
#define RAM_MAGIC_LOCATION 0x20001ffc
#define IAP_MAGIC_VALUE 0x0000fab2
static const SerialConfig led_uart_init_config = {
.speed = 115200,
};
#ifndef LED_UART_BAUD_RATE
# define LED_UART_BAUD_RATE 115200
#endif // LED_UART_BAUD_RATE
static const SerialConfig led_uart_runtine_config = {
.speed = LED_UART_BAUD_RATE,
};
static const SerialConfig ble_uart_config = {
.speed = 115200,
};
static uint8_t led_mcu_wakeup[11] = {0x7b, 0x10, 0x43, 0x10, 0x03, 0x00, 0x00, 0x7d, 0x02, 0x01, 0x02};
ble_capslock_t ble_capslock = {._dummy = {0}, .caps_lock = false};
#ifdef RGB_MATRIX_ENABLE
static uint8_t led_enabled = 1;
#endif
void bootloader_jump(void) {
// Send msg to shine to boot into IAP
ap2_set_IAP();
// wait for shine to boot into IAP
wait_ms(15);
// Load ble into IAP
annepro2_ble_bootload();
wait_ms(15);
// Magic key to set keyboard to IAP
// Its from reversing original boot loader
// If value is that it stays in boot loader aka IAP
*((uint32_t *)RAM_MAGIC_LOCATION) = IAP_MAGIC_VALUE;
// Load the main MCU into IAP
__disable_irq();
NVIC_SystemReset();
}
void keyboard_pre_init_kb(void) {
// Start LED UART
sdStart(&SD0, &led_uart_init_config);
/* Let the LED chip settle a bit before switching the mode.
* That helped at least one person. */
wait_ms(15);
sdWrite(&SD0, led_mcu_wakeup, sizeof(led_mcu_wakeup));
// wait to receive response from wakeup
wait_ms(15);
proto_init(&proto, led_command_callback);
// loop to clear out receive buffer from shine wakeup
while (!sdGetWouldBlock(&SD0)) sdGet(&SD0);
sdStart(&SD0, &led_uart_runtine_config);
keyboard_pre_init_user();
}
void keyboard_post_init_kb(void) {
// Start BLE UART
sdStart(&SD1, &ble_uart_config);
annepro2_ble_startup();
// Give the send uart thread some time to
// send out the queue before we read back
wait_ms(100);
// loop to clear out receive buffer from ble wakeup
while (!sdGetWouldBlock(&SD1)) sdGet(&SD1);
ap2_led_get_status();
#ifdef RGB_MATRIX_ENABLE
ap2_led_enable();
ap2_led_set_manual_control(1);
#endif
keyboard_post_init_user();
}
void matrix_scan_kb() {
// if there's stuff on the ble serial buffer
// read it into the capslock struct
while (!sdGetWouldBlock(&SD1)) {
sdReadTimeout(&SD1, (uint8_t *)&ble_capslock, sizeof(ble_capslock_t), 10);
}
/* While there's data from LED keyboard sent - read it. */
while (!sdGetWouldBlock(&SD0)) {
uint8_t byte = sdGet(&SD0);
proto_consume(&proto, byte);
}
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
if (ap2_led_status.matrix_enabled && ap2_led_status.is_reactive) {
ap2_led_forward_keypress(record->event.key.row, record->event.key.col);
}
const ap2_led_t blue = {
.p.blue = 0xff,
.p.red = 0x00,
.p.green = 0x00,
.p.alpha = 0xff,
};
switch (keycode) {
case KC_AP2_BT1:
annepro2_ble_broadcast(0);
/* FIXME: This hardcodes col/row position */
ap2_led_blink(record->event.key.row, record->event.key.col, blue, 8, 50);
return false;
case KC_AP2_BT2:
annepro2_ble_broadcast(1);
ap2_led_blink(record->event.key.row, record->event.key.col, blue, 8, 50);
return false;
case KC_AP2_BT3:
annepro2_ble_broadcast(2);
ap2_led_blink(record->event.key.row, record->event.key.col, blue, 8, 50);
return false;
case KC_AP2_BT4:
annepro2_ble_broadcast(3);
ap2_led_blink(record->event.key.row, record->event.key.col, blue, 8, 50);
return false;
case KC_AP2_USB:
annepro2_ble_disconnect();
return false;
case KC_AP2_BT_UNPAIR:
annepro2_ble_unpair();
return false;
case KC_AP_LED_OFF:
ap2_led_disable();
break;
case KC_AP_LED_ON:
if (ap2_led_status.matrix_enabled) {
ap2_led_next_profile();
} else {
ap2_led_enable();
}
ap2_led_reset_foreground_color();
break;
case KC_AP_LED_TOG:
if (ap2_led_status.matrix_enabled) {
ap2_led_disable();
} else {
ap2_led_enable();
ap2_led_reset_foreground_color();
}
break;
case KC_AP_LED_NEXT_PROFILE:
ap2_led_next_profile();
ap2_led_reset_foreground_color();
break;
case KC_AP_LED_PREV_PROFILE:
ap2_led_prev_profile();
ap2_led_reset_foreground_color();
break;
case KC_AP_LED_NEXT_INTENSITY:
ap2_led_next_intensity();
ap2_led_reset_foreground_color();
return false;
case KC_AP_LED_SPEED:
ap2_led_next_animation_speed();
ap2_led_reset_foreground_color();
return false;
#ifdef RGB_MATRIX_ENABLE
case RGB_TOG:
if(rgb_matrix_is_enabled()) ap2_led_disable();
else ap2_led_enable();
return true;
case KC_AP_RGB_VAI:
if (record->event.pressed) {
if (get_mods() & MOD_MASK_SHIFT) {
rgb_matrix_increase_hue();
return false;
} else if (get_mods() & MOD_MASK_CTRL) {
rgb_matrix_decrease_hue();
return false;
} else {
rgb_matrix_increase_val();
}
}
return true;
case KC_AP_RGB_VAD:
if (record->event.pressed) {
if (get_mods() & MOD_MASK_SHIFT) {
rgb_matrix_increase_sat();
return false;
} else if (get_mods() & MOD_MASK_CTRL) {
rgb_matrix_decrease_sat();
return false;
} else {
rgb_matrix_decrease_val();
}
}
return true;
case KC_AP_RGB_TOG:
if (record->event.pressed) {
if (get_mods() & MOD_MASK_SHIFT) {
rgb_matrix_increase_speed();
return false;
} else if (get_mods() & MOD_MASK_CTRL) {
rgb_matrix_decrease_speed();
return false;
} else {
if (led_enabled) {
ap2_led_disable();
rgb_matrix_disable();
led_enabled = 0;
} else {
ap2_led_enable();
rgb_matrix_enable();
led_enabled = 1;
}
return true;
}
}
return true;
case KC_AP_RGB_MOD:
if (record->event.pressed) {
if (get_mods() & MOD_MASK_CTRL) {
rgb_matrix_step_reverse();
return false;
} else {
rgb_matrix_step();
}
}
return true;
#endif
default:
break;
}
}
return process_record_user(keycode, record);
}