Glob filenames using wildcards in MSVC project (#190)

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Aaron van Geffen 2018-06-27 00:34:12 +02:00 committed by GitHub
parent e4fc4668e3
commit 6524d17166
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1 changed files with 4 additions and 108 deletions

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@ -15,121 +15,17 @@
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="audio\audio.cpp" />
<ClCompile Include="company.cpp" />
<ClCompile Include="companymgr.cpp" />
<ClCompile Include="config.cpp" />
<ClCompile Include="console.cpp" />
<ClCompile Include="date.cpp" />
<ClCompile Include="environment.cpp" />
<ClCompile Include="industry.cpp" />
<ClCompile Include="industrymgr.cpp" />
<ClCompile Include="input.cpp" />
<ClCompile Include="input\mouse_input.cpp" />
<ClCompile Include="interop\hooks.cpp" />
<ClCompile Include="localisation\stringmgr.cpp" />
<ClCompile Include="map\tile.cpp" />
<ClCompile Include="map\tilemgr.cpp" />
<ClCompile Include="messagemgr.cpp" />
<ClCompile Include="platform\platform.posix.cpp" />
<ClCompile Include="platform\platform.windows.cpp" />
<ClCompile Include="station.cpp" />
<ClCompile Include="stationmgr.cpp" />
<ClCompile Include="things\misc.cpp" />
<ClCompile Include="things\thing.cpp" />
<ClCompile Include="things\thingmgr.cpp" />
<ClCompile Include="things\vehicle.cpp" />
<ClCompile Include="town.cpp" />
<ClCompile Include="townmgr.cpp" />
<ClCompile Include="utility\string.cpp" />
<ClCompile Include="ui\scrollview.cpp" />
<ClCompile Include="ui\viewport_interaction.cpp" />
<ClCompile Include="**\*.cpp" Exclude="version.cpp" />
<ClCompile Include="version.cpp">
<!-- Define git information -->
<PreprocessorDefinitions Condition="'$(APPVEYOR_REPO_BRANCH)'!=''">OPENLOCO_BRANCH="$(APPVEYOR_REPO_BRANCH)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(APPVEYOR_REPO_COMMIT_SHORT)'!=''">OPENLOCO_COMMIT_SHA1_SHORT="$(APPVEYOR_REPO_COMMIT_SHORT)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(GIT_DESCRIBE)'!=''">OPENLOCO_VERSION_TAG="$(GIT_DESCRIBE)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="viewportmgr.cpp" />
<ClCompile Include="window.cpp" />
<ClCompile Include="widget.cpp" />
<ClCompile Include="intro.cpp" />
<ClCompile Include="objects\objectmgr.cpp" />
<ClCompile Include="scenariomgr.cpp" />
<ClCompile Include="tutorial.cpp" />
<ClCompile Include="windowmgr.cpp" />
<ClCompile Include="graphics\gfx.cpp" />
<ClCompile Include="graphics\colour.cpp" />
<ClCompile Include="ui.cpp" />
<ClCompile Include="progressbar.cpp" />
<ClCompile Include="interop\hook.cpp" />
<ClCompile Include="interop\interop.cpp" />
<ClCompile Include="openloco.cpp" />
<ClCompile Include="gui.cpp" />
<ClCompile Include="windows\about.cpp" />
<ClCompile Include="windows\about_music.cpp" />
<ClCompile Include="windows\constructionwnd.cpp" />
<ClCompile Include="windows\map.cpp" />
<ClCompile Include="windows\promptbrowsewnd.cpp" />
<ClCompile Include="windows\promptokcancelwnd.cpp" />
<ClCompile Include="windows\stationwnd.cpp" />
<ClCompile Include="windows\textinputwnd.cpp" />
<ClCompile Include="windows\townwnd.cpp" />
<ClCompile Include="windows\tooltip.cpp" />
<ClCompile Include="windows\title_version.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="audio\audio.h" />
<ClInclude Include="company.h" />
<ClInclude Include="companymgr.h" />
<ClInclude Include="config.h" />
<ClInclude Include="console.h" />
<ClInclude Include="date.h" />
<ClInclude Include="environment.h" />
<ClInclude Include="graphics\colours.h" />
<ClInclude Include="industry.h" />
<ClInclude Include="industrymgr.h" />
<ClInclude Include="input.h" />
<ClInclude Include="intro.h" />
<ClInclude Include="localisation\stringmgr.h" />
<ClInclude Include="localisation\string_ids.h" />
<ClInclude Include="map\tile.h" />
<ClInclude Include="map\tile_loop.hpp" />
<ClInclude Include="map\tilemgr.h" />
<ClInclude Include="messagemgr.h" />
<ClInclude Include="objects\building_object.h" />
<ClInclude Include="objects\cargo_object.h" />
<ClInclude Include="objects\industry_object.h" />
<ClInclude Include="objects\objectmgr.h" />
<ClInclude Include="objects\road_station_object.h" />
<ClInclude Include="objects\steam_object.h" />
<ClInclude Include="platform\platform.h" />
<ClInclude Include="objects\vehicle_object.h" />
<ClInclude Include="things\misc.h" />
<ClInclude Include="utility\prng.hpp" />
<ClInclude Include="scenariomgr.h" />
<ClInclude Include="stationmgr.h" />
<ClInclude Include="things\thing.h" />
<ClInclude Include="things\thingmgr.h" />
<ClInclude Include="things\vehicle.h" />
<ClInclude Include="town.h" />
<ClInclude Include="townmgr.h" />
<ClInclude Include="tutorial.h" />
<ClInclude Include="utility\collection.hpp" />
<ClInclude Include="utility\numeric.hpp" />
<ClInclude Include="utility\string.hpp" />
<ClInclude Include="ui\scrollview.h" />
<ClInclude Include="types.hpp" />
<ClInclude Include="viewportmgr.h" />
<ClInclude Include="window.h" />
<ClInclude Include="windowmgr.h" />
<ClInclude Include="graphics\gfx.h" />
<ClInclude Include="openloco.h" />
<ClInclude Include="ui.h" />
<ClInclude Include="gui.h" />
<ClInclude Include="progressbar.h" />
<ClInclude Include="interop\interop.hpp" />
<ClInclude Include="station.h" />
<ClInclude Include="**\*.h" />
<ClInclude Include="**\*.hpp" />
</ItemGroup>
<ItemGroup>
<Natvis Include="NatvisFile.natvis" />
@ -158,4 +54,4 @@
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>
</Project>