qmk_sweep_skeletyl/tests/test_common/test_fixture.cpp

56 lines
1.2 KiB
C++

#include "test_fixture.hpp"
#include "gmock/gmock.h"
#include "test_driver.hpp"
#include "test_matrix.h"
#include "keyboard.h"
#include "action.h"
#include "action_tapping.h"
extern "C" {
#include "action_layer.h"
}
extern "C" {
void set_time(uint32_t t);
void advance_time(uint32_t ms);
}
using testing::_;
using testing::AnyNumber;
using testing::Return;
using testing::Between;
void TestFixture::SetUpTestCase() {
TestDriver driver;
EXPECT_CALL(driver, send_keyboard_mock(_));
keyboard_init();
}
void TestFixture::TearDownTestCase() {
}
TestFixture::TestFixture() {
}
TestFixture::~TestFixture() {
TestDriver driver;
layer_clear();
clear_all_keys();
// Run for a while to make sure all keys are completely released
EXPECT_CALL(driver, send_keyboard_mock(_)).Times(AnyNumber());
idle_for(TAPPING_TERM + 10);
testing::Mock::VerifyAndClearExpectations(&driver);
// Verify that the matrix really is cleared
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(Between(0, 1));
}
void TestFixture::run_one_scan_loop() {
keyboard_task();
advance_time(1);
}
void TestFixture::idle_for(unsigned time) {
for (unsigned i=0; i<time; i++) {
run_one_scan_loop();
}
}