qmk_sweep_skeletyl/keyboards/iris/keymaps/drashna/keymap.c
Drashna Jaelre e4bbe057f2 Yet another update to drashna keymaps and userspace (#3787)
* Make tap function inline

* Use better makefile keyboard detection

* Remove Copy-Paste macro

* Add F11/F12 to Iris

* Minor tweaks to userspace config

* Set audio clicky randomness to 1.5
* Set NO_DEBUG to only be set if console is not enabled

* Move NO_MUSIC_MODE to userspace config.h

* Reduce Ergodox Debounce

* Add Planck Light config

* Use OSM for ortho 4x12

* Music Mode changes for planck light

* Cleanup do to shutdown user and other fixes in Master

* Add and use 'shutdown_user' fzunction

* Remove global NO_MUSIC_MODE define

* Add NO_MUSIC_MODE to individual keymaps

* Change layer colors

* Remove NO_PRINT and NO_DEBUG from userspace config.h

Since these are automatically disabled if the console isn't enabled.

* Remove backlight code if backlight isn't enabled

* Remove Twinkle from Ergodox

* Disable RGB twinkling and enable PSM

* Clean up RGB matrix code

* Clean up planck light indicators

* Clean up tap code

* Rules cleanup for ortho 4x12

* Fix up userspace template

* Revert "Clean up tap code"

This reverts commit 09f64d6d67aa021c3b5ac86a9a739a5ca2b9c1ec.

* Organize includes

* userspace cleanup

* Fix modifier spelling error

* Fix userspace rules

* Disable Permissive Hold again

* Minor clean up

* Fix Tap stuff

* Viterbi Updates for file size
2018-08-29 13:42:15 -04:00

87 lines
6.2 KiB
C

#include QMK_KEYBOARD_H
#include "drashna.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS,
KC_C1R3, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, ALT_APP, OS_RGUI, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_COLEMAK] = LAYOUT_wrapper(
KC_ESC , ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSLS,
KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, ALT_APP, OS_RGUI, _________________COLEMAK_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_DVORAK] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSLS,
KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_QUOT,
KC_MLSF, _________________DVORAK_L3_________________, ALT_APP, OS_RGUI, _________________DVORAK_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_WORKMAN] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSLS,
KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_MLSF, _________________WORKMAN_L3________________, ALT_APP, OS_RGUI, _________________WORKMAN_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_MODS] = LAYOUT_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
_______, _______, _______, _______, _______, _______
),
[_GAMEPAD] = LAYOUT_wrapper(
KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_P, _______, _______, _______, _______, _______, _______,
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, TG_GAME, _______, _______, _______, _______, _______, _______, _______,
LOWER, KC_V, KC_SPC, _______, _______, _______
),
[_LOWER] = LAYOUT_wrapper(
KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11,
KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, _______,
_______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_PIPE,
_______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_wrapper(
KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11,
KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, _______,
_______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _______, _______, _______, _______, _______, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L1_________________, KC_NUKE, _______, _______, _______, _______, EPRM,
_______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG_MODS,
_______, _________________ADJUST_L3_________________, TG_GAME, _______, _________________ADJUST_R3_________________, KC_MPLY,
_______, _______, _______, _______, _______, _______
)
};
void matrix_init_keymap(void) {
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
}