qmk_sweep_skeletyl/keyboards/utd80/config.h
Dominic Gan f4f5ddfec2
Add UTD80 PCB (#11799)
* Create readme.md

* Add files via upload

* Create readme.md

* Add files via upload

* Update utd80.h

* Update utd80.c

* Update keymap.c

Change 6 length underscore to 7.

* Update keyboards/utd80/readme.md

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/utd80/readme.md

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/utd80/readme.md

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/utd80/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/utd80/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update utd80.c

* Update utd80.c

* Update keymap.c

* Apply #7701 PR review suggestions

* Add GPL license headers

* Replace led implementation with definition

* Add VIA keymap for UTD80

* Update attributions

Co-authored-by: UTDKeyboard <59077857+utdkeyboard@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: fauxpark <fauxpark@gmail.com>
2021-02-18 15:30:16 -05:00

68 lines
1.9 KiB
C

/* Copyright 2021 UTDKeyboard & Dominic Gan
*
* this program is free software: you can redistribute it and/or modify
* it under the terms of the gnu general public license as published by
* the free software foundation, either version 2 of the license, or
* (at your option) any later version.
*
* this program is distributed in the hope that it will be useful,
* but without any warranty; without even the implied warranty of
* merchantability or fitness for a particular purpose. see the
* gnu general public license for more details.
*
* you should have received a copy of the gnu general public license
* along with this program. if not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x001C
#define DEVICE_VER 0x0001
#define MANUFACTURER UTD
#define PRODUCT UTD80
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 16
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS { B4, D5, D0, B2, B3, B0 }
#define MATRIX_COL_PINS { B1, F0, F1, F4, F5, F6, F7, C7, C6, D3, E6, D7, D6, D4, D2, D1 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define LED_CAPS_LOCK_PIN B6
#define LED_SCROLL_LOCK_PIN B5
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 4
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif