qmk_sweep_skeletyl/keyboards/ferris/keymaps/pierrec83
2023-04-03 15:32:47 +10:00
..
config.h Make IGNORE_MOD_TAP_INTERRUPT the default behaviour for mod-taps (#20211) 2023-04-03 15:32:47 +10:00
keymap.json RESET -> QK_BOOT user keymaps (#17940) 2022-08-21 23:55:30 +01:00
readme.md Ferris reorganization (#10564) 2020-10-17 12:20:34 -07:00

@pierrec83's personal keymap for the Ferris keyboard

This keymap shares many commonalities with the default keymap. See its readme for a write-up on many of the decisions, including how to generate the formatted json file with json2crab.py and the general philosophy for each layer.

Because this is my own keymap, I didn't refrain from using shortcuts that make sense for me and may not make sense for most.

Key differences from the default keymap include:

Alpha layers:

Because I only learned to touch type when I switched from qwerty to workman, my base layer is workman and my layout doesn't contain a qwerty layer.

My layer 1 hosts a variant of RSTHD that I am developing, inspired from workman's focus on reducing side-index-motion. It should become my end game keymap eventually, but I still haven't found the time to learn it to a working proficiency.

Secondary thumbs:

Instead of a placeholder 0 and 1, the secondary thumbs on my keymap perform the following actions:

  • Navigate to previous and next workspace the base layer
  • Navigate to previous and next tab on the mouse layer
  • Volume control on layer
  • Brightness control on layer

Mouse layer:

  • Copy/Paste shortcuts on the left hand, on the upper row.

Always available layer:

  • Esc and column are placed differently to allow easy vim navigation with the positions of w and q in the workman base layer
  • Enable permanent switch to the RSTHD layer in addition to the mouse layer