qmk_sweep_skeletyl/users/drashna/config.h
Drashna Jaelre d41961c9ed [Keymap] Drashna's Feature madness (#6128)
* Fix my Tap Dance issues after I broke them

* Cleanup and organization of userspace documentation

As well as some additional cleanup of functions due to review of documentation.

* Enable Tapdance on Glow and remove more animations

* Revert to Eager PR debouncing

* Add better check for startup animation

* Move where RGB Matrix defines are listed

* Limit RGB Matrix max val

* Update keyboard for Iris Rev 3 conflicts

* Enable encoder support on planck ez

* Remove is_master check from corne\'s OLED code

* Overhaul OLED screens for my Corne

* One last removal

* Show RGB valu On both sides

* Updates for OLED display info

* Fix compile issues for rgb config

* Disabled Space Cadet for all drashna keymaps

* Fix OLED Screen configs

* Minor OLED Tweaks

* Revert some Iris changes

* Fix song include

* Handle MAKE macro for the Corne boards better

* Add super hacky-hack for eeconfig initialization

* Add audio support for Fractal since Elite Cs support it

* Add defines for keycode steps

* Add White layout

* Update Corne RGB info

* Add fun effects to layer indication for RGB Matrix enabled boards

* Use proper define for product name detection

* Update formatting

* Use custom timeout mechanism for OLED timeout

* Fix up OLED screen HSV code for new HSV structure

* Better handle turning off RGB Matrix when sleeping

* Disable MultiSplash Animation

* Change Iris back to using serial

* Why was RGB disabled?!?!?!

* Limit val in rgb_matrix_layer_helper function

* Remove EECONFIG setting for RGB matrix
2019-07-22 20:22:33 -07:00

128 lines
4.6 KiB
C

#pragma once
#ifdef AUDIO_ENABLE
# if __GNUC__ > 7
# if __has_include("drashna_song_list.h")
# include "drashna_song_list.h"
# endif // if file exists
# endif // __GNUC__
# define AUDIO_CLICKY
# define STARTUP_SONG SONG(RICK_ROLL)
# define GOODBYE_SONG SONG(SONIC_RING)
# define DEFAULT_LAYER_SONGS \
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }
# define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
# define UNICODE_SONG_OSX SONG(RICK_ROLL)
# define UNICODE_SONG_LNX SONG(RICK_ROLL)
# define UNICODE_SONG_WIN SONG(RICK_ROLL)
# define UNICODE_SONG_BSD SONG(RICK_ROLL)
# define UNICODE_SONG_WINC SONG(RICK_ROLL)
#endif // !AUDIO_ENABLE
#ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_SLEEP
# undef RGBLIGHT_ANIMATIONS
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
#endif // RGBLIGHT_ENABLE
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
# if defined(__AVR__) && !defined(__AVR_AT90USB1286__)
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BREATHING
# define DISABLE_RGB_MATRIX_BAND_SAT
# define DISABLE_RGB_MATRIX_BAND_VAL
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define DISABLE_RGB_MATRIX_CYCLE_ALL
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define DISABLE_RGB_MATRIX_DUAL_BEACON
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define DISABLE_RGB_MATRIX_RAINDROPS
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define DISABLE_RGB_MATRIX_SPLASH
# define DISABLE_RGB_MATRIX_MULTISPLASH
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# endif // AVR
#endif // RGB_MATRIX_ENABLE
#ifndef ONESHOT_TAP_TOGGLE
# define ONESHOT_TAP_TOGGLE 2
#endif // !ONESHOT_TAP_TOGGLE
#ifndef ONESHOT_TIMEOUT
# define ONESHOT_TIMEOUT 3000
#endif // !ONESHOT_TIMEOUT
#ifndef QMK_KEYS_PER_SCAN
# define QMK_KEYS_PER_SCAN 4
#endif // !QMK_KEYS_PER_SCAN
// this makes it possible to do rolling combos (zx) with keys that
// convert to other keys on hold (z becomes ctrl when you hold it,
// and when this option isn't enabled, z rapidly followed by x
// actually sends Ctrl-x. That's bad.)
#define IGNORE_MOD_TAP_INTERRUPT
#undef PERMISSIVE_HOLD
//#define TAPPING_FORCE_HOLD
//#define RETRO_TAPPING
#define FORCE_NKRO
#ifndef TAPPING_TOGGLE
# define TAPPING_TOGGLE 1
#endif
#ifdef TAPPING_TERM
# undef TAPPING_TERM
#endif // TAPPING_TERM
#if defined(KEYBOARD_ergodox_ez)
# define TAPPING_TERM 185
#elif defined(KEYBOARD_crkbd)
# define TAPPING_TERM 200
#else
# define TAPPING_TERM 175
#endif
#define TAP_CODE_DELAY 5
/* Disable unused and unneeded features to reduce on firmware size */
#ifdef LOCKING_SUPPORT_ENABLE
# undef LOCKING_SUPPORT_ENABLE
#endif
#ifdef LOCKING_RESYNC_ENABLE
# undef LOCKING_RESYNC_ENABLE
#endif