db32864ce7
* sorts out keycodes * move midi around * remove mbed * replaces keymap with qmk/keymap_common * fixes keymap.h * keymap, config, quantum rearrange * removes unneeded lufa stuff
718 lines
20 KiB
C
718 lines
20 KiB
C
#include "quantum.h"
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__attribute__ ((weak))
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void matrix_init_kb(void) {}
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__attribute__ ((weak))
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void matrix_scan_kb(void) {}
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__attribute__ ((weak))
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bool process_action_kb(keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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return process_record_user(keycode, record);
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}
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__attribute__ ((weak))
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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void leader_start(void) {}
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__attribute__ ((weak))
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void leader_end(void) {}
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uint8_t starting_note = 0x0C;
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int offset = 7;
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#ifdef AUDIO_ENABLE
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bool music_activated = false;
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// music sequencer
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static bool music_sequence_recording = false;
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static bool music_sequence_playing = false;
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static float music_sequence[16] = {0};
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static uint8_t music_sequence_count = 0;
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static uint8_t music_sequence_position = 0;
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static uint16_t music_sequence_timer = 0;
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static uint16_t music_sequence_interval = 100;
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#endif
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#ifdef MIDI_ENABLE
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bool midi_activated = false;
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#endif
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// Leader key stuff
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bool leading = false;
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uint16_t leader_time = 0;
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uint16_t leader_sequence[3] = {0, 0, 0};
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uint8_t leader_sequence_size = 0;
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// Chording stuff
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#define CHORDING_MAX 4
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bool chording = false;
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uint8_t chord_keys[CHORDING_MAX] = {0};
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uint8_t chord_key_count = 0;
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uint8_t chord_key_down = 0;
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#ifdef UNICODE_ENABLE
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static uint8_t input_mode;
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#endif
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// Shift / paren setup
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#ifndef LSPO_KEY
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#define LSPO_KEY KC_9
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#endif
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#ifndef RSPC_KEY
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#define RSPC_KEY KC_0
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#endif
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static bool shift_interrupted[2] = {0, 0};
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bool keys_chord(uint8_t keys[]) {
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uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
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bool pass = true;
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uint8_t in = 0;
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for (uint8_t i = 0; i < chord_key_count; i++) {
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bool found = false;
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for (uint8_t j = 0; j < keys_size; j++) {
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if (chord_keys[i] == (keys[j] & 0xFF)) {
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in++; // detects key in chord
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found = true;
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break;
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}
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}
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if (found)
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continue;
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if (chord_keys[i] != 0) {
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pass = false; // makes sure rest are blank
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}
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}
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return (pass && (in == keys_size));
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}
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#ifdef UNICODE_ENABLE
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uint16_t hex_to_keycode(uint8_t hex)
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{
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if (hex == 0x0) {
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return KC_0;
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} else if (hex < 0xA) {
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return KC_1 + (hex - 0x1);
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} else {
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return KC_A + (hex - 0xA);
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}
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}
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void set_unicode_mode(uint8_t os_target)
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{
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input_mode = os_target;
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}
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#endif
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bool process_record_quantum(keyrecord_t *record) {
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/* This gets the keycode from the key pressed */
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keypos_t key = record->event.key;
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uint16_t keycode;
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#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
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uint8_t layer;
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if (record->event.pressed) {
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layer = layer_switch_get_layer(key);
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update_source_layers_cache(key, layer);
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} else {
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layer = read_source_layers_cache(key);
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}
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keycode = keymap_key_to_keycode(layer, key);
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#else
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keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
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#endif
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if (!process_record_kb(keycode, record))
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return false;
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// This is how you use actions here
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// if (keycode == KC_LEAD) {
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// action_t action;
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// action.code = ACTION_DEFAULT_LAYER_SET(0);
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// process_action(record, action);
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// return false;
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// }
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#ifdef MIDI_ENABLE
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if (keycode == MI_ON && record->event.pressed) {
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midi_activated = true;
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music_scale_user();
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return false;
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}
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if (keycode == MI_OFF && record->event.pressed) {
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midi_activated = false;
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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return false;
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}
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if (midi_activated) {
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if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
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if (record->event.pressed) {
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starting_note++; // Change key
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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}
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return false;
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}
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if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
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if (record->event.pressed) {
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starting_note--; // Change key
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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}
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return false;
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}
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if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
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offset++; // Change scale
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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return false;
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}
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if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
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offset--; // Change scale
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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return false;
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}
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// basic
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// uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row);
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// advanced
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// uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row);
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// guitar
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uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row);
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// violin
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// uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row);
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if (record->event.pressed) {
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// midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
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midi_send_noteon(&midi_device, 0, note, 127);
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} else {
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// midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
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midi_send_noteoff(&midi_device, 0, note, 127);
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}
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if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
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return false;
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}
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#endif
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#ifdef AUDIO_ENABLE
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if (keycode == AU_ON && record->event.pressed) {
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audio_on();
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return false;
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}
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if (keycode == AU_OFF && record->event.pressed) {
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audio_off();
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return false;
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}
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if (keycode == AU_TOG && record->event.pressed) {
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if (is_audio_on())
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{
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audio_off();
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}
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else
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{
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audio_on();
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}
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return false;
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}
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if (keycode == MU_ON && record->event.pressed) {
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music_on();
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return false;
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}
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if (keycode == MU_OFF && record->event.pressed) {
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music_off();
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return false;
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}
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if (keycode == MU_TOG && record->event.pressed) {
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if (music_activated)
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{
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music_off();
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}
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else
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{
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music_on();
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}
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return false;
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}
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if (keycode == MUV_IN && record->event.pressed) {
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voice_iterate();
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music_scale_user();
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return false;
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}
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if (keycode == MUV_DE && record->event.pressed) {
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voice_deiterate();
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music_scale_user();
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return false;
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}
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if (music_activated) {
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if (keycode == KC_LCTL && record->event.pressed) { // Start recording
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stop_all_notes();
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music_sequence_recording = true;
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music_sequence_playing = false;
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music_sequence_count = 0;
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return false;
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}
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if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
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stop_all_notes();
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music_sequence_recording = false;
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music_sequence_playing = false;
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return false;
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}
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if (keycode == KC_LGUI && record->event.pressed) { // Start playing
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stop_all_notes();
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music_sequence_recording = false;
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music_sequence_playing = true;
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music_sequence_position = 0;
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music_sequence_timer = 0;
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return false;
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}
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if (keycode == KC_UP) {
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if (record->event.pressed)
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music_sequence_interval-=10;
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return false;
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}
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if (keycode == KC_DOWN) {
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if (record->event.pressed)
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music_sequence_interval+=10;
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return false;
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}
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float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
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if (record->event.pressed) {
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play_note(freq, 0xF);
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if (music_sequence_recording) {
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music_sequence[music_sequence_count] = freq;
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music_sequence_count++;
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}
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} else {
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stop_note(freq);
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}
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if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
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return false;
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}
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#endif
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#ifndef DISABLE_LEADER
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// Leader key set-up
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if (record->event.pressed) {
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if (!leading && keycode == KC_LEAD) {
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leader_start();
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leading = true;
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leader_time = timer_read();
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leader_sequence_size = 0;
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leader_sequence[0] = 0;
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leader_sequence[1] = 0;
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leader_sequence[2] = 0;
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return false;
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}
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if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
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leader_sequence[leader_sequence_size] = keycode;
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leader_sequence_size++;
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return false;
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}
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}
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#endif
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#define DISABLE_CHORDING
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#ifndef DISABLE_CHORDING
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if (keycode >= QK_CHORDING && keycode <= QK_CHORDING_MAX) {
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if (record->event.pressed) {
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if (!chording) {
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chording = true;
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for (uint8_t i = 0; i < CHORDING_MAX; i++)
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chord_keys[i] = 0;
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chord_key_count = 0;
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chord_key_down = 0;
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}
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chord_keys[chord_key_count] = (keycode & 0xFF);
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chord_key_count++;
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chord_key_down++;
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return false;
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} else {
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if (chording) {
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chord_key_down--;
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if (chord_key_down == 0) {
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chording = false;
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// Chord Dictionary
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if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
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register_code(KC_A);
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unregister_code(KC_A);
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return false;
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}
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for (uint8_t i = 0; i < chord_key_count; i++) {
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register_code(chord_keys[i]);
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unregister_code(chord_keys[i]);
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return false;
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}
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}
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}
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}
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}
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#endif
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#ifdef UNICODE_ENABLE
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if (keycode > QK_UNICODE && record->event.pressed) {
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uint16_t unicode = keycode & 0x7FFF;
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switch(input_mode) {
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case UC_OSX:
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register_code(KC_LALT);
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break;
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case UC_LNX:
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register_code(KC_LCTL);
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register_code(KC_LSFT);
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register_code(KC_U);
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unregister_code(KC_U);
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break;
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case UC_WIN:
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register_code(KC_LALT);
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register_code(KC_PPLS);
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unregister_code(KC_PPLS);
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break;
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}
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for(int i = 3; i >= 0; i--) {
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uint8_t digit = ((unicode >> (i*4)) & 0xF);
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register_code(hex_to_keycode(digit));
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unregister_code(hex_to_keycode(digit));
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}
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switch(input_mode) {
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case UC_OSX:
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case UC_WIN:
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unregister_code(KC_LALT);
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break;
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case UC_LNX:
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unregister_code(KC_LCTL);
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unregister_code(KC_LSFT);
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break;
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}
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}
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#endif
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// Shift / paren setup
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switch(keycode) {
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case RESET:
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if (record->event.pressed) {
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clear_keyboard();
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#ifdef AUDIO_ENABLE
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stop_all_notes();
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shutdown_user();
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#endif
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_delay_ms(250);
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#ifdef ATREUS_ASTAR
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*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
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#endif
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bootloader_jump();
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return false;
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}
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break;
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case DEBUG:
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if (record->event.pressed) {
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print("\nDEBUG: enabled.\n");
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debug_enable = true;
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return false;
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}
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break;
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case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
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if (record->event.pressed) {
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// MAGIC actions (BOOTMAGIC without the boot)
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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}
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/* keymap config */
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keymap_config.raw = eeconfig_read_keymap();
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if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
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keymap_config.swap_control_capslock = 1;
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} else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
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keymap_config.capslock_to_control = 1;
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} else if (keycode == MAGIC_SWAP_LALT_LGUI) {
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keymap_config.swap_lalt_lgui = 1;
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} else if (keycode == MAGIC_SWAP_RALT_RGUI) {
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keymap_config.swap_ralt_rgui = 1;
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} else if (keycode == MAGIC_NO_GUI) {
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keymap_config.no_gui = 1;
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} else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
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keymap_config.swap_grave_esc = 1;
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} else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
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keymap_config.swap_backslash_backspace = 1;
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} else if (keycode == MAGIC_HOST_NKRO) {
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keymap_config.nkro = 1;
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} else if (keycode == MAGIC_SWAP_ALT_GUI) {
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keymap_config.swap_lalt_lgui = 1;
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keymap_config.swap_ralt_rgui = 1;
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}
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/* UNs */
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else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
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keymap_config.swap_control_capslock = 0;
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} else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
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keymap_config.capslock_to_control = 0;
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} else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
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keymap_config.swap_lalt_lgui = 0;
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} else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
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keymap_config.swap_ralt_rgui = 0;
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} else if (keycode == MAGIC_UNNO_GUI) {
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keymap_config.no_gui = 0;
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} else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
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keymap_config.swap_grave_esc = 0;
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} else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
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keymap_config.swap_backslash_backspace = 0;
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} else if (keycode == MAGIC_UNHOST_NKRO) {
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keymap_config.nkro = 0;
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} else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
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keymap_config.swap_lalt_lgui = 0;
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keymap_config.swap_ralt_rgui = 0;
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}
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eeconfig_update_keymap(keymap_config.raw);
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return false;
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}
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break;
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case KC_LSPO: {
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if (record->event.pressed) {
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shift_interrupted[0] = false;
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register_mods(MOD_LSFT);
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}
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else {
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if (!shift_interrupted[0]) {
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register_code(LSPO_KEY);
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unregister_code(LSPO_KEY);
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}
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unregister_mods(MOD_LSFT);
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}
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return false;
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break;
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}
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case KC_RSPC: {
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if (record->event.pressed) {
|
|
shift_interrupted[1] = false;
|
|
register_mods(MOD_RSFT);
|
|
}
|
|
else {
|
|
if (!shift_interrupted[1]) {
|
|
register_code(RSPC_KEY);
|
|
unregister_code(RSPC_KEY);
|
|
}
|
|
unregister_mods(MOD_RSFT);
|
|
}
|
|
return false;
|
|
break;
|
|
}
|
|
default: {
|
|
shift_interrupted[0] = true;
|
|
shift_interrupted[1] = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return process_action_kb(record);
|
|
}
|
|
|
|
const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 1, 1, 1, 1, 1, 1, 0,
|
|
1, 1, 1, 1, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 1, 0, 1, 0, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 0, 0, 0, 1, 1,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 1, 1, 1, 1, 0
|
|
};
|
|
|
|
const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, KC_ESC, 0, 0, 0, 0,
|
|
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
|
|
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
|
|
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
|
|
KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
|
|
KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
|
|
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
|
|
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
|
|
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
|
|
KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
|
|
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
|
|
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
|
|
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
|
|
};
|
|
|
|
/* for users whose OSes are set to Colemak */
|
|
#if 0
|
|
#include "keymap_colemak.h"
|
|
|
|
const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = {
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 1, 1, 1, 1, 1, 1, 0,
|
|
1, 1, 1, 1, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 1, 0, 1, 0, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 0, 0, 0, 1, 1,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 1, 1, 1, 1, 0
|
|
};
|
|
|
|
const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, KC_ESC, 0, 0, 0, 0,
|
|
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
|
|
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
|
|
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
|
|
KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
|
|
KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
|
|
CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
|
|
CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
|
|
CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
|
|
KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
|
|
CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
|
|
CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
|
|
CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
|
|
};
|
|
|
|
#endif
|
|
|
|
void send_string(const char *str) {
|
|
while (1) {
|
|
uint8_t keycode;
|
|
uint8_t ascii_code = pgm_read_byte(str);
|
|
if (!ascii_code) break;
|
|
keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
|
|
if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
|
|
register_code(KC_LSFT);
|
|
register_code(keycode);
|
|
unregister_code(keycode);
|
|
unregister_code(KC_LSFT);
|
|
}
|
|
else {
|
|
register_code(keycode);
|
|
unregister_code(keycode);
|
|
}
|
|
++str;
|
|
}
|
|
}
|
|
|
|
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
|
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
|
layer_on(layer3);
|
|
} else {
|
|
layer_off(layer3);
|
|
}
|
|
}
|
|
|
|
void matrix_init_quantum() {
|
|
matrix_init_kb();
|
|
}
|
|
|
|
void matrix_scan_quantum() {
|
|
#ifdef AUDIO_ENABLE
|
|
if (music_sequence_playing) {
|
|
if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
|
|
music_sequence_timer = timer_read();
|
|
stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
|
|
play_note(music_sequence[music_sequence_position], 0xF);
|
|
music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
matrix_scan_kb();
|
|
}
|
|
#ifdef AUDIO_ENABLE
|
|
bool is_music_on(void) {
|
|
return (music_activated != 0);
|
|
}
|
|
|
|
void music_toggle(void) {
|
|
if (!music_activated) {
|
|
music_on();
|
|
} else {
|
|
music_off();
|
|
}
|
|
}
|
|
|
|
void music_on(void) {
|
|
music_activated = 1;
|
|
music_on_user();
|
|
}
|
|
|
|
void music_off(void) {
|
|
music_activated = 0;
|
|
stop_all_notes();
|
|
}
|
|
|
|
#endif
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Override these functions in your keymap file to play different tunes on
|
|
// different events such as startup and bootloader jump
|
|
|
|
__attribute__ ((weak))
|
|
void startup_user() {}
|
|
|
|
__attribute__ ((weak))
|
|
void shutdown_user() {}
|
|
|
|
__attribute__ ((weak))
|
|
void music_on_user() {}
|
|
|
|
__attribute__ ((weak))
|
|
void audio_on_user() {}
|
|
|
|
__attribute__ ((weak))
|
|
void music_scale_user() {}
|
|
|
|
//------------------------------------------------------------------------------
|