70 lines
2.3 KiB
C
70 lines
2.3 KiB
C
// Copyright 2022 Yizhen Liu (@edwardslau)
|
|
// SPDX-License-Identifier: GPL-2.0
|
|
|
|
#pragma once
|
|
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 6
|
|
#define MATRIX_COLS 16
|
|
|
|
/*
|
|
* Keyboard Matrix Assignments
|
|
*
|
|
* Change this to how you wired your keyboard
|
|
* COLS: AVR pins used for columns, left to right
|
|
* ROWS: AVR pins used for rows, top to bottom
|
|
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
|
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
|
*
|
|
*/
|
|
#define MATRIX_ROW_PINS { A7, A6, B12, A2, A1, A0 }
|
|
#define MATRIX_COL_PINS { A3, A5, A4, B9, B8, B7, B6, B5, B4, B3, A15, B1, A8, B15, B14, B13 }
|
|
|
|
/* COL2ROW, ROW2COL*/
|
|
#define DIODE_DIRECTION COL2ROW
|
|
/*
|
|
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
|
|
*/
|
|
#define RGB_DI_PIN B10
|
|
#define RGBLIGHT_LAYERS
|
|
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
|
|
#ifdef RGB_DI_PIN
|
|
#define RGBLED_NUM 1
|
|
#define RGBLIGHT_HUE_STEP 8
|
|
#define RGBLIGHT_SAT_STEP 8
|
|
#define RGBLIGHT_VAL_STEP 8
|
|
#define RGBLIGHT_LIMIT_VAL 200 /* The maximum brightness level */
|
|
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
|
// /*== all animations enable ==*/
|
|
#define RGBLIGHT_EFFECT_BREATHING
|
|
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
|
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
|
#define RGBLIGHT_EFFECT_SNAKE
|
|
#define RGBLIGHT_EFFECT_KNIGHT
|
|
#define RGBLIGHT_EFFECT_CHRISTMAS
|
|
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
#define RGBLIGHT_EFFECT_RGB_TEST
|
|
#define RGBLIGHT_EFFECT_ALTERNATING
|
|
#define RGBLIGHT_EFFECT_TWINKLE
|
|
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_MOOD
|
|
// /*== or choose animations ==*/
|
|
// #define RGBLIGHT_EFFECT_BREATHING
|
|
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
|
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
|
// #define RGBLIGHT_EFFECT_SNAKE
|
|
// #define RGBLIGHT_EFFECT_KNIGHT
|
|
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
|
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
// #define RGBLIGHT_EFFECT_RGB_TEST
|
|
// #define RGBLIGHT_EFFECT_ALTERNATING
|
|
#endif
|
|
|
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
|
#define DEBOUNCE 5
|
|
|
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
|
#define LOCKING_SUPPORT_ENABLE
|
|
/* Locking resynchronize hack */
|
|
#define LOCKING_RESYNC_ENABLE
|
|
|