qmk_sweep_skeletyl/keyboards/nightly_boards/n60_s/config.h
NightlyBoards 81fd005af9
Added n60_s folder (#11455)
* Create Alter folder

* Revert "Create Alter folder"

This reverts commit 361103b821dbb22957b66cdedb0d11f996def71c.

* Added n60_s folder

* Fixed the url of the image in the readme

* Updated readme

* Updated readme

* Updated readme
2021-02-28 16:43:58 +11:00

99 lines
2.7 KiB
C

/*
Copyright 2020 Neil Brian Ramirez
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xD812
#define PRODUCT_ID 0x0007
#define DEVICE_VER 0x0001
#define MANUFACTURER Neil Brian Ramirez
#define PRODUCT [n]60-S
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B4, D7, D6, D0, E6, NO_PIN }
#define MATRIX_COL_PINS { F7, F6, F5, F4, F1, F0, B0, B1, B2, B3, B5, B6, C6, C7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Encoders */
#define ENCODERS 1
#define ENCODERS_PAD_A { D3 }
#define ENCODERS_PAD_B { D5 }
#define ENCODERS_CW_KEY { { 1, 5 } }
#define ENCODERS_CCW_KEY { { 0, 5 } }
/* Audio */
#define B7_AUDIO
#define AUDIO_CLICKY
/* Underglow */
#define RGB_DI_PIN D1
#ifdef RGB_DI_PIN
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION