qmk_sweep_skeletyl/keyboards/handwired/swiftrax/bumblebee/config.h
Brandon Claveria fc8346e0b3
[keyboard] BumbleBee handwired (#14908)
* add bumblebee

* change keymaps

* change PID

* update info.json

* Apply suggestions from code review

* Update keyboards/handwired/swiftrax/bumblebee/rules.mk

* update readme.md

* Update keyboards/handwired/swiftrax/bumblebee/info.json

* edit keymaps

* Update keyboards/handwired/swiftrax/bumblebee/rules.mk

* Update keyboards/handwired/swiftrax/bumblebee/bumblebee.h

* Update keyboards/handwired/swiftrax/bumblebee/info.json

* Update keyboards/handwired/swiftrax/bumblebee/keymaps/default/keymap.c

* Update keyboards/handwired/swiftrax/bumblebee/keymaps/default/keymap.c

* Update keyboards/handwired/swiftrax/bumblebee/keymaps/default/keymap.c

* Update keyboards/handwired/swiftrax/bumblebee/keymaps/via/keymap.c

* Update keyboards/handwired/swiftrax/bumblebee/keymaps/via/keymap.c

* Update keyboards/handwired/swiftrax/bumblebee/keymaps/via/keymap.c

* Update keyboards/handwired/swiftrax/bumblebee/keymaps/via/keymap.c
2022-01-08 16:13:37 -08:00

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/*
Copyright 2021 Swiftrax <swiftrax@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x04D8
#define PRODUCT_ID 0xE881
#define DEVICE_VER 0x0001
#define MANUFACTURER Swiftrax
#define PRODUCT BumbleBee
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 8
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS { B0, B1, B2, B3, F4, F5, F6, F7 }
#define MATRIX_COL_PINS { C7, D3, D5, D4, D6, D7, B4, B5 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Encoder */
#define ENCODERS_PAD_A { C6 }
#define ENCODERS_PAD_B { B6 }
/* RGB Indicators */
#define RGB_DI_PIN E6
#define RGBLED_NUM 3
/* Solenid Pin */
#define SOLENOID_PIN D2
/* Piezo Buzzer */
#define AUDIO_PIN B7