a260cbbea6
* Add kabedon keyboards * #define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047 * change README.md * Update README.md * Update config.h * Update keymap.c * Update rules.mk * Update rules.mk * Update README.md * Update info.json * Update kabedon980.c * Update keymap.c * Update rules.mk * Update config.h * Update config.h * Update info.json * Update README.md * Update rules.mk * Update README.md * Update kabedon980.c * Update rules.mk * Update rules.mk * Update rules.mk * Update rules.mk * Update rules.mk * Update README.md * Update README.md * Update info.json
54 lines
1.6 KiB
C
54 lines
1.6 KiB
C
/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4B44 //KD
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#define PRODUCT_ID 0x3938 //98
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Kabe_Don
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#define PRODUCT 980
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/* key matrix size */
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 13
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/* Keyboard Matrix Assignments */
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#define MATRIX_ROW_PINS {D0,D2,F7,B1,B0,D6,C7,D7,B5,B2}
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#define MATRIX_COL_PINS {F5,F4,F6,C6,B6,B4,D3,D1,D4,F1,B3,D5,F0}
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#define UNUSED_PINS
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#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION ROW2COL
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#define RGB_DI_PIN B7
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 20
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_ANIMATIONS
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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