qmk_sweep_skeletyl/keyboards/peranekofactory/tone/rev2/rev2.h
ぺらねこ 8b0a996d5d
[Keyboard] Add tone (#13337)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: kakunpc <15257475+kakunpc@users.noreply.github.com>
2021-07-19 20:49:45 -07:00

35 lines
1.1 KiB
C

/* Copyright 2021 peraneko
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K04, K05, K06, K07, \
K00, K01, K02, K03 \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
}