qmk_sweep_skeletyl/keyboards/crkbd/keymaps/soundmonster
Xelus22 4e1c5887c5
[Core] Refactor OLED to allow easy addition of other types (#13454)
* add docs

* core changes

* update keyboards to new OLED

* updated users to new OLED

* update layouts to new OLED

* fixup docs

* drashna's suggestion

* fix up docs

* new keyboards with oled

* core split changes

* remaining keyboard files

* Fix The Helix keyboards oled options

* reflect develop

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
2021-08-24 16:28:26 +10:00
..
config.h Fix RGB/LED Suspend defines (#13146) 2021-06-09 22:59:19 -07:00
glcdfont.c Clean up includes for glcdfont headers (#7745) 2020-03-01 17:56:50 +11:00
keymap.c [Core] Refactor OLED to allow easy addition of other types (#13454) 2021-08-24 16:28:26 +10:00
README.md [Keymap] Add soundmonster's keymap for crkbd (#6964) 2019-10-11 22:08:03 -07:00
rules.mk [Core] Refactor OLED to allow easy addition of other types (#13454) 2021-08-24 16:28:26 +10:00

Soundmonster's layout for Corne

Features:

  • Modern OLED support (many thanks to @drashna):
    • Proper orientation
    • Graphic layer indicator ↑ ↓
    • Graphic modifier indicator ⌘ ⇧ ⌥ ⌃
  • Similar enough to the default keymap so you can easily port your custom keymap to it
  • Mac-friendly (Command and Option on the thumbs)
  • Vim-friendly (Esc, : and Ctrl on the thumbs)
  • Full per-key RGB Matrix support out of the box (you still have to go through the nightmare of soldering yourself though 😉)