qmk_sweep_skeletyl/tmk_core/common/backlight.c
Kenneth Aloysius 365b863578 Backlighting for JJ40 and underglow initialisation code (#2260)
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI

* Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60.

* Super rudimentary backlight test, init RGB LEDs on boot

* Backlighting works - stays on for now

* Toggling working

* Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c

* Timers not working

* Delete global.h

* Cleanup

* Compiles

* Good sign: LEDs stop working again

* Handle timer1 overflow

* Progress: fix: forgot to init

* Backlighting fully working now except breathing.

* Revert keymap to original keycodes

* Update XD60 keymap README

* Update JJ40 keymap with backlight toggles

* Breathing working just fine.

* Update references

* Add backlight_set() call

* Cleanup code to disable backlight

* Fix: does not compile

* Fix: missing call to rgblight_task.

* Testing with BACKLIGHT_BREATHING

* Cleanup

* Cleanup comments

* More commenting cleanup.

* Do not enable BACKLIGHT_BREATHING by default
2018-01-18 16:02:32 -05:00

97 lines
2.8 KiB
C

/*
Copyright 2013 Mathias Andersson <wraul@dbox.se>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "backlight.h"
#include "eeconfig.h"
#include "debug.h"
backlight_config_t backlight_config;
void backlight_init(void)
{
/* check signature */
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
backlight_config.raw = eeconfig_read_backlight();
if (backlight_config.level > BACKLIGHT_LEVELS) {
backlight_config.level = BACKLIGHT_LEVELS;
}
backlight_set(backlight_config.enable ? backlight_config.level : 0);
}
void backlight_increase(void)
{
if(backlight_config.level < BACKLIGHT_LEVELS)
{
backlight_config.level++;
}
backlight_config.enable = 1;
eeconfig_update_backlight(backlight_config.raw);
dprintf("backlight increase: %u\n", backlight_config.level);
backlight_set(backlight_config.level);
}
void backlight_decrease(void)
{
if(backlight_config.level > 0)
{
backlight_config.level--;
backlight_config.enable = !!backlight_config.level;
eeconfig_update_backlight(backlight_config.raw);
}
dprintf("backlight decrease: %u\n", backlight_config.level);
backlight_set(backlight_config.level);
}
void backlight_toggle(void)
{
backlight_config.enable ^= 1;
if (backlight_config.raw == 1) // enabled but level = 0
backlight_config.level = 1;
eeconfig_update_backlight(backlight_config.raw);
dprintf("backlight toggle: %u\n", backlight_config.enable);
backlight_set(backlight_config.enable ? backlight_config.level : 0);
}
void backlight_step(void)
{
backlight_config.level++;
if(backlight_config.level > BACKLIGHT_LEVELS)
{
backlight_config.level = 0;
}
backlight_config.enable = !!backlight_config.level;
eeconfig_update_backlight(backlight_config.raw);
dprintf("backlight step: %u\n", backlight_config.level);
backlight_set(backlight_config.level);
}
void backlight_level(uint8_t level)
{
if (level > BACKLIGHT_LEVELS)
level = BACKLIGHT_LEVELS;
backlight_config.level = level;
backlight_config.enable = !!backlight_config.level;
eeconfig_update_backlight(backlight_config.raw);
backlight_set(backlight_config.level);
}
uint8_t get_backlight_level(void)
{
return backlight_config.level;
}