OpenRCT2/src/openrct2/platform/Platform.macOS.mm

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/*****************************************************************************
* Copyright (c) 2014-2018 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
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#if defined(__APPLE__) && defined(__MACH__)
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#include <Foundation/Foundation.h>
#include <mach-o/dyld.h>
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#include "../core/Path.hpp"
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#include "../OpenRCT2.h"
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#include "Platform2.h"
namespace Platform
{
std::string GetFolderPath(SPECIAL_FOLDER folder)
{
// macOS stores everything in ~/Library/Application Support/OpenRCT2
switch (folder)
{
case SPECIAL_FOLDER::USER_CACHE:
case SPECIAL_FOLDER::USER_CONFIG:
case SPECIAL_FOLDER::USER_DATA:
{
auto home = GetFolderPath(SPECIAL_FOLDER::USER_HOME);
return Path::Combine(home, "Library/Application Support");
}
case SPECIAL_FOLDER::USER_HOME:
return GetHomePath();
default:
return std::string();
}
}
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std::string GetDocsPath()
{
return std::string();
}
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static std::string GetBundlePath()
{
@autoreleasepool
{
NSBundle * bundle = [NSBundle mainBundle];
if (bundle)
{
auto resources = bundle.resourcePath.UTF8String;
if (Path::DirectoryExists(resources))
{
return resources;
}
}
return std::string();
}
}
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std::string GetInstallPath()
{
auto path = std::string(gCustomOpenrctDataPath);
if (!path.empty())
{
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path = Path::GetAbsolute(path);
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}
else
{
auto exePath = GetCurrentExecutablePath();
auto exeDirectory = Path::GetDirectory(exePath);
path = Path::Combine(exeDirectory, "data");
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NSString * nsPath = [NSString stringWithUTF8String:path.c_str()];
if (![[NSFileManager defaultManager] fileExistsAtPath:nsPath])
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{
path = GetBundlePath();
if (path.empty())
{
path = "/";
}
}
}
return path;
}
std::string GetCurrentExecutablePath()
{
char exePath[MAX_PATH];
uint32_t size = MAX_PATH;
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int result = _NSGetExecutablePath(exePath, &size);
if (result == 0)
{
return exePath;
}
else
{
return std::string();
}
}
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}
#endif