qmk_sweep_skeletyl/keyboards/thevankeyboards/minivan/keymaps/josjoha/base_numpad.c
Ryan c6f1b594a2
Remove legacy keycodes, part 2 (#18660)
* `KC_SYSREQ` -> `KC_SYRQ`

And one `KC_ALT_ERASE` -> `KC_ERAS`

* `KC_NONUS_BSLASH` -> `KC_NUBS`

* `KC_NUMLOCK` -> `KC_NUM`

* `KC_CLCK` -> `KC_CAPS`

* `KC_SCROLLLOCK` -> `KC_SCRL`

* `KC_LBRACKET` -> `KC_LBRC`

* `KC_RBRACKET` -> `KC_RBRC`

* `KC_CAPSLOCK` -> `KC_CAPS`
2022-10-10 20:06:26 +01:00

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/*
* License (GPL):
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
* Author: © 2020 by Jos Boersema
*
*/
// --------------------------------------v---------------------------------------
// Configuration:
// --------------------------------------v---------------------------------------
// See the user configuration file: ./base_numpad.h
// --------------------------------------^---------------------------------------
// Below here no more comfortable configuration options.....
// --------------------------------------^---------------------------------------
// This is moved into ./user_config.h, because global #defines are affected.
//((#include "./base_numpad.h" // Pull in the user configuration))
/* ⬇ */
/* Layer _..._BASE: default BASE layer (Dvorak)
*
* This thing is different from the usual different letters arrangement.
* It is a numbers pad, one for the left hand, and one for the right
* hand. Both are as identical as possible. The use case is the same as
* a number pad keyboard: single handed numbers input.
*
* The number 5 is under the middle finger home row, as expected for blind
* number pad typing.
*
* The left/upper key, where normally BASE is located, is now OTHER_BASE.
* That switches the board to the Default layout, which is effectively the
* same way as a return to BASE in the sense of BASE being the letters/layer
* switch layer. “Other Base” reached from the normal letters/layer-switching
* BASE layout will then turn the keyboard into these number pads layers.
*
* A modified Numbers&Symbols layer _NSY is still supplied with this Numbers
* Pad layout (as with other Base layers).
*
* The standard numbers pad layer _PAD also still exists. That one has the
* numbers arranged differently.
*
*/
// When putting this layer on Default, it produced undesired side effects:
// • _RAR and _MOV hold keys on the Alternate letters layer, failed to switch back.
// • Parts of the Numbers Pad keys got activated through transparent layer switch keys on letters layer.
// Since there is no use for Numpad on Default Base anyway, this is simply not supported, which seems to solve the problem.
# ifndef NUMPAD_BASE_SINGLE
[ _ALT_BASE ] = LAYOUT_redefined (
/*
Layer _..._BASE (Number pad, square layout)
<pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring>pin>pink2>
<|>
!AlterGo Bspc 7 8 9 - | Bspc 7 8 9 - Bspc //!AlterGo: to _DEF_BASE
= * 4 5 6 + | * 4 5 6 + =
_NSY¹ / 1 2 3 , | / 1 2 3 , _NSY¹
------------------------------------------------------------------------
xxx 0 . Ent | NumL 0 . Ent
<|>
<1 ± <2 <3 <4 | 4> 3> ± 2> 1>
… | …²
Layer _..._BASE (Number pad, with NumLock off)
<pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring >pin>pink2>
<|>
!AlterGo Bspc Home Up PgUp - | Bspc Home Up PgUp - Bspc //!AlterGo: to _DEF_BASE
= * Left 5 Right + | * Left 5 Right + = // modified 5
_NSY¹ / End Down PgDn , | / End Down PgDn , _NSY¹
-------------------------------------------------------------------------
xxx Ins Del Ent | NumL Ins Del Ent
<|>
<1 ± <2 <3 <4 | 4> 3> ± 2> 1>
… | …²
₁) Toggle to the accompanying Super-Sub-Script (_NSY) layer.
₂) Note anomaly: additional hardware key arrow shifted one to the left.
*/
//
// <pink2 , <pinky , <ring , <middl , <indx , <ind|, indx> , inde> , midd> , ring> , pink> , pink2> ,
// -*!- , , , , , <|,> , , , , , ,
OTHER_BASE_GO , KC_BSPC , KC_KP_7 , KC_KP_8 , KC_KP_9 , KC_KP_MINUS , KC_BSPC , KC_KP_7 , KC_KP_8 , KC_KP_9 , KC_KP_MINUS , KC_BSPC ,
KC_KP_EQUAL , KC_KP_ASTERISK , KC_KP_4 , KC_KP_5 , KC_KP_6 , KC_KP_PLUS , KC_KP_ASTERISK , KC_KP_4 , KC_KP_5 , KC_KP_6 , KC_KP_PLUS , KC_KP_EQUAL ,
CTO_NUMS , KC_KP_SLASH , KC_KP_1 , KC_KP_2 , KC_KP_3 , KC_KP_COMMA , KC_KP_SLASH , KC_KP_1 , KC_KP_2 , KC_KP_3 , KC_KP_COMMA , CTO_NUMS ,
// -------------------------------------------------------------------------------------------------------------------------------------------------------
XXXXXXX
# ifdef TRANSMINIVAN_LEFTSIDE
, TRANS_LEFT
# endif
# ifdef MORE_KEY__COMMAND
, MORE_key1 // Note anomaly, not MORE_key1_BASE: numpad is treated as a common layer here, because that is ± how it functions.
# endif
, KC_KP_0 , KC_KP_DOT , KC_KP_ENTER
# ifdef TRANSMINIVAN_MIDLEFT
, TRANS_MIDLEFT
# endif
, KC_NUM , KC_KP_0
// ---⬇
// Note anomaly: the additional 'arrow' hardware key is shifted one to the
// left, compared to other Base layouts, and so is TRANS_RIGHT This is to
// maintain 'window/command' key on the same key between layers.
# ifdef TRANSMINIVAN_RIGHTSIDE
, TRANS_RIGHT
# endif
# ifdef MORE_KEY__ARROW
//, MORE_key2
, KC__YGUI
// Note anomaly: not the usual configurable key (MORE_key2), but GUI. This
// is because position has shifted already, and this GUI allows all the usual
// keys on a 100% keyboard to be reached with all modifiers, including GUIs,
// if 'command' hardware key is included. Unfortunately this causes a gap
// in the numpad layout, but pressing GUI by itself in error will unlikely
// produce serious mistakes. Maintaining similar keys between layers seems
// more important. Since Numpad already is a navigation cluster, it seems
// more important to allow all keys to be reachable with all modifiers,
// including GUIs, than to have a quick switch over to the _MOV layer here.
// Obviously it is fair enough to do this differently, but if someone needs a
// Numpad + either GUI key combination, that could be a real problem without
// GUIs here, whereas adding a _MOV switch is a matter of convenience. It
// seems important to be able to type anything a regular 100% keyboard can,
// or as near to it as possible.
//
// These anomalies are the same for all the Numpad layers here.
# endif
// ---⬆
, KC_KP_DOT
, KC_KP_ENTER
// , , , <|,> , , ,
// <1 ± ± , <2 , <3 , <4 |, 4> , 3> ± ± , 2> , 1>
),
/* ⬆⬇ */
/* Layer _ALT_NSY: super-/sub-script numbers numpad, square layout
*/
[ _ALT_NSY ] = LAYOUT_redefined (
/*
Layer _..._BASE (super-/sub-script numbers, Numlock on/off)
<pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring>pin>pink2>
<|>
BASE Bspc ⁷₇ ⁸₈ ⁹₉ - | Bspc ⁷₇ ⁸₈ ⁹₉ - Bspc
= * ⁴₄ ⁵₅ ⁶₆ + | * ⁴₄ ⁵₅ ⁶₆ + =
LSht / ¹₁ ²₂ ³₃ , | / ¹₁ ²₂ ³₃ , RSht
-*- <|> -*- //(toggle) Access on Base
------------------------------------------------------------------------
xxx ⁰₀ .DEL Ent | xxx ⁰₀ .DEL Ent
<|>
<1 ± <2 <3 <4 | 4> 3> ± 2> 1>
… | …¹
₁) Note anomaly: additional hardware key arrow shifted one to the left.
*/
//High/low numbers guide:
//¹₁ ²₂ ³₃ ⁴₄ ⁵₅ | ⁶₆ ⁷₇ ⁸₈ ⁹₉ ⁰₀
//XP_DRA_BA XP_DRA_BB XP_DRA_BC XP_DRA_BD XP_DRA_BE XP_DRA_BF XP_DRA_BG XP_DRA_BH XP_DRA_BI XP_DRA_BJ
//
// <pink2 , <pinky , <ring , <middl , <indx , <ind|, indx> , inde> , midd> , ring> , pink> , pink2> ,
// -*!- , , , , , <|,> , , , , , ,
CTO_BASE , KC_BSPC , XP_DRA_BG , XP_DRA_BH , XP_DRA_BI , KC_KP_MINUS , KC_BSPC , XP_DRA_BG , XP_DRA_BH , XP_DRA_BI , KC_KP_MINUS , KC_BSPC ,
KC_KP_EQUAL , KC_KP_ASTERISK , XP_DRA_BD , XP_DRA_BE , XP_DRA_BF , KC_KP_PLUS , KC_KP_ASTERISK , XP_DRA_BD , XP_DRA_BE , XP_DRA_BF , KC_KP_PLUS , KC_KP_EQUAL ,
KC_LSFT , KC_KP_SLASH , XP_DRA_BA , XP_DRA_BB , XP_DRA_BC , KC_KP_COMMA , KC_KP_SLASH , XP_DRA_BA , XP_DRA_BB , XP_DRA_BC , KC_KP_COMMA , KC_RSFT ,
// -----------------------------------------------------------------------------------------------------------------------------------------------------------------
XXXXXXX
# ifdef TRANSMINIVAN_LEFTSIDE
, TRANS_LEFT
# endif
# ifdef MORE_KEY__COMMAND
, MORE_key1
# endif
, XP_DRA_BJ , KC_KP_DOT , KC_KP_ENTER
# ifdef TRANSMINIVAN_MIDLEFT
, TRANS_MIDLEFT
# endif
, XXXXXXX , XP_DRA_BJ
// See comment on the first layout in this file (double handed Base layer), about the next few keys:
// ---⬇
# ifdef TRANSMINIVAN_RIGHTSIDE
, TRANS_RIGHT
# endif
# ifdef MORE_KEY__ARROW
//, MORE_key2
, KC__YGUI
# endif
// ---⬆
, KC_KP_DOT
, KC_KP_ENTER
// , , , <|,> , , ,
// <1 ± ± , <2 , <3 , <4 |, 4> , 3> ± ± , 2> , 1>
),
/* ⬆⬇ */
# else // NUMPAD_BASE_SINGLE is defined ====================================================================
[ _ALT_BASE ] = LAYOUT_redefined (
/*
* Layer Numbers Pad on Base:
* « See also documentation in keymap.c at _PAD layer, of which this is almost entirely a copy »
* One difference is the key to go to the _ALT_NSY layer (denoted “NUMS:” just below).
* The other difference is the key to switch to default Base and also immediately goes there
* (denoted “!AlterGo” here).
Layer _ALT_BASE (Number pad, with NumLock on)
<pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring>pin>pink2>
<|>
!AlterGo NUMS: xxx xxx xxx xxx | = 7 8 9 - Bspc // NUMS: to ¹/₁
LCtl xxx xxx xxx xxx xxx | * 4 5 6 + RCtl
LSht xxx xxx xxx xxx xxx | / 1 2 3 , RSht
------------------------------------------------------------------------
LAlt Del Tab Ent | NumL 0 . RAlt
<|>
<1 ± <2 <3 <4 | 4> 3> ± 2> 1>
… | …¹
Layer _ALT_BASE (Number pad, with NumLock off)
<pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring >pin>pink2>
<|>
!AlterGo NUMS: xxx xxx xxx xxx | = Home Up PgUp - Bspc // NUMS: to ¹/₁
LCtl xxx xxx xxx xxx xxx | * Left 5 Right + RCtl // modified 5
LSht xxx xxx xxx xxx xxx | / End Down PgDn , RSht
-------------------------------------------------------------------------
LAlt Del Tab Ent | NumL Ins Del RAlt
<|>
<1 ± <2 <3 <4 | 4> 3> ± 2> 1>
… | …¹
₁) Note anomaly: additional hardware key arrow shifted one to the left.
*/
//High/low numbers guide:
//¹₁ ²₂ ³₃ ⁴₄ ⁵₅ | ⁶₆ ⁷₇ ⁸₈ ⁹₉ ⁰₀
//XP_DRA_BA XP_DRA_BB XP_DRA_BC XP_DRA_BD XP_DRA_BE XP_DRA_BF XP_DRA_BG XP_DRA_BH XP_DRA_BI XP_DRA_BJ
//
// <pink2 , <pinky , <ring , <middl , <index , <indx2 |, indx2> , index> , middl> , ring> , pinky> , pink2> ,
// , , , , , -*- <|,> , , , , , ,
OTHER_BASE_GO , CTO_NUMS , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_EQUAL , KC_KP_7 , KC_KP_8 , KC_KP_9 , KC_KP_MINUS , KC_BSPC ,
KC_LCTL , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_ASTERISK , KC_KP_4 , KC_KP_5 , KC_KP_6 , KC_KP_PLUS , KC_RCTL ,
KC_LSFT , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_SLASH , KC_KP_1 , KC_KP_2 , KC_KP_3 , KC_KP_COMMA , KC_RSFT ,
// ------------------------------------------------------------------------------------------------------------------------------------
KC_LALT
# ifdef TRANSMINIVAN_LEFTSIDE
, TRANS_LEFT
# endif
# ifdef MORE_KEY__COMMAND
, MORE_key1
# endif
, KC_DEL , KC_TAB , KC_KP_ENTER
# ifdef TRANSMINIVAN_MIDLEFT
, TRANS_MIDLEFT
# endif
, KC_NUM , KC_KP_0
// See comment on the first layout in this file (double handed Base layer), about the next few keys:
// ---⬇
# ifdef TRANSMINIVAN_RIGHTSIDE
, TRANS_RIGHT
# endif
# ifdef MORE_KEY__ARROW
//, MORE_key2
, KC__YGUI
# endif
// ---⬆
, KC_KP_DOT
, KC_RALT
// , , , <|,> , , ,
// <1 ± ± , <2 , <3 , <4 |, 4> , 3> ± ± , 2> , 1>
),
/* ⬆⬇ */
[ _ALT_NSY ] = LAYOUT_redefined (
/*
* Layer Numbers Pad on Base:
* This layer is the same as the above, except the numbers are in super-/sub-script.
*
Layer _ALT_NSY (Number pad, with NumLock on/off)
<pink2 <pinky<ring <middl<index<indx2| indx2>index>middl>ring>pin>pink2>
<|>
BASE xxx xxx xxx xxx xxx | = ⁷₇ ⁸₈ ⁹₉ - Bspc
LCtl xxx xxx xxx xxx xxx | * ⁴₄ ⁵₅ ⁶₆ + RCtl
LSht xxx xxx xxx xxx xxx | / ¹₁ ²₂ ³₃ , RSht
------------------------------------------------------------------------
LAlt Del Tab Ent | xxx ⁰₀ .DEL RAlt
<|>
<1 ± <2 <3 <4 | 4> 3> ± 2> 1>
… | …¹
₁) Note anomaly: additional hardware key arrow shifted one to the left.
*/
//High/low numbers guide:
//¹₁ ²₂ ³₃ ⁴₄ ⁵₅ | ⁶₆ ⁷₇ ⁸₈ ⁹₉ ⁰₀
//XP_DRA_BA XP_DRA_BB XP_DRA_BC XP_DRA_BD XP_DRA_BE XP_DRA_BF XP_DRA_BG XP_DRA_BH XP_DRA_BI XP_DRA_BJ
//
// <pink2 , <pinky , <ring , <middl , <index , <indx2 |, indx2> , index> , middl> , ring> , pinky> , pink2> ,
// , , , , , -*- <|,> , , , , , ,
CTO_BASE , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_EQUAL , XP_DRA_BG , XP_DRA_BH , XP_DRA_BI , KC_KP_MINUS , KC_BSPC ,
KC_LCTL , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_ASTERISK , XP_DRA_BD , XP_DRA_BE , XP_DRA_BF , KC_KP_PLUS , KC_RCTL ,
KC_LSFT , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , KC_KP_SLASH , XP_DRA_BA , XP_DRA_BB , XP_DRA_BC , KC_KP_COMMA , KC_RSFT ,
// -----------------------------------------------------------------------------------------------------------------------------------
KC_LALT
# ifdef TRANSMINIVAN_LEFTSIDE
, TRANS_LEFT
# endif
# ifdef MORE_KEY__COMMAND
, MORE_key1
# endif
, KC_DEL , KC_TAB , KC_KP_ENTER
# ifdef TRANSMINIVAN_MIDLEFT
, TRANS_MIDLEFT
# endif
, XXXXXXX , XP_DRA_BJ
// See comment on the first layout in this file (double handed Base layer), about the next few keys:
// ---⬇
# ifdef TRANSMINIVAN_RIGHTSIDE
, TRANS_RIGHT
# endif
# ifdef MORE_KEY__ARROW
//, MORE_key2
, KC__YGUI
# endif
// ---⬆
, KC_KP_DOT
, KC_RALT
// , , , <|,> , , ,
// <1 ± ± , <2 , <3 , <4 |, 4> , 3> ± ± , 2> , 1>
),
# endif // NUMPAD_BASE_SINGLE
/* ⬆⬇ */