qmk_sweep_skeletyl/keyboards/chimera_ls/chimera_ls.h
Zach White 38d8d5445e
Remove KEYMAP and LAYOUT_kc (#12160)
* alias KEYMAP to LAYOUT

* remove KEYMAP and LAYOUT_kc
2021-05-11 10:10:31 -07:00

64 lines
2.6 KiB
C

#ifndef CHIMERA_LETS_SPLIT_H
#define CHIMERA_LETS_SPLIT_H
#include "quantum.h"
#define red_led_off PORTF |= (1<<5)
#define red_led_on PORTF &= ~(1<<5)
#define blu_led_off PORTF |= (1<<4)
#define blu_led_on PORTF &= ~(1<<4)
#define grn_led_off PORTD |= (1<<1)
#define grn_led_on PORTD &= ~(1<<1)
#define set_led_off red_led_off; grn_led_off; blu_led_off
#define set_led_red red_led_on; grn_led_off; blu_led_off
#define set_led_blue red_led_off; grn_led_off; blu_led_on
#define set_led_green red_led_off; grn_led_on; blu_led_off
#define set_led_yellow red_led_on; grn_led_on; blu_led_off
#define set_led_magenta red_led_on; grn_led_off; blu_led_on
#define set_led_cyan red_led_off; grn_led_on; blu_led_on
#define set_led_white red_led_on; grn_led_on; blu_led_on
/*
#define LED_B 5
#define LED_R 6
#define LED_G 7
#define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define red_led_on PORTF |= (1<<LED_R)
#define red_led_off PORTF &= ~(1<<LED_R)
#define grn_led_on PORTF |= (1<<LED_G)
#define grn_led_off PORTF &= ~(1<<LED_G)
#define blu_led_on PORTF |= (1<<LED_B)
#define blu_led_off PORTF &= ~(1<<LED_B)
#define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
#define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
#define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
#define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
#define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
#define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
*/
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define LAYOUT_ortho_4x12( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, \
k12, k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, \
k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, \
k36, k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47 \
) { \
{ k43, k45, k34, k11, k23, k40, k38, k25, k00, k12 }, \
{ k31, k44, k46, k35, k22, k28, k39, k37, k24, k13 }, \
{ k30, k32, k33, k47, k09, k29, k27, k26, k36, k02 }, \
{ k19, k20, k21, k42, k18, k16, k15, k14, k41, k17 }, \
{ k06, k07, k08, k10, KC_NO, k05, k04, k03, k01, KC_NO } \
}
#endif