qmk_sweep_skeletyl/keyboards/jones/v1/v1.c
Takeshi Nishio 9d0153dc70
[keyboard]Add v1 to jones keyboard (#14405)
* Change for latest information.

* Update from v03_1 to v1.

* Add v1 files.

* Remove finished todo comment.

* Fix COLUMN number, from "a" to "9".

* Formatting

* Update keyboards/jones/v1/rules.mk

* Add license header.

https://github.com/qmk/qmk_firmware/pull/14405#discussion_r710752035

* Implement better way to handle keycode for encoder.

Use "action_exec" instead of "tap_code16"
https://github.com/qmk/qmk_firmware/pull/14405#discussion_r710752924

* Move External EEPROM config  to keyboard level

* Move the lest of DYNAMIC_KEYMAP config  to keyboard level

https://github.com/qmk/qmk_firmware/pull/14405#discussion_r711668094

* Move the rest of DYNAMIC_KEYMAP config  to keyboard level

https://github.com/qmk/qmk_firmware/pull/14405#discussion_r711668094

* Update keyboards/jones/v1/rules.mk

* Update keyboards/jones/v1/rules.mk

* Update keyboards/jones/v1/rules.mk
2022-03-09 20:14:53 -08:00

28 lines
1.2 KiB
C

/* Copyright 2021 Takeshi Nishio
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "v1.h"
#if defined(AUDIO_ENABLE) && defined(MUSIC_MAP)
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT(
0, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
0, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
0, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0
);
#endif