qmk_sweep_skeletyl/users/dennytom/chording_engine/tests/minunit.h
DennyTom e409fb47f2
DennyTom's buttery_engine (#8138)
* Selectively adding pieces

* Adding georgi keymap

* Adding more files, fixing make

* Smaller makefiles

* Fixing make rules

* README more inline with QMK's guidelines

* Turning off buggy assert

* Improving documentation based on a user feedback.

* Slightly better schema

* Resurrected state machine diagram
2020-04-07 21:13:17 +10:00

288 lines
No EOL
6.1 KiB
C

#define mu_assert(message, test) \
do { \
if (!(test)) { \
return message; \
} \
} while (0)
#define RED "\033[0;31m"
#define GREEN "\033[0;32m"
#define NC "\033[0m"
enum ASSERT_TYPES {
UINT,
INT
};
#define BUFF_SIZE 1024
char buffer[BUFF_SIZE];
#define ASSERT_EQ(type, actual, expected) \
do { \
if (actual != expected) { \
switch (type) { \
case UINT: \
snprintf(buffer, BUFF_SIZE, "\nline %d\nvar %s\nactual = %u\nexpected = %u\n", __LINE__, #actual, actual, expected); \
break; \
case INT: \
snprintf(buffer, BUFF_SIZE, "\nline %d\nvar %s\nactual = %d\nexpected = %d\n", __LINE__, #actual, actual, expected); \
break; \
default: \
snprintf(buffer, BUFF_SIZE, "\nline %d\nunsupported ASSERT_EQ type\n", __LINE__); \
break; \
} \
printf("%s\n", buffer); \
passed = false; \
all_passed = false; \
} \
} while (0)
#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <stdbool.h>
#include <string.h>
#define MATRIX_ROWS 2
#define MATRIX_COLS 10
#define LAYOUT_test( \
k09, k08, k07, k06, k05, k04, k03, k02, k01, k00, \
k19, k18, k17, k16, k15, k14, k13, k12, k11, k10 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09}, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19}, \
}
#define PROGMEM
#define memcpy_P memcpy
const struct Chord* pgm_read_word(const struct Chord* const* chord) {return *chord;}
typedef struct {
uint8_t col;
uint8_t row;
} keypos_t;
typedef struct {
keypos_t key;
bool pressed;
uint16_t time;
} keyevent_t;
typedef struct {
bool interrupted :1;
bool reserved2 :1;
bool reserved1 :1;
bool reserved0 :1;
uint8_t count :4;
} tap_t;
typedef struct {
keyevent_t event;
tap_t tap;
} keyrecord_t;
keyrecord_t pressed = {{{0,0},true,0}, {0,0,0,0,0}};
keyrecord_t depressed = {{{0,0},false,0}, {0,0,0,0,0}};
enum keycodes {
KC_NO,
KC_TILDE,
KC_GRAVE,
KC_EXCLAIM,
KC_1,
KC_AT,
KC_2,
KC_HASH,
KC_3,
KC_DOLLAR,
KC_4,
KC_PERCENT,
KC_5,
KC_CIRCUMFLEX,
KC_6,
KC_AMPERSAND,
KC_7,
KC_ASTERISK,
KC_8,
KC_LEFT_PAREN,
KC_9,
KC_RIGHT_PAREN,
KC_0,
KC_UNDERSCORE,
KC_MINUS,
KC_PLUS,
KC_EQUAL,
KC_LEFT_CURLY_BRACE,
KC_LBRACKET,
KC_RIGHT_CURLY_BRACE,
KC_RBRACKET,
KC_PIPE,
KC_BSLASH,
KC_COLON,
KC_SCOLON,
KC_DOUBLE_QUOTE,
KC_QUOTE,
KC_LEFT_ANGLE_BRACKET,
KC_COMMA,
KC_RIGHT_ANGLE_BRACKET,
KC_DOT,
KC_QUESTION,
KC_SLASH,
KC_Q,
KC_W,
KC_E,
KC_R,
KC_T,
KC_Y,
KC_U,
KC_I,
KC_O,
KC_P,
KC_A,
KC_S,
KC_D,
KC_F,
KC_G,
KC_H,
KC_J,
KC_K,
KC_L,
KC_Z,
KC_X,
KC_C,
KC_V,
KC_B,
KC_N,
KC_M,
KC_ESC,
KC_LSFT,
KC_LCTL,
KC_LGUI,
KC_LALT,
KC_RALT,
KC_RCTL,
KC_RGUI,
KC_RSFT,
KC_TAB,
KC_DEL,
KC_INS,
KC_BSPC,
KC_ENTER,
KC_SPACE,
KC_F1,
KC_F2,
KC_F3,
KC_F4,
KC_F5,
KC_F6,
KC_F7,
KC_F8,
KC_F9,
KC_F10,
KC_F11,
KC_F12,
KC_LEFT,
KC_DOWN,
KC_UP,
KC_RIGHT,
SAFE_RANGE
};
#define HISTORY 20
int16_t current_time;
uint8_t keyboard_history[HISTORY][SAFE_RANGE-1];
int16_t time_history[HISTORY];
uint8_t history_index;
void register_code(int16_t keycode) {
history_index++;
for (int j = 0; j < SAFE_RANGE-1; j++) {
keyboard_history[history_index][j] = keyboard_history[history_index-1][j];
}
keyboard_history[history_index][keycode] = 1;
time_history[history_index] = current_time;
};
void unregister_code(int16_t keycode) {
history_index++;
for (int j = 0; j < SAFE_RANGE-1; j++) {
keyboard_history[history_index][j] = keyboard_history[history_index-1][j];
}
keyboard_history[history_index][keycode] = 0;
time_history[history_index] = current_time;
};
void send_keyboard_report(void) { /*still don't know what this does*/ };
void matrix_scan_user (void);
void wait_ms(uint16_t ms) {
current_time += ms;
};
uint16_t timer_read(void) {
uint16_t result = current_time;
return result;
};
uint16_t timer_elapsed(uint16_t timer) {
uint16_t result = current_time - timer;
return result;
};
void layer_move(int16_t layer) { /*ignoring for now*/ };
void clear_keyboard(void) {
history_index++;
for (int j = 0; j < SAFE_RANGE-1; j++) {
keyboard_history[history_index][j] = 0;
}
time_history[history_index] = current_time;
};
void reset_keyboard(void) { /*ignoring for now*/ };
void pause_ms(uint16_t ms) {
for (int i = 0; i < ms; i++) {
current_time++;
matrix_scan_user();
}
};
#define TEST(name) \
do { \
printf("%s\n", name); \
passed = true; \
do { \
uint8_t clear_state = ACTIVATED; \
struct Chord clear_chord PROGMEM = {0, QWERTY, &clear_state, NULL, 0, 0, clear}; \
clear_chord.function(&clear_chord); \
} while (0); \
current_time = 0; \
history_index = 0; \
for (int j = 0; j < SAFE_RANGE-1; j++) { \
keyboard_history[0][j] = 0; \
} \
time_history[0] = 0; \
for (int i = 1; i < HISTORY; i++) { \
for (int j = 0; j < SAFE_RANGE-1; j++) { \
keyboard_history[i][j] = -1; \
} \
time_history[i] = -1; \
}
#define END_TEST \
if (passed) { \
printf(GREEN"PASSED"NC"\n"); \
} else { \
printf(RED"FAILED"NC"\n"); \
} \
} while(0);
#define MAIN \
int main(int argc, char **argv) { \
bool passed = true; \
bool all_passed = true;
#define END \
printf("\n"); \
if (all_passed) { \
printf(GREEN"ALL TESTS PASSED"NC"\n"); \
} else { \
printf(RED"TESTS FAILED"NC"\n"); \
} \
return 1 - all_passed; \
}