e9c44e396d
* Fix edge case when using One Shot Layer with Auto Shift, and it not triggering the cleanup * Remove junk code (no longer used) * Replace `(un)register_code` calls with `tap_code` where appropriate * Fixed up Switch check to be more readable (less verbose) * Simplified modifier check (if it comes back non-zero, there are mods) * Add additional function calls for autoshift settings * Made all variables static, since there are function calls to get their status * Fixed up documentation * Re-add special characters that were missed * formatting pass
32 lines
1.1 KiB
C
32 lines
1.1 KiB
C
/* Copyright 2017 Jeremy Cowgar
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#ifndef AUTO_SHIFT_TIMEOUT
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# define AUTO_SHIFT_TIMEOUT 175
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#endif
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bool process_auto_shift(uint16_t keycode, keyrecord_t *record);
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void autoshift_enable(void);
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void autoshift_disable(void);
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void autoshift_toggle(void);
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bool get_autoshift_state(void);
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uint16_t get_autoshift_timeout(void);
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void set_autoshift_timeout(uint16_t timeout);
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