qmk_sweep_skeletyl/quantum/process_keycode/process_auto_shift.h
Drashna Jaelre e9c44e396d
Smallish overhaul of Auto-Shift feature (#6067)
* Fix edge case when using One Shot Layer with Auto Shift, and it not triggering the cleanup
* Remove junk code (no longer used)
* Replace `(un)register_code` calls with `tap_code` where appropriate
* Fixed up Switch check to be more readable (less verbose)
* Simplified modifier check (if it comes back non-zero, there are mods)
* Add additional function calls for autoshift settings
* Made all variables static, since there are function calls to get their status
* Fixed up documentation
* Re-add special characters that were missed
* formatting pass
2019-11-03 09:52:01 -08:00

32 lines
1.1 KiB
C

/* Copyright 2017 Jeremy Cowgar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#ifndef AUTO_SHIFT_TIMEOUT
# define AUTO_SHIFT_TIMEOUT 175
#endif
bool process_auto_shift(uint16_t keycode, keyrecord_t *record);
void autoshift_enable(void);
void autoshift_disable(void);
void autoshift_toggle(void);
bool get_autoshift_state(void);
uint16_t get_autoshift_timeout(void);
void set_autoshift_timeout(uint16_t timeout);