OpenRCT2/src/windows/server_list.c

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/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
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#include "../interface/colour.h"
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#include "../interface/themes.h"
#include "../interface/widget.h"
#include "../interface/window.h"
#include "../localisation/localisation.h"
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#include "../network/http.h"
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#include "../network/network.h"
#include "../sprites.h"
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#include "../windows/dropdown.h"
#include "../util/util.h"
#include "error.h"
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#define WWIDTH_MIN 500
#define WHEIGHT_MIN 300
#define WWIDTH_MAX 1200
#define WHEIGHT_MAX 800
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#define ITEM_HEIGHT (3 + 9 + 3)
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typedef struct {
char *address;
utf8 *name;
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bool requiresPassword;
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utf8 *description;
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char *version;
bool favorite;
uint8 players;
uint8 maxplayers;
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} saved_server;
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char _playerName[32 + 1];
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saved_server *_savedServers = NULL;
int _numSavedServers = 0;
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SDL_mutex *_mutex = 0;
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enum {
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_PLAYER_NAME_INPUT,
WIDX_LIST,
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WIDX_FETCH_SERVERS,
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WIDX_ADD_SERVER,
WIDX_START_SERVER
};
enum {
WIDX_LIST_REMOVE,
WIDX_LIST_SPECTATE
};
static rct_widget window_server_list_widgets[] = {
{ WWT_FRAME, 0, 0, 340, 0, 90, 0xFFFFFFFF, STR_NONE }, // panel / background
{ WWT_CAPTION, 0, 1, 338, 1, 14, STR_SERVER_LIST, STR_WINDOW_TITLE_TIP }, // title bar
{ WWT_CLOSEBOX, 0, 327, 337, 2, 13, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP }, // close x button
{ WWT_TEXT_BOX, 1, 100, 344, 20, 31, (uint32)_playerName, STR_NONE }, // player name text box
{ WWT_SCROLL, 1, 6, 337, 37, 50, STR_NONE, STR_NONE }, // server list
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{ WWT_DROPDOWN_BUTTON, 1, 6, 106, 53, 64, STR_FETCH_SERVERS, STR_NONE }, // fetch servers button
{ WWT_DROPDOWN_BUTTON, 1, 112, 212, 53, 64, STR_ADD_SERVER, STR_NONE }, // add server button
{ WWT_DROPDOWN_BUTTON, 1, 218, 318, 53, 64, STR_START_SERVER, STR_NONE }, // start server button
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{ WIDGETS_END },
};
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static void window_server_list_close(rct_window *w);
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static void window_server_list_mouseup(rct_window *w, int widgetIndex);
static void window_server_list_resize(rct_window *w);
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static void window_server_list_dropdown(rct_window *w, int widgetIndex, int dropdownIndex);
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static void window_server_list_update(rct_window *w);
static void window_server_list_scroll_getsize(rct_window *w, int scrollIndex, int *width, int *height);
static void window_server_list_scroll_mousedown(rct_window *w, int scrollIndex, int x, int y);
static void window_server_list_scroll_mouseover(rct_window *w, int scrollIndex, int x, int y);
static void window_server_list_textinput(rct_window *w, int widgetIndex, char *text);
static void window_server_list_invalidate(rct_window *w);
static void window_server_list_paint(rct_window *w, rct_drawpixelinfo *dpi);
static void window_server_list_scrollpaint(rct_window *w, rct_drawpixelinfo *dpi, int scrollIndex);
static rct_window_event_list window_server_list_events = {
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window_server_list_close,
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window_server_list_mouseup,
window_server_list_resize,
NULL,
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window_server_list_dropdown,
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NULL,
window_server_list_update,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
window_server_list_scroll_getsize,
window_server_list_scroll_mousedown,
NULL,
window_server_list_scroll_mouseover,
window_server_list_textinput,
NULL,
NULL,
NULL,
NULL,
NULL,
window_server_list_invalidate,
window_server_list_paint,
window_server_list_scrollpaint
};
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enum {
DDIDX_JOIN,
DDIDX_FAVORITE
};
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static int _hoverButtonIndex = -1;
static void server_list_get_item_button(int buttonIndex, int x, int y, int width, int *outX, int *outY);
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static void server_list_load_saved_servers();
static void server_list_save_saved_servers();
static void dispose_saved_server_list();
static void dispose_saved_server(saved_server *serverInfo);
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static saved_server* add_saved_server(char *address);
static void remove_saved_server(int index);
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static void join_server(char *address);
static void fetch_servers();
#ifndef DISABLE_HTTP
static void fetch_servers_callback(http_json_response* response);
#endif
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void window_server_list_open()
{
rct_window* window;
// Check if window is already open
window = window_bring_to_front_by_class(WC_SERVER_LIST);
if (window != NULL)
return;
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if (_mutex == 0) {
_mutex = SDL_CreateMutex();
}
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window = window_create_centred(WWIDTH_MIN, WHEIGHT_MIN, &window_server_list_events, WC_SERVER_LIST, WF_10 | WF_RESIZABLE);
window->widgets = window_server_list_widgets;
window->enabled_widgets = (
(1 << WIDX_CLOSE) |
(1 << WIDX_PLAYER_NAME_INPUT) |
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(1 << WIDX_FETCH_SERVERS) |
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(1 << WIDX_ADD_SERVER) |
(1 << WIDX_START_SERVER)
);
window_init_scroll_widgets(window);
window->no_list_items = 0;
window->selected_list_item = -1;
window->frame_no = 0;
window->min_width = 320;
window->min_height = 90;
window->max_width = window->min_width;
window->max_height = window->min_height;
window->page = 0;
window->list_information_type = 0;
window->colours[0] = 1;
window->colours[1] = 26;
window->colours[2] = 26;
window_set_resize(window, WWIDTH_MIN, WHEIGHT_MIN, WWIDTH_MAX, WHEIGHT_MAX);
safe_strncpy(_playerName, gConfigNetwork.player_name, sizeof(_playerName));
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server_list_load_saved_servers();
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window->no_list_items = _numSavedServers;
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fetch_servers();
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}
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static void window_server_list_close(rct_window *w)
{
dispose_saved_server_list();
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if (_mutex) {
SDL_LockMutex(_mutex);
SDL_DestroyMutex(_mutex);
_mutex = 0;
}
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}
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static void window_server_list_mouseup(rct_window *w, int widgetIndex)
{
switch (widgetIndex) {
case WIDX_CLOSE:
window_close(w);
break;
case WIDX_PLAYER_NAME_INPUT:
window_start_textbox(w, widgetIndex, 1170, (uint32)_playerName, 63);
break;
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case WIDX_FETCH_SERVERS:
fetch_servers();
break;
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case WIDX_ADD_SERVER:
window_text_input_open(w, widgetIndex, STR_ADD_SERVER, STR_ENTER_HOSTNAME_OR_IP_ADDRESS, STR_NONE, 0, 128);
break;
case WIDX_START_SERVER:
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window_server_start_open();
break;
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}
}
static void window_server_list_resize(rct_window *w)
{
window_set_resize(w, WWIDTH_MIN, WHEIGHT_MIN, WWIDTH_MAX, WHEIGHT_MAX);
}
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static void window_server_list_dropdown(rct_window *w, int widgetIndex, int dropdownIndex)
{
int serverIndex = w->selected_list_item;
if (serverIndex < 0) return;
if (serverIndex >= _numSavedServers) return;
char *serverAddress = _savedServers[serverIndex].address;
switch (dropdownIndex) {
case DDIDX_JOIN:
join_server(serverAddress);
break;
case DDIDX_FAVORITE:
_savedServers[serverIndex].favorite = !_savedServers[serverIndex].favorite;
server_list_save_saved_servers();
break;
}
}
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static void window_server_list_update(rct_window *w)
{
if (gCurrentTextBox.window.classification == w->classification && gCurrentTextBox.window.number == w->number) {
window_update_textbox_caret();
widget_invalidate(w, WIDX_PLAYER_NAME_INPUT);
}
}
static void window_server_list_scroll_getsize(rct_window *w, int scrollIndex, int *width, int *height)
{
*width = 0;
*height = w->no_list_items * ITEM_HEIGHT;
}
static void window_server_list_scroll_mousedown(rct_window *w, int scrollIndex, int x, int y)
{
int serverIndex = w->selected_list_item;
if (serverIndex < 0) return;
if (serverIndex >= _numSavedServers) return;
char *serverAddress = _savedServers[serverIndex].address;
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rct_widget *listWidget = &w->widgets[WIDX_LIST];
int ddx = w->x + listWidget->left + x;
int ddy = w->y + listWidget->top + y;
gDropdownItemsFormat[0] = STR_JOIN_GAME;
if (_savedServers[serverIndex].favorite) {
gDropdownItemsFormat[1] = STR_REMOVE_FROM_FAVORITES;
} else {
gDropdownItemsFormat[1] = STR_ADD_TO_FAVORITES;
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}
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window_dropdown_show_text(ddx, ddy, 0, COLOUR_GREY, 0, 2);
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}
static void window_server_list_scroll_mouseover(rct_window *w, int scrollIndex, int x, int y)
{
// Item
int index = y / ITEM_HEIGHT;
if (index < 0 || index >= w->no_list_items) {
index = -1;
}
int hoverButtonIndex = -1;
if (index != -1) {
int width = w->widgets[WIDX_LIST].right - w->widgets[WIDX_LIST].left;
int sy = index * ITEM_HEIGHT;
for (int i = 0; i < 2; i++) {
int bx, by;
server_list_get_item_button(i, 0, sy, width, &bx, &by);
if (x >= bx && y >= by && x < bx + 24 && y < by + 24) {
hoverButtonIndex = i;
break;
}
}
}
if (w->selected_list_item != index || _hoverButtonIndex != hoverButtonIndex) {
w->selected_list_item = index;
_hoverButtonIndex = hoverButtonIndex;
window_invalidate(w);
}
}
static void window_server_list_textinput(rct_window *w, int widgetIndex, char *text)
{
if (text == NULL || text[0] == 0) return;
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switch (widgetIndex) {
case WIDX_PLAYER_NAME_INPUT:
if (strcmp(_playerName, text) == 0)
return;
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if (strlen(text) == 0) {
memset(_playerName, 0, sizeof(_playerName));
} else {
memset(_playerName, 0, sizeof(_playerName));
safe_strncpy(_playerName, text, sizeof(_playerName));
}
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if (strlen(_playerName) > 0) {
SafeFree(gConfigNetwork.player_name);
gConfigNetwork.player_name = _strdup(_playerName);
config_save_default();
}
widget_invalidate(w, WIDX_PLAYER_NAME_INPUT);
break;
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case WIDX_ADD_SERVER:
add_saved_server(text);
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server_list_save_saved_servers();
window_invalidate(w);
break;
}
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}
static void window_server_list_invalidate(rct_window *w)
{
window_server_list_widgets[WIDX_BACKGROUND].right = w->width - 1;
window_server_list_widgets[WIDX_BACKGROUND].bottom = w->height - 1;
window_server_list_widgets[WIDX_TITLE].right = w->width - 2;
window_server_list_widgets[WIDX_CLOSE].left = w->width - 2 - 11;
window_server_list_widgets[WIDX_CLOSE].right = w->width - 2 - 11 + 10;
window_server_list_widgets[WIDX_PLAYER_NAME_INPUT].right = w->width - 6;
window_server_list_widgets[WIDX_LIST].left = 6;
window_server_list_widgets[WIDX_LIST].right = w->width - 6;
window_server_list_widgets[WIDX_LIST].bottom = w->height - 6 - 11 - 6;
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window_server_list_widgets[WIDX_FETCH_SERVERS].top = w->height - 6 - 11;
window_server_list_widgets[WIDX_FETCH_SERVERS].bottom = w->height - 6;
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window_server_list_widgets[WIDX_ADD_SERVER].top = w->height - 6 - 11;
window_server_list_widgets[WIDX_ADD_SERVER].bottom = w->height - 6;
window_server_list_widgets[WIDX_START_SERVER].top = w->height - 6 - 11;
window_server_list_widgets[WIDX_START_SERVER].bottom = w->height - 6;
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w->no_list_items = _numSavedServers;
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}
static void window_server_list_paint(rct_window *w, rct_drawpixelinfo *dpi)
{
window_draw_widgets(w, dpi);
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gfx_draw_string_left(dpi, STR_PLAYER_NAME, NULL, COLOUR_WHITE, w->x + 6, w->y + w->widgets[WIDX_PLAYER_NAME_INPUT].top);
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}
static void window_server_list_scrollpaint(rct_window *w, rct_drawpixelinfo *dpi, int scrollIndex)
{
uint32 colour;
colour = ((char*)0x0141FC48)[w->colours[1] * 8];
colour = (colour << 24) | (colour << 16) | (colour << 8) | colour;
gfx_clear(dpi, colour);
int width = w->widgets[WIDX_LIST].right - w->widgets[WIDX_LIST].left;
int y = 0;
for (int i = 0; i < w->no_list_items; i++) {
if (y >= dpi->y + dpi->height) continue;
// if (y + ITEM_HEIGHT < dpi->y) continue;
saved_server *serverDetails = &_savedServers[i];
bool highlighted = i == w->selected_list_item;
// Draw hover highlight
if (highlighted) {
gfx_fill_rect(dpi, 0, y, width, y + ITEM_HEIGHT, 0x02000031);
}
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int colour = w->colours[1];
if (serverDetails->favorite) {
colour = COLOUR_YELLOW;
}
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// Draw server information
if (highlighted) {
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gfx_draw_string(dpi, serverDetails->address, colour, 3, y + 3);
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} else {
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gfx_draw_string(dpi, serverDetails->name, colour, 3, y + 3);
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}
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//gfx_draw_string(dpi, serverDetails->description, w->colours[1], 3, y + 14);
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// Draw number of players
char players[32];
players[0] = 0;
if (serverDetails->maxplayers > 0) {
sprintf(players, "%d/%d", serverDetails->players, serverDetails->maxplayers);
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}
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gfx_draw_string(dpi, players, w->colours[1], width - 3 - 14 - gfx_get_string_width(players), y + 3);
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y += ITEM_HEIGHT;
}
}
static void server_list_get_item_button(int buttonIndex, int x, int y, int width, int *outX, int *outY)
{
*outX = width - 3 - 36 - (30 * buttonIndex);
*outY = y + 2;
}
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static char *freadstralloc(SDL_RWops *file)
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{
int capacity = 64;
char *buffer = malloc(capacity);
int length = 0;
int c;
for (;;) {
c = 0;
if (SDL_RWread(file, &c, 1, 1) != 1) break;
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if (c == 0) break;
if (length > capacity) {
capacity *= 2;
buffer = realloc(buffer, capacity);
}
buffer[length] = c;
length++;
}
buffer = realloc(buffer, length + 1);
buffer[length] = 0;
return buffer;
}
static void server_list_load_saved_servers()
{
utf8 path[MAX_PATH];
SDL_RWops *file;
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platform_get_user_directory(path, NULL);
strcat(path, "servers.cfg");
file = SDL_RWFromFile(path, "rb");
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if (file == NULL) {
return;
}
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SDL_LockMutex(_mutex);
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dispose_saved_server_list();
// Read number of saved servers
SDL_RWread(file, &_numSavedServers, sizeof(uint32), 1);
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_savedServers = malloc(_numSavedServers * sizeof(saved_server));
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// Load each saved server
for (int i = 0; i < _numSavedServers; i++) {
saved_server *serverInfo = &_savedServers[i];
serverInfo->address = freadstralloc(file);
serverInfo->name = freadstralloc(file);
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serverInfo->requiresPassword = false;
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serverInfo->description = freadstralloc(file);
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serverInfo->version = _strdup("");
serverInfo->favorite = true;
serverInfo->players = 0;
serverInfo->maxplayers = 0;
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}
SDL_RWclose(file);
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SDL_UnlockMutex(_mutex);
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}
static void server_list_save_saved_servers()
{
utf8 path[MAX_PATH];
SDL_RWops *file;
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platform_get_user_directory(path, NULL);
strcat(path, "servers.cfg");
file = SDL_RWFromFile(path, "wb");
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if (file == NULL) {
log_error("Unable to save servers.");
return;
}
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SDL_LockMutex(_mutex);
int count = 0;
for (int i = 0; i < _numSavedServers; i++) {
saved_server *serverInfo = &_savedServers[i];
if (serverInfo->favorite) {
count++;
}
}
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// Write number of saved servers
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SDL_RWwrite(file, &count, sizeof(uint32), 1);
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// Write each saved server
for (int i = 0; i < _numSavedServers; i++) {
saved_server *serverInfo = &_savedServers[i];
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if (serverInfo->favorite) {
SDL_RWwrite(file, serverInfo->address, strlen(serverInfo->address) + 1, 1);
SDL_RWwrite(file, serverInfo->name, strlen(serverInfo->name) + 1, 1);
SDL_RWwrite(file, serverInfo->description, strlen(serverInfo->description) + 1, 1);
}
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}
SDL_RWclose(file);
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SDL_UnlockMutex(_mutex);
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}
static void dispose_saved_server_list()
{
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SDL_LockMutex(_mutex);
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if (_savedServers != NULL) {
for (int i = 0; i < _numSavedServers; i++) {
dispose_saved_server(&_savedServers[i]);
}
free(_savedServers);
_savedServers = NULL;
}
_numSavedServers = 0;
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SDL_UnlockMutex(_mutex);
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}
static void dispose_saved_server(saved_server *serverInfo)
{
SafeFree(serverInfo->address);
SafeFree(serverInfo->name);
SafeFree(serverInfo->description);
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SafeFree(serverInfo->version);
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}
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static saved_server* add_saved_server(char *address)
{
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SDL_LockMutex(_mutex);
for (int i = 0; i < _numSavedServers; i++) {
if (strcmp(_savedServers[i].address, address) == 0) {
SDL_UnlockMutex(_mutex);
return &_savedServers[i];
}
}
_numSavedServers++;
if (_savedServers == NULL) {
_savedServers = malloc(_numSavedServers * sizeof(saved_server));
} else {
_savedServers = realloc(_savedServers, _numSavedServers * sizeof(saved_server));
}
int index = _numSavedServers - 1;
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saved_server* newserver = &_savedServers[index];
newserver->address = _strdup(address);
newserver->name = _strdup(address);
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newserver->requiresPassword = false;
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newserver->description = _strdup("");
newserver->version = _strdup("");
newserver->favorite = false;
newserver->players = 0;
newserver->maxplayers = 0;
SDL_UnlockMutex(_mutex);
return newserver;
}
static void remove_saved_server(int index)
{
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SDL_LockMutex(_mutex);
if (_numSavedServers > index) {
int serversToMove = _numSavedServers - index - 1;
memmove(&_savedServers[index], &_savedServers[index + 1], serversToMove * sizeof(saved_server));
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_numSavedServers--;
_savedServers = realloc(_savedServers, _numSavedServers * sizeof(saved_server));
}
SDL_UnlockMutex(_mutex);
}
static char *substr(char *start, int length)
{
char *result = malloc(length + 1);
memcpy(result, start, length);
result[length] = 0;
return result;
}
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static void join_server(char *address)
{
int port = gConfigNetwork.default_port;
bool addresscopied = false;
char *endbracket = strrchr(address, ']');
char *startbracket = strrchr(address, '[');
char *dot = strchr(address, '.');
char *colon = strrchr(address, ':');
if (colon != NULL && (endbracket != NULL || dot != NULL)) {
address = substr(address, colon - address);
sscanf(colon + 1, "%d", &port);
addresscopied = true;
}
if (startbracket && endbracket) {
address = substr(startbracket + 1, endbracket - startbracket - 1);
addresscopied = true;
}
if (!network_begin_client(address, port)) {
window_error_open(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_NONE);
}
if (addresscopied) {
free(address);
}
}
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static void fetch_servers()
{
#ifndef DISABLE_HTTP
const char *masterServerUrl = OPENRCT2_MASTER_SERVER_URL;
if (!str_is_null_or_empty(gConfigNetwork.master_server_url)) {
masterServerUrl = gConfigNetwork.master_server_url;
}
SDL_LockMutex(_mutex);
for (int i = 0; i < _numSavedServers; i++) {
if (!_savedServers[i].favorite) {
remove_saved_server(i);
i = 0;
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}
}
SDL_UnlockMutex(_mutex);
http_request_json_async(masterServerUrl, fetch_servers_callback);
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#endif
}
#ifndef DISABLE_HTTP
static void fetch_servers_callback(http_json_response* response)
{
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if (response == NULL) {
log_warning("Unable to connect to master server");
return;
}
json_t *jsonStatus = json_object_get(response->root, "status");
if (!json_is_number(jsonStatus)) {
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http_request_json_dispose(response);
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log_warning("Invalid response from master server");
return;
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}
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int status = (int)json_integer_value(jsonStatus);
if (status != 200) {
http_request_json_dispose(response);
log_warning("Master server failed to return servers");
return;
}
json_t *jsonServers = json_object_get(response->root, "servers");
if (!json_is_array(jsonServers)) {
http_request_json_dispose(response);
log_warning("Invalid response from master server");
return;
}
int count = json_array_size(response->root);
for (int i = 0; i < count; i++) {
json_t *server = json_array_get(response->root, i);
if (!json_is_object(server)) {
continue;
}
json_t *address = json_object_get(server, "address");
json_t *name = json_object_get(server, "name");
json_t *requiresPassword = json_object_get(server, "requiresPassword");
json_t *version = json_object_get(server, "version");
json_t *players = json_object_get(server, "players");
json_t *maxplayers = json_object_get(server, "maxPlayers");
json_t *description = json_object_get(server, "description");
SDL_LockMutex(_mutex);
saved_server* newserver = add_saved_server((char*)json_string_value(address));
SafeFree(newserver->name);
newserver->name = _strdup(json_string_value(name));
newserver->requiresPassword = json_boolean_value(requiresPassword);
SafeFree(newserver->description);
newserver->description = _strdup(json_string_value(description));
SafeFree(newserver->version);
newserver->version = _strdup(json_string_value(version));
newserver->players = (uint8)json_integer_value(players);
newserver->maxplayers = (uint8)json_integer_value(maxplayers);
SDL_UnlockMutex(_mutex);
}
http_request_json_dispose(response);
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rct_window* window = window_bring_to_front_by_class(WC_SERVER_LIST);
if (window != NULL) {
window_invalidate(window);
}
}
#endif