qmk_sweep_skeletyl/keyboards/moonlander/moonlander.c

469 lines
13 KiB
C

/* Copyright 2020 ZSA Technology Labs, Inc <@zsa>
* Copyright 2020 Jack Humbert <jack.humb@gmail.com>
* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "moonlander.h"
keyboard_config_t keyboard_config;
bool mcp23018_leds[3] = {0, 0, 0};
bool is_launching = false;
#ifdef DYNAMIC_MACRO_ENABLE
static bool is_dynamic_recording = false;
void dynamic_macro_record_start_user(int8_t direction) { is_dynamic_recording = true; }
void dynamic_macro_record_end_user(int8_t direction) {
is_dynamic_recording = false;
ML_LED_3(false);
}
#endif
void moonlander_led_task(void) {
if (is_launching) {
ML_LED_1(false);
ML_LED_2(false);
ML_LED_3(false);
ML_LED_4(false);
ML_LED_5(false);
ML_LED_6(false);
ML_LED_1(true);
wait_ms(250);
ML_LED_2(true);
wait_ms(250);
ML_LED_3(true);
wait_ms(250);
ML_LED_4(true);
wait_ms(250);
ML_LED_5(true);
wait_ms(250);
ML_LED_6(true);
wait_ms(250);
ML_LED_1(false);
wait_ms(250);
ML_LED_2(false);
wait_ms(250);
ML_LED_3(false);
wait_ms(250);
ML_LED_4(false);
wait_ms(250);
ML_LED_5(false);
wait_ms(250);
ML_LED_6(false);
wait_ms(250);
is_launching = false;
layer_state_set_kb(layer_state);
}
#ifdef DYNAMIC_MACRO_ENABLE
else if (is_dynamic_recording) {
ML_LED_3(true);
wait_ms(100);
ML_LED_3(false);
wait_ms(155);
}
#endif
#if !defined(MOONLANDER_USER_LEDS)
else {
layer_state_set_kb(layer_state);
}
#endif
}
static THD_WORKING_AREA(waLEDThread, 128);
static THD_FUNCTION(LEDThread, arg) {
(void)arg;
chRegSetThreadName("LEDThread");
while (true) {
moonlander_led_task();
}
}
void keyboard_pre_init_kb(void) {
setPinOutput(B5);
setPinOutput(B4);
setPinOutput(B3);
writePinLow(B5);
writePinLow(B4);
writePinLow(B3);
chThdCreateStatic(waLEDThread, sizeof(waLEDThread), NORMALPRIO - 16, LEDThread, NULL);
/* the array is initialized to 0, no need to re-set it here */
// mcp23018_leds[0] = 0; // blue
// mcp23018_leds[1] = 0; // green
// mcp23018_leds[2] = 0; // red
keyboard_pre_init_user();
}
#if !defined(MOONLANDER_USER_LEDS)
layer_state_t layer_state_set_kb(layer_state_t state) {
state = layer_state_set_user(state);
if (is_launching || !keyboard_config.led_level) return state;
bool LED_1 = false;
bool LED_2 = false;
bool LED_3 = false;
bool LED_4 = false;
bool LED_5 = false;
#if !defined(CAPS_LOCK_STATUS)
bool LED_6 = false;
#endif
uint8_t layer = get_highest_layer(state);
switch (layer) {
case 1:
LED_1 = true;
LED_4 = true;
break;
case 2:
LED_2 = true;
LED_5 = true;
break;
case 3:
LED_3 = true;
#if !defined(CAPS_LOCK_STATUS)
LED_6 = true;
#endif
break;
case 4:
LED_4 = true;
break;
case 5:
LED_5 = true;
break;
case 6:
#if !defined(CAPS_LOCK_STATUS)
LED_6 = true;
#endif
break;
default:
break;
}
ML_LED_1(LED_1);
ML_LED_2(LED_2);
ML_LED_3(LED_3);
ML_LED_4(LED_4);
ML_LED_5(LED_5);
#if !defined(CAPS_LOCK_STATUS)
ML_LED_6(LED_6);
#endif
return state;
}
#endif
#ifdef RGB_MATRIX_ENABLE
// clang-format off
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, C3_2, C1_1, C4_2}, // 1
{0, C2_2, C1_2, C4_3},
{0, C2_3, C1_3, C3_3},
{0, C2_4, C1_4, C3_4},
{0, C2_5, C1_5, C3_5},
{0, C2_6, C1_6, C3_6},
{0, C2_7, C1_7, C3_7},
{0, C2_8, C1_8, C3_8},
{0, C3_1, C2_1, C4_1},
{0, C7_8, C6_8, C8_8}, // 10
{0, C7_7, C6_7, C9_8},
{0, C8_7, C6_6, C9_7},
{0, C8_6, C7_6, C9_6},
{0, C8_5, C7_5, C9_5},
{0, C8_4, C7_4, C9_4},
{0, C8_3, C7_3, C9_3},
{0, C8_2, C7_2, C9_2},
{0, C8_1, C7_1, C9_1},
{0, C3_10, C1_9, C4_10}, // 19
{0, C2_10, C1_10, C4_11},
{0, C2_11, C1_11, C3_11},
{0, C2_12, C1_12, C3_12},
{0, C2_13, C1_13, C3_13},
{0, C2_14, C1_14, C3_14},
{0, C2_15, C1_15, C3_15},
{0, C2_16, C1_16, C3_16},
{0, C3_9, C2_9, C4_9},
{0, C7_16, C6_16, C8_16}, // 28
{0, C7_15, C6_15, C9_16},
{0, C8_15, C6_14, C9_15},
{0, C8_10, C7_10, C9_10},
{0, C8_9, C7_9, C9_9},
{0, C8_11, C7_11, C9_11},
{0, C8_12, C7_12, C9_12},
{0, C8_13, C7_13, C9_13},
{0, C8_14, C7_14, C9_14},
{1, C3_2, C1_1, C4_2}, // 1
{1, C2_2, C1_2, C4_3},
{1, C2_3, C1_3, C3_3},
{1, C2_4, C1_4, C3_4},
{1, C2_5, C1_5, C3_5},
{1, C2_6, C1_6, C3_6},
{1, C2_7, C1_7, C3_7},
{1, C2_8, C1_8, C3_8},
{1, C3_1, C2_1, C4_1},
{1, C7_8, C6_8, C8_8}, // 10
{1, C7_7, C6_7, C9_8},
{1, C8_7, C6_6, C9_7},
{1, C8_6, C7_6, C9_6},
{1, C8_5, C7_5, C9_5},
{1, C8_4, C7_4, C9_4},
{1, C8_3, C7_3, C9_3},
{1, C8_2, C7_2, C9_2},
{1, C8_1, C7_1, C9_1},
{1, C3_10, C1_9, C4_10}, // 19
{1, C2_10, C1_10, C4_11},
{1, C2_11, C1_11, C3_11},
{1, C2_12, C1_12, C3_12},
{1, C2_13, C1_13, C3_13},
{1, C2_14, C1_14, C3_14},
{1, C2_15, C1_15, C3_15},
{1, C2_16, C1_16, C3_16},
{1, C3_9, C2_9, C4_9},
{1, C7_16, C6_16, C8_16}, // 28
{1, C7_15, C6_15, C9_16},
{1, C8_15, C6_14, C9_15},
{1, C8_10, C7_10, C9_10},
{1, C8_9, C7_9, C9_9},
{1, C8_11, C7_11, C9_11},
{1, C8_12, C7_12, C9_12},
{1, C8_13, C7_13, C9_13},
{1, C8_14, C7_14, C9_14},
};
led_config_t g_led_config = { {
{ 0, 5, 10, 15, 20, 25, 29 },
{ 1, 6, 11, 16, 21, 26, 30 },
{ 2, 7, 12, 17, 22, 27, 31 },
{ 3, 8, 13, 18, 23, 28, NO_LED },
{ 4, 9, 14, 19, 24, NO_LED, NO_LED },
{ 32, 33, 34, 35, NO_LED, NO_LED, NO_LED },
{ 65, 61, 56, 51, 46, 41, 36 },
{ 66, 62, 57, 52, 47, 42, 37 },
{ 67, 63, 58, 53, 48, 43, 38 },
{ NO_LED, 64, 59, 54, 49, 44, 39 },
{ NO_LED, NO_LED, 60, 55, 50, 45, 40 },
{ NO_LED, NO_LED, NO_LED, 71, 70, 69, 68 }
}, {
{ 0, 4}, { 0, 20}, { 0, 36}, { 0, 52}, { 0, 68},
{ 16, 3}, { 16, 19}, { 16, 35}, { 16, 51}, { 16, 67},
{ 32, 1}, { 32, 17}, { 32, 33}, { 32, 49}, { 32, 65},
{ 48, 0}, { 48, 16}, { 48, 32}, { 48, 48}, { 48, 64},
{ 64, 1}, { 64, 17}, { 64, 33}, { 64, 49}, { 64, 65},
{ 80, 3}, { 80, 19}, { 80, 35}, { 80, 51},
{ 96, 4}, { 96, 20}, { 96, 36},
{ 88, 69}, {100, 80}, {112, 91}, {108, 69},
{240, 4}, {240, 20}, {240, 36}, {240, 52}, {240, 68},
{224, 3}, {224, 19}, {224, 35}, {224, 51}, {224, 67},
{208, 1}, {208, 17}, {208, 33}, {208, 49}, {208, 65},
{192, 0}, {192, 16}, {192, 32}, {192, 48}, {192, 64},
{176, 1}, {176, 17}, {176, 33}, {176, 49}, {176, 65},
{160, 3}, {160, 19}, {160, 35}, {160, 51},
{144, 4}, {144, 20}, {144, 36},
{152, 69}, {140, 80}, {128, 91}, {132, 69}
}, {
1, 1, 1, 1, 1,
4, 4, 4, 4, 1,
4, 4, 4, 4, 1,
4, 4, 4, 4, 1,
4, 4, 4, 4, 1,
4, 4, 4, 4,
1, 1, 1,
1, 1, 1, 1,
1, 1, 1, 1, 1,
4, 4, 4, 4, 1,
4, 4, 4, 4, 1,
4, 4, 4, 4, 1,
4, 4, 4, 4, 1,
4, 4, 4, 4,
1, 1, 1,
1, 1, 1, 1
} };
// clang-format on
#endif
#ifdef AUDIO_ENABLE
bool music_mask_kb(uint16_t keycode) {
switch (keycode) {
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
case QK_TO ... QK_TO_MAX:
case QK_MOMENTARY ... QK_MOMENTARY_MAX:
case QK_DEF_LAYER ... QK_DEF_LAYER_MAX:
case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX:
case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
case QK_LAYER_MOD ... QK_LAYER_MOD_MAX:
case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX:
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
case AU_ON ... AU_PREV:
case QK_BOOT:
case QK_CLEAR_EEPROM:
return false;
default:
return music_mask_user(keycode);
}
}
#endif
#ifdef SWAP_HANDS_ENABLE
// swap-hands action needs a matrix to define the swap
// clang-format off
const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
/* Left hand, matrix positions */
{{6,6}, {5,6}, {4,6}, {3,6}, {2,6}, {1,6},{0,6}},
{{6,7}, {5,7}, {4,7}, {3,7}, {2,7}, {1,7},{0,7}},
{{6,8}, {5,8}, {4,8}, {3,8}, {2,8}, {1,8},{0,8}},
{{6,9}, {5,9}, {4,9}, {3,9}, {2,9}, {1,9},{0,9}},
{{6,10},{5,10},{4,10},{3,10},{2,10},{1,10},{0,10}},
{{6,11},{5,11},{4,11},{3,11},{2,11},{1,11},{0,11}},
/* Right hand, matrix positions */
{{6,0}, {5,0}, {4,0}, {3,0}, {2,0}, {1,0},{0,0}},
{{6,1}, {5,1}, {4,1}, {3,1}, {2,1}, {1,1},{0,1}},
{{6,2}, {5,2}, {4,2}, {3,2}, {2,2}, {1,2},{0,2}},
{{6,3}, {5,3}, {4,3}, {3,3}, {2,3}, {1,3},{0,3}},
{{6,4}, {5,4}, {4,4}, {3,4}, {2,4}, {1,4},{0,4}},
{{6,5}, {5,5}, {4,5}, {3,5}, {2,5}, {1,5},{0,5}},
};
// clang-format on
void keyboard_post_init_kb(void) {
rgb_matrix_enable_noeeprom();
keyboard_post_init_user();
}
#endif
#if defined(AUDIO_ENABLE) && defined(MUSIC_MAP)
// clang-format off
__attribute__ ((weak))
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = {
{58, 59, 60, 61, 62, 63, 64},
{44, 45, 46, 47, 48, 49, 50},
{30, 31, 32, 33, 34, 35, 36},
{18, 19, 20, 21, 22, 23, 0},
{ 8, 9, 10, 11, 12, 0, 0},
{ 0, 1, 2, 3, 0, 0, 0},
{65, 66, 67, 68, 69, 70, 71},
{51, 52, 53, 54, 55, 56, 57},
{37, 38, 39, 40, 41, 42, 43},
{ 0, 24, 25, 26, 27, 28, 29},
{ 0, 0, 13, 14, 15, 16, 17},
{ 0, 0, 0, 4, 5, 6, 7}
};
// clang-format on
#endif
#ifdef CAPS_LOCK_STATUS
void led_update_ports(led_t led_state) {
ML_LED_6(led_state.caps_lock);
}
#endif
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
if (!process_record_user(keycode, record)) { return false; }
switch (keycode) {
#if !defined(MOONLANDER_USER_LEDS)
case LED_LEVEL:
if (record->event.pressed) {
keyboard_config.led_level ^= 1;
eeconfig_update_kb(keyboard_config.raw);
if (keyboard_config.led_level) {
layer_state_set_kb(layer_state);
} else {
ML_LED_1(false);
ML_LED_2(false);
ML_LED_3(false);
ML_LED_4(false);
ML_LED_5(false);
ML_LED_6(false);
}
}
break;
#endif
#ifdef RGB_MATRIX_ENABLE
case TOGGLE_LAYER_COLOR:
if (record->event.pressed) {
keyboard_config.disable_layer_led ^= 1;
if (keyboard_config.disable_layer_led) rgb_matrix_set_color_all(0, 0, 0);
eeconfig_update_kb(keyboard_config.raw);
}
break;
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_NONE);
keyboard_config.rgb_matrix_enable = false;
rgb_matrix_set_color_all(0, 0, 0);
} break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
keyboard_config.rgb_matrix_enable = true;
} break;
}
eeconfig_update_kb(keyboard_config.raw);
}
return false;
#endif
}
return true;
}
void matrix_init_kb(void) {
keyboard_config.raw = eeconfig_read_kb();
if (!keyboard_config.led_level && !keyboard_config.led_level_res) {
keyboard_config.led_level = true;
keyboard_config.led_level_res = 0b11;
eeconfig_update_kb(keyboard_config.raw);
}
#ifdef RGB_MATRIX_ENABLE
if (keyboard_config.rgb_matrix_enable) {
rgb_matrix_set_flags(LED_FLAG_ALL);
} else {
rgb_matrix_set_flags(LED_FLAG_NONE);
}
#endif
matrix_init_user();
}
void eeconfig_init_kb(void) { // EEPROM is getting reset!
keyboard_config.raw = 0;
keyboard_config.rgb_matrix_enable = true;
keyboard_config.led_level = true;
keyboard_config.led_level_res = 0b11;
eeconfig_update_kb(keyboard_config.raw);
eeconfig_init_user();
}