qmk_sweep_skeletyl/keyboards/terrazzo/terrazzo_effects/dino.h
Anne Demey d689f76110
[Keyboard] Add Terrazzo Keyboard (#10408)
* Ciao Terrazzo!

* Keymap updates

* Adding info json
Cleaning up keymap files
Readme updates with template

* Coding style updates

* Removing vscode files

* PR feedback updates

* biton32 -> get_highest_layer update
Adding license headers
2020-10-23 15:14:17 -07:00

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No EOL
3.5 KiB
C

/* Copyright 2020 ademey "MsMustard"
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DISABLE_TERRAZZO_EFFECT_DINO
TERRAZZO_EFFECT(DINO)
# ifdef TERRAZZO_EFFECT_IMPLS
static uint8_t dino_frames[2][56] = {
{
0, 0, 0, 9, 9, 9, 9,
0, 0, 0, 9, 0, 9, 9,
9, 0, 0, 9, 9, 9, 9,
9, 9, 9, 9, 9, 0, 0,
9, 9, 9, 9, 9, 0, 0,
0, 9, 9, 9, 0, 0, 0,
0, 9, 0, 9, 9, 0, 0,
0, 9, 9, 0, 0, 0, 0
},
{
0, 0, 0, 9, 9, 9, 9,
0, 0, 0, 9, 0, 9, 9,
9, 0, 0, 9, 9, 9, 9,
9, 9, 9, 9, 9, 0, 0,
9, 9, 9, 9, 9, 0, 0,
0, 9, 9, 9, 0, 0, 0,
0, 9, 0, 9, 0, 0, 0,
0, 0, 0, 9, 9, 0, 0
}
};
static uint8_t dino_reverse[2][56] = {
{
9, 9, 9, 9, 0, 0, 0,
9, 9, 0, 9, 0, 0, 0,
9, 9, 9, 9, 0, 0, 9,
0, 0, 9, 9, 9, 9, 9,
0, 0, 9, 9, 9, 9, 9,
0, 0, 0, 9, 9, 9, 0,
0, 0, 9, 9, 0, 9, 0,
0, 0, 0, 0, 9, 9, 0
},
{
9, 9, 9, 9, 0, 0, 0,
9, 9, 0, 9, 0, 0, 0,
9, 9, 9, 9, 0, 0, 9,
0, 0, 9, 9, 9, 9, 9,
0, 0, 9, 9, 9, 9, 9,
0, 0, 0, 9, 9, 9, 0,
0, 0, 0, 9, 0, 9, 0,
0, 0, 9, 9, 0, 0, 0
}
};
static uint8_t dino_bg[10][42] = {
{
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 4, 0,
0, 0, 0, 0, 0, 4, 0,
0, 1, 1, 0, 0, 0, 4,
1, 0, 0, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0
},
{
0, 0, 0, 0, 0, 0, 4,
0, 0, 0, 0, 4, 0, 4,
0, 0, 0, 0, 4, 0, 4,
1, 1, 0, 0, 0, 4, 4,
0, 0, 1, 1, 1, 1, 4,
0, 0, 0, 0, 0, 0, 4
},
{
0, 0, 0, 0, 0, 4, 0,
0, 0, 0, 4, 0, 4, 0,
0, 0, 0, 4, 0, 4, 4,
1, 0, 0, 0, 4, 4, 0,
0, 1, 1, 1, 1, 4, 0,
0, 0, 0, 0, 0, 4, 0
},
{
0, 0, 0, 0, 4, 0, 0,
0, 0, 4, 0, 4, 0, 4,
0, 0, 4, 0, 4, 4, 4,
0, 0, 0, 4, 4, 0, 0,
1, 1, 1, 1, 4, 1, 1,
0, 0, 0, 0, 4, 0, 0
},
{
0, 0, 0, 4, 0, 0, 0,
0, 4, 0, 4, 0, 4, 0,
0, 4, 0, 4, 4, 4, 0,
0, 0, 4, 4, 0, 0, 0,
1, 1, 1, 4, 1, 1, 1,
0, 0, 0, 4, 0, 0, 0
},
{
0, 0, 4, 0, 0, 0, 0,
4, 0, 4, 0, 4, 0, 0,
4, 0, 4, 4, 4, 0, 0,
0, 4, 4, 0, 0, 0, 1,
1, 1, 4, 1, 1, 1, 0,
0, 0, 4, 0, 0, 0, 0
},
{
0, 4, 0, 0, 0, 0, 0,
0, 4, 0, 4, 0, 0, 0,
0, 4, 4, 4, 0, 0, 0,
4, 4, 0, 0, 0, 1, 1,
1, 4, 1, 1, 1, 0, 0,
0, 4, 0, 0, 0, 0, 0
},
{
4, 0, 0, 0, 0, 0, 0,
4, 0, 4, 0, 0, 0, 0,
4, 4, 4, 0, 0, 0, 0,
4, 0, 0, 0, 1, 1, 0,
4, 1, 1, 1, 0, 0, 1,
4, 0, 0, 0, 0, 0, 0
},
{
0, 0, 0, 0, 0, 0, 0,
0, 4, 0, 0, 0, 0, 0,
4, 4, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 0, 0,
1, 1, 1, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0
},
{
0, 0, 0, 0, 0, 0, 0,
4, 0, 0, 0, 0, 0, 4,
4, 0, 0, 0, 0, 0, 4,
0, 0, 1, 1, 0, 0, 0,
1, 1, 0, 0, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0
}
};
void DINO(uint8_t i, bool dir) {
led_matrix_set_index_value_all(0);
if (dir) {
terrazzo_draw_at(0, 7, 7, 8, dino_frames[i % 2]);
} else {
terrazzo_draw_at(0, 7, 7, 8, dino_reverse[i % 2]);
}
terrazzo_draw_at(0, 0, 7, 6, dino_bg[i % 10]);
}
# endif
#endif