qmk_sweep_skeletyl/keyboards/mechlovin/foundation/config.h

67 lines
No EOL
2.1 KiB
C

/*
Copyright 2022 Mechlovin' Studio
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MATRIX_ROW_PINS { B12, B13, B14, A8, A2 }
#define MATRIX_COL_PINS { B11, B10, B2, B1, B0, A7, A6, A5, A4, A3, A15, B9, B8, B7, B6, B5, B4, B3}
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 18
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN B15
#ifdef RGB_DI_PIN
# define RGBLED_NUM 22
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
#endif
// Encoder pins
#define ENCODERS_PAD_A { C13 }
#define ENCODERS_PAD_B { C14 }
#define ENCODER_RESOLUTION 4
#define TAP_CODE_DELAY 10