OpenLoco/src/OpenLoco/Objects/SteamObject.h

22 lines
484 B
C++

#pragma once
#include "../Localisation/StringManager.h"
namespace openloco
{
#pragma pack(push, 1)
struct steam_object
{
string_id name; // 0x00 probably not confirmed
uint8_t pad_02[0x5 - 0x2];
uint8_t var_05;
uint8_t var_06;
uint8_t var_07;
uint16_t var_08;
uint8_t pad_0A[0x1E - 0xA];
uint8_t sound_effect; // 0x1E probably not confirmed
uint8_t var_1F[9]; // size tbc
};
#pragma pack(pop)
}