Commit Graph

10 Commits

Author SHA1 Message Date
Michał Janiszewski 4c06a785f1 Add breakpad to MSVC builds 2021-06-19 23:45:44 +02:00
Ted John 8036ca0bae Update readme 2020-04-24 13:44:15 +01:00
Ted John d4e58c5e47
Use C++17 for Visual Studio (#405)
Fixes building on VS2019.
2020-03-19 22:16:42 +01:00
Ted John db13af83ae Allow any Windows SDK to be used via %UCRTVersion% 2018-10-03 18:44:52 +01:00
Ted John 6522de957c Use shared CRT for Windows 2018-09-04 21:04:56 +01:00
Michał Janiszewski 5af0ce8118 Don't deprecate POSIX names with MSVC 2018-01-24 15:05:54 +01:00
Justin Gottula cb6af43432 Disable link-time code generation for MSVC Debug builds (#18)
Every time I do a debug build, I get a warning message from the linker
telling me that /LTCG is doing nothing and that removing it from the
options will speed up the linking process.

(I believe this is due to LTCG being incompatible with incremental
linking; and AFAIK incremental linking is enabled in debug builds by
default.)
2018-01-21 03:10:19 +00:00
Ted John 00ae6a7bcd Link sdl2.lib manually if not using vcpkg 2018-01-20 14:31:02 +00:00
Ted John 864b3a6c51 Get the game drawing to an SDL2 window 2018-01-07 18:54:28 +00:00
Ted John da918e59da Add initial working wrapper 2018-01-07 03:18:38 +00:00