qmk_sweep_skeletyl/keyboards/aurora65/rules.mk
Ryan 56555c61e1
Migrate LAYOUTS to data driven (#19541)
* Migrate `LAYOUTS` to data driven, 0-9

* Migrate `LAYOUTS` to data driven, A

* Migrate `LAYOUTS` to data driven, B

* Migrate `LAYOUTS` to data driven, C

* Migrate `LAYOUTS` to data driven, D

* Migrate `LAYOUTS` to data driven, E

* Migrate `LAYOUTS` to data driven, F

* Migrate `LAYOUTS` to data driven, G

* Migrate `LAYOUTS` to data driven, H

* Migrate `LAYOUTS` to data driven, handwired

* Migrate `LAYOUTS` to data driven, I

* Migrate `LAYOUTS` to data driven, J

* Migrate `LAYOUTS` to data driven, K

* Migrate `LAYOUTS` to data driven, L

* Migrate `LAYOUTS` to data driven, M

* Migrate `LAYOUTS` to data driven, N

* Migrate `LAYOUTS` to data driven, O

* Migrate `LAYOUTS` to data driven, P

* Migrate `LAYOUTS` to data driven, Q

* Migrate `LAYOUTS` to data driven, R

* Migrate `LAYOUTS` to data driven, S

* Migrate `LAYOUTS` to data driven, T

* Migrate `LAYOUTS` to data driven, U

* Migrate `LAYOUTS` to data driven, V

* Migrate `LAYOUTS` to data driven, W

* Migrate `LAYOUTS` to data driven, X

* Migrate `LAYOUTS` to data driven, Y

* Migrate `LAYOUTS` to data driven, Z
2023-01-10 02:48:20 +00:00

27 lines
921 B
Makefile

# MCU name
MCU = STM32F072
# Bootloader selection
BOOTLOADER = stm32-dfu
# Wildcard to allow APM32 MCU
DFU_SUFFIX_ARGS = -v FFFF -p FFFF
# Do not put the microcontroller into power saving mode
# when we get USB suspend event. We want it to keep updating
# backlight effects.
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
WS2812_DRIVER = pwm # Driver for RGB uderglow
AUDIO_ENABLE = no # Audio output