163 lines
5.4 KiB
C
163 lines
5.4 KiB
C
/* Copyright 2016 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "keycode_config.h"
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/** \brief keycode_config
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*
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* This function is used to check a specific keycode against the bootmagic config,
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* and will return the corrected keycode, when appropriate.
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*/
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__attribute__((weak)) uint16_t keycode_config(uint16_t keycode) {
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switch (keycode) {
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case KC_CAPS_LOCK:
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case KC_LOCKING_CAPS_LOCK:
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if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
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return KC_LEFT_CTRL;
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} else if (keymap_config.swap_escape_capslock) {
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return KC_ESCAPE;
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}
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return keycode;
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case KC_LEFT_CTRL:
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if (keymap_config.swap_control_capslock) {
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return KC_CAPS_LOCK;
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}
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if (keymap_config.swap_lctl_lgui) {
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if (keymap_config.no_gui) {
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return KC_NO;
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}
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return KC_LEFT_GUI;
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}
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return KC_LEFT_CTRL;
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case KC_LEFT_ALT:
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if (keymap_config.swap_lalt_lgui) {
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if (keymap_config.no_gui) {
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return KC_NO;
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}
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return KC_LEFT_GUI;
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}
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return KC_LEFT_ALT;
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case KC_LEFT_GUI:
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if (keymap_config.swap_lalt_lgui) {
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return KC_LEFT_ALT;
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}
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if (keymap_config.swap_lctl_lgui) {
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return KC_LEFT_CTRL;
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}
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if (keymap_config.no_gui) {
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return KC_NO;
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}
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return KC_LEFT_GUI;
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case KC_RIGHT_CTRL:
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if (keymap_config.swap_rctl_rgui) {
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if (keymap_config.no_gui) {
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return KC_NO;
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}
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return KC_RIGHT_GUI;
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}
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return KC_RIGHT_CTRL;
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case KC_RIGHT_ALT:
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if (keymap_config.swap_ralt_rgui) {
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if (keymap_config.no_gui) {
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return KC_NO;
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}
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return KC_RIGHT_GUI;
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}
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return KC_RIGHT_ALT;
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case KC_RIGHT_GUI:
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if (keymap_config.swap_ralt_rgui) {
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return KC_RIGHT_ALT;
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}
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if (keymap_config.swap_rctl_rgui) {
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return KC_RIGHT_CTRL;
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}
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if (keymap_config.no_gui) {
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return KC_NO;
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}
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return KC_RIGHT_GUI;
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case KC_GRAVE:
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if (keymap_config.swap_grave_esc) {
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return KC_ESCAPE;
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}
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return KC_GRAVE;
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case KC_ESCAPE:
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if (keymap_config.swap_grave_esc) {
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return KC_GRAVE;
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} else if (keymap_config.swap_escape_capslock) {
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return KC_CAPS_LOCK;
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}
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return KC_ESCAPE;
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case KC_BACKSLASH:
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if (keymap_config.swap_backslash_backspace) {
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return KC_BACKSPACE;
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}
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return KC_BACKSLASH;
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case KC_BACKSPACE:
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if (keymap_config.swap_backslash_backspace) {
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return KC_BACKSLASH;
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}
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return KC_BACKSPACE;
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default:
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return keycode;
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}
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}
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/** \brief mod_config
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*
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* This function checks the mods passed to it against the bootmagic config,
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* and will remove or replace mods, based on that.
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*/
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__attribute__((weak)) uint8_t mod_config(uint8_t mod) {
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/**
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* Note: This function is for the 5-bit packed mods, NOT the full 8-bit mods.
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* More info about the mods can be seen in modifiers.h.
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*/
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if (keymap_config.swap_lalt_lgui) {
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/** If both modifiers pressed or neither pressed, do nothing
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* Otherwise swap the values
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* Note: The left mods are ANDed with the right-hand values to check
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* if they were pressed with the right hand bit set
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*/
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if (((mod & MOD_RALT) == MOD_LALT) ^ ((mod & MOD_RGUI) == MOD_LGUI)) {
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mod ^= (MOD_LALT | MOD_LGUI);
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}
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}
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if (keymap_config.swap_ralt_rgui) {
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if (((mod & MOD_RALT) == MOD_RALT) ^ ((mod & MOD_RGUI) == MOD_RGUI)) {
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/* lefthand values to preserve the right hand bit */
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mod ^= (MOD_LALT | MOD_LGUI);
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}
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}
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if (keymap_config.swap_lctl_lgui) {
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/* left mods ANDed with right-hand values to check for right hand bit */
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if (((mod & MOD_RCTL) == MOD_LCTL) ^ ((mod & MOD_RGUI) == MOD_LGUI)) {
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mod ^= (MOD_LCTL | MOD_LGUI);
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}
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}
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if (keymap_config.swap_rctl_rgui) {
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if (((mod & MOD_RCTL) == MOD_RCTL) ^ ((mod & MOD_RGUI) == MOD_RGUI)) {
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/* lefthand values to preserve the right hand bit */
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mod ^= (MOD_LCTL | MOD_LGUI);
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}
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}
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if (keymap_config.no_gui) {
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mod &= ~MOD_LGUI;
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mod &= ~MOD_RGUI;
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}
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return mod;
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}
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