qmk_sweep_skeletyl/keyboards/jj4x4/jj4x4.h
sprayed 7df9e584fa [Keyboard] Add support for jj4x4 numpad/macropad by Kprepublic (#5016)
* added keyboard jj4x4, a shorter version of the jj40

* removed useless file

* edited jj4x4 readme.md

* optimized array size in jj4x4 config.h, removed reference to jj40 layouts from rules.mk

* removed custom matrix for this ps2avrgb board, refactored column and row pins
2019-02-05 10:01:35 -08:00

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C

/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include "quantum.h"
#include "quantum_keycodes.h"
#include "keycode.h"
#include "action.h"
void matrix_init_user(void); // TODO port this to other PS2AVRGB boards
#define XXX KC_NO
#define LAYOUT( \
K01, K02, K03, K04, \
K11, K12, K13, K14, \
K21, K22, K23, K24, \
K31, K32, K33, K34 \
) \
{ \
{ K01, K02, K03, K04 }, \
{ K11, K12, K13, K14 }, \
{ K21, K22, K23, K24 }, \
{ K31, K32, K33, K34 } \
}
#endif