qmk_sweep_skeletyl/keyboards/crkbd/keymaps/devdev/keymap.c
Drashna Jaelre 9d235d4fc5
[Core] Change OLED task function to be boolean (#14864)
* [Core] Add kb level callbacks to OLED driver

* Update keyboards and keymaps

* Update docs

* Update userspace configs

* Add fix for my keymap ...

* update lefty
2021-11-02 09:42:50 +11:00

411 lines
18 KiB
C

/* Copyright 2020 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// CRKBD
#include QMK_KEYBOARD_H
char layer_state_str[24];
enum userspace_layers {
_DEFAULTS = 0,
_COLEMAK = 0,
_COLEMAKDH,
_QWERTY,
_NUM,
_SYM,
_COMMAND,
_NUMPAD,
_SWITCH,
_MOVE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// colemak
[_COLEMAK] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
LT(_NUMPAD,KC_TAB), KC_Q, KC_W, KC_F, KC_P, KC_G, LT(_SWITCH,KC_J), KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I,LT(_NUMPAD,KC_O),KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), KC_LALT
//`--------------------------' `--------------------------'
),
// colemak DH
[_COLEMAKDH] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
LT(_NUMPAD,KC_TAB), KC_Q, KC_W, KC_F, KC_P, KC_B, LT(_SWITCH,KC_J), KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I,LT(_NUMPAD,KC_O),KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), KC_LALT
//`--------------------------' `--------------------------'
),
// qwerty
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, LT(_SWITCH,KC_Y), KC_U, KC_I, KC_O, KC_P, KC_TRNS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_NUMPAD,KC_SCLN), KC_TRNS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
//`--------------------------' `--------------------------'
),
// numbers - L thumb
[_NUM] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_WH_U, KC_PGUP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_WH_D, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_COMMAND), KC_TRNS
//`--------------------------' `--------------------------'
),
// symbols - R thumb
[_SYM] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_TRNS, MO(_COMMAND), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
//`--------------------------' `--------------------------'
),
// commands - both thumbs
[_COMMAND] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, DF(1), DF(0), C(G(KC_LEFT)), KC_NO, KC_NO, C(G(KC_RGHT)), KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_NO, DF(2), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
//`--------------------------' `--------------------------'
),
// numpad
[_NUMPAD] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
LT(0,KC_NO), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_CIRC, KC_P7, KC_P8, KC_P9, KC_ASTR, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_P4, KC_P5, KC_P6, KC_EQL, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PLUS, KC_P1, KC_P2, KC_P3, KC_SLSH, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
OSM(MOD_MEH), KC_NO, KC_TRNS, KC_ENT, KC_P0, KC_PDOT
//`--------------------------' `--------------------------'
),
// layer switcher
[_SWITCH] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
TO(0), TO(1), TO(2), TO(3), TO(4), TO(5), KC_NO, TO(7), KC_NO, KC_NO, KC_NO, RESET,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_BRIU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, EEP_RST,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_SYSTEM_SLEEP, KC_NO, KC_BRID, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
//`--------------------------' `--------------------------'
),
// amovement
[_MOVE] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
LT(0,KC_NO), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_UP, KC_PGUP, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_ENT, KC_RGHT, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_APP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_END, KC_DOWN, KC_PGDN, KC_DEL, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO
//`--------------------------' `--------------------------'
)
};
// it appears that these are different to the board numbering.
// when you specify n here, it lightss up n+1 on the board diagram - actually may be an entirely different pattern
// _QWERTY,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_qwerty_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_AZURE}
);
// _COLEMAKDH,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_colemakdh_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_RED}
);
// _NUM,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_num_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_TEAL}
);
// _SYMBOL,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_symbol_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_BLUE}
);
// _COMMAND,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_command_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_PURPLE}
);
//_NUMPAD
//havent worked out how to do each side individually either
const rgblight_segment_t PROGMEM layer_numpad_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_ORANGE}
);
const rgblight_segment_t PROGMEM layer_numpad_rh_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_ORANGE},
{10, 5, HSV_BLUE},
{15, 3, HSV_BLUE},
{18, 3, HSV_BLUE}
);
// _MOVE,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_move_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_PINK}
);
// _SWITCHER // light up top row
const rgblight_segment_t PROGMEM layer_switcher_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 6, HSV_GREEN},
{9, 2, HSV_GREEN},
{17, 2, HSV_GREEN},
{23, 2, HSV_GREEN}
);
// Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
layer_qwerty_lights,
layer_colemakdh_lights,
layer_num_lights,// overrides layer 1
layer_symbol_lights,
layer_command_lights,
layer_numpad_lights,
layer_numpad_rh_lights,
layer_move_lights,
layer_switcher_lights // Overrides other layers
);
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
rgblight_mode(10);// haven't found a way to set this in a more useful way
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
rgblight_set_layer_state(1, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM));
rgblight_set_layer_state(3, layer_state_cmp(state, _SYM));
rgblight_set_layer_state(4, layer_state_cmp(state, _COMMAND));
rgblight_set_layer_state(5, layer_state_cmp(state, _NUMPAD));
if (!is_keyboard_master())
rgblight_set_layer_state(6, layer_state_cmp(state, _NUMPAD));
rgblight_set_layer_state(7, layer_state_cmp(state, _MOVE));
rgblight_set_layer_state(8, layer_state_cmp(state, _SWITCH));
return state;
}
/*
bool led_update_user(led_t led_state) {
rgblight_set_layer_state(0, led_state.caps_lock);
return true;
}
*/
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master()) {
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
}
return rotation;
}
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void oled_render_layer_state(void) {
char string [24];
switch (get_highest_layer(default_layer_state|layer_state))
{
case _QWERTY:
oled_write_ln_P(PSTR("Layer: QWERTY"),false);
break;
case _COLEMAK:
oled_write_ln_P(PSTR("Layer: COLEMAK"),false);
break;
case _COLEMAKDH:
oled_write_ln_P(PSTR("Layer: COLEMAKDH"),false);
break;
case _NUM:
oled_write_ln_P(PSTR("Layer: Numbers"),false);
break;
case _SYM:
oled_write_ln_P(PSTR("Layer: Symbols"),false);
break;
case _COMMAND:
oled_write_ln_P(PSTR("Layer: Command"),false);
break;
case _NUMPAD:
oled_write_ln_P(PSTR("Layer: Numpad"),false);
break;
case _MOVE:
oled_write_ln_P(PSTR("Layer: Movement"),false);
break;
case _SWITCH:
oled_write_ln_P(PSTR("Layer: Layer Switch"),false);
break;
default:
snprintf(string, sizeof(string), "%ld",layer_state);
oled_write_P(PSTR("Layer: Undef-"),false);
oled_write_ln(string, false);
}
}
/*
void matrix_render_user(struct CharacterMatrix *matrix) {
if (has_usb()) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
//matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
*/
char keylog_str[24] = {};
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\',
'#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
void set_keylog(uint16_t keycode, keyrecord_t *record) {
char name = ' ';
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) ||
(keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { keycode = keycode & 0xFF; }
if (keycode < 60) {
name = code_to_name[keycode];
}
// update keylog
snprintf(keylog_str, sizeof(keylog_str), "%dx%d, k%2d : %c",
record->event.key.row, record->event.key.col,
keycode, name);
}
void oled_render_keylog(void) {
oled_write(keylog_str, false);
}
void render_bootmagic_status(bool status) {
/* Show Ctrl-Gui Swap options */
static const char PROGMEM logo[][2][3] = {
{{0x97, 0x98, 0}, {0xb7, 0xb8, 0}},
{{0x95, 0x96, 0}, {0xb5, 0xb6, 0}},
};
if (status) {
oled_write_ln_P(logo[0][0], false);
oled_write_ln_P(logo[0][1], false);
} else {
oled_write_ln_P(logo[1][0], false);
oled_write_ln_P(logo[1][1], false);
}
}
void oled_render_logo(void) {
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
oled_write_P(crkbd_logo, false);
}
bool oled_task_user(void) {
if (is_master) {
oled_render_layer_state();
oled_render_keylog();
} else {
oled_render_logo();
}
return false;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
set_keylog(keycode, record);
}
return true;
}
#endif // OLED_ENABLE