81 lines
2.4 KiB
C
81 lines
2.4 KiB
C
/* Copyright 2021 adpenrose
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "kintsugi.h"
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/* Encoder */
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#ifdef ENCODER_ENABLE
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) {
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return false;
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} else {
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/* The switch case allows for different encoder mappings on different layers, "default" map gets applied for all unspecified layers */
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switch(get_highest_layer(layer_state)){
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case 1:
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if (clockwise) {
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tap_code(KC_MNXT);
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} else {
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tap_code(KC_MPRV);
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}
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break;
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default:
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if (clockwise){
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tap_code(KC_VOLU);
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} else{
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tap_code(KC_VOLD);
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}
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break;
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}
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}
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return true;
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}
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#endif
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#ifdef OLED_ENABLE
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oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
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return OLED_ROTATION_270;
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}
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static void render_logo(void) {
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/* Kintsugi logo render: */
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static const char PROGMEM logo_1[] = {
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0x83, 0x84, 0x85, 0x86, 0x87, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0x00
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};
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static const char PROGMEM logo_2[] = {
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0x88, 0x89, 0x8A, 0x8B, 0x8C, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0x00
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};
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static const char PROGMEM logo_3[] = {
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0x8D, 0x8E, 0x8F, 0x90, 0x91, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0x00
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};
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oled_set_cursor(0,3);
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oled_write_P(logo_1, false);
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oled_set_cursor(0,7);
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oled_write_P(logo_2, false);
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oled_set_cursor(0,11);
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oled_write_P(logo_3, false);
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}
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bool oled_task_kb(void) {
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if (!oled_task_user()) {
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return false;
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}
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else {
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render_logo();
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}
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return true;
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}
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#endif
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