21.08+ (???) ------------------------------------------------------------------------ - Fix: [#1108] Road selection not being remembered. - Fix: [#1124] Confirmation prompt captions are not rendered correctly. - Change: [#1104] Exceptions now trigger a message box popup, instead of only being written to the console. 21.08 (2021-08-12) ------------------------------------------------------------------------ - Fix: [#366] Original Bug. People and mail cargo incorrectly delivered to far away stations. - Fix: [#1035] Incorrect colour selection when building buildings. - Fix: [#1070] Crash when naming stations after exhausting natural names. - Fix: [#1094] Repeated clicking on construction window not always working. - Fix: [#1095] Individual expenses are drawn in red, not just the expenditure sums. - Fix: [#1102] Invalid file error when clicking empty space in file browser. - Change: [#298] Planting clusters of trees now costs money and influences ratings outside of editor mode. - Change: [#1079] Allow rotating buildings in town list by keyboard shortcut. 21.07 (2021-07-18) ------------------------------------------------------------------------ - Feature: [#856] Allow filtering the vehicle list by station or cargo type. - Fix: [#982] Incorrect rating calculation for cargo causing penalty for fast vehicles. - Fix: [#984] Unable to reset/regenerate station names by using an empty name. - Fix: [#1008] Inability to decrease max altitude for trees in landscape editor. - Fix: [#1016] Incorrect detection of station causing incorrect smoke sounds. - Fix: [#1044] Incorrect rotation of headquarters when placing. No scaffolding when placing headquarters. - Technical: [#986] Stack misalignment in GCC builds caused unexplained crashes on Linux and Mac during interop hooks with loco.exe. - Technical: [#993] Retry hook installation to fix incompatibles with older wine versions. - Technical: [#1006] Add breakpad-based dumping for MSVC builds 21.05 (2021-05-11) ------------------------------------------------------------------------ - Feature: [#184] Implement cheats window with financial, company, vehicle, and town cheats. - Feature: [#857] Remember last save directory in configuration variable. - Feature: [#923] Tween (linear interpolate) entities when frame limiter is uncapped for smoother movement. - Fix: [#914] Boats get stuck in approaching dock mode when water is above a certain height. This was incorrectly fixed in 21.04.1. - Fix: [#923] Decouple viewport updates from game ticks for smoother panning and zooming. - Fix: [#927] Some available industries are missing in the 'Fund new industries' tab. - Fix: [#945] Station construction preview image is using wrong colours. - Fix: [#957] Element name is not shown when inspecting track elements using the Tile Inspector. - Change: [#975] The multiplayer toggle button on the title screen has been hidden, as multiplayer has not been reimplemented yet. 21.04.1 (2021-04-14) ------------------------------------------------------------------------ - Fix: [#914] Boats get stuck in approaching dock mode when water is above a certain height. - Fix: [#915] Money subtractions with large values incorrectly calculated causing negative money. 21.04 (2021-04-10) ------------------------------------------------------------------------ - Feature: [#451] Optionally show an FPS counter at the top of the screen. - Feature: [#831] Add a tile inspector, allowing inspection of tile element data (read-only). - Feature: [#853] Allow unlocking FPS by detaching game logic from rendering. - Fix: [#391] Access violation in windows after exiting games. - Fix: [#804] Enter key not confirming save prompt. - Fix: [#809] Audio calculation not using the z axis. - Fix: [#825] Potential crash when opening town rename prompt. - Fix: [#838] Escape key doesn't work in confirmation windows. - Fix: [#845] Town growth incorrectly calculated causing more aggressive growth than should be possible. - Fix: [#853] The game run slightly, but noticeably, slower than vanilla Locomotion. - Fix: [#860] Incorrect capacity information for vehicles that do not carry cargo (e.g. is a train engine). 21.03 (2021-03-06) ------------------------------------------------------------------------ - Feature: [#125] Allow construction while paused using a new optional cheats/debugging menu. - Feature: [#796] Allow users to toggle sandbox mode in-game using the cheats menu. - Fix: [#294] Crash when setting company name twice. - Fix: [#697] Ghost elements are not removed in autosaves. - Fix: [#794] Game does not stay paused while in construction mode. - Fix: [#798] Setting waypoints on multitile track/road elements corrupts the position. - Fix: [#801] Initial save path does not contain a trailing slash. - Fix: [#807] Incorrect vehicle animation for speed based animations like hydrofoils when at max speed. - Change: [#361] The game now allows scenarios to start from 1800, with adjusted inflation. - Change: [#787] Scenery and building interaction is now disabled when see-through. 21.02 (2021-02-20) ------------------------------------------------------------------------ - Feature: [#122] Allow vehicles to be cloned from the vehicle window. - Feature: [#690] Automatically save the game at regular intervals. - Feature: [#702] Optional new map generator (experimental). - Fix: [#151] Mouse moves out of window when looking around. - Fix: [#588] 'Cancel or Show Last Announcement' shortcut doesn't close announcements. - Fix: [#679] Crash when changing ground texture. - Fix: [#694] Selecting a song to play is guaranteed to not play it. - Fix: [#712] Load / save window tries to show preview for item after last. - Fix: [#721] Incorrect catchment area for airports. - Fix: [#725] Company value graph does not display correctly. - Fix: [#744] Rendering issues ('Z-fighting') with vehicles over bridges. - Fix: [#766] Performance index is off by a factor of 10 in scenario options window. - Fix: [#769] Waypoints for road vehicles could not be set. - Fix: [#779] Town list displays the wrong amount of stations. - Change: [#690] Default saved game directory is now in OpenLoco user directory. - Change: [#762] The vehicle window now uses buttons for local/express mode. 20.10 (2020-10-25) ------------------------------------------------------------------------ - Feature: [#569] Option/cheat to disable AI companies entirely. - Fix: [#573] Crash caused by opening Road construction window. - Fix: [#588] Crash caused by changing default audio device. - Fix: [#595] Implementation mistake in CreateVehicle could lead to crashes. - Fix: [#635] Land tool not working properly, due to tool drag events not passing on coordinates. - Fix: [#648] Fix crash in vehicle update head caused by CreateVehicle. 20.07 (2020-07-26) ------------------------------------------------------------------------ - Feature: [#523] Holding the construction window's build or remove button will keep repeating the action. - Fix: [#158] Pressing shift to build underground tracks automatically builds ten track pieces. - Fix: [#390] Load/save window causes a crash when trying to access bad directories. - Fix: [#397] Opening a tutorial crashes the game. - Fix: [#485] Incorrect position of exhaust smoke on vehicles. - Fix: [#491] Station/city name labels are hidden from viewport when saving. - Fix: [#529] Tree-related industries are not updating properly. - Fix: [#530] Industry production not starting up under some conditions. - Removed: Clicking track / road construction while holding shift will place 10 pieces in a row. 20.05.1 (2020-05-30) ------------------------------------------------------------------------ - Fix: [#487] Checkbox behaviour reversed for industry opening/closing in landscape generation options. - Fix: [#488] Repeated clicking may lead to a negative loan. - Fix: [#494] Farms not producing grain for stations in Mountain Mayhem scenario. - Fix: [#498] Clicking newly invented vehicle in news throws out of range exception. 20.05 (2020-05-24) ------------------------------------------------------------------------ - Feature: [#77] Add "Exit OpenLoco" to the main menu. - Fix: [#264] Option 'Export plug-in objects with saved games' is partially cut off. - Fix: [#299, #430] Crash due to added null-chars when manually specifying Locomotion directory. - Fix: [#359] Widgets tied to tools could get stuck in pressed state. - Fix: [#388] Re-center Options window on scale factor change. - Fix: [#396] Preferred owner name is not saved. - Fix: [#409] Incorrect refund cost when deleting signals. - Fix: [#412] Game crashes after a while on Great Britain & Ireland 1930. - Fix: [#423] Date in challenge tooltip is incorrect. - Fix: [#425] Changing resolution in fullscreen mode doesn't work. - Fix: [#428] Show an error when a vehicle can't be built due to invalid properties. (Original bug.) - Fix: [#440] Final segment in town population graphs could show no population. - Fix: [#467] Incorrect scrolling thumbs when leaving the bottom of an auto resizing window. - Fix: [#478] Crash when opening narrow gauge tab on train purchasing window - Change: [#420] Disable window scale factor buttons when not applicable. 20.03 (2020-03-23) ------------------------------------------------------------------------ - Feature: [#347] Screenshots are now saved in PNG format. - Fix: [#226] Zooming to cursor is buggy on bigger maps. - Fix: [#296] Correctly show challenge progression in save previews. - Fix: [#297] Menu click sound not played. - Fix: [#303] Play title music preference is not saved. - Fix: [#340] Cargo rating is calculated incorrectly in some edge cases. - Fix: [#349] Building a signal adds money (macOS/Linux only). - Fix: [#383] Crash in construction window. - Fix: Strings were not wrapping properly in the file browser window. - Change: [#380] Make keypad enter work the same as normal enter. 19.03 (2019-03-01) ------------------------------------------------------------------------ - Feature: [#163] Remove terraforming limits outside of scenario editor. - Feature: [#178] Allow zooming to cursor position instead of viewport centre. - Feature: [#192] The option window now includes OpenLoco-specific settings. - Feature: [#203] Support multiple languages by loading text strings from YAML files. - Feature: [#212] Add fullscreen support. - Feature: [#221, #236] Implement audio through SDL2 mixer, introducing audio on Linux and macOS. - Feature: [#237] Allow nearest neighbour scaling the game on integer intervals. - Feature: [#275] Allow disabling the title screen music. - Feature: [#279] Use OpenLoco logo for window icon. (Logo created by [Zcooger](https://github.com/Zcooger)) - Fix: Tooltips were calling the wrong event. - Fix: [#219, #257] Prevent text from being drawn off-screen. - Change: [#107] Show git branch and short sha1 hash in version info line. - Change: [#211] Store configuration file as YAML. 18.02 (2018-02-15) ------------------------------------------------------------------------ - Feature: [#12, #14, #50] Support for Linux and macOS. - Feature: [#20] Support graphics data files from Stream distribution. - Feature: Allow player to remove roads that are in use. - Feature: Towns can now always be renamed (As seen in OpenTTD). - Feature: Vehicle breakdowns can now be disabled (As seen in OpenTTD). - Feature: Playable in a resizable window. - Feature: Clicking track / road construction while holding shift will place 10 pieces in a row. - Change: [#79] Store `game.cfg`, `plugin.dat` and `scores.dat` in: - Windows: `%APPDATA%\OpenLoco` - Linux: `~/.config/openloco` - macOS: `~/Library/Application Support/OpenLoco` - Change: [#79] Disable file existence and size checks.