qmk_sweep_skeletyl/keyboards/gmmk/pro/ansi/keymaps/mike1808/encoder.h
Andre Brait fac5ec4656
Move GMMK Pro layouts to the correct subdir (#14241)
Also fix a compilation issue in the mike1808 keymap
2021-09-01 00:18:35 +01:00

35 lines
1.1 KiB
C

/* Copyright 2021 Mikael Manukyan <arm.localhost@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// To add a new functionality define a new state here and then assign
// the handler to the `encoder_callback`
#include "quantum.h"
enum encoder_state {
ENCODER_VOLUME = 0,
ENCODER_RGB_HUE,
ENCODER_RGB_SAT,
ENCODER_RGB_VAL,
ENCODER_RGB_EFFECT_SPEED,
ENCODER_RGB_EFFECT,
};
typedef void (*encoder_callback)(void);
#define ENCODER_DEFAULT ENCODER_VOLUME
void volume_up(void);
void volume_down(void);