OpenRCT2/.github/ISSUE_TEMPLATE.md

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2016-06-03 16:17:05 +02:00
**OS:** [e.g. Windows 10]
Release 0.1.2 - Feature: [#2893] Object selection filters for items from RCT1, Added Attractions and Loopy Landscapes. - Feature: [#3505] Allow up to 1024 items per scenery tab. - Feature: [#3510] Auto-append extension if none is specified. - Feature: [#3994] Show bottom toolbar with map tooltip (theme option). - Feature: [#4184] Add command and cheat to alter the date. - Feature: [#4906] Add follow sprite command to title sequences. - Feature: [#4984] Add option to highlight path issues: full bins, vandalism & vomit. - Feature: [#5826] Add the show_limits command to show map data counts and limits. - Feature: [#6078] Game now converts mp.dat to SC21.SC4 (Mega Park) automatically. - Feature: [#6125] Path can now be placed in park entrances. - Feature: [#6181] Map generator now allows adjusting random terrain and tree placement in Simplex Noise tab. - Feature: [#6235] Add drawing debug option for showing visuals when and where blocks of the screen are painted. - Feature: [#6290] Arabic translation (experimental). - Feature: [#6292] Allow building queue lines in the Scenario Editor. - Feature: [#6295] TrueType fonts are now rendered with light font hinting by default. - Feature: [#6307] Arrows are now shown when placing park entrances. - Feature: [#6313] Add keyboard shortcut for toggle gridlines. - Feature: [#6324] Add command to deselect unused objects from the object selection. - Feature: [#6325] Allow using g1.dat from RCT Classic. - Feature: [#6329] Render level crossings when the Miniature Railway crossed a path. - Feature: [#6338] Virtual floor to help positioning objects vertically. - Feature: [#6353] Show custom RCT1 scenarios in New Scenario window. - Feature: [#6411] Add command to remove the park fence. - Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity). - Feature: [#6433] Turn 'unlock all prices' into a regular (non-cheat, persistent) option. - Feature: [#6516] Ability to search by filename in the object selection window. - Feature: [#6530] Land rights tool no longer blocks when a tile is not for purchase. - Feature: [#6568] Add smooth nearest neighbour scaling. - Feature: [#6651, #6658] Integrate Discord Rich Presence. - Feature: [#6709] The New Ride window now shows available vehicles for a ride type. - Feature: [#6731] Object indexing progress is now reported via command line output. - Feature: [#6779] On-ride photo segment for Splash Boats. - Feature: [#6838] Ability to auto-pause server when no clients are connected. - Feature: [#7031] Better support for displaced ride entrances and exits. - Feature: Add search box to track design window. - Feature: Allow using object files from RCT Classic. - Feature: Title sequences now testable in-game. - Feature: Vehicles with matching capabilities are now always switchable. - Feature: Add search box to track design window. - Feature: Add load scenario command to title sequences. - Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug). - Fix: [#996, #2589, #2875] Viewport scrolling no longer shakes or gets stuck. - Fix: [#1185] Close button colour of prompt windows does not match. - Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug). - Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling. - Fix: [#2607] Rain rendered incorrectly in additional viewport. - Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug). - Fix: [#3330] Current number of passengers overflows when over 255 (original bug). - Fix: [#4760] Asia - Great Wall of China and South America - Rio Carnival have incorrect guest entry points (original bug). - Fix: [#4953, #6277] Unable to advertise to master servers over IPv6. - Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn. - Fix: [#5190] Cannot build Wild Mouse - Flying Dutchman Gold Mine. - Fix: [#5224] Multiplayer window is not closed when server shuts down. - Fix: [#5228] Top toolbar disappears when opening SC4 file. - Fix: [#5261] Deleting a banner sign after copy/pasting it will crash the game. - Fix: [#5398] Attempting to place Mini Maze.TD4 results in weird behaviour and crashes. - Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles. - Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios. - Fix: [#5585] Inconsistent zooming with mouse wheel. - Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set. - Fix: [#5636] Pausing the game shows mute button as active. - Fix: [#5741] Land rights indicators disappear when switching views. - Fix: [#5761] Mini coaster doesn't appear despite being selected. - Fix: [#5788] Empty scenario names cause invisible entries in scenario list. - Fix: [#5809] Support Steam RCT1 file layout when loading CSG images. - Fix: [#5838] Crash when saving very large track designs. - Fix: [#5901] Placing peep spawn not synced across multiplayer. - Fix: [#6101] Rides remain in ride list window briefly after demolition. - Fix: [#6114] Crash when using a non-LL CSG1.DAT. - Fix: [#6115] Random title screen music not random on launch. - Fix: [#6118, #6245, #6366] Tracked animated vehicles not animating. - Fix: [#6129] Guest List summary not updating after a ride rename. - Fix: [#6133] Construction rights not shown after selecting buy mode. - Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode. - Fix: [#6193] All rings in Space Rings use the same secondary colour. - Fix: [#6196, #6223] Guest's energy underflows and never decreases. - Fix: [#6198] You cannot cancel RCT1 directory selection. - Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred. - Fix: [#6202] Guests can break occupied benches (original bug). - Fix: [#6251] Splash Boats renders flat-to-25-degree pieces in tunnels incorrectly. - Fix: [#6261, #6344, #6520] Broken pathfinding after removing park entrances with the tile inspector. - Fix: [#6271] Wrong booster speed tooltip text. - Fix: [#6293] Restored interface sounds while gameplay is paused. - Fix: [#6301] Track list freezes after deleting track in Track Manager. - Fix: [#6308] Cannot create title sequence if title sequences folder does not exist. - Fix: [#6314] Imported SV4 files do not mark their scenarios as completed. - Fix: [#6318] Cannot sack staff that have not been placed. - Fix: [#6320] Crash when CSS1.DAT is absent. - Fix: [#6331] Scenery costs nothing in track designs. - Fix: [#6358] HTTP requests can point to invalid URL string. - Fix: [#6360] Off-by-one filenames when exporting all sprites. - Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights are available. - Fix: [#6413] Maze previews only showing scenery. - Fix: [#6423] Importing parks containing names with Polish characters. - Fix: [#6423] Polish characters now correctly drawn when using the sprite font. - Fix: [#6445] Guests' favourite ride improperly set when importing from RCT1 or AA. - Fix: [#6452] Scenario text cut off when switching between 32 and 64-bit builds. - Fix: [#6460] Crash when reading corrupt object files. - Fix: [#6481] Can't take screenshots of parks with colons in the name. - Fix: [#6500] Failure to load resources when config file is missing. - Fix: [#6547] The server log is not logged if the server name contains CJK. - Fix: [#6593] Cannot hire entertainers when default scenery groups are not selected (original bug). - Fix: [#6657] Guest list is missing tracking icon after reopening. - Fix: [#6803] Symbolic links to directories are not descended by FileScanner. - Fix: [#6830] Crash when using mountain tool due to ride with no ride entry. - Fix: [#6833] Shops in corrupted files not imported correctly. - Fix: [#6846] Zoom level in some ride overview windows was erroneously set too high. - Fix: [#6904] Manually added multiplayer servers not saved. - Fix: [#7003] Building sloped paths through flat paths with clearance checks off causes glitches. - Fix: [#7011] Swinging and bobsleigh cars going backwards swing in the wrong direction (original bug). - Fix: [#7042, #7077] Paths sometimes disconnect when building them with clearance checks off. - Fix: [#7125] No entry signs not correctly handled in pathfinding. - Fix: [#7223] Vehicle mass not correctly recalculated when using remove all guests cheat. - Fix: [#7229] Exploding guests cheat causes rides to get stuck and freezes game. - Fix: [#7295] peep_should_go_on_ride_again() checked balloon colour instead of toilet need. - Fix: [#7301] Sprite compiler dithering checks transparency of wrong pixel. - Fix: Infinite loop when removing scenery elements with >127 base height. - Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode. - Fix: Clear IME buffer after committing composed text. - Fix: RCT1 mazes with wooden fences not imported correctly. - Fix: Title sequence editor now gracefully fails to preview a title sequence and lets the user know with an error message. - Fix: When preset title sequence fails to load, the preset will forcibly be changed to the first sequence to successfully load. - Fix: Remove consecutive thoughts about a ride being demolished. - Fix: Water raft vehicles stop spinning when going up slopes. - Fix: Incorrect spin is applied to coasters on S-bends and other turns. - Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost. - Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost. - Improved: [#6186] Transparent menu items now draw properly in OpenGL mode. - Improved: [#6218] Speed up game start up time by saving scenario index to file. - Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost. - Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF. - Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations. - Improved: Load/save window now refreshes list if native file dialog is closed/cancelled. - Improved: Major translation updates for Japanese and Polish. - Improved: Added 24x24, 48x48, and 96x96 icon resolutions. - Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead. - Technical: [#6772] RCT2 interop removed.
2018-03-18 21:22:05 +01:00
**Version:** [e.g. 0.1.2]
**Commit/Build:** [e.g. 426e106]
2016-06-03 16:17:05 +02:00
<!-- Explanation of the issue -->
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- [ ] Reproducible in RCT2 (vanilla)?
- [ ] Specific to multiplayer?
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**Steps to reproduce:**
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