OpenLoco/src/openloco/openloco.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<SolutionDir Condition="'$(SolutionDir)'==''">..\..\</SolutionDir>
<VcpkgTriplet>x86-windows</VcpkgTriplet>
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Audio\Audio.cpp" />
<ClCompile Include="Audio\Channel.cpp" />
<ClCompile Include="Audio\MusicChannel.cpp" />
<ClCompile Include="Audio\VehicleChannel.cpp" />
<ClCompile Include="Company.cpp" />
<ClCompile Include="CompanyManager.cpp" />
<ClCompile Include="Config.cpp" />
<ClCompile Include="Console.cpp" />
<ClCompile Include="Date.cpp" />
<ClCompile Include="Drawing\SoftwareDrawingEngine.cpp" />
<ClCompile Include="Environment.cpp" />
<ClCompile Include="GameCommands.cpp" />
<ClCompile Include="Graphics\Colour.cpp" />
<ClCompile Include="Graphics\Gfx.cpp" />
<ClCompile Include="Gui.cpp" />
<ClCompile Include="Industry.cpp" />
<ClCompile Include="IndustryManager.cpp" />
<ClCompile Include="Input.cpp" />
<ClCompile Include="Input\Keyboard.cpp" />
<ClCompile Include="Input\MouseInput.cpp" />
<ClCompile Include="Input\ShortcutManager.cpp" />
<ClCompile Include="Interop\Hook.cpp" />
<ClCompile Include="Interop\Hooks.cpp" />
<ClCompile Include="Interop\Interop.cpp" />
<ClCompile Include="Intro.cpp" />
<ClCompile Include="Localisation\Conversion.cpp" />
<ClCompile Include="Localisation\LanguageFiles.cpp" />
<ClCompile Include="Localisation\Languages.cpp" />
<ClCompile Include="Localisation\StringManager.cpp" />
<ClCompile Include="Localisation\Unicode.cpp" />
<ClCompile Include="Map\SurfaceTile.cpp" />
<ClCompile Include="Map\Tile.cpp" />
<ClCompile Include="Map\TileManager.cpp" />
<ClCompile Include="MessageManager.cpp" />
<ClCompile Include="MultiPlayer.cpp" />
<ClCompile Include="Objects\IndustryObject.cpp" />
<ClCompile Include="Objects\ObjectManager.cpp" />
<ClCompile Include="OpenLoco.cpp" />
<ClCompile Include="Platform\Platform.Posix.cpp" />
<ClCompile Include="Platform\Platform.Windows.cpp" />
<ClCompile Include="ProgressBar.cpp" />
<ClCompile Include="S5\S5.cpp" />
<ClCompile Include="Scenario.cpp" />
<ClCompile Include="ScenarioManager.cpp" />
<ClCompile Include="Station.cpp" />
<ClCompile Include="StationManager.cpp" />
<ClCompile Include="Things\CreateVehicle.cpp" />
<ClCompile Include="Things\Misc.cpp" />
<ClCompile Include="Things\Thing.cpp" />
<ClCompile Include="Things\ThingManager.cpp" />
<ClCompile Include="Things\Vehicle.cpp" />
<ClCompile Include="Title.cpp" />
<ClCompile Include="Town.cpp" />
<ClCompile Include="TownManager.cpp" />
<ClCompile Include="TrackData.cpp" />
<ClCompile Include="Tutorial.cpp" />
<ClCompile Include="Ui.cpp" />
<ClCompile Include="ui\dropdown.cpp" />
<ClCompile Include="ui\Screenshot.cpp" />
<ClCompile Include="ui\scrollview.cpp" />
<ClCompile Include="ui\viewport_interaction.cpp" />
<ClCompile Include="ui\WindowManager.cpp" />
<ClCompile Include="utility\numeric.cpp" />
<ClCompile Include="utility\string.cpp" />
<ClCompile Include="Version.cpp">
<!-- Define git information -->
<PreprocessorDefinitions Condition="'$(OPENLOCO_BRANCH)'!=''">OPENLOCO_BRANCH="$(OPENLOCO_BRANCH)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(OPENLOCO_SHA1_SHORT)'!=''">OPENLOCO_COMMIT_SHA1_SHORT="$(OPENLOCO_SHA1_SHORT)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(GIT_DESCRIBE)'!=''">OPENLOCO_VERSION_TAG="$(GIT_DESCRIBE)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="Viewport.cpp" />
<ClCompile Include="ViewportManager.cpp" />
<ClCompile Include="Widget.cpp" />
<ClCompile Include="Window.cpp" />
<ClCompile Include="windows\about.cpp" />
<ClCompile Include="windows\AboutMusic.cpp" />
<ClCompile Include="windows\BuildVehicle.cpp" />
<ClCompile Include="windows\CompanyFaceSelection.cpp" />
<ClCompile Include="windows\CompanyList.cpp" />
<ClCompile Include="windows\CompanyWindow.cpp" />
<ClCompile Include="windows\construction\Common.cpp" />
<ClCompile Include="windows\construction\ConstructionTab.cpp" />
<ClCompile Include="windows\construction\OverheadTab.cpp" />
<ClCompile Include="windows\construction\SignalTab.cpp" />
<ClCompile Include="windows\construction\StationTab.cpp" />
<ClCompile Include="windows\EditKeyboardShortcut.cpp" />
<ClCompile Include="windows\Error.cpp" />
<ClCompile Include="windows\IndustryWindow.cpp" />
<ClCompile Include="windows\IndustryList.cpp" />
<ClCompile Include="windows\KeyboardShortcuts.cpp" />
<ClCompile Include="windows\LandscapeGeneration.cpp" />
<ClCompile Include="windows\LandscapeGenerationConfirm.cpp" />
<ClCompile Include="windows\map.cpp" />
<ClCompile Include="windows\MessageWindow.cpp" />
<ClCompile Include="windows\MusicSelection.cpp" />
<ClCompile Include="windows\News\Common.cpp" />
<ClCompile Include="windows\News\News.cpp" />
<ClCompile Include="windows\News\Ticker.cpp" />
<ClCompile Include="windows\ObjectSelectionWindow.cpp" />
<ClCompile Include="windows\options.cpp" />
<ClCompile Include="windows\PlayerInfoPanel.cpp" />
<ClCompile Include="windows\promptbrowsewnd.cpp" />
<ClCompile Include="windows\promptokcancelwnd.cpp" />
<ClCompile Include="windows\ScenarioOptions.cpp" />
<ClCompile Include="windows\stationwnd.cpp" />
<ClCompile Include="windows\StationList.cpp" />
<ClCompile Include="windows\terraform.cpp" />
<ClCompile Include="windows\textinputwnd.cpp" />
<ClCompile Include="windows\TimePanel.cpp" />
<ClCompile Include="windows\TitleExit.cpp" />
<ClCompile Include="windows\TitleLogo.cpp" />
<ClCompile Include="windows\TitleMenu.cpp" />
<ClCompile Include="windows\TitleOptions.cpp" />
<ClCompile Include="windows\TitleVersion.cpp" />
<ClCompile Include="windows\ToolbarBottomEditor.cpp" />
<ClCompile Include="windows\ToolbarTop.cpp" />
<ClCompile Include="windows\ToolbarTopAlt.cpp" />
<ClCompile Include="windows\ToolbarTopCommon.cpp" />
<ClCompile Include="windows\tooltip.cpp" />
<ClCompile Include="windows\townwnd.cpp" />
<ClCompile Include="windows\TownList.cpp" />
<ClCompile Include="windows\vehicle.cpp" />
<ClCompile Include="windows\VehicleList.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\resources\Resource.h" />
<ClInclude Include="..\Thirdparty\filesystem.hpp" />
<ClInclude Include="Audio\Audio.h" />
<ClInclude Include="Audio\Channel.h" />
<ClInclude Include="Audio\MusicChannel.h" />
<ClInclude Include="Audio\VehicleChannel.h" />
<ClInclude Include="Company.h" />
<ClInclude Include="CompanyManager.h" />
<ClInclude Include="ConfigConvert.hpp" />
<ClInclude Include="Config.h" />
<ClInclude Include="Console.h" />
<ClInclude Include="Core\FileSystem.hpp" />
<ClInclude Include="Core\Optional.hpp" />
<ClInclude Include="Date.h" />
<ClInclude Include="Drawing\SoftwareDrawingEngine.h" />
<ClInclude Include="Environment.h" />
<ClInclude Include="GameCommands.h" />
<ClInclude Include="Graphics\Colour.h" />
<ClInclude Include="Graphics\Gfx.h" />
<ClInclude Include="Graphics\ImageIds.h" />
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<ClInclude Include="IndustryManager.h" />
<ClInclude Include="Input.h" />
<ClInclude Include="Input\Shortcut.h" />
<ClInclude Include="Input\ShortcutManager.h" />
<ClInclude Include="Interop\Interop.hpp" />
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<ClInclude Include="Localisation\Conversion.h" />
<ClInclude Include="Localisation\FormatArguments.hpp" />
<ClInclude Include="Localisation\LanguageFiles.h" />
<ClInclude Include="Localisation\Languages.h" />
<ClInclude Include="Localisation\StringManager.h" />
<ClInclude Include="Localisation\StringIds.h" />
<ClInclude Include="Localisation\Unicode.h" />
<ClInclude Include="Management\Expenditures.h" />
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<ClInclude Include="Map\TileLoop.hpp" />
<ClInclude Include="Map\TileManager.h" />
<ClInclude Include="MessageManager.h" />
<ClInclude Include="MultiPlayer.h" />
<ClInclude Include="Objects\AirportObject.h" />
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<ClInclude Include="Objects\BuildingObject.h" />
<ClInclude Include="Objects\CargoObject.h" />
<ClInclude Include="Objects\CompetitorObject.h" />
<ClInclude Include="Objects\CurrencyObject.h" />
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<ClInclude Include="Objects\InterfaceSkinObject.h" />
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<ClInclude Include="Objects\RoadStationObject.h" />
<ClInclude Include="Objects\ScenarioTextObject.h" />
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<ClInclude Include="Objects\TrainSignalObject.h" />
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<ClInclude Include="Objects\TreeObject.h" />
<ClInclude Include="Objects\VehicleObject.h" />
<ClInclude Include="Objects\WallObject.h" />
<ClInclude Include="Objects\WaterObject.h" />
<ClInclude Include="OpenLoco.h" />
<ClInclude Include="Platform\Platform.h" />
<ClInclude Include="ProgressBar.h" />
<ClInclude Include="S5\S5.h" />
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<ClInclude Include="Town.h" />
<ClInclude Include="TownManager.h" />
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<ClInclude Include="Tutorial.h" />
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<ClInclude Include="windows\ToolbarTopCommon.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\resources\OpenLoco.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="..\..\resources\logo\icon.ico" />
</ItemGroup>
<ItemGroup>
<Natvis Include="NatvisFile.natvis" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{42A6B551-4EC5-4B66-A130-628622CD98C4}</ProjectGuid>
<RootNamespace>openloco</RootNamespace>
<ProjectName>openloco</ProjectName>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="..\..\openloco.common.props" />
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)\%(RelativeDir)</ObjectFileName>
<AdditionalOptions>$(OPENLOCO_CL_ADDITIONALOPTIONS) %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Lib>
<TargetMachine Condition="'$(Platform)'=='Win32'">MachineX86</TargetMachine>
<TargetMachine Condition="'$(Platform)'=='x64'">MachineX64</TargetMachine>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<PackageReference Include="OpenLoco.Dependencies" Version="1.2.0">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
<!-- enable NuGet TargetMonikers fallback to native -->
<PropertyGroup>
<_NuGetTargetFallbackMoniker>$(_NuGetTargetFallbackMoniker);native,Version=v0.0</_NuGetTargetFallbackMoniker>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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