OpenLoco/src/openloco
2018-01-12 18:16:16 +00:00
..
audio Implement rest of sub_4BA8D4 2018-01-12 13:19:54 +00:00
graphics Implement prompt ok, cancel 2018-01-11 12:58:45 +00:00
interop Start writing sub_4BA8D4 so we can disable breakdowns 2018-01-12 00:15:09 +00:00
objects Name and extract more calls from tick() 2018-01-08 23:53:29 +00:00
things Refactor and fix remaining issues 2018-01-12 17:49:05 +00:00
utility Implement rest of sub_4BA8D4 2018-01-12 13:19:54 +00:00
windows Allow renaming of towns during gameplay 2018-01-11 21:47:12 +00:00
config.cpp Add basic new config loading 2018-01-12 18:16:16 +00:00
config.h Add basic new config loading 2018-01-12 18:16:16 +00:00
input.cpp Fix viewport dragging 2018-01-10 23:01:12 +00:00
input.h Fix viewport dragging 2018-01-10 23:01:12 +00:00
intro.cpp Implement remainder of tick() 2018-01-08 20:45:34 +00:00
intro.h Implement remainder of tick() 2018-01-08 20:45:34 +00:00
openloco.cpp Refactor and fix remaining issues 2018-01-12 17:49:05 +00:00
openloco.h Refactor and fix remaining issues 2018-01-12 17:49:05 +00:00
openloco.vcxproj Implement rest of sub_4BA8D4 2018-01-12 13:19:54 +00:00
progressbar.cpp Implement and refactor a few more things 2018-01-07 12:45:56 +00:00
progressbar.h Implement and refactor a few more things 2018-01-07 12:45:56 +00:00
scenariomgr.cpp Name and extract more calls from tick() 2018-01-08 23:53:29 +00:00
scenariomgr.h Name and extract more calls from tick() 2018-01-08 23:53:29 +00:00
tutorial.cpp Implement remainder of tick() 2018-01-08 20:45:34 +00:00
tutorial.h Implement remainder of tick() 2018-01-08 20:45:34 +00:00
types.hpp Implement rest of sub_4BA8D4 2018-01-12 13:19:54 +00:00
ui.cpp Fix text input 2018-01-10 23:43:46 +00:00
ui.h Get basic keyboard input working 2018-01-10 01:07:46 +00:00
window.cpp Fix load game prompt 2018-01-10 01:07:46 +00:00
window.h Refactor and write some helpers for window 2018-01-11 21:31:12 +00:00
windowmgr.cpp Refactor and write some helpers for window 2018-01-11 21:31:12 +00:00
windowmgr.h Start writing sub_4BA8D4 so we can disable breakdowns 2018-01-12 00:15:09 +00:00