#pragma once
#include "../Types.hpp"
namespace openloco
{
#pragma pack(push, 1)
struct wall_object
string_id name;
uint32_t sprite; // 0x02
uint8_t var_06;
uint8_t flags; // 0x07
uint8_t var_08;
uint8_t var_09;
};
#pragma pack(pop)
}