OpenRCT2/OpenRCT2.xcodeproj/project.pbxproj

5494 lines
488 KiB
Plaintext
Raw Normal View History

2015-12-20 05:46:52 +01:00
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 51;
2015-12-20 05:46:52 +01:00
objects = {
2017-05-13 21:09:21 +02:00
/* Begin PBXAggregateTarget section */
C68B2D431EC790690020651C /* Download Libraries */ = {
isa = PBXAggregateTarget;
buildConfigurationList = C68B2D461EC790690020651C /* Build configuration list for PBXAggregateTarget "Download Libraries" */;
buildPhases = (
C68B2D471EC790710020651C /* Download Libraries */,
);
dependencies = (
);
name = "Download Libraries";
productName = "Download Libraries";
};
/* End PBXAggregateTarget section */
2015-12-20 05:46:52 +01:00
/* Begin PBXBuildFile section */
01C6F0C222FD519E0057E2F7 /* TrackImporter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 01C6F0C022FD519E0057E2F7 /* TrackImporter.cpp */; };
01C6F0C422FD51B70057E2F7 /* T4Importer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 01C6F0C322FD51B70057E2F7 /* T4Importer.cpp */; };
01C6F0C822FD51FC0057E2F7 /* T6Exporter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 01C6F0C522FD51FC0057E2F7 /* T6Exporter.cpp */; };
01C6F0C922FD51FC0057E2F7 /* T6Importer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 01C6F0C622FD51FC0057E2F7 /* T6Importer.cpp */; };
2019-08-09 10:09:00 +02:00
01DDFE6522FD608500221318 /* Window_internal.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 01DDFE6422FD608500221318 /* Window_internal.cpp */; };
20DE495F25DA8C6B00F2DF6D /* TileElementBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 20DE495E25DA8C6B00F2DF6D /* TileElementBase.cpp */; };
2A1F4FE1221FF4B0003CA045 /* Audio.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83571EC4E7CC00FA49E2 /* Audio.cpp */; };
2A1F4FE2221FF4B0003CA045 /* macos.mm in Sources */ = {isa = PBXBuildFile; fileRef = F76C845D1EC4E7CC00FA49E2 /* macos.mm */; };
2019-02-08 16:19:50 +01:00
2A5354E922099C4F00A5440F /* Network.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2A5354E822099C4F00A5440F /* Network.cpp */; };
2019-03-21 20:08:41 +01:00
2ADE2F27224418B2002598AF /* Random.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F21224418B1002598AF /* Random.hpp */; };
2ADE2F28224418B2002598AF /* DataSerialiserTag.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F22224418B1002598AF /* DataSerialiserTag.h */; };
2ADE2F29224418B2002598AF /* Numerics.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F23224418B1002598AF /* Numerics.hpp */; };
2ADE2F2A224418B2002598AF /* Meta.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F24224418B2002598AF /* Meta.hpp */; };
2ADE2F2C224418B2002598AF /* FileIndex.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F26224418B2002598AF /* FileIndex.hpp */; };
2019-03-21 20:09:40 +01:00
2ADE2F2E224418E7002598AF /* ConversionTables.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F2D224418E7002598AF /* ConversionTables.h */; };
2019-03-21 20:10:07 +01:00
2ADE2F3122441905002598AF /* DiscordService.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F2F22441905002598AF /* DiscordService.h */; };
2ADE2F3222441905002598AF /* DiscordService.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2ADE2F3022441905002598AF /* DiscordService.cpp */; };
2019-03-21 20:10:42 +01:00
2ADE2F342244191E002598AF /* VirtualFloor.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F332244191E002598AF /* VirtualFloor.h */; };
2019-03-21 20:11:39 +01:00
2ADE2F3622441960002598AF /* RideTypes.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F352244195F002598AF /* RideTypes.h */; };
2019-03-21 20:12:21 +01:00
2ADE2F382244198B002598AF /* SpriteBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 2ADE2F372244198A002598AF /* SpriteBase.h */; };
304FE95023A2996600470197 /* SceneryScatter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 304FE94F23A2996600470197 /* SceneryScatter.cpp */; };
Add "Hybrid Coaster" ride type (#12110) * Add "Hybrid coaster" ride type * Add turns * Add diagonal slopes * Add bank transitions * Add diagonal bank transitions * Add banked turns * Add sloped turns * Add sloped bank transitions * Add sloped banked turns * Add s bends * Add helices * Add barrel rolls * Add half loops * Start changing supports to wooden * Switch diagonals and banked turns to wooden supports * Finish switching supports to wooden * Alter default supports for small turns and steep turns * Split track sprites that were glitching * Fix incorrect sprite indices on small helices * Add supports for large flat to steep pieces * Fix bug with b supports * Add supports for quarter loops * Finalize set of track elements * Fix strange colors when track piece is highlighted * Update sprites.json * Add support for corkscrews * Fix incorrect remap colors and default supports * Add slope to banked turn transitions * Add support for preview image in color selection window * Fix static glitches * Correct Z offset * Set segment heights (and fix more static glitches) * Improve sloped curve supports * Fix slope to banked turn transitions * Fix dynamic glitches * Fix boosters * Remove corkscrews * Set ride data and implement ride rating function * Fix glitches on steep turns and gentle to steep * Format code * Add sprites * Add track color preview image * Fix formatting * Add files to MSVC project * Fix Testpaint * Revert removal of RIDE_TYPE_50 from GetClassification * Introduce constant instead of hard coded number * Fix stray change * Improve legibility of ride_ratings_calculate_hybrid_coaster() * Fix comments on byte_97B23C * Fix two other stray changes * Fix Xcode project * Adjust bounding boxes to make clipping behaviour more consistent * Fix two glitches on medium and large turns * Address comments from DuncansPumpkin * Fix incorrect ride ID * Fix steep turn sprites * Run PNG images through OptiPNG * Update changelog * Fix namespace error * Use arrays for supports to handle additional elements * Rename functions to TitleCase and add namespace * Increment network version Co-authored-by: Edward Calver <hx010973@reading.ac.uk> Co-authored-by: tylerleamon <59478575+tylerleamon@users.noreply.github.com> Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com> Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk> Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-10-10 21:27:12 +02:00
4C1EE63D24AB4A2700D7177F /* HybridCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C1EE63C24AB4A2700D7177F /* HybridCoaster.cpp */; };
2020-04-17 21:05:35 +02:00
4C255958244A328B00CE7E45 /* CustomMenu.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C25594F244A328A00CE7E45 /* CustomMenu.cpp */; };
4C255959244A328B00CE7E45 /* UiExtensions.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C255954244A328A00CE7E45 /* UiExtensions.cpp */; };
4C25595A244A328B00CE7E45 /* CustomWindow.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C255957244A328B00CE7E45 /* CustomWindow.cpp */; };
4C29DEB3218C6AE500E8707F /* RCT12.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C29DEB2218C6AE500E8707F /* RCT12.cpp */; };
4C2BF6C4258FF2FB005CD9A0 /* SingleRailRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C2BF6C3258FF2FB005CD9A0 /* SingleRailRollerCoaster.cpp */; };
2018-12-14 21:14:01 +01:00
4C358E5221C445F700ADE6BC /* ReplayManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C358E5021C445F700ADE6BC /* ReplayManager.cpp */; };
2018-03-14 09:31:24 +01:00
4C3B4236205914F7000C5BB7 /* InGameConsole.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C3B4234205914F7000C5BB7 /* InGameConsole.cpp */; };
2019-01-17 13:33:18 +01:00
4C724B2221F0AD790012ADD0 /* BenchSpriteSort.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C724B2121F0AD790012ADD0 /* BenchSpriteSort.cpp */; };
2020-05-09 20:24:48 +02:00
4C81F7E124672C4D000E61BF /* CustomListView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C81F7DF24672C4D000E61BF /* CustomListView.cpp */; };
2020-02-05 21:01:55 +01:00
4C8A6FF323EB5326001A8255 /* Http.cURL.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C8A6FF223EB5326001A8255 /* Http.cURL.cpp */; };
4C8BB67925533D4C005C8830 /* FileStream.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C8BB67825533D4C005C8830 /* FileStream.cpp */; };
4C8BB67C25533D59005C8830 /* JobPool.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C8BB67B25533D59005C8830 /* JobPool.cpp */; };
4C8BB68125533D65005C8830 /* StringBuilder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C8BB67D25533D64005C8830 /* StringBuilder.cpp */; };
4C8BB68225533D65005C8830 /* StringReader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C8BB67E25533D64005C8830 /* StringReader.cpp */; };
4C8BB68525533DB9005C8830 /* ZoomLevel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C8BB68425533DB9005C8830 /* ZoomLevel.cpp */; };
2021-01-12 22:19:15 +01:00
4C91FD5F25AE476700CA5DA4 /* MusicObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C91FD5D25AE476700CA5DA4 /* MusicObject.cpp */; };
4C91FD6225AE483700CA5DA4 /* RideAudio.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C91FD6025AE483600CA5DA4 /* RideAudio.cpp */; };
2020-09-17 22:10:11 +02:00
4CA39E512513F8A00094066B /* RTL.ICU.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CA39E4E2513F8A00094066B /* RTL.ICU.cpp */; };
4CA39E522513F8A00094066B /* RTL.FriBidi.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CA39E502513F8A00094066B /* RTL.FriBidi.cpp */; };
2018-12-13 20:33:47 +01:00
4CB1375621C2E9F80029FCDA /* SimulateCommands.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CB1375521C2E9F80029FCDA /* SimulateCommands.cpp */; };
4CB2716A24195B45000CF9EE /* VehicleSubpositionData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CB2716824195B45000CF9EE /* VehicleSubpositionData.cpp */; };
4CB30179249E382B0034A7F6 /* RCT2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CB30178249E382B0034A7F6 /* RCT2.cpp */; };
2021-02-06 16:11:41 +01:00
4CB991C525CEE53B00C692B4 /* InputManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CB991C425CEE53A00C692B4 /* InputManager.cpp */; };
4CB991CB25CEE54500C692B4 /* ShortcutManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CB991C625CEE54400C692B4 /* ShortcutManager.cpp */; };
4CB991CC25CEE54500C692B4 /* Shortcuts.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CB991C725CEE54500C692B4 /* Shortcuts.cpp */; };
4CB991CD25CEE54500C692B4 /* ShortcutInput.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CB991C925CEE54500C692B4 /* ShortcutInput.cpp */; };
2019-12-12 09:13:32 +01:00
4CC5258223A19C2900D4366D /* TrackDesignAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CC5258123A19C2800D4366D /* TrackDesignAction.cpp */; };
4CF67197206B7E720034ADDD /* object in Resources */ = {isa = PBXBuildFile; fileRef = 4CF67196206B7E720034ADDD /* object */; };
2020-02-22 02:25:11 +01:00
6341F4E12400AA0F0052902B /* Drawing.Sprite.RLE.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6341F4DF2400AA0E0052902B /* Drawing.Sprite.RLE.cpp */; };
6341F4E22400AA0F0052902B /* Drawing.Sprite.BMP.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6341F4E02400AA0F0052902B /* Drawing.Sprite.BMP.cpp */; };
662578A625803AA90002C77E /* discord_rpc.h in Headers */ = {isa = PBXBuildFile; fileRef = 662578A525803AA90002C77E /* discord_rpc.h */; };
662578AD25803CE50002C77E /* libdiscord-rpc.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 662578A325803A6C0002C77E /* libdiscord-rpc.a */; };
662578AE25803D040002C77E /* libdiscord-rpc.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 662578A325803A6C0002C77E /* libdiscord-rpc.a */; settings = {ATTRIBUTES = (Required, ); }; };
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EA2257F1DE100DD651A /* BalloonPressAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EA0257F1DE000DD651A /* BalloonPressAction.cpp */; };
66A10EA3257F1DE100DD651A /* BalloonPressAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EA1257F1DE000DD651A /* BalloonPressAction.h */; };
66A10EC0257F1DF800DD651A /* BannerPlaceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EA6257F1DF600DD651A /* BannerPlaceAction.cpp */; };
66A10EC1257F1DF800DD651A /* FootpathAdditionRemoveAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EA7257F1DF600DD651A /* FootpathAdditionRemoveAction.h */; };
66A10EC2257F1DF800DD651A /* FootpathRemoveAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EA8257F1DF600DD651A /* FootpathRemoveAction.h */; };
66A10EC3257F1DF800DD651A /* FootpathPlaceFromTrackAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EA9257F1DF600DD651A /* FootpathPlaceFromTrackAction.cpp */; };
66A10EC4257F1DF800DD651A /* FootpathAdditionPlaceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EAA257F1DF600DD651A /* FootpathAdditionPlaceAction.cpp */; };
66A10EC5257F1DF800DD651A /* BannerSetNameAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EAB257F1DF600DD651A /* BannerSetNameAction.cpp */; };
66A10EC6257F1DF800DD651A /* FootpathPlaceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EAC257F1DF600DD651A /* FootpathPlaceAction.h */; };
66A10EC7257F1DF800DD651A /* FootpathRemoveAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EAD257F1DF700DD651A /* FootpathRemoveAction.cpp */; };
66A10EC8257F1DF800DD651A /* BannerPlaceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EAE257F1DF700DD651A /* BannerPlaceAction.h */; };
66A10EC9257F1DF800DD651A /* CustomAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EAF257F1DF700DD651A /* CustomAction.h */; };
66A10ECA257F1DF800DD651A /* ClimateSetAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EB0257F1DF700DD651A /* ClimateSetAction.h */; };
66A10ECB257F1DF800DD651A /* BannerSetStyleAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EB1257F1DF700DD651A /* BannerSetStyleAction.cpp */; };
66A10ECC257F1DF800DD651A /* ClearAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EB2257F1DF700DD651A /* ClearAction.cpp */; };
66A10ECD257F1DF800DD651A /* BannerRemoveAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EB3257F1DF700DD651A /* BannerRemoveAction.cpp */; };
66A10ECE257F1DF800DD651A /* BannerSetNameAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EB4257F1DF700DD651A /* BannerSetNameAction.h */; };
66A10ECF257F1DF800DD651A /* ClimateSetAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EB5257F1DF700DD651A /* ClimateSetAction.cpp */; };
66A10ED0257F1DF800DD651A /* BannerSetColourAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EB6257F1DF700DD651A /* BannerSetColourAction.h */; };
66A10ED1257F1DF800DD651A /* CustomAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EB7257F1DF700DD651A /* CustomAction.cpp */; };
66A10ED2257F1DF800DD651A /* FootpathAdditionRemoveAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EB8257F1DF700DD651A /* FootpathAdditionRemoveAction.cpp */; };
66A10ED3257F1DF800DD651A /* BannerRemoveAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EB9257F1DF700DD651A /* BannerRemoveAction.h */; };
66A10ED4257F1DF800DD651A /* ClearAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EBA257F1DF700DD651A /* ClearAction.h */; };
66A10ED5257F1DF800DD651A /* BannerSetStyleAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EBB257F1DF700DD651A /* BannerSetStyleAction.h */; };
66A10ED6257F1DF800DD651A /* FootpathPlaceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EBC257F1DF800DD651A /* FootpathPlaceAction.cpp */; };
66A10ED7257F1DF800DD651A /* FootpathPlaceFromTrackAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EBD257F1DF800DD651A /* FootpathPlaceFromTrackAction.h */; };
66A10ED8257F1DF800DD651A /* BannerSetColourAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EBE257F1DF800DD651A /* BannerSetColourAction.cpp */; };
66A10ED9257F1DF800DD651A /* FootpathAdditionPlaceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EBF257F1DF800DD651A /* FootpathAdditionPlaceAction.h */; };
66A10F4C257F1E1700DD651A /* PlaceParkEntranceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EDC257F1E1000DD651A /* PlaceParkEntranceAction.h */; };
66A10F4D257F1E1700DD651A /* StaffSetNameAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EDD257F1E1000DD651A /* StaffSetNameAction.h */; };
66A10F4E257F1E1700DD651A /* PauseToggleAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EDE257F1E1000DD651A /* PauseToggleAction.h */; };
66A10F4F257F1E1700DD651A /* ParkSetDateAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EDF257F1E1000DD651A /* ParkSetDateAction.h */; };
66A10F50257F1E1700DD651A /* ParkEntranceRemoveAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EE0257F1E1000DD651A /* ParkEntranceRemoveAction.h */; };
66A10F51257F1E1700DD651A /* RideDemolishAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EE1257F1E1100DD651A /* RideDemolishAction.h */; };
66A10F52257F1E1700DD651A /* StaffSetCostumeAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EE2257F1E1100DD651A /* StaffSetCostumeAction.cpp */; };
66A10F53257F1E1700DD651A /* LandLowerAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EE3257F1E1100DD651A /* LandLowerAction.h */; };
66A10F54257F1E1700DD651A /* RideSetAppearanceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EE4257F1E1100DD651A /* RideSetAppearanceAction.h */; };
66A10F55257F1E1700DD651A /* SurfaceSetStyleAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EE5257F1E1100DD651A /* SurfaceSetStyleAction.cpp */; };
66A10F56257F1E1700DD651A /* SmallSceneryRemoveAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EE6257F1E1100DD651A /* SmallSceneryRemoveAction.h */; };
66A10F57257F1E1700DD651A /* RideSetAppearanceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EE7257F1E1100DD651A /* RideSetAppearanceAction.cpp */; };
66A10F58257F1E1700DD651A /* StaffSetNameAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EE8257F1E1100DD651A /* StaffSetNameAction.cpp */; };
66A10F59257F1E1700DD651A /* SetCheatAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EE9257F1E1100DD651A /* SetCheatAction.cpp */; };
66A10F5A257F1E1700DD651A /* GuestSetNameAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EEA257F1E1100DD651A /* GuestSetNameAction.h */; };
66A10F5B257F1E1700DD651A /* GuestSetNameAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EEB257F1E1100DD651A /* GuestSetNameAction.cpp */; };
66A10F5C257F1E1700DD651A /* SetParkEntranceFeeAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EEC257F1E1100DD651A /* SetParkEntranceFeeAction.h */; };
66A10F5D257F1E1700DD651A /* RideSetStatusAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EED257F1E1100DD651A /* RideSetStatusAction.h */; };
66A10F5E257F1E1700DD651A /* LargeSceneryRemoveAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EEE257F1E1100DD651A /* LargeSceneryRemoveAction.h */; };
66A10F5F257F1E1700DD651A /* SmallScenerySetColourAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EEF257F1E1200DD651A /* SmallScenerySetColourAction.h */; };
66A10F60257F1E1700DD651A /* ParkEntranceRemoveAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EF0257F1E1200DD651A /* ParkEntranceRemoveAction.cpp */; };
66A10F61257F1E1700DD651A /* PlaceParkEntranceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EF1257F1E1200DD651A /* PlaceParkEntranceAction.cpp */; };
66A10F62257F1E1700DD651A /* SurfaceSetStyleAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EF2257F1E1200DD651A /* SurfaceSetStyleAction.h */; };
66A10F63257F1E1700DD651A /* PlayerKickAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EF3257F1E1200DD651A /* PlayerKickAction.h */; };
66A10F64257F1E1700DD651A /* LandRaiseAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EF4257F1E1200DD651A /* LandRaiseAction.cpp */; };
66A10F65257F1E1700DD651A /* TileModifyAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EF5257F1E1200DD651A /* TileModifyAction.h */; };
66A10F66257F1E1700DD651A /* RideSetVehicleAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EF6257F1E1200DD651A /* RideSetVehicleAction.cpp */; };
66A10F67257F1E1700DD651A /* RideEntranceExitPlaceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EF7257F1E1200DD651A /* RideEntranceExitPlaceAction.h */; };
66A10F68257F1E1800DD651A /* NetworkModifyGroupAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EF8257F1E1200DD651A /* NetworkModifyGroupAction.h */; };
66A10F69257F1E1800DD651A /* ParkSetLoanAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EF9257F1E1200DD651A /* ParkSetLoanAction.h */; };
66A10F6A257F1E1800DD651A /* LargeScenerySetColourAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EFA257F1E1200DD651A /* LargeScenerySetColourAction.cpp */; };
66A10F6B257F1E1800DD651A /* ParkSetLoanAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EFB257F1E1200DD651A /* ParkSetLoanAction.cpp */; };
66A10F6C257F1E1800DD651A /* LoadOrQuitAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EFC257F1E1200DD651A /* LoadOrQuitAction.cpp */; };
66A10F6D257F1E1800DD651A /* ParkSetParameterAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EFD257F1E1200DD651A /* ParkSetParameterAction.cpp */; };
66A10F6E257F1E1800DD651A /* LandRaiseAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10EFE257F1E1200DD651A /* LandRaiseAction.h */; };
66A10F6F257F1E1800DD651A /* RideEntranceExitPlaceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10EFF257F1E1200DD651A /* RideEntranceExitPlaceAction.cpp */; };
66A10F70257F1E1800DD651A /* ParkSetDateAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F00257F1E1300DD651A /* ParkSetDateAction.cpp */; };
66A10F71257F1E1800DD651A /* StaffSetColourAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F01257F1E1300DD651A /* StaffSetColourAction.cpp */; };
66A10F72257F1E1800DD651A /* PlacePeepSpawnAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F02257F1E1300DD651A /* PlacePeepSpawnAction.h */; };
66A10F73257F1E1800DD651A /* LandSetHeightAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F03257F1E1300DD651A /* LandSetHeightAction.h */; };
66A10F74257F1E1800DD651A /* RideEntranceExitRemoveAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F04257F1E1300DD651A /* RideEntranceExitRemoveAction.h */; };
66A10F75257F1E1800DD651A /* RideSetPriceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F05257F1E1300DD651A /* RideSetPriceAction.cpp */; };
66A10F76257F1E1800DD651A /* SmallSceneryRemoveAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F06257F1E1300DD651A /* SmallSceneryRemoveAction.cpp */; };
66A10F77257F1E1800DD651A /* StaffSetOrdersAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F07257F1E1300DD651A /* StaffSetOrdersAction.h */; };
66A10F78257F1E1800DD651A /* StaffSetColourAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F08257F1E1300DD651A /* StaffSetColourAction.h */; };
66A10F79257F1E1800DD651A /* RideCreateAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F09257F1E1300DD651A /* RideCreateAction.cpp */; };
66A10F7A257F1E1800DD651A /* RideSetSettingAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F0A257F1E1300DD651A /* RideSetSettingAction.cpp */; };
66A10F7B257F1E1800DD651A /* MazeSetTrackAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F0B257F1E1300DD651A /* MazeSetTrackAction.h */; };
66A10F7C257F1E1800DD651A /* StaffHireNewAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F0C257F1E1300DD651A /* StaffHireNewAction.cpp */; };
66A10F7D257F1E1800DD651A /* ParkSetNameAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F0D257F1E1300DD651A /* ParkSetNameAction.cpp */; };
66A10F7E257F1E1800DD651A /* RideSetColourSchemeAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F0E257F1E1300DD651A /* RideSetColourSchemeAction.cpp */; };
66A10F7F257F1E1800DD651A /* MazePlaceTrackAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F0F257F1E1300DD651A /* MazePlaceTrackAction.cpp */; };
66A10F80257F1E1800DD651A /* NetworkModifyGroupAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F10257F1E1400DD651A /* NetworkModifyGroupAction.cpp */; };
66A10F81257F1E1800DD651A /* RideSetVehicleAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F11257F1E1400DD651A /* RideSetVehicleAction.h */; };
66A10F82257F1E1800DD651A /* PlayerSetGroupAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F12257F1E1400DD651A /* PlayerSetGroupAction.cpp */; };
66A10F83257F1E1800DD651A /* PlayerSetGroupAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F13257F1E1400DD651A /* PlayerSetGroupAction.h */; };
66A10F84257F1E1800DD651A /* StaffSetPatrolAreaAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F14257F1E1400DD651A /* StaffSetPatrolAreaAction.h */; };
66A10F85257F1E1800DD651A /* LandSetHeightAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F15257F1E1400DD651A /* LandSetHeightAction.cpp */; };
66A10F86257F1E1800DD651A /* LoadOrQuitAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F16257F1E1400DD651A /* LoadOrQuitAction.h */; };
66A10F87257F1E1800DD651A /* SmallSceneryPlaceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F17257F1E1400DD651A /* SmallSceneryPlaceAction.h */; };
66A10F88257F1E1800DD651A /* SignSetNameAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F18257F1E1400DD651A /* SignSetNameAction.h */; };
66A10F89257F1E1800DD651A /* PauseToggleAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F19257F1E1400DD651A /* PauseToggleAction.cpp */; };
66A10F8A257F1E1800DD651A /* ParkSetResearchFundingAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F1A257F1E1400DD651A /* ParkSetResearchFundingAction.h */; };
66A10F8B257F1E1800DD651A /* LandSmoothAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F1B257F1E1400DD651A /* LandSmoothAction.h */; };
66A10F8C257F1E1800DD651A /* RideCreateAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F1C257F1E1400DD651A /* RideCreateAction.h */; };
66A10F8D257F1E1800DD651A /* GuestSetFlagsAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F1D257F1E1400DD651A /* GuestSetFlagsAction.h */; };
66A10F8E257F1E1800DD651A /* LandSetRightsAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F1E257F1E1400DD651A /* LandSetRightsAction.h */; };
66A10F8F257F1E1800DD651A /* StaffSetCostumeAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F1F257F1E1500DD651A /* StaffSetCostumeAction.h */; };
66A10F90257F1E1800DD651A /* MazePlaceTrackAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F20257F1E1500DD651A /* MazePlaceTrackAction.h */; };
66A10F91257F1E1800DD651A /* StaffHireNewAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F21257F1E1500DD651A /* StaffHireNewAction.h */; };
66A10F92257F1E1800DD651A /* ParkSetParameterAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F22257F1E1500DD651A /* ParkSetParameterAction.h */; };
66A10F93257F1E1800DD651A /* LandSmoothAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F23257F1E1500DD651A /* LandSmoothAction.cpp */; };
66A10F94257F1E1800DD651A /* StaffSetOrdersAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F24257F1E1500DD651A /* StaffSetOrdersAction.cpp */; };
66A10F95257F1E1800DD651A /* GuestSetFlagsAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F25257F1E1500DD651A /* GuestSetFlagsAction.cpp */; };
66A10F96257F1E1800DD651A /* SignSetStyleAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F26257F1E1500DD651A /* SignSetStyleAction.h */; };
66A10F97257F1E1800DD651A /* SetCheatAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F27257F1E1500DD651A /* SetCheatAction.h */; };
66A10F98257F1E1800DD651A /* PlacePeepSpawnAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F28257F1E1500DD651A /* PlacePeepSpawnAction.cpp */; };
66A10F99257F1E1800DD651A /* LargeScenerySetColourAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F29257F1E1500DD651A /* LargeScenerySetColourAction.h */; };
66A10F9A257F1E1800DD651A /* StaffFireAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F2A257F1E1500DD651A /* StaffFireAction.h */; };
66A10F9B257F1E1800DD651A /* ParkSetResearchFundingAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F2B257F1E1500DD651A /* ParkSetResearchFundingAction.cpp */; };
66A10F9C257F1E1800DD651A /* PeepPickupAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F2C257F1E1500DD651A /* PeepPickupAction.cpp */; };
66A10F9D257F1E1800DD651A /* StaffFireAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F2D257F1E1500DD651A /* StaffFireAction.cpp */; };
66A10F9E257F1E1800DD651A /* ParkMarketingAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F2E257F1E1600DD651A /* ParkMarketingAction.cpp */; };
66A10F9F257F1E1800DD651A /* LandBuyRightsAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F2F257F1E1600DD651A /* LandBuyRightsAction.h */; };
66A10FA0257F1E1800DD651A /* StaffSetPatrolAreaAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F30257F1E1600DD651A /* StaffSetPatrolAreaAction.cpp */; };
66A10FA1257F1E1800DD651A /* SmallScenerySetColourAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F31257F1E1600DD651A /* SmallScenerySetColourAction.cpp */; };
66A10FA2257F1E1800DD651A /* LargeSceneryPlaceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F32257F1E1600DD651A /* LargeSceneryPlaceAction.h */; };
66A10FA3257F1E1800DD651A /* LandLowerAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F33257F1E1600DD651A /* LandLowerAction.cpp */; };
66A10FA4257F1E1800DD651A /* RideSetNameAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F34257F1E1600DD651A /* RideSetNameAction.cpp */; };
66A10FA5257F1E1800DD651A /* RideSetPriceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F35257F1E1600DD651A /* RideSetPriceAction.h */; };
66A10FA6257F1E1800DD651A /* ParkMarketingAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F36257F1E1600DD651A /* ParkMarketingAction.h */; };
66A10FA7257F1E1800DD651A /* PeepPickupAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F37257F1E1600DD651A /* PeepPickupAction.h */; };
66A10FA8257F1E1800DD651A /* RideEntranceExitRemoveAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F38257F1E1600DD651A /* RideEntranceExitRemoveAction.cpp */; };
66A10FA9257F1E1800DD651A /* ParkSetNameAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F39257F1E1600DD651A /* ParkSetNameAction.h */; };
66A10FAA257F1E1800DD651A /* SetParkEntranceFeeAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F3A257F1E1600DD651A /* SetParkEntranceFeeAction.cpp */; };
66A10FAB257F1E1800DD651A /* LandSetRightsAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F3B257F1E1600DD651A /* LandSetRightsAction.cpp */; };
66A10FAC257F1E1800DD651A /* RideSetSettingAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F3C257F1E1600DD651A /* RideSetSettingAction.h */; };
66A10FAD257F1E1800DD651A /* TileModifyAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F3D257F1E1700DD651A /* TileModifyAction.cpp */; };
66A10FAE257F1E1800DD651A /* SmallSceneryPlaceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F3E257F1E1700DD651A /* SmallSceneryPlaceAction.cpp */; };
66A10FAF257F1E1800DD651A /* RideSetNameAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F3F257F1E1700DD651A /* RideSetNameAction.h */; };
66A10FB0257F1E1800DD651A /* SignSetStyleAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F40257F1E1700DD651A /* SignSetStyleAction.cpp */; };
66A10FB1257F1E1800DD651A /* RideDemolishAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F41257F1E1700DD651A /* RideDemolishAction.cpp */; };
66A10FB2257F1E1800DD651A /* LargeSceneryRemoveAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F42257F1E1700DD651A /* LargeSceneryRemoveAction.cpp */; };
66A10FB3257F1E1800DD651A /* MazeSetTrackAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F43257F1E1700DD651A /* MazeSetTrackAction.cpp */; };
66A10FB4257F1E1800DD651A /* ScenarioSetSettingAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F44257F1E1700DD651A /* ScenarioSetSettingAction.cpp */; };
66A10FB5257F1E1800DD651A /* SignSetNameAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F45257F1E1700DD651A /* SignSetNameAction.cpp */; };
66A10FB6257F1E1800DD651A /* RideSetColourSchemeAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F46257F1E1700DD651A /* RideSetColourSchemeAction.h */; };
66A10FB7257F1E1800DD651A /* LandBuyRightsAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F47257F1E1700DD651A /* LandBuyRightsAction.cpp */; };
66A10FB8257F1E1800DD651A /* ScenarioSetSettingAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10F48257F1E1700DD651A /* ScenarioSetSettingAction.h */; };
66A10FB9257F1E1800DD651A /* RideSetStatusAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F49257F1E1700DD651A /* RideSetStatusAction.cpp */; };
66A10FBA257F1E1800DD651A /* PlayerKickAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F4A257F1E1700DD651A /* PlayerKickAction.cpp */; };
66A10FBB257F1E1800DD651A /* LargeSceneryPlaceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10F4B257F1E1700DD651A /* LargeSceneryPlaceAction.cpp */; };
66A10FD0257F1E3000DD651A /* TrackPlaceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10FBE257F1E2D00DD651A /* TrackPlaceAction.h */; };
66A10FD1257F1E3000DD651A /* WaterRaiseAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10FBF257F1E2D00DD651A /* WaterRaiseAction.cpp */; };
66A10FD2257F1E3000DD651A /* WallPlaceAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10FC0257F1E2D00DD651A /* WallPlaceAction.h */; };
66A10FD3257F1E3000DD651A /* TrackRemoveAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10FC1257F1E2D00DD651A /* TrackRemoveAction.h */; };
66A10FD4257F1E3000DD651A /* TrackSetBrakeSpeedAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10FC2257F1E2E00DD651A /* TrackSetBrakeSpeedAction.cpp */; };
66A10FD5257F1E3000DD651A /* WaterRaiseAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10FC3257F1E2E00DD651A /* WaterRaiseAction.h */; };
66A10FD6257F1E3000DD651A /* WallRemoveAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10FC4257F1E2E00DD651A /* WallRemoveAction.h */; };
66A10FD7257F1E3000DD651A /* WaterLowerAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10FC5257F1E2E00DD651A /* WaterLowerAction.h */; };
66A10FD8257F1E3000DD651A /* TrackRemoveAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10FC6257F1E2E00DD651A /* TrackRemoveAction.cpp */; };
66A10FD9257F1E3000DD651A /* WaterSetHeightAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10FC7257F1E2E00DD651A /* WaterSetHeightAction.cpp */; };
66A10FDA257F1E3000DD651A /* WaterSetHeightAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10FC8257F1E2F00DD651A /* WaterSetHeightAction.h */; };
66A10FDB257F1E3000DD651A /* WallPlaceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10FC9257F1E2F00DD651A /* WallPlaceAction.cpp */; };
66A10FDC257F1E3000DD651A /* TrackPlaceAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10FCA257F1E2F00DD651A /* TrackPlaceAction.cpp */; };
66A10FDD257F1E3000DD651A /* WallSetColourAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10FCB257F1E2F00DD651A /* WallSetColourAction.h */; };
66A10FDE257F1E3000DD651A /* WaterLowerAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10FCC257F1E2F00DD651A /* WaterLowerAction.cpp */; };
66A10FDF257F1E3000DD651A /* TrackSetBrakeSpeedAction.h in Headers */ = {isa = PBXBuildFile; fileRef = 66A10FCD257F1E2F00DD651A /* TrackSetBrakeSpeedAction.h */; };
66A10FE0257F1E3000DD651A /* WallRemoveAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10FCE257F1E2F00DD651A /* WallRemoveAction.cpp */; };
66A10FE1257F1E3000DD651A /* WallSetColourAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 66A10FCF257F1E3000DD651A /* WallSetColourAction.cpp */; };
9308D9FE209908090079EE96 /* TileElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9308D9FA209908080079EE96 /* TileElement.cpp */; };
9308D9FF209908090079EE96 /* TileElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9308D9FA209908080079EE96 /* TileElement.cpp */; };
9308DA00209908090079EE96 /* TileElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9308D9FA209908080079EE96 /* TileElement.cpp */; };
9308DA01209908090079EE96 /* Surface.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9308D9FB209908080079EE96 /* Surface.cpp */; };
9308DA02209908090079EE96 /* Surface.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9308D9FB209908080079EE96 /* Surface.cpp */; };
9308DA03209908090079EE96 /* Surface.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9308D9FB209908080079EE96 /* Surface.cpp */; };
9308DA04209908090079EE96 /* TileElement.h in Headers */ = {isa = PBXBuildFile; fileRef = 9308D9FC209908080079EE96 /* TileElement.h */; };
9308DA05209908090079EE96 /* Surface.h in Headers */ = {isa = PBXBuildFile; fileRef = 9308D9FD209908090079EE96 /* Surface.h */; };
930EEA6A24FC00950070314E /* ScenarioSelect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 930EEA6924FC00940070314E /* ScenarioSelect.cpp */; };
2020-03-01 17:18:24 +01:00
9329D520240C17C60054301C /* BenchUpdate.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9329D51F240C17C60054301C /* BenchUpdate.cpp */; };
932A211E22D73CFA00C57EDB /* GameActionCompat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 932A20CF22D73CEE00C57EDB /* GameActionCompat.cpp */; };
932A211F22D73CFA00C57EDB /* GameActionRegistration.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 932A20D322D73CEF00C57EDB /* GameActionRegistration.cpp */; };
932A212022D73CFA00C57EDB /* GameAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 932A211C22D73CFA00C57EDB /* GameAction.cpp */; };
2020-10-05 15:34:50 +02:00
93378D01252B4F550077D2D8 /* JsonFwd.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93378D00252B4F550077D2D8 /* JsonFwd.hpp */; };
93378D03252B54140077D2D8 /* json_fwd.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93378D02252B54140077D2D8 /* json_fwd.hpp */; };
2020-07-10 10:03:29 +02:00
933C55B524B858490057E64B /* SeaDecrypt.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 933C55B424B858490057E64B /* SeaDecrypt.cpp */; };
2018-06-08 22:18:00 +02:00
933CBDB520CB1ACD00134678 /* Widget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 933CBDB120CB1ACC00134678 /* Widget.cpp */; };
933CBDB620CB1ACD00134678 /* Theme.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 933CBDB220CB1ACD00134678 /* Theme.cpp */; };
933CBDBB20CB1B3F00134678 /* TitleSequencePlayer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 933CBDB920CB1B3F00134678 /* TitleSequencePlayer.cpp */; };
933CBDBD20CB1BA900134678 /* ViewportInteraction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 933CBDBC20CB1BA900134678 /* ViewportInteraction.cpp */; };
933CBDBF20CB1BCA00134678 /* Window.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 933CBDBE20CB1BCA00134678 /* Window.cpp */; };
933F2CB720935653001B33FD /* LocalisationService.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 933F2CB620935653001B33FD /* LocalisationService.cpp */; };
933F2CB820935653001B33FD /* LocalisationService.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 933F2CB620935653001B33FD /* LocalisationService.cpp */; };
933F2CB920935653001B33FD /* LocalisationService.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 933F2CB620935653001B33FD /* LocalisationService.cpp */; };
933F2CBB20935668001B33FD /* LocalisationService.h in Headers */ = {isa = PBXBuildFile; fileRef = 933F2CBA20935668001B33FD /* LocalisationService.h */; };
933F32EA24183CBB008376CE /* libicuuc.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 933F32E824183CBB008376CE /* libicuuc.dylib */; };
933F32EB24183CBB008376CE /* libicuuc.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 933F32E824183CBB008376CE /* libicuuc.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
933F32EC24183CBB008376CE /* libicudata.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 933F32E924183CBB008376CE /* libicudata.dylib */; };
933F32ED24183CBB008376CE /* libicudata.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 933F32E924183CBB008376CE /* libicudata.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
2018-06-01 22:39:08 +02:00
9344BEF920C1E6180047D165 /* Crypt.h in Headers */ = {isa = PBXBuildFile; fileRef = 9344BEF720C1E6180047D165 /* Crypt.h */; };
9344BEFA20C1E6180047D165 /* Crypt.OpenSSL.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9344BEF820C1E6180047D165 /* Crypt.OpenSSL.cpp */; };
9346F9D8208A191900C77D91 /* Guest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9346F9D6208A191900C77D91 /* Guest.cpp */; };
9346F9D9208A191900C77D91 /* Guest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9346F9D6208A191900C77D91 /* Guest.cpp */; };
9346F9DA208A191900C77D91 /* Guest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9346F9D6208A191900C77D91 /* Guest.cpp */; };
9346F9DB208A191900C77D91 /* GuestPathfinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9346F9D7208A191900C77D91 /* GuestPathfinding.cpp */; };
9346F9DC208A191900C77D91 /* GuestPathfinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9346F9D7208A191900C77D91 /* GuestPathfinding.cpp */; };
9346F9DD208A191900C77D91 /* GuestPathfinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9346F9D7208A191900C77D91 /* GuestPathfinding.cpp */; };
936F412824CE030F00E07BCF /* NetworkClient.h in Headers */ = {isa = PBXBuildFile; fileRef = 936F412424CE030E00E07BCF /* NetworkClient.h */; };
936F412924CE030F00E07BCF /* NetworkBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 936F412524CE030F00E07BCF /* NetworkBase.cpp */; };
936F412A24CE030F00E07BCF /* NetworkClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 936F412624CE030F00E07BCF /* NetworkClient.cpp */; };
936F412B24CE030F00E07BCF /* NetworkBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 936F412724CE030F00E07BCF /* NetworkBase.h */; };
2018-06-01 09:43:57 +02:00
939A359A20C12FC800630B3F /* Paint.Litter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 939A359720C12FC700630B3F /* Paint.Litter.cpp */; };
939A359B20C12FC800630B3F /* Paint.Misc.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 939A359820C12FC700630B3F /* Paint.Misc.cpp */; };
939A359C20C12FC800630B3F /* Paint.Sprite.h in Headers */ = {isa = PBXBuildFile; fileRef = 939A359920C12FC700630B3F /* Paint.Sprite.h */; };
939A359F20C12FDE00630B3F /* Paint.Surface.h in Headers */ = {isa = PBXBuildFile; fileRef = 939A359D20C12FDD00630B3F /* Paint.Surface.h */; };
939A35A020C12FDE00630B3F /* Paint.TileElement.h in Headers */ = {isa = PBXBuildFile; fileRef = 939A359E20C12FDE00630B3F /* Paint.TileElement.h */; };
939A35A220C12FFD00630B3F /* InteractiveConsole.h in Headers */ = {isa = PBXBuildFile; fileRef = 939A35A120C12FFD00630B3F /* InteractiveConsole.h */; };
93AE2389252F948A00CD03C3 /* Formatter.h in Headers */ = {isa = PBXBuildFile; fileRef = 93AE2387252F948A00CD03C3 /* Formatter.h */; };
93AE238A252F948A00CD03C3 /* Formatter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93AE2388252F948A00CD03C3 /* Formatter.cpp */; };
93B4DC1525487CDF008D63FF /* Formatting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93B4DC1325487CDE008D63FF /* Formatting.cpp */; };
93B4DC1625487CDF008D63FF /* Formatting.h in Headers */ = {isa = PBXBuildFile; fileRef = 93B4DC1425487CDE008D63FF /* Formatting.h */; };
93CBA4C020A74FF200867D56 /* BitmapReader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93CBA4BF20A74FF200867D56 /* BitmapReader.cpp */; };
93CBA4C320A7502E00867D56 /* Imaging.h in Headers */ = {isa = PBXBuildFile; fileRef = 93CBA4C120A7502D00867D56 /* Imaging.h */; };
93CBA4C420A7502E00867D56 /* Imaging.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93CBA4C220A7502E00867D56 /* Imaging.cpp */; };
93CBA4C520A7502E00867D56 /* Imaging.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93CBA4C220A7502E00867D56 /* Imaging.cpp */; };
93CBA4C620A7502E00867D56 /* Imaging.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93CBA4C220A7502E00867D56 /* Imaging.cpp */; };
93CBA4C920A7504500867D56 /* ImageImporter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93CBA4C720A7504400867D56 /* ImageImporter.cpp */; };
93CBA4CA20A7504500867D56 /* ImageImporter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93CBA4C720A7504400867D56 /* ImageImporter.cpp */; };
93CBA4CB20A7504500867D56 /* ImageImporter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93CBA4C720A7504400867D56 /* ImageImporter.cpp */; };
93CBA4CC20A7504500867D56 /* ImageImporter.h in Headers */ = {isa = PBXBuildFile; fileRef = 93CBA4C820A7504500867D56 /* ImageImporter.h */; };
2018-06-01 09:43:57 +02:00
93DE9751209C3C1000FB1CC8 /* GameState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93DE974E209C3C0F00FB1CC8 /* GameState.cpp */; };
93DE9753209C3C1000FB1CC8 /* GameState.h in Headers */ = {isa = PBXBuildFile; fileRef = 93DE974F209C3C0F00FB1CC8 /* GameState.h */; };
2020-04-23 20:55:53 +02:00
93DFD02E24521BA0001FCBAF /* FileWatcher.h in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD02C24521B9F001FCBAF /* FileWatcher.h */; };
93DFD02F24521BA0001FCBAF /* FileWatcher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93DFD02D24521BA0001FCBAF /* FileWatcher.cpp */; };
93DFD04424521C1A001FCBAF /* Plugin.h in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03124521C19001FCBAF /* Plugin.h */; };
93DFD04524521C1A001FCBAF /* ScObject.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03224521C19001FCBAF /* ScObject.hpp */; };
93DFD04624521C1A001FCBAF /* HookEngine.h in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03324521C19001FCBAF /* HookEngine.h */; };
93DFD04724521C1A001FCBAF /* ScNetwork.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03424521C19001FCBAF /* ScNetwork.hpp */; };
93DFD04824521C1A001FCBAF /* HookEngine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93DFD03524521C19001FCBAF /* HookEngine.cpp */; };
93DFD04924521C1A001FCBAF /* ScTile.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03624521C19001FCBAF /* ScTile.hpp */; };
93DFD04A24521C1A001FCBAF /* ScConfiguration.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03724521C19001FCBAF /* ScConfiguration.hpp */; };
93DFD04B24521C1A001FCBAF /* ScriptEngine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93DFD03824521C19001FCBAF /* ScriptEngine.cpp */; };
93DFD04C24521C1A001FCBAF /* ScDisposable.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03924521C19001FCBAF /* ScDisposable.hpp */; };
93DFD04D24521C1A001FCBAF /* ScEntity.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03A24521C19001FCBAF /* ScEntity.hpp */; };
93DFD04E24521C1A001FCBAF /* Duktape.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03B24521C19001FCBAF /* Duktape.hpp */; };
93DFD04F24521C1A001FCBAF /* ScConsole.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03C24521C19001FCBAF /* ScConsole.hpp */; };
93DFD05024521C1A001FCBAF /* ScPark.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03D24521C19001FCBAF /* ScPark.hpp */; };
93DFD05124521C1A001FCBAF /* ScContext.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD03E24521C19001FCBAF /* ScContext.hpp */; };
93DFD05224521C1A001FCBAF /* Plugin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93DFD03F24521C19001FCBAF /* Plugin.cpp */; };
93DFD05324521C1A001FCBAF /* ScRide.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD04024521C19001FCBAF /* ScRide.hpp */; };
93DFD05424521C1A001FCBAF /* ScDate.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD04124521C19001FCBAF /* ScDate.hpp */; };
93DFD05524521C1A001FCBAF /* ScMap.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD04224521C19001FCBAF /* ScMap.hpp */; };
93DFD05624521C1A001FCBAF /* ScriptEngine.h in Headers */ = {isa = PBXBuildFile; fileRef = 93DFD04324521C19001FCBAF /* ScriptEngine.h */; };
93F6004C213DD7DD00EEB83E /* TerrainSurfaceObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F60049213DD7DC00EEB83E /* TerrainSurfaceObject.cpp */; };
93F6004D213DD7DD00EEB83E /* TerrainEdgeObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F6004A213DD7DC00EEB83E /* TerrainEdgeObject.cpp */; };
93F60050213DD7E400EEB83E /* StationObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F6004F213DD7E300EEB83E /* StationObject.cpp */; };
2018-06-01 09:43:57 +02:00
93F76EED20BFF6F900D4512C /* Drawing.Sprite.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EEB20BFF6F900D4512C /* Drawing.Sprite.cpp */; };
93F76EEE20BFF6F900D4512C /* Drawing.String.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EEC20BFF6F900D4512C /* Drawing.String.cpp */; };
93F76EF020BFF71700D4512C /* InteractiveConsole.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EEF20BFF71700D4512C /* InteractiveConsole.cpp */; };
93F76EF220BFF74200D4512C /* Localisation.Date.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EF120BFF74200D4512C /* Localisation.Date.cpp */; };
93F76EF520BFF76E00D4512C /* Paint.Peep.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EF320BFF76D00D4512C /* Paint.Peep.cpp */; };
93F76EF620BFF76E00D4512C /* Paint.Sprite.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EF420BFF76D00D4512C /* Paint.Sprite.cpp */; };
93F76EFF20BFF77B00D4512C /* Paint.Wall.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EF720BFF77900D4512C /* Paint.Wall.cpp */; };
93F76F0020BFF77B00D4512C /* Paint.Path.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EF820BFF77900D4512C /* Paint.Path.cpp */; };
93F76F0120BFF77B00D4512C /* Paint.LargeScenery.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EF920BFF77900D4512C /* Paint.LargeScenery.cpp */; };
93F76F0220BFF77B00D4512C /* Paint.Surface.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EFA20BFF77900D4512C /* Paint.Surface.cpp */; };
93F76F0320BFF77B00D4512C /* Paint.SmallScenery.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EFB20BFF77A00D4512C /* Paint.SmallScenery.cpp */; };
93F76F0420BFF77B00D4512C /* Paint.Banner.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EFC20BFF77A00D4512C /* Paint.Banner.cpp */; };
93F76F0520BFF77B00D4512C /* Paint.TileElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EFD20BFF77A00D4512C /* Paint.TileElement.cpp */; };
93F76F0620BFF77B00D4512C /* Paint.Entrance.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93F76EFE20BFF77A00D4512C /* Paint.Entrance.cpp */; };
93F9DA3820B46F9D00D1BE92 /* ShopItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CDCB0BC20A9902E00321367 /* ShopItem.cpp */; };
93F9DA3A20B46FCA00D1BE92 /* SceneryObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C1A53EC205FD19F000F8EF5 /* SceneryObject.cpp */; };
93F9DA3B20B4701100D1BE92 /* StdInOutConsole.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C3B423720591513000C5BB7 /* StdInOutConsole.cpp */; };
2020-08-13 00:28:00 +02:00
93FB271F24ED32B7008241C9 /* json.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 93FB271E24ED32B7008241C9 /* json.hpp */; };
93FB272124ED3601008241C9 /* Cursors.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 93FB272024ED3601008241C9 /* Cursors.cpp */; };
93FC08FF2418F3ED00CA3054 /* duktape.h in Headers */ = {isa = PBXBuildFile; fileRef = 93FC08FD2418F3ED00CA3054 /* duktape.h */; };
93FC09002418F3ED00CA3054 /* duk_config.h in Headers */ = {isa = PBXBuildFile; fileRef = 93FC08FE2418F3ED00CA3054 /* duk_config.h */; };
93FC09022418F3F500CA3054 /* libduktape.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 93FC09012418F3F500CA3054 /* libduktape.dylib */; };
93FC09032418F41700CA3054 /* libduktape.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = 93FC09012418F3F500CA3054 /* libduktape.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
2017-11-11 02:57:45 +01:00
C61ADB1F1FB6A0A70024F2EF /* TopToolbar.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C61ADB1E1FB6A0A60024F2EF /* TopToolbar.cpp */; };
2017-11-12 02:32:11 +01:00
C61ADB211FB7DC060024F2EF /* Scenery.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C61ADB201FB7DC060024F2EF /* Scenery.cpp */; };
2017-11-15 02:11:25 +01:00
C61ADB231FBBCB8B0024F2EF /* GameBottomToolbar.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C61ADB221FBBCB8A0024F2EF /* GameBottomToolbar.cpp */; };
2017-10-21 18:19:30 +02:00
C61FB2721FA3E25D0095FB9D /* ObjectLoadError.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C61FB2701FA3E25C0095FB9D /* ObjectLoadError.cpp */; };
C61FB2731FA3E25D0095FB9D /* TextInput.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C61FB2711FA3E25C0095FB9D /* TextInput.cpp */; };
2017-11-27 18:04:42 +01:00
C62D83871FCC7D1A008C04F1 /* EditorObjectSelection.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C62D83861FCC7D19008C04F1 /* EditorObjectSelection.cpp */; };
C62D838A1FD36D6F008C04F1 /* EditorObjectSelectionSession.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C62D83881FD36D6E008C04F1 /* EditorObjectSelectionSession.cpp */; };
C62D838B1FD36D6F008C04F1 /* EditorObjectSelectionSession.h in Headers */ = {isa = PBXBuildFile; fileRef = C62D83891FD36D6F008C04F1 /* EditorObjectSelectionSession.h */; };
C632C81F1F8A445700781F6D /* RideList.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C632C81E1F8A445700781F6D /* RideList.cpp */; };
2017-08-18 21:00:03 +02:00
C6352B841F477022006CCEE3 /* DataSerialiser.h in Headers */ = {isa = PBXBuildFile; fileRef = C6352B811F477022006CCEE3 /* DataSerialiser.h */; };
C6352B851F477022006CCEE3 /* DataSerialiserTraits.h in Headers */ = {isa = PBXBuildFile; fileRef = C6352B821F477022006CCEE3 /* DataSerialiserTraits.h */; };
C6352B861F477022006CCEE3 /* Endianness.h in Headers */ = {isa = PBXBuildFile; fileRef = C6352B831F477022006CCEE3 /* Endianness.h */; };
2017-08-12 23:06:12 +02:00
C64644F81F3FA4120026AC2D /* ClearScenery.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644EE1F3FA4120026AC2D /* ClearScenery.cpp */; };
C64644F91F3FA4120026AC2D /* EditorInventionsList.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644EF1F3FA4120026AC2D /* EditorInventionsList.cpp */; };
C64644FA1F3FA4120026AC2D /* EditorObjectiveOptions.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644F01F3FA4120026AC2D /* EditorObjectiveOptions.cpp */; };
C64644FB1F3FA4120026AC2D /* EditorScenarioOptions.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644F11F3FA4120026AC2D /* EditorScenarioOptions.cpp */; };
C64644FC1F3FA4120026AC2D /* Footpath.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644F21F3FA4120026AC2D /* Footpath.cpp */; };
C64644FD1F3FA4120026AC2D /* Land.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644F31F3FA4120026AC2D /* Land.cpp */; };
C64644FE1F3FA4120026AC2D /* Main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644F41F3FA4120026AC2D /* Main.cpp */; };
C64644FF1F3FA4120026AC2D /* StaffList.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644F51F3FA4120026AC2D /* StaffList.cpp */; };
C64645001F3FA4120026AC2D /* ViewClipping.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644F61F3FA4120026AC2D /* ViewClipping.cpp */; };
C64645011F3FA4120026AC2D /* Water.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C64644F71F3FA4120026AC2D /* Water.cpp */; };
2017-09-13 21:45:11 +02:00
C654DF2D1F69C0430040F43D /* Banner.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF1C1F69C0430040F43D /* Banner.cpp */; };
C654DF2E1F69C0430040F43D /* DemolishRidePrompt.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF1D1F69C0430040F43D /* DemolishRidePrompt.cpp */; };
C654DF2F1F69C0430040F43D /* Error.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF1E1F69C0430040F43D /* Error.cpp */; };
C654DF301F69C0430040F43D /* Finances.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF1F1F69C0430040F43D /* Finances.cpp */; };
C654DF311F69C0430040F43D /* GuestList.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF201F69C0430040F43D /* GuestList.cpp */; };
C654DF321F69C0430040F43D /* InstallTrack.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF211F69C0430040F43D /* InstallTrack.cpp */; };
C654DF331F69C0430040F43D /* LoadSave.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF221F69C0430040F43D /* LoadSave.cpp */; };
C654DF341F69C0430040F43D /* NewCampaign.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF231F69C0430040F43D /* NewCampaign.cpp */; };
C654DF351F69C0430040F43D /* Park.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF241F69C0430040F43D /* Park.cpp */; };
C654DF361F69C0430040F43D /* Player.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF251F69C0430040F43D /* Player.cpp */; };
C654DF371F69C0430040F43D /* Sign.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF261F69C0430040F43D /* Sign.cpp */; };
C654DF381F69C0430040F43D /* StaffFirePrompt.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF271F69C0430040F43D /* StaffFirePrompt.cpp */; };
C654DF391F69C0430040F43D /* TitleCommandEditor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF281F69C0430040F43D /* TitleCommandEditor.cpp */; };
C654DF3A1F69C0430040F43D /* TitleEditor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF291F69C0430040F43D /* TitleEditor.cpp */; };
C654DF3C1F69C0430040F43D /* TrackDesignManage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF2B1F69C0430040F43D /* TrackDesignManage.cpp */; };
C654DF3D1F69C0430040F43D /* TrackDesignPlace.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF2C1F69C0430040F43D /* TrackDesignPlace.cpp */; };
2017-12-08 23:53:31 +01:00
C6607F481FE2B97E00D3FC0D /* Input.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CC4B8E81FE00C5D00660D62 /* Input.cpp */; };
2017-08-04 12:11:15 +02:00
C666ED771F33DBB20061AA04 /* ShortcutKeys.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666ED751F33DBB20061AA04 /* ShortcutKeys.cpp */; };
2017-08-06 22:00:45 +02:00
C666EE6B1F37ACB10061AA04 /* About.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE551F37ACB10061AA04 /* About.cpp */; };
C666EE6C1F37ACB10061AA04 /* Changelog.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE561F37ACB10061AA04 /* Changelog.cpp */; };
C666EE6D1F37ACB10061AA04 /* Cheats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE571F37ACB10061AA04 /* Cheats.cpp */; };
C666EE6E1F37ACB10061AA04 /* CustomCurrency.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE581F37ACB10061AA04 /* CustomCurrency.cpp */; };
C666EE6F1F37ACB10061AA04 /* DebugPaint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE591F37ACB10061AA04 /* DebugPaint.cpp */; };
C666EE701F37ACB10061AA04 /* LandRights.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE5A1F37ACB10061AA04 /* LandRights.cpp */; };
C666EE711F37ACB10061AA04 /* MapGen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE5B1F37ACB10061AA04 /* MapGen.cpp */; };
C666EE721F37ACB10061AA04 /* Multiplayer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE5C1F37ACB10061AA04 /* Multiplayer.cpp */; };
C666EE731F37ACB10061AA04 /* MusicCredits.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE5D1F37ACB10061AA04 /* MusicCredits.cpp */; };
C666EE741F37ACB10061AA04 /* News.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE5E1F37ACB10061AA04 /* News.cpp */; };
C666EE751F37ACB10061AA04 /* NewsOptions.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE5F1F37ACB10061AA04 /* NewsOptions.cpp */; };
C666EE761F37ACB10061AA04 /* Options.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE601F37ACB10061AA04 /* Options.cpp */; };
C666EE771F37ACB10061AA04 /* SavePrompt.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE611F37ACB10061AA04 /* SavePrompt.cpp */; };
C666EE781F37ACB10061AA04 /* ServerList.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE621F37ACB10061AA04 /* ServerList.cpp */; };
C666EE791F37ACB10061AA04 /* ServerStart.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE631F37ACB10061AA04 /* ServerStart.cpp */; };
C666EE7A1F37ACB10061AA04 /* Themes.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE641F37ACB10061AA04 /* Themes.cpp */; };
C666EE7B1F37ACB10061AA04 /* TitleExit.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE651F37ACB10061AA04 /* TitleExit.cpp */; };
C666EE7C1F37ACB10061AA04 /* TitleLogo.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE661F37ACB10061AA04 /* TitleLogo.cpp */; };
C666EE7D1F37ACB10061AA04 /* TitleMenu.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE671F37ACB10061AA04 /* TitleMenu.cpp */; };
C666EE7E1F37ACB10061AA04 /* TitleOptions.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE681F37ACB10061AA04 /* TitleOptions.cpp */; };
C666EE7F1F37ACB10061AA04 /* Viewport.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C666EE691F37ACB10061AA04 /* Viewport.cpp */; };
2018-01-03 00:13:37 +01:00
C67B28152002D67A00109C93 /* Widget.h in Headers */ = {isa = PBXBuildFile; fileRef = C67B28122002D67900109C93 /* Widget.h */; };
C67B28162002D67A00109C93 /* Window.h in Headers */ = {isa = PBXBuildFile; fileRef = C67B28132002D67900109C93 /* Window.h */; };
C67B28172002D67A00109C93 /* Viewport.h in Headers */ = {isa = PBXBuildFile; fileRef = C67B28142002D67900109C93 /* Viewport.h */; };
2018-01-05 23:31:19 +01:00
C67B28192002D7F200109C93 /* Window_internal.h in Headers */ = {isa = PBXBuildFile; fileRef = C67B28182002D7F200109C93 /* Window_internal.h */; };
C67CCD661FBBCFDB004FAE4C /* EditorBottomToolbar.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C67CCD651FBBCFDB004FAE4C /* EditorBottomToolbar.cpp */; };
2017-11-15 02:35:05 +01:00
C67CCD681FBBD138004FAE4C /* EditorMain.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C67CCD671FBBD137004FAE4C /* EditorMain.cpp */; };
2017-12-08 23:53:31 +01:00
C68313C81FDB4ED4006DB3D8 /* MouseInput.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C68313C71FDB4ED4006DB3D8 /* MouseInput.cpp */; };
C68313CB1FDB4EEC006DB3D8 /* Tooltip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C68313C91FDB4EEC006DB3D8 /* Tooltip.cpp */; };
C68313CC1FDB4EEC006DB3D8 /* Dropdown.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C68313CA1FDB4EEC006DB3D8 /* Dropdown.cpp */; };
C68313D51FDB4F4C006DB3D8 /* Graph.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C68313D11FDB4F4C006DB3D8 /* Graph.cpp */; };
C68313D61FDB4F4C006DB3D8 /* LandTool.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C68313D31FDB4F4C006DB3D8 /* LandTool.cpp */; };
2017-10-07 15:01:32 +02:00
C685E5191F8907850090598F /* NewRide.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C685E5141F8907840090598F /* NewRide.cpp */; };
C685E51A1F8907850090598F /* Staff.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C685E5151F8907840090598F /* Staff.cpp */; };
C685E51B1F8907850090598F /* Guest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C685E5161F8907840090598F /* Guest.cpp */; };
C685E51C1F8907850090598F /* Map.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C685E5171F8907840090598F /* Map.cpp */; };
C685E51D1F8907850090598F /* Research.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C685E5181F8907840090598F /* Research.cpp */; };
C6887846202897B30084B384 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = C688783D202893590084B384 /* Foundation.framework */; };
C6887847202897B70084B384 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = C688783F202893600084B384 /* Cocoa.framework */; };
C6887848202897D10084B384 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = C688783D202893590084B384 /* Foundation.framework */; };
C68878492028982B0084B384 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = C688783F202893600084B384 /* Cocoa.framework */; };
C688784A202899B40084B384 /* input.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C68313C51FDB4EBA006DB3D8 /* input.cpp */; };
C688784B202899B90084B384 /* Intro.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CC4B8EA1FE00C5D00660D62 /* Intro.cpp */; };
C688784C202899BE0084B384 /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CE4623F1FD0710E0001CD98 /* Game.cpp */; };
C688784D202899C40084B384 /* Diagnostic.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CC4B8E51FE00C4E00660D62 /* Diagnostic.cpp */; };
C688784E202899CB0084B384 /* Date.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C5DFF401FAC69D200CB093A /* Date.cpp */; };
C688784F202899D00084B384 /* CmdlineSprite.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CC4B8E21FE00C4100660D62 /* CmdlineSprite.cpp */; };
C6887850202899D40084B384 /* Cheats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6A66901FE14C9500694CB6 /* Cheats.cpp */; };
C6887851202899EA0084B384 /* Wall.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54402007646A00A52E21 /* Wall.cpp */; };
C6887852202899ED0084B384 /* TileInspector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B543E2007646A00A52E21 /* TileInspector.cpp */; };
C6887853202899F00084B384 /* Sprite.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B543C2007646A00A52E21 /* Sprite.cpp */; };
C6887854202899F30084B384 /* SmallScenery.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B543A2007646A00A52E21 /* SmallScenery.cpp */; };
C6887855202899F60084B384 /* Particle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54372007646A00A52E21 /* Particle.cpp */; };
C6887856202899FA0084B384 /* Scenery.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54382007646A00A52E21 /* Scenery.cpp */; };
C6887857202899FD0084B384 /* Park.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54352007646A00A52E21 /* Park.cpp */; };
C688785820289A0A0084B384 /* Balloon.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B541D2007646A00A52E21 /* Balloon.cpp */; };
C688785920289A0A0084B384 /* Banner.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B541E2007646A00A52E21 /* Banner.cpp */; };
C688785A20289A0A0084B384 /* Climate.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54202007646A00A52E21 /* Climate.cpp */; };
C688785B20289A0A0084B384 /* Duck.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54222007646A00A52E21 /* Duck.cpp */; };
C688785C20289A0A0084B384 /* Entrance.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54232007646A00A52E21 /* Entrance.cpp */; };
C688785D20289A0A0084B384 /* Footpath.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54252007646A00A52E21 /* Footpath.cpp */; };
C688785E20289A0A0084B384 /* Fountain.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54272007646A00A52E21 /* Fountain.cpp */; };
C688785F20289A0A0084B384 /* LargeScenery.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54292007646A00A52E21 /* LargeScenery.cpp */; };
C688786020289A0A0084B384 /* Map.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B542C2007646A00A52E21 /* Map.cpp */; };
C688786120289A0A0084B384 /* MapAnimation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B542E2007646A00A52E21 /* MapAnimation.cpp */; };
C688786220289A0A0084B384 /* MapGen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54302007646A00A52E21 /* MapGen.cpp */; };
C688786320289A0A0084B384 /* MapHelpers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54322007646A00A52E21 /* MapHelpers.cpp */; };
C688786420289A0A0084B384 /* MoneyEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54342007646A00A52E21 /* MoneyEffect.cpp */; };
C688786520289A400084B384 /* _legacy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7B2048E2024E8B30000AD7E /* _legacy.cpp */; };
C688786620289A430084B384 /* Intent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C654DF3E1F69C18C0040F43D /* Intent.cpp */; };
C688786720289A4A0084B384 /* SawyerCoding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6A668A1FE14C3A00694CB6 /* SawyerCoding.cpp */; };
C688786820289A4A0084B384 /* Util.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6A668C1FE14C3A00694CB6 /* Util.cpp */; };
C688786920289A660084B384 /* CableLift.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6AC2101F9E1CB3004324AA /* CableLift.cpp */; };
C688786C20289A6F0084B384 /* TrackDesign.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C4C1E971F58226500560300 /* TrackDesign.cpp */; };
C688786D20289A6F0084B384 /* TrackPaint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B540B20060D8100A52E21 /* TrackPaint.cpp */; };
C688786E20289A6F0084B384 /* Vehicle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CFE4E831F90AF41005243C2 /* Vehicle.cpp */; };
C688786F20289A6F0084B384 /* VehicleData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54052005735F00A52E21 /* VehicleData.cpp */; };
C688787020289A6F0084B384 /* VehiclePaint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54072005736700A52E21 /* VehiclePaint.cpp */; };
C688787120289A780084B384 /* Ride.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6A66BF1FF9322A00694CB6 /* Ride.cpp */; };
C688787320289A780084B384 /* RideRatings.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F73E320B2011589E00C4D975 /* RideRatings.cpp */; };
C688787420289A780084B384 /* TrackDesignSave.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F73E320E2011589F00C4D975 /* TrackDesignSave.cpp */; };
C688787520289A780084B384 /* RideData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B541420060D8E00A52E21 /* RideData.cpp */; };
C688787720289A780084B384 /* Station.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6AC20D1F9E1693004324AA /* Station.cpp */; };
C688787820289A780084B384 /* Track.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CFE4E8E1F9625B0005243C2 /* Track.cpp */; };
C688787920289A780084B384 /* TrackData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CFE4E861F950164005243C2 /* TrackData.cpp */; };
C688787E20289ADE0084B384 /* Drawing.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53D520002CA400A52E21 /* Drawing.cpp */; };
C688787F20289ADE0084B384 /* Font.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53D620002CA400A52E21 /* Font.cpp */; };
C688788020289ADE0084B384 /* LightFX.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53D720002CA400A52E21 /* LightFX.cpp */; };
C688788120289ADE0084B384 /* Line.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53CD200029CE00A52E21 /* Line.cpp */; };
C688788220289ADE0084B384 /* Rect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53CF200029D900A52E21 /* Rect.cpp */; };
C688788320289ADE0084B384 /* ScrollingText.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53D0200029D900A52E21 /* ScrollingText.cpp */; };
C688788520289ADE0084B384 /* Text.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C651A8D71F30204300443BCA /* Text.cpp */; };
C688788620289ADE0084B384 /* TTF.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53D820002CA400A52E21 /* TTF.cpp */; };
C688788720289ADE0084B384 /* TTFSDLPort.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54682007BF2E00A52E21 /* TTFSDLPort.cpp */; };
C688788820289ADE0084B384 /* X8DrawingEngine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C8B426E1EEB1ABD00F015CA /* X8DrawingEngine.cpp */; };
C688788E20289AE70084B384 /* SSE41Drawing.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6A66BB1FED04EE00694CB6 /* SSE41Drawing.cpp */; settings = {COMPILER_FLAGS = "-msse4.1"; }; };
C688788F20289B140084B384 /* Chat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53DD200143C200A52E21 /* Chat.cpp */; };
C688789020289B140084B384 /* Colour.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53DF200143C200A52E21 /* Colour.cpp */; };
C688789220289B140084B384 /* FontFamilies.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53E4200143C200A52E21 /* FontFamilies.cpp */; };
C688789320289B140084B384 /* Fonts.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53E6200143C200A52E21 /* Fonts.cpp */; };
C688789420289B140084B384 /* Screenshot.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53E8200143C200A52E21 /* Screenshot.cpp */; };
C688789620289B140084B384 /* Viewport.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53EC200143C200A52E21 /* Viewport.cpp */; };
C688789920289B140084B384 /* Window.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53F1200143C200A52E21 /* Window.cpp */; };
C688789A20289B200084B384 /* ConversionTables.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53C61FFF94F900A52E21 /* ConversionTables.cpp */; };
C688789B20289B200084B384 /* Convert.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53AA1FFF935B00A52E21 /* Convert.cpp */; };
C688789C20289B200084B384 /* Currency.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53AB1FFF935B00A52E21 /* Currency.cpp */; };
C688789E20289B200084B384 /* FormatCodes.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53AF1FFF935B00A52E21 /* FormatCodes.cpp */; };
C688789F20289B200084B384 /* Language.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53B11FFF935B00A52E21 /* Language.cpp */; };
C68878A020289B200084B384 /* LanguagePack.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53B31FFF935B00A52E21 /* LanguagePack.cpp */; };
C68878A120289B200084B384 /* Localisation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53B51FFF935B00A52E21 /* Localisation.cpp */; };
C68878A220289B200084B384 /* RealNames.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53B71FFF935B00A52E21 /* RealNames.cpp */; };
C68878A420289B200084B384 /* UTF8.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53BB1FFF935B00A52E21 /* UTF8.cpp */; };
C68878A520289B2A0084B384 /* Award.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1B01F8E185600A9330D /* Award.cpp */; };
C68878A620289B2A0084B384 /* Finance.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1B21F8E185600A9330D /* Finance.cpp */; };
C68878A720289B2A0084B384 /* Marketing.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1B41F8E185600A9330D /* Marketing.cpp */; };
C68878A820289B2A0084B384 /* NewsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1B61F8E185600A9330D /* NewsItem.cpp */; };
C68878A920289B2A0084B384 /* Research.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1B81F8E185600A9330D /* Research.cpp */; };
C68878C020289B710084B384 /* ApplyPaletteShader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85911EC4E82600FA49E2 /* ApplyPaletteShader.cpp */; };
C68878C120289B710084B384 /* ApplyTransparencyShader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D45E09161F99CF2F00854B2B /* ApplyTransparencyShader.cpp */; };
C68878C220289B710084B384 /* DrawLineShader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85961EC4E82600FA49E2 /* DrawLineShader.cpp */; };
C68878C320289B710084B384 /* DrawRectShader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85941EC4E82600FA49E2 /* DrawRectShader.cpp */; };
C68878C420289B710084B384 /* OpenGLAPI.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C859B1EC4E82600FA49E2 /* OpenGLAPI.cpp */; };
C68878C520289B710084B384 /* OpenGLDrawingEngine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C859D1EC4E82600FA49E2 /* OpenGLDrawingEngine.cpp */; };
C68878C620289B710084B384 /* OpenGLFramebuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C859E1EC4E82600FA49E2 /* OpenGLFramebuffer.cpp */; };
C68878C720289B710084B384 /* OpenGLShaderProgram.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85A01EC4E82600FA49E2 /* OpenGLShaderProgram.cpp */; };
C68878C820289B710084B384 /* SwapFramebuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85A21EC4E82600FA49E2 /* SwapFramebuffer.cpp */; };
C68878C920289B710084B384 /* TextureCache.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85A41EC4E82600FA49E2 /* TextureCache.cpp */; };
C68878CA20289B710084B384 /* TransparencyDepth.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D4974F1A1FA04A1900F7FD7F /* TransparencyDepth.cpp */; };
C68878CB20289B710084B384 /* HardwareDisplayDrawingEngine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C8B42711EEB1AE400F015CA /* HardwareDisplayDrawingEngine.cpp */; };
C68878CC20289B710084B384 /* SoftwareDrawingEngine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85A61EC4E82600FA49E2 /* SoftwareDrawingEngine.cpp */; };
C68878CD20289B9B0084B384 /* DefaultObjects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7B2048B2024E7800000AD7E /* DefaultObjects.cpp */; };
C68878CE20289B9B0084B384 /* ObjectList.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B53A31FFC180400A52E21 /* ObjectList.cpp */; };
C68878DB20289B9B0084B384 /* Paint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6A66AE1FE278C900694CB6 /* Paint.cpp */; };
C68878DC20289B9B0084B384 /* Painter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6A66B01FE278C900694CB6 /* Painter.cpp */; };
C68878DD20289B9B0084B384 /* PaintHelpers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6A66B21FE278C900694CB6 /* PaintHelpers.cpp */; };
C68878DE20289B9B0084B384 /* Supports.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C6A66B31FE278C900694CB6 /* Supports.cpp */; };
C68878DF20289B9B0084B384 /* VirtualFloor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B540020015AC600A52E21 /* VirtualFloor.cpp */; };
C68878E020289B9B0084B384 /* Peep.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CFE4E7B1F90A3F1005243C2 /* Peep.cpp */; };
C68878E120289B9B0084B384 /* PeepData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CFE4E7D1F90A3F1005243C2 /* PeepData.cpp */; };
C68878E220289B9B0084B384 /* Staff.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CFE4E7E1F90A3F1005243C2 /* Staff.cpp */; };
C68878E320289B9B0084B384 /* Android.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54742010DF3C00A52E21 /* Android.cpp */; };
C68878E420289B9B0084B384 /* Linux.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54762010DF4300A52E21 /* Linux.cpp */; };
C68878E520289B9B0084B384 /* Platform.Android.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CE462441FD161360001CD98 /* Platform.Android.cpp */; };
C68878E620289B9B0084B384 /* Platform.Linux.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CE462461FD1613D0001CD98 /* Platform.Linux.cpp */; };
C68878E720289B9B0084B384 /* Platform.Posix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CE462481FD1613D0001CD98 /* Platform.Posix.cpp */; };
C68878E820289B9B0084B384 /* Platform.Win32.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4CE462491FD1613D0001CD98 /* Platform.Win32.cpp */; };
C68878E920289B9B0084B384 /* Posix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54782010DF4C00A52E21 /* Posix.cpp */; };
C68878EA20289B9B0084B384 /* Shared.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B54792010DF4C00A52E21 /* Shared.cpp */; };
C68878EB20289B9B0084B384 /* Windows.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C7B547A2010DF4C00A52E21 /* Windows.cpp */; };
C68878EC20289B9B0084B384 /* AirPoweredVerticalCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1181F8B744400A9330D /* AirPoweredVerticalCoaster.cpp */; };
C68878ED20289B9B0084B384 /* BobsleighCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1191F8B744400A9330D /* BobsleighCoaster.cpp */; };
C68878EE20289B9B0084B384 /* BolligerMabillardTrack.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F11B1F8B744400A9330D /* BolligerMabillardTrack.cpp */; };
C68878EF20289B9B0084B384 /* CompactInvertedCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F11C1F8B744400A9330D /* CompactInvertedCoaster.cpp */; };
C68878F020289B9B0084B384 /* CorkscrewRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F11D1F8B744400A9330D /* CorkscrewRollerCoaster.cpp */; };
C68878F120289B9B0084B384 /* FlyingRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F11E1F8B744400A9330D /* FlyingRollerCoaster.cpp */; };
C68878F220289B9B0084B384 /* GigaCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F11F1F8B744400A9330D /* GigaCoaster.cpp */; };
C68878F320289B9B0084B384 /* HeartlineTwisterCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1201F8B744400A9330D /* HeartlineTwisterCoaster.cpp */; };
C68878F420289B9B0084B384 /* InvertedHairpinCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1211F8B744400A9330D /* InvertedHairpinCoaster.cpp */; };
C68878F520289B9B0084B384 /* InvertedImpulseCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1221F8B744400A9330D /* InvertedImpulseCoaster.cpp */; };
C68878F620289B9B0084B384 /* InvertedRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1231F8B744400A9330D /* InvertedRollerCoaster.cpp */; };
C68878F720289B9B0084B384 /* JuniorRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1251F8B744400A9330D /* JuniorRollerCoaster.cpp */; };
C68878F820289B9B0084B384 /* LayDownRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1261F8B744400A9330D /* LayDownRollerCoaster.cpp */; };
C68878F920289B9B0084B384 /* LimLaunchedRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1271F8B744400A9330D /* LimLaunchedRollerCoaster.cpp */; };
C68878FA20289B9B0084B384 /* LoopingRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1281F8B744400A9330D /* LoopingRollerCoaster.cpp */; };
C68878FB20289B9B0084B384 /* MineRide.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1291F8B744400A9330D /* MineRide.cpp */; };
C68878FC20289B9B0084B384 /* MineTrainCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F12A1F8B744400A9330D /* MineTrainCoaster.cpp */; };
C68878FD20289B9B0084B384 /* MiniRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F12B1F8B744400A9330D /* MiniRollerCoaster.cpp */; };
C68878FE20289B9B0084B384 /* MiniSuspendedCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F12C1F8B744400A9330D /* MiniSuspendedCoaster.cpp */; };
C68878FF20289B9B0084B384 /* MultiDimensionRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F12D1F8B744400A9330D /* MultiDimensionRollerCoaster.cpp */; };
C688790020289B9B0084B384 /* ReverseFreefallCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F12E1F8B744400A9330D /* ReverseFreefallCoaster.cpp */; };
C688790120289B9B0084B384 /* ReverserRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F12F1F8B744400A9330D /* ReverserRollerCoaster.cpp */; };
C688790220289B9B0084B384 /* SideFrictionRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1301F8B744400A9330D /* SideFrictionRollerCoaster.cpp */; };
C688790320289B9B0084B384 /* StandUpRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1311F8B744400A9330D /* StandUpRollerCoaster.cpp */; };
C688790420289B9B0084B384 /* Steeplechase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1321F8B744400A9330D /* Steeplechase.cpp */; };
C688790520289B9B0084B384 /* SuspendedSwingingCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1331F8B744400A9330D /* SuspendedSwingingCoaster.cpp */; };
C688790620289B9B0084B384 /* TwisterRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1341F8B744400A9330D /* TwisterRollerCoaster.cpp */; };
C688790720289B9B0084B384 /* VerticalDropRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1351F8B744400A9330D /* VerticalDropRollerCoaster.cpp */; };
C688790820289B9B0084B384 /* VirginiaReel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1361F8B744400A9330D /* VirginiaReel.cpp */; };
C688790920289B9B0084B384 /* WildMouse.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1371F8B744400A9330D /* WildMouse.cpp */; };
C688790A20289B9B0084B384 /* WoodenRollerCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1381F8B744400A9330D /* WoodenRollerCoaster.cpp */; };
C688790B20289B9B0084B384 /* WoodenWildMouse.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1391F8B744400A9330D /* WoodenWildMouse.cpp */; };
C688790C20289B9B0084B384 /* CarRide.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F15A1F8B745700A9330D /* CarRide.cpp */; };
2020-07-19 14:51:37 +02:00
C688790D20289B9B0084B384 /* Circus.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F15B1F8B745700A9330D /* Circus.cpp */; };
C688790E20289B9B0084B384 /* CrookedHouse.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F15C1F8B745700A9330D /* CrookedHouse.cpp */; };
C688790F20289B9B0084B384 /* Dodgems.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F15D1F8B745700A9330D /* Dodgems.cpp */; };
C688791020289B9B0084B384 /* FerrisWheel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F15E1F8B745700A9330D /* FerrisWheel.cpp */; };
C688791120289B9B0084B384 /* FlyingSaucers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F15F1F8B745700A9330D /* FlyingSaucers.cpp */; };
C688791220289B9B0084B384 /* GhostTrain.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1601F8B745700A9330D /* GhostTrain.cpp */; };
C688791320289B9B0084B384 /* HauntedHouse.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1611F8B745700A9330D /* HauntedHouse.cpp */; };
C688791420289B9B0084B384 /* Maze.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1621F8B745700A9330D /* Maze.cpp */; };
C688791520289B9B0084B384 /* MerryGoRound.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1631F8B745700A9330D /* MerryGoRound.cpp */; };
C688791620289B9B0084B384 /* MiniGolf.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1641F8B745700A9330D /* MiniGolf.cpp */; };
C688791720289B9B0084B384 /* MiniHelicopters.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1651F8B745700A9330D /* MiniHelicopters.cpp */; };
C688791820289B9B0084B384 /* MonorailCycles.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1661F8B745700A9330D /* MonorailCycles.cpp */; };
C688791920289B9B0084B384 /* ObservationTower.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1671F8B745700A9330D /* ObservationTower.cpp */; };
C688791A20289B9B0084B384 /* SpaceRings.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1681F8B745700A9330D /* SpaceRings.cpp */; };
C688791B20289B9B0084B384 /* SpiralSlide.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1691F8B745700A9330D /* SpiralSlide.cpp */; };
C688791C20289B9B0084B384 /* Facility.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F17A1F8B747300A9330D /* Facility.cpp */; };
C688791D20289B9B0084B384 /* Shop.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F17B1F8B747300A9330D /* Shop.cpp */; };
C688791E20289B9B0084B384 /* 3dCinema.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F17E1F8B747A00A9330D /* 3dCinema.cpp */; };
C688791F20289B9B0084B384 /* Enterprise.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F17F1F8B747A00A9330D /* Enterprise.cpp */; };
C688792020289B9B0084B384 /* GoKarts.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1801F8B747A00A9330D /* GoKarts.cpp */; };
C688792120289B9B0084B384 /* LaunchedFreefall.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1811F8B747A00A9330D /* LaunchedFreefall.cpp */; };
C688792220289B9B0084B384 /* MagicCarpet.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1821F8B747A00A9330D /* MagicCarpet.cpp */; };
C688792320289B9B0084B384 /* MotionSimulator.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1831F8B747A00A9330D /* MotionSimulator.cpp */; };
2020-07-19 14:41:40 +02:00
C688792420289B9B0084B384 /* SwingingShip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1841F8B747A00A9330D /* SwingingShip.cpp */; };
C688792520289B9B0084B384 /* RotoDrop.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1851F8B747A00A9330D /* RotoDrop.cpp */; };
C688792620289B9B0084B384 /* SwingingInverterShip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1861F8B747A00A9330D /* SwingingInverterShip.cpp */; };
C688792720289B9B0084B384 /* TopSpin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1871F8B747A00A9330D /* TopSpin.cpp */; };
C688792820289B9B0084B384 /* Twist.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1881F8B747A00A9330D /* Twist.cpp */; };
C688792920289B9B0084B384 /* Chairlift.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1941F8B748200A9330D /* Chairlift.cpp */; };
C688792A20289B9B0084B384 /* Lift.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1951F8B748200A9330D /* Lift.cpp */; };
C688792B20289B9B0084B384 /* MiniatureRailway.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1961F8B748200A9330D /* MiniatureRailway.cpp */; };
C688792C20289B9B0084B384 /* Monorail.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1971F8B748200A9330D /* Monorail.cpp */; };
C688792D20289B9B0084B384 /* SuspendedMonorail.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1981F8B748200A9330D /* SuspendedMonorail.cpp */; };
C688792E20289B9B0084B384 /* BoatHire.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F19E1F8B748900A9330D /* BoatHire.cpp */; };
C688792F20289B9B0084B384 /* DingySlide.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F19F1F8B748900A9330D /* DingySlide.cpp */; };
C688793020289B9B0084B384 /* LogFlume.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1A01F8B748900A9330D /* LogFlume.cpp */; };
C688793120289B9B0084B384 /* RiverRapids.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1A11F8B748900A9330D /* RiverRapids.cpp */; };
C688793220289B9B0084B384 /* SplashBoats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1A21F8B748900A9330D /* SplashBoats.cpp */; };
C688793320289B9B0084B384 /* SubmarineRide.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1A31F8B748900A9330D /* SubmarineRide.cpp */; };
C688793420289B9B0084B384 /* WaterCoaster.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C93F1A41F8B748900A9330D /* WaterCoaster.cpp */; };
C68879A420289C060084B384 /* Platform.macOS.mm in Sources */ = {isa = PBXBuildFile; fileRef = F7B20489201E91BF0000AD7E /* Platform.macOS.mm */; };
2017-11-23 09:05:39 +01:00
C68D98BC1FC6B8AB008E8378 /* TileInspector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C68D98BB1FC6B8AB008E8378 /* TileInspector.cpp */; };
2017-06-25 11:56:17 +02:00
C6CB94F21EFFBF860065888F /* libfreetype.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B41CF3006400659A24 /* libfreetype.dylib */; };
C6D2BEE21F9BAA6C008B557C /* Ride.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C6D2BEE11F9BAA6C008B557C /* Ride.cpp */; };
C6D2BEE61F9BAACE008B557C /* TrackList.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C6D2BEE31F9BAACC008B557C /* TrackList.cpp */; };
C6D2BEE71F9BAACE008B557C /* MapTooltip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C6D2BEE41F9BAACD008B557C /* MapTooltip.cpp */; };
C6D2BEE81F9BAACE008B557C /* MazeConstruction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C6D2BEE51F9BAACD008B557C /* MazeConstruction.cpp */; };
C6D2BEEA1F9BB83C008B557C /* NetworkStatus.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C6D2BEE91F9BB83B008B557C /* NetworkStatus.cpp */; };
C6E415511FAFD6DC00D4A52A /* RideConstruction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C6E415501FAFD6DB00D4A52A /* RideConstruction.cpp */; };
2016-12-16 12:34:45 +01:00
C6E96E361E0408B40076A04F /* libzip.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = C6E96E351E0408B40076A04F /* libzip.dylib */; };
2016-12-16 12:57:23 +01:00
C6E96E371E040E040076A04F /* libzip.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = C6E96E351E0408B40076A04F /* libzip.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
C9C630B62235A22D009AD16E /* GameStateSnapshots.cpp in Sources */ = {isa = PBXBuildFile; fileRef = C9C630B52235A22C009AD16E /* GameStateSnapshots.cpp */; };
2015-12-20 05:46:52 +01:00
D41B73EF1C2101890080A7B9 /* libcurl.tbd in Frameworks */ = {isa = PBXBuildFile; fileRef = D41B73EE1C2101890080A7B9 /* libcurl.tbd */; };
D41B741D1C210A7A0080A7B9 /* libiconv.tbd in Frameworks */ = {isa = PBXBuildFile; fileRef = D41B741C1C210A7A0080A7B9 /* libiconv.tbd */; };
D41B74731C2125E50080A7B9 /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = D41B74721C2125E50080A7B9 /* Assets.xcassets */; };
2016-06-13 00:42:44 +02:00
D43407E21D0E14CE00C2B3D4 /* shaders in Resources */ = {isa = PBXBuildFile; fileRef = D43407E11D0E14CE00C2B3D4 /* shaders */; };
2016-05-23 11:14:06 +02:00
D45A38BC1CF3006400659A24 /* libcrypto.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B31CF3006400659A24 /* libcrypto.dylib */; };
D45A38C11CF3006400659A24 /* libSDL2.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B81CF3006400659A24 /* libSDL2.dylib */; };
D45A38C21CF3006400659A24 /* libspeexdsp.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B91CF3006400659A24 /* libspeexdsp.dylib */; };
D45A39591CF300AF00659A24 /* libcrypto.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B31CF3006400659A24 /* libcrypto.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
D45A395A1CF300AF00659A24 /* libfreetype.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B41CF3006400659A24 /* libfreetype.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
D45A395E1CF300AF00659A24 /* libSDL2.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B81CF3006400659A24 /* libSDL2.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
D45A395F1CF300AF00659A24 /* libspeexdsp.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B91CF3006400659A24 /* libspeexdsp.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
D47304D51C4FF8250015C0EA /* libz.tbd in Frameworks */ = {isa = PBXBuildFile; fileRef = D47304D41C4FF8250015C0EA /* libz.tbd */; };
2017-06-19 06:43:27 +02:00
D48AFDB71EF78DBF0081C644 /* BenchGfxCommmands.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D48AFDB61EF78DBF0081C644 /* BenchGfxCommmands.cpp */; };
D4A8B4B41DB41873007A2F29 /* libpng16.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D4A8B4B31DB41873007A2F29 /* libpng16.dylib */; };
D4A8B4B51DB4188D007A2F29 /* libpng16.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D4A8B4B31DB41873007A2F29 /* libpng16.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
2015-12-20 05:46:52 +01:00
D4EC48E61C2637710024B507 /* g2.dat in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E31C2637710024B507 /* g2.dat */; };
D4EC48E71C2637710024B507 /* language in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E41C2637710024B507 /* language */; };
D4EC48E81C2637710024B507 /* sequence in Resources */ = {isa = PBXBuildFile; fileRef = D4EC48E51C2637710024B507 /* sequence */; };
2018-01-02 19:49:46 +01:00
F70839931FFC0B61002DCEFA /* Scenario.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F70839911FFC0AFF002DCEFA /* Scenario.cpp */; };
F76C85B41EC4E88300FA49E2 /* AudioMixer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C835B1EC4E7CC00FA49E2 /* AudioMixer.cpp */; };
F76C85B71EC4E88300FA49E2 /* NullAudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C835E1EC4E7CC00FA49E2 /* NullAudioSource.cpp */; };
F76C85BA1EC4E88300FA49E2 /* CommandLine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83631EC4E7CC00FA49E2 /* CommandLine.cpp */; };
F76C85BC1EC4E88300FA49E2 /* ConvertCommand.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83651EC4E7CC00FA49E2 /* ConvertCommand.cpp */; };
F76C85BD1EC4E88300FA49E2 /* RootCommands.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83661EC4E7CC00FA49E2 /* RootCommands.cpp */; };
F76C85BE1EC4E88300FA49E2 /* ScreenshotCommands.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83671EC4E7CC00FA49E2 /* ScreenshotCommands.cpp */; };
F76C85BF1EC4E88300FA49E2 /* SpriteCommands.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83681EC4E7CC00FA49E2 /* SpriteCommands.cpp */; };
F76C85C01EC4E88300FA49E2 /* UriHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83691EC4E7CC00FA49E2 /* UriHandler.cpp */; };
F76C85C41EC4E88300FA49E2 /* Config.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C836E1EC4E7CC00FA49E2 /* Config.cpp */; };
F76C85C71EC4E88300FA49E2 /* IniReader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83711EC4E7CC00FA49E2 /* IniReader.cpp */; };
F76C85C91EC4E88300FA49E2 /* IniWriter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83731EC4E7CC00FA49E2 /* IniWriter.cpp */; };
F76C85CC1EC4E88300FA49E2 /* Context.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83761EC4E7CC00FA49E2 /* Context.cpp */; };
F76C85CF1EC4E88300FA49E2 /* Console.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C837A1EC4E7CC00FA49E2 /* Console.cpp */; };
F76C85D11EC4E88300FA49E2 /* Diagnostics.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C837C1EC4E7CC00FA49E2 /* Diagnostics.cpp */; };
F76C85D41EC4E88300FA49E2 /* File.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C837F1EC4E7CC00FA49E2 /* File.cpp */; };
F76C85D61EC4E88300FA49E2 /* FileScanner.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83811EC4E7CC00FA49E2 /* FileScanner.cpp */; };
F76C85D91EC4E88300FA49E2 /* Guard.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83841EC4E7CC00FA49E2 /* Guard.cpp */; };
F76C85DB1EC4E88300FA49E2 /* IStream.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83861EC4E7CC00FA49E2 /* IStream.cpp */; };
F76C85DD1EC4E88300FA49E2 /* Json.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83881EC4E7CC00FA49E2 /* Json.cpp */; };
F76C85E11EC4E88300FA49E2 /* MemoryStream.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C838C1EC4E7CC00FA49E2 /* MemoryStream.cpp */; };
F76C85E41EC4E88300FA49E2 /* Path.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C838F1EC4E7CC00FA49E2 /* Path.cpp */; };
F76C85E71EC4E88300FA49E2 /* String.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83921EC4E7CC00FA49E2 /* String.cpp */; };
F76C85EE1EC4E88300FA49E2 /* Zip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83991EC4E7CC00FA49E2 /* Zip.cpp */; };
F76C85F91EC4E88300FA49E2 /* Image.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83A51EC4E7CC00FA49E2 /* Image.cpp */; };
F76C85FD1EC4E88300FA49E2 /* NewDrawing.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83A91EC4E7CC00FA49E2 /* NewDrawing.cpp */; };
F76C85FF1EC4E88300FA49E2 /* Weather.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83AB1EC4E7CC00FA49E2 /* Weather.cpp */; };
F76C86051EC4E88300FA49E2 /* Editor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83B11EC4E7CC00FA49E2 /* Editor.cpp */; };
F76C86071EC4E88300FA49E2 /* FileClassifier.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83B31EC4E7CC00FA49E2 /* FileClassifier.cpp */; };
F76C86491EC4E88300FA49E2 /* NetworkAction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83FA1EC4E7CC00FA49E2 /* NetworkAction.cpp */; };
F76C864B1EC4E88300FA49E2 /* NetworkConnection.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83FC1EC4E7CC00FA49E2 /* NetworkConnection.cpp */; };
F76C864D1EC4E88300FA49E2 /* NetworkGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C83FE1EC4E7CC00FA49E2 /* NetworkGroup.cpp */; };
F76C864F1EC4E88300FA49E2 /* NetworkKey.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84001EC4E7CC00FA49E2 /* NetworkKey.cpp */; };
F76C86511EC4E88300FA49E2 /* NetworkPacket.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84021EC4E7CC00FA49E2 /* NetworkPacket.cpp */; };
F76C86531EC4E88300FA49E2 /* NetworkPlayer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84041EC4E7CC00FA49E2 /* NetworkPlayer.cpp */; };
F76C86551EC4E88300FA49E2 /* NetworkServerAdvertiser.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84061EC4E7CC00FA49E2 /* NetworkServerAdvertiser.cpp */; };
F76C86581EC4E88300FA49E2 /* NetworkUser.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84091EC4E7CC00FA49E2 /* NetworkUser.cpp */; };
F76C865A1EC4E88300FA49E2 /* ServerList.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C840B1EC4E7CC00FA49E2 /* ServerList.cpp */; };
2019-05-06 19:08:14 +02:00
F76C865C1EC4E88300FA49E2 /* Socket.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C840D1EC4E7CC00FA49E2 /* Socket.cpp */; };
F76C86601EC4E88300FA49E2 /* BannerObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84121EC4E7CC00FA49E2 /* BannerObject.cpp */; };
F76C86621EC4E88300FA49E2 /* EntranceObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84141EC4E7CC00FA49E2 /* EntranceObject.cpp */; };
F76C86641EC4E88300FA49E2 /* FootpathItemObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84161EC4E7CC00FA49E2 /* FootpathItemObject.cpp */; };
F76C86661EC4E88300FA49E2 /* FootpathObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84181EC4E7CC00FA49E2 /* FootpathObject.cpp */; };
F76C86681EC4E88300FA49E2 /* ImageTable.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C841A1EC4E7CC00FA49E2 /* ImageTable.cpp */; };
F76C866A1EC4E88300FA49E2 /* LargeSceneryObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C841C1EC4E7CC00FA49E2 /* LargeSceneryObject.cpp */; };
F76C866C1EC4E88400FA49E2 /* Object.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C841E1EC4E7CC00FA49E2 /* Object.cpp */; };
F76C866E1EC4E88400FA49E2 /* ObjectFactory.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84201EC4E7CC00FA49E2 /* ObjectFactory.cpp */; };
F76C86701EC4E88400FA49E2 /* ObjectManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84221EC4E7CC00FA49E2 /* ObjectManager.cpp */; };
F76C86721EC4E88400FA49E2 /* ObjectRepository.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84241EC4E7CC00FA49E2 /* ObjectRepository.cpp */; };
F76C86741EC4E88400FA49E2 /* RideObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84261EC4E7CC00FA49E2 /* RideObject.cpp */; };
F76C86761EC4E88400FA49E2 /* SceneryGroupObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84281EC4E7CC00FA49E2 /* SceneryGroupObject.cpp */; };
F76C86791EC4E88400FA49E2 /* SmallSceneryObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C842B1EC4E7CC00FA49E2 /* SmallSceneryObject.cpp */; };
F76C867D1EC4E88400FA49E2 /* StringTable.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C842F1EC4E7CC00FA49E2 /* StringTable.cpp */; };
F76C867F1EC4E88400FA49E2 /* WallObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84311EC4E7CC00FA49E2 /* WallObject.cpp */; };
F76C86811EC4E88400FA49E2 /* WaterObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84331EC4E7CC00FA49E2 /* WaterObject.cpp */; };
F76C86861EC4E88400FA49E2 /* OpenRCT2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84381EC4E7CC00FA49E2 /* OpenRCT2.cpp */; };
F76C869C1EC4E88400FA49E2 /* ParkImporter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84511EC4E7CC00FA49E2 /* ParkImporter.cpp */; };
2017-08-04 17:49:45 +02:00
F76C86A31EC4E88400FA49E2 /* Crash.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C845A1EC4E7CC00FA49E2 /* Crash.cpp */; };
F76C86AD1EC4E88400FA49E2 /* PlatformEnvironment.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84641EC4E7CC00FA49E2 /* PlatformEnvironment.cpp */; };
F76C86AF1EC4E88400FA49E2 /* S4Importer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84671EC4E7CC00FA49E2 /* S4Importer.cpp */; };
2017-08-04 17:49:45 +02:00
F76C86B01EC4E88400FA49E2 /* Tables.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84681EC4E7CC00FA49E2 /* Tables.cpp */; };
F76C86B41EC4E88400FA49E2 /* SawyerChunk.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C846D1EC4E7CC00FA49E2 /* SawyerChunk.cpp */; };
F76C86B61EC4E88400FA49E2 /* SawyerChunkReader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C846F1EC4E7CC00FA49E2 /* SawyerChunkReader.cpp */; };
F76C86B81EC4E88400FA49E2 /* SawyerChunkWriter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84711EC4E7CC00FA49E2 /* SawyerChunkWriter.cpp */; };
F76C86BA1EC4E88400FA49E2 /* SawyerEncoding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84731EC4E7CC00FA49E2 /* SawyerEncoding.cpp */; };
F76C86C31EC4E88400FA49E2 /* S6Exporter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C847D1EC4E7CC00FA49E2 /* S6Exporter.cpp */; };
F76C86C51EC4E88400FA49E2 /* S6Importer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C847F1EC4E7CC00FA49E2 /* S6Importer.cpp */; };
F76C871C1EC4E88400FA49E2 /* TrackDesignRepository.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84DC1EC4E7CD00FA49E2 /* TrackDesignRepository.cpp */; };
F76C87331EC4E88400FA49E2 /* ScenarioRepository.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84F61EC4E7CD00FA49E2 /* ScenarioRepository.cpp */; };
F76C87351EC4E88400FA49E2 /* ScenarioSources.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84F81EC4E7CD00FA49E2 /* ScenarioSources.cpp */; };
F76C87381EC4E88400FA49E2 /* TitleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84FC1EC4E7CD00FA49E2 /* TitleScreen.cpp */; };
F76C873A1EC4E88400FA49E2 /* TitleSequence.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C84FE1EC4E7CD00FA49E2 /* TitleSequence.cpp */; };
F76C873C1EC4E88400FA49E2 /* TitleSequenceManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85001EC4E7CD00FA49E2 /* TitleSequenceManager.cpp */; };
F76C87451EC4E88400FA49E2 /* Version.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C850B1EC4E7CD00FA49E2 /* Version.cpp */; };
F76C88781EC5324E00FA49E2 /* AudioChannel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85821EC4E82600FA49E2 /* AudioChannel.cpp */; };
F76C88791EC5324E00FA49E2 /* AudioContext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85831EC4E82600FA49E2 /* AudioContext.cpp */; };
F76C887A1EC5324E00FA49E2 /* AudioMixer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85861EC4E82600FA49E2 /* AudioMixer.cpp */; };
F76C887B1EC5324E00FA49E2 /* FileAudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85871EC4E82600FA49E2 /* FileAudioSource.cpp */; };
F76C887C1EC5324E00FA49E2 /* MemoryAudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85881EC4E82600FA49E2 /* MemoryAudioSource.cpp */; };
F76C887D1EC5324E00FA49E2 /* CursorData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C858A1EC4E82600FA49E2 /* CursorData.cpp */; };
F76C887E1EC5324E00FA49E2 /* CursorRepository.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C858B1EC4E82600FA49E2 /* CursorRepository.cpp */; };
F76C888A1EC5324E00FA49E2 /* TextComposition.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85A91EC4E82600FA49E2 /* TextComposition.cpp */; };
F76C888B1EC5324E00FA49E2 /* Ui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85AB1EC4E82600FA49E2 /* Ui.cpp */; };
F76C888C1EC5324E00FA49E2 /* UiContext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85AC1EC4E82600FA49E2 /* UiContext.cpp */; };
F76C888D1EC5324E00FA49E2 /* UiContext.Linux.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85AE1EC4E82600FA49E2 /* UiContext.Linux.cpp */; };
F76C888E1EC5324E00FA49E2 /* UiContext.Win32.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C85AF1EC4E82600FA49E2 /* UiContext.Win32.cpp */; };
F76C88921EC539A300FA49E2 /* libopenrct2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = F76C809A1EC4D9FA00FA49E2 /* libopenrct2.a */; };
2017-06-03 22:59:24 +02:00
F775F5351EE35A89001F00E7 /* DummyUiContext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F775F5331EE35A6B001F00E7 /* DummyUiContext.cpp */; };
2017-06-04 00:41:24 +02:00
F775F5381EE3725C001F00E7 /* DummyAudioContext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F775F5361EE3724F001F00E7 /* DummyAudioContext.cpp */; };
2018-01-02 20:36:42 +01:00
F79F428F1F3260F1009E42F8 /* changelog.txt in Resources */ = {isa = PBXBuildFile; fileRef = F79F428E1F3260F1009E42F8 /* changelog.txt */; };
2018-02-11 22:19:56 +01:00
F7C44AF82030E8D3007E099F /* AVX2Drawing.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7C44AF62030E74B007E099F /* AVX2Drawing.cpp */; settings = {COMPILER_FLAGS = "-mavx2"; }; };
2017-06-11 18:14:51 +02:00
F7CB863F1EEDA0B50030C877 /* WindowManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7CB863D1EEDA0B50030C877 /* WindowManager.cpp */; };
F7CB864E1EEDA2050030C877 /* DummyWindowManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7CB864B1EEDA1A80030C877 /* DummyWindowManager.cpp */; };
F7D7747F1EC61E5100BE6EBC /* UiContext.macOS.mm in Sources */ = {isa = PBXBuildFile; fileRef = F7D7747E1EC61E5100BE6EBC /* UiContext.macOS.mm */; };
2017-05-13 00:57:54 +02:00
F7D7748D1EC66F8600BE6EBC /* libopenrct2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = F76C809A1EC4D9FA00FA49E2 /* libopenrct2.a */; };
F7D7748E1EC66FA000BE6EBC /* libiconv.tbd in Frameworks */ = {isa = PBXBuildFile; fileRef = D41B741C1C210A7A0080A7B9 /* libiconv.tbd */; };
F7D7748F1EC66FA900BE6EBC /* libcurl.tbd in Frameworks */ = {isa = PBXBuildFile; fileRef = D41B73EE1C2101890080A7B9 /* libcurl.tbd */; };
F7D774901EC66FB000BE6EBC /* libz.tbd in Frameworks */ = {isa = PBXBuildFile; fileRef = D47304D41C4FF8250015C0EA /* libz.tbd */; };
F7D774911EC66FBA00BE6EBC /* libcrypto.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B31CF3006400659A24 /* libcrypto.dylib */; };
F7D774921EC66FBA00BE6EBC /* libfreetype.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B41CF3006400659A24 /* libfreetype.dylib */; };
F7D774941EC66FBA00BE6EBC /* libpng16.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D4A8B4B31DB41873007A2F29 /* libpng16.dylib */; };
F7D774951EC66FBA00BE6EBC /* libspeexdsp.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B91CF3006400659A24 /* libspeexdsp.dylib */; };
F7D774961EC66FBA00BE6EBC /* libzip.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = C6E96E351E0408B40076A04F /* libzip.dylib */; };
F7D774971EC6705F00BE6EBC /* libcrypto.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B31CF3006400659A24 /* libcrypto.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
F7D774981EC6705F00BE6EBC /* libfreetype.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B41CF3006400659A24 /* libfreetype.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
F7D7749A1EC6705F00BE6EBC /* libpng16.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D4A8B4B31DB41873007A2F29 /* libpng16.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
F7D7749B1EC6705F00BE6EBC /* libspeexdsp.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B91CF3006400659A24 /* libspeexdsp.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
F7D7749C1EC6705F00BE6EBC /* libzip.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = C6E96E351E0408B40076A04F /* libzip.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
F7D7749E1EC6713200BE6EBC /* Cli.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F76C857D1EC4E80E00FA49E2 /* Cli.cpp */; };
F7D774A21EC6715C00BE6EBC /* libSDL2.dylib in Embed Frameworks */ = {isa = PBXBuildFile; fileRef = D45A38B81CF3006400659A24 /* libSDL2.dylib */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
F7D774AC1EC6741D00BE6EBC /* language in CopyFiles */ = {isa = PBXBuildFile; fileRef = D4EC48E41C2637710024B507 /* language */; };
F7D774AD1EC6741D00BE6EBC /* shaders in CopyFiles */ = {isa = PBXBuildFile; fileRef = D43407E11D0E14CE00C2B3D4 /* shaders */; };
F7D774AE1EC6741D00BE6EBC /* sequence in CopyFiles */ = {isa = PBXBuildFile; fileRef = D4EC48E51C2637710024B507 /* sequence */; };
2015-12-20 05:46:52 +01:00
/* End PBXBuildFile section */
/* Begin PBXContainerItemProxy section */
2017-05-13 21:09:21 +02:00
C68B2D481EC790970020651C /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = D497D0701C20FD52002BF46A /* Project object */;
proxyType = 1;
remoteGlobalIDString = C68B2D431EC790690020651C;
remoteInfo = "Download Libraries";
};
C68B2D4A1EC7909B0020651C /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = D497D0701C20FD52002BF46A /* Project object */;
proxyType = 1;
remoteGlobalIDString = C68B2D431EC790690020651C;
remoteInfo = "Download Libraries";
};
C68B2D4C1EC7909E0020651C /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = D497D0701C20FD52002BF46A /* Project object */;
proxyType = 1;
remoteGlobalIDString = F76C80991EC4D9FA00FA49E2;
remoteInfo = libopenrct2;
};
F76C888F1EC5325700FA49E2 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = D497D0701C20FD52002BF46A /* Project object */;
proxyType = 1;
remoteGlobalIDString = F76C80991EC4D9FA00FA49E2;
remoteInfo = libopenrct2;
};
/* End PBXContainerItemProxy section */
2015-12-20 05:46:52 +01:00
/* Begin PBXCopyFilesBuildPhase section */
D41B74201C210B190080A7B9 /* Embed Frameworks */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
dstPath = "";
dstSubfolderSpec = 10;
files = (
933F32EB24183CBB008376CE /* libicuuc.dylib in Embed Frameworks */,
2016-12-16 12:57:23 +01:00
C6E96E371E040E040076A04F /* libzip.dylib in Embed Frameworks */,
2016-05-23 11:14:06 +02:00
D45A39591CF300AF00659A24 /* libcrypto.dylib in Embed Frameworks */,
93FC09032418F41700CA3054 /* libduktape.dylib in Embed Frameworks */,
2016-05-23 11:14:06 +02:00
D45A395A1CF300AF00659A24 /* libfreetype.dylib in Embed Frameworks */,
D4A8B4B51DB4188D007A2F29 /* libpng16.dylib in Embed Frameworks */,
2016-05-23 11:14:06 +02:00
D45A395E1CF300AF00659A24 /* libSDL2.dylib in Embed Frameworks */,
933F32ED24183CBB008376CE /* libicudata.dylib in Embed Frameworks */,
2016-05-23 11:14:06 +02:00
D45A395F1CF300AF00659A24 /* libspeexdsp.dylib in Embed Frameworks */,
2015-12-20 05:46:52 +01:00
);
name = "Embed Frameworks";
runOnlyForDeploymentPostprocessing = 0;
};
2017-05-13 00:57:54 +02:00
F7D774821EC66CD700BE6EBC /* Embed Frameworks */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 12;
dstPath = "";
dstSubfolderSpec = 10;
files = (
F7D774A21EC6715C00BE6EBC /* libSDL2.dylib in Embed Frameworks */,
F7D774971EC6705F00BE6EBC /* libcrypto.dylib in Embed Frameworks */,
F7D774981EC6705F00BE6EBC /* libfreetype.dylib in Embed Frameworks */,
F7D7749A1EC6705F00BE6EBC /* libpng16.dylib in Embed Frameworks */,
F7D7749B1EC6705F00BE6EBC /* libspeexdsp.dylib in Embed Frameworks */,
F7D7749C1EC6705F00BE6EBC /* libzip.dylib in Embed Frameworks */,
);
name = "Embed Frameworks";
runOnlyForDeploymentPostprocessing = 0;
};
F7D774AA1EC6740D00BE6EBC /* CopyFiles */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
dstPath = "";
dstSubfolderSpec = 6;
files = (
F7D774AC1EC6741D00BE6EBC /* language in CopyFiles */,
F7D774AD1EC6741D00BE6EBC /* shaders in CopyFiles */,
F7D774AE1EC6741D00BE6EBC /* sequence in CopyFiles */,
2017-05-13 00:57:54 +02:00
);
runOnlyForDeploymentPostprocessing = 0;
};
2015-12-20 05:46:52 +01:00
/* End PBXCopyFilesBuildPhase section */
/* Begin PBXFileReference section */
01C6F0C022FD519E0057E2F7 /* TrackImporter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackImporter.cpp; sourceTree = "<group>"; };
01C6F0C122FD519E0057E2F7 /* TrackImporter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TrackImporter.h; sourceTree = "<group>"; };
01C6F0C322FD51B70057E2F7 /* T4Importer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = T4Importer.cpp; sourceTree = "<group>"; };
01C6F0C522FD51FC0057E2F7 /* T6Exporter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = T6Exporter.cpp; sourceTree = "<group>"; };
01C6F0C622FD51FC0057E2F7 /* T6Importer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = T6Importer.cpp; sourceTree = "<group>"; };
01C6F0C722FD51FC0057E2F7 /* T6Exporter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = T6Exporter.h; sourceTree = "<group>"; };
2019-08-09 10:09:00 +02:00
01DDFE6422FD608500221318 /* Window_internal.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Window_internal.cpp; sourceTree = "<group>"; };
20DE495E25DA8C6B00F2DF6D /* TileElementBase.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TileElementBase.cpp; sourceTree = "<group>"; };
2019-02-08 16:19:50 +01:00
2A5354E822099C4F00A5440F /* Network.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Network.cpp; sourceTree = "<group>"; };
2A5354EA22099C7200A5440F /* CircularBuffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CircularBuffer.h; sourceTree = "<group>"; };
2019-03-21 20:08:41 +01:00
2ADE2F21224418B1002598AF /* Random.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = Random.hpp; sourceTree = "<group>"; };
2ADE2F22224418B1002598AF /* DataSerialiserTag.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DataSerialiserTag.h; sourceTree = "<group>"; };
2ADE2F23224418B1002598AF /* Numerics.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = Numerics.hpp; sourceTree = "<group>"; };
2ADE2F24224418B2002598AF /* Meta.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = Meta.hpp; sourceTree = "<group>"; };
2ADE2F26224418B2002598AF /* FileIndex.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = FileIndex.hpp; sourceTree = "<group>"; };
2019-03-21 20:09:40 +01:00
2ADE2F2D224418E7002598AF /* ConversionTables.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ConversionTables.h; sourceTree = "<group>"; };
2019-03-21 20:10:07 +01:00
2ADE2F2F22441905002598AF /* DiscordService.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DiscordService.h; sourceTree = "<group>"; };
2ADE2F3022441905002598AF /* DiscordService.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DiscordService.cpp; sourceTree = "<group>"; };
2019-03-21 20:10:42 +01:00
2ADE2F332244191E002598AF /* VirtualFloor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VirtualFloor.h; sourceTree = "<group>"; };
2019-03-21 20:11:39 +01:00
2ADE2F352244195F002598AF /* RideTypes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideTypes.h; sourceTree = "<group>"; };
2019-03-21 20:12:21 +01:00
2ADE2F372244198A002598AF /* SpriteBase.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpriteBase.h; sourceTree = "<group>"; };
304FE94F23A2996600470197 /* SceneryScatter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SceneryScatter.cpp; sourceTree = "<group>"; };
4C1A53EC205FD19F000F8EF5 /* SceneryObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SceneryObject.cpp; sourceTree = "<group>"; };
Add "Hybrid Coaster" ride type (#12110) * Add "Hybrid coaster" ride type * Add turns * Add diagonal slopes * Add bank transitions * Add diagonal bank transitions * Add banked turns * Add sloped turns * Add sloped bank transitions * Add sloped banked turns * Add s bends * Add helices * Add barrel rolls * Add half loops * Start changing supports to wooden * Switch diagonals and banked turns to wooden supports * Finish switching supports to wooden * Alter default supports for small turns and steep turns * Split track sprites that were glitching * Fix incorrect sprite indices on small helices * Add supports for large flat to steep pieces * Fix bug with b supports * Add supports for quarter loops * Finalize set of track elements * Fix strange colors when track piece is highlighted * Update sprites.json * Add support for corkscrews * Fix incorrect remap colors and default supports * Add slope to banked turn transitions * Add support for preview image in color selection window * Fix static glitches * Correct Z offset * Set segment heights (and fix more static glitches) * Improve sloped curve supports * Fix slope to banked turn transitions * Fix dynamic glitches * Fix boosters * Remove corkscrews * Set ride data and implement ride rating function * Fix glitches on steep turns and gentle to steep * Format code * Add sprites * Add track color preview image * Fix formatting * Add files to MSVC project * Fix Testpaint * Revert removal of RIDE_TYPE_50 from GetClassification * Introduce constant instead of hard coded number * Fix stray change * Improve legibility of ride_ratings_calculate_hybrid_coaster() * Fix comments on byte_97B23C * Fix two other stray changes * Fix Xcode project * Adjust bounding boxes to make clipping behaviour more consistent * Fix two glitches on medium and large turns * Address comments from DuncansPumpkin * Fix incorrect ride ID * Fix steep turn sprites * Run PNG images through OptiPNG * Update changelog * Fix namespace error * Use arrays for supports to handle additional elements * Rename functions to TitleCase and add namespace * Increment network version Co-authored-by: Edward Calver <hx010973@reading.ac.uk> Co-authored-by: tylerleamon <59478575+tylerleamon@users.noreply.github.com> Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com> Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk> Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-10-10 21:27:12 +02:00
4C1EE63C24AB4A2700D7177F /* HybridCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = HybridCoaster.cpp; sourceTree = "<group>"; };
2020-04-17 21:05:35 +02:00
4C25594E244A328A00CE7E45 /* CustomWindow.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CustomWindow.h; path = scripting/CustomWindow.h; sourceTree = "<group>"; };
4C25594F244A328A00CE7E45 /* CustomMenu.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = CustomMenu.cpp; path = scripting/CustomMenu.cpp; sourceTree = "<group>"; };
4C255950244A328A00CE7E45 /* ScUi.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = ScUi.hpp; path = scripting/ScUi.hpp; sourceTree = "<group>"; };
4C255951244A328A00CE7E45 /* ScWidget.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = ScWidget.hpp; path = scripting/ScWidget.hpp; sourceTree = "<group>"; };
4C255952244A328A00CE7E45 /* ScWindow.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = ScWindow.hpp; path = scripting/ScWindow.hpp; sourceTree = "<group>"; };
4C255953244A328A00CE7E45 /* CustomMenu.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CustomMenu.h; path = scripting/CustomMenu.h; sourceTree = "<group>"; };
4C255954244A328A00CE7E45 /* UiExtensions.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = UiExtensions.cpp; path = scripting/UiExtensions.cpp; sourceTree = "<group>"; };
4C255955244A328A00CE7E45 /* ScViewport.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = ScViewport.hpp; path = scripting/ScViewport.hpp; sourceTree = "<group>"; };
4C255956244A328B00CE7E45 /* UiExtensions.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = UiExtensions.h; path = scripting/UiExtensions.h; sourceTree = "<group>"; };
4C255957244A328B00CE7E45 /* CustomWindow.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = CustomWindow.cpp; path = scripting/CustomWindow.cpp; sourceTree = "<group>"; };
4C25595C244A32E400CE7E45 /* filesystem.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = filesystem.hpp; path = src/thirdparty/filesystem.hpp; sourceTree = SOURCE_ROOT; };
4C25595D244A32E400CE7E45 /* linenoise.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = linenoise.hpp; path = src/thirdparty/linenoise.hpp; sourceTree = SOURCE_ROOT; };
4C25595F244A330700CE7E45 /* detail_stack.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_stack.h; path = src/thirdparty/dukglue/detail_stack.h; sourceTree = SOURCE_ROOT; };
4C255960244A330700CE7E45 /* register_class.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = register_class.h; path = src/thirdparty/dukglue/register_class.h; sourceTree = SOURCE_ROOT; };
4C255961244A330700CE7E45 /* dukvalue.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = dukvalue.h; path = src/thirdparty/dukglue/dukvalue.h; sourceTree = SOURCE_ROOT; };
4C255962244A330700CE7E45 /* detail_primitive_types.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_primitive_types.h; path = src/thirdparty/dukglue/detail_primitive_types.h; sourceTree = SOURCE_ROOT; };
4C255963244A330700CE7E45 /* dukglue.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = dukglue.h; path = src/thirdparty/dukglue/dukglue.h; sourceTree = SOURCE_ROOT; };
4C255964244A330700CE7E45 /* detail_class_proto.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_class_proto.h; path = src/thirdparty/dukglue/detail_class_proto.h; sourceTree = SOURCE_ROOT; };
4C255965244A330700CE7E45 /* detail_traits.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_traits.h; path = src/thirdparty/dukglue/detail_traits.h; sourceTree = SOURCE_ROOT; };
4C255966244A330700CE7E45 /* register_function.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = register_function.h; path = src/thirdparty/dukglue/register_function.h; sourceTree = SOURCE_ROOT; };
4C255967244A330700CE7E45 /* detail_function.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_function.h; path = src/thirdparty/dukglue/detail_function.h; sourceTree = SOURCE_ROOT; };
4C255968244A330700CE7E45 /* detail_types.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_types.h; path = src/thirdparty/dukglue/detail_types.h; sourceTree = SOURCE_ROOT; };
4C255969244A330800CE7E45 /* detail_constructor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_constructor.h; path = src/thirdparty/dukglue/detail_constructor.h; sourceTree = SOURCE_ROOT; };
4C25596A244A330800CE7E45 /* public_util.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = public_util.h; path = src/thirdparty/dukglue/public_util.h; sourceTree = SOURCE_ROOT; };
4C25596B244A330800CE7E45 /* detail_refs.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_refs.h; path = src/thirdparty/dukglue/detail_refs.h; sourceTree = SOURCE_ROOT; };
4C25596C244A330800CE7E45 /* register_property.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = register_property.h; path = src/thirdparty/dukglue/register_property.h; sourceTree = SOURCE_ROOT; };
4C25596D244A330800CE7E45 /* detail_method.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_method.h; path = src/thirdparty/dukglue/detail_method.h; sourceTree = SOURCE_ROOT; };
4C25596E244A330800CE7E45 /* dukexception.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = dukexception.h; path = src/thirdparty/dukglue/dukexception.h; sourceTree = SOURCE_ROOT; };
4C25596F244A330800CE7E45 /* detail_typeinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = detail_typeinfo.h; path = src/thirdparty/dukglue/detail_typeinfo.h; sourceTree = SOURCE_ROOT; };
4C29DEB2218C6AE500E8707F /* RCT12.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RCT12.cpp; sourceTree = "<group>"; };
4C2BF6C3258FF2FB005CD9A0 /* SingleRailRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SingleRailRollerCoaster.cpp; sourceTree = "<group>"; };
2018-12-14 21:14:01 +01:00
4C358E5021C445F700ADE6BC /* ReplayManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ReplayManager.cpp; sourceTree = "<group>"; };
4C358E5121C445F700ADE6BC /* ReplayManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ReplayManager.h; sourceTree = "<group>"; };
2018-03-14 09:31:24 +01:00
4C3B4234205914F7000C5BB7 /* InGameConsole.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = InGameConsole.cpp; sourceTree = "<group>"; };
4C3B4235205914F7000C5BB7 /* InGameConsole.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = InGameConsole.h; sourceTree = "<group>"; };
4C3B423720591513000C5BB7 /* StdInOutConsole.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StdInOutConsole.cpp; sourceTree = "<group>"; };
4C4C1E971F58226500560300 /* TrackDesign.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackDesign.cpp; sourceTree = "<group>"; };
4C4C1E991F5832AA00560300 /* TrackDesign.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TrackDesign.h; sourceTree = "<group>"; };
4C5DFF401FAC69D200CB093A /* Date.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Date.cpp; sourceTree = "<group>"; };
4C5DFF411FAC69D200CB093A /* Date.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Date.h; sourceTree = "<group>"; };
2017-12-13 13:02:24 +01:00
4C6A668A1FE14C3A00694CB6 /* SawyerCoding.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SawyerCoding.cpp; sourceTree = "<group>"; };
4C6A668B1FE14C3A00694CB6 /* SawyerCoding.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SawyerCoding.h; sourceTree = "<group>"; };
4C6A668C1FE14C3A00694CB6 /* Util.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Util.cpp; sourceTree = "<group>"; };
4C6A668D1FE14C3A00694CB6 /* Util.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Util.h; sourceTree = "<group>"; };
4C6A66901FE14C9500694CB6 /* Cheats.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Cheats.cpp; sourceTree = "<group>"; };
4C6A66911FE14C9500694CB6 /* Cheats.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Cheats.h; sourceTree = "<group>"; };
2017-12-14 10:34:12 +01:00
4C6A66AE1FE278C900694CB6 /* Paint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.cpp; sourceTree = "<group>"; };
4C6A66AF1FE278C900694CB6 /* Paint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Paint.h; sourceTree = "<group>"; };
4C6A66B01FE278C900694CB6 /* Painter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Painter.cpp; sourceTree = "<group>"; };
4C6A66B11FE278C900694CB6 /* Painter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Painter.h; sourceTree = "<group>"; };
4C6A66B21FE278C900694CB6 /* PaintHelpers.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PaintHelpers.cpp; sourceTree = "<group>"; };
4C6A66B31FE278C900694CB6 /* Supports.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Supports.cpp; sourceTree = "<group>"; };
4C6A66B41FE278C900694CB6 /* Supports.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Supports.h; sourceTree = "<group>"; };
2018-01-03 14:56:08 +01:00
4C6A66BB1FED04EE00694CB6 /* SSE41Drawing.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SSE41Drawing.cpp; sourceTree = "<group>"; };
2017-12-31 15:58:58 +01:00
4C6A66BF1FF9322A00694CB6 /* Ride.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Ride.cpp; sourceTree = "<group>"; };
4C6A66C01FF9322A00694CB6 /* Ride.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Ride.h; sourceTree = "<group>"; };
2017-10-23 14:47:12 +02:00
4C6AC20D1F9E1693004324AA /* Station.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Station.cpp; sourceTree = "<group>"; };
4C6AC20E1F9E1693004324AA /* Station.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Station.h; sourceTree = "<group>"; };
2017-10-24 09:39:40 +02:00
4C6AC2101F9E1CB3004324AA /* CableLift.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CableLift.cpp; sourceTree = "<group>"; };
4C6AC2111F9E1CB3004324AA /* CableLift.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CableLift.h; sourceTree = "<group>"; };
2019-01-17 13:33:18 +01:00
4C724B2121F0AD790012ADD0 /* BenchSpriteSort.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BenchSpriteSort.cpp; sourceTree = "<group>"; };
2018-01-02 20:36:42 +01:00
4C7B53A21FFC15ED00A52E21 /* ObjectLimits.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ObjectLimits.h; sourceTree = "<group>"; };
4C7B53A31FFC180400A52E21 /* ObjectList.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ObjectList.cpp; sourceTree = "<group>"; };
4C7B53A41FFC180400A52E21 /* ObjectList.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ObjectList.h; sourceTree = "<group>"; };
2018-01-06 18:32:25 +01:00
4C7B53AA1FFF935B00A52E21 /* Convert.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Convert.cpp; sourceTree = "<group>"; };
4C7B53AB1FFF935B00A52E21 /* Currency.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Currency.cpp; sourceTree = "<group>"; };
4C7B53AC1FFF935B00A52E21 /* Currency.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Currency.h; sourceTree = "<group>"; };
4C7B53AE1FFF935B00A52E21 /* Date.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Date.h; sourceTree = "<group>"; };
4C7B53AF1FFF935B00A52E21 /* FormatCodes.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FormatCodes.cpp; sourceTree = "<group>"; };
4C7B53B01FFF935B00A52E21 /* FormatCodes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FormatCodes.h; sourceTree = "<group>"; };
4C7B53B11FFF935B00A52E21 /* Language.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Language.cpp; sourceTree = "<group>"; };
4C7B53B31FFF935B00A52E21 /* LanguagePack.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LanguagePack.cpp; sourceTree = "<group>"; };
4C7B53B41FFF935B00A52E21 /* LanguagePack.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LanguagePack.h; sourceTree = "<group>"; };
4C7B53B51FFF935B00A52E21 /* Localisation.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Localisation.cpp; sourceTree = "<group>"; };
4C7B53B61FFF935B00A52E21 /* Localisation.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Localisation.h; sourceTree = "<group>"; };
4C7B53B71FFF935B00A52E21 /* RealNames.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RealNames.cpp; sourceTree = "<group>"; };
4C7B53B81FFF935B00A52E21 /* StringIds.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StringIds.h; sourceTree = "<group>"; };
4C7B53BB1FFF935B00A52E21 /* UTF8.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UTF8.cpp; sourceTree = "<group>"; };
4C7B53C61FFF94F900A52E21 /* ConversionTables.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ConversionTables.cpp; sourceTree = "<group>"; };
4C7B53C91FFF991000A52E21 /* Language.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Language.h; sourceTree = "<group>"; };
4C7B53CB1FFF995100A52E21 /* Font.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Font.h; sourceTree = "<group>"; };
2018-01-05 22:47:35 +01:00
4C7B53CD200029CE00A52E21 /* Line.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Line.cpp; sourceTree = "<group>"; };
4C7B53CF200029D900A52E21 /* Rect.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Rect.cpp; sourceTree = "<group>"; };
4C7B53D0200029D900A52E21 /* ScrollingText.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ScrollingText.cpp; sourceTree = "<group>"; };
2018-01-05 23:04:52 +01:00
4C7B53D520002CA400A52E21 /* Drawing.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Drawing.cpp; sourceTree = "<group>"; };
4C7B53D620002CA400A52E21 /* Font.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Font.cpp; sourceTree = "<group>"; };
4C7B53D720002CA400A52E21 /* LightFX.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LightFX.cpp; sourceTree = "<group>"; };
4C7B53D820002CA400A52E21 /* TTF.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TTF.cpp; sourceTree = "<group>"; };
2018-01-06 18:52:30 +01:00
4C7B53DD200143C200A52E21 /* Chat.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Chat.cpp; sourceTree = "<group>"; };
4C7B53DE200143C200A52E21 /* Chat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Chat.h; sourceTree = "<group>"; };
4C7B53DF200143C200A52E21 /* Colour.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Colour.cpp; sourceTree = "<group>"; };
4C7B53E0200143C200A52E21 /* Colour.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Colour.h; sourceTree = "<group>"; };
4C7B53E3200143C200A52E21 /* Cursors.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Cursors.h; sourceTree = "<group>"; };
4C7B53E4200143C200A52E21 /* FontFamilies.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FontFamilies.cpp; sourceTree = "<group>"; };
4C7B53E5200143C200A52E21 /* FontFamilies.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FontFamilies.h; sourceTree = "<group>"; };
4C7B53E6200143C200A52E21 /* Fonts.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Fonts.cpp; sourceTree = "<group>"; };
4C7B53E7200143C200A52E21 /* Fonts.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Fonts.h; sourceTree = "<group>"; };
4C7B53E8200143C200A52E21 /* Screenshot.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Screenshot.cpp; sourceTree = "<group>"; };
4C7B53E9200143C200A52E21 /* Screenshot.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Screenshot.h; sourceTree = "<group>"; };
4C7B53EC200143C200A52E21 /* Viewport.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Viewport.cpp; sourceTree = "<group>"; };
4C7B53ED200143C200A52E21 /* Viewport.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Viewport.h; sourceTree = "<group>"; };
4C7B53F0200143C200A52E21 /* Widget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Widget.h; sourceTree = "<group>"; };
4C7B53F1200143C200A52E21 /* Window.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Window.cpp; sourceTree = "<group>"; };
4C7B53F2200143C200A52E21 /* Window.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Window.h; sourceTree = "<group>"; };
2018-01-11 14:25:36 +01:00
4C7B540020015AC600A52E21 /* VirtualFloor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = VirtualFloor.cpp; sourceTree = "<group>"; };
2018-01-09 10:40:42 +01:00
4C7B54022004C57400A52E21 /* RCT1.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RCT1.h; sourceTree = "<group>"; };
4C7B54032004C57B00A52E21 /* RCT12.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RCT12.h; sourceTree = "<group>"; };
4C7B54042004C58200A52E21 /* RCT2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RCT2.h; sourceTree = "<group>"; };
2018-01-09 23:10:21 +01:00
4C7B54052005735F00A52E21 /* VehicleData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = VehicleData.cpp; sourceTree = "<group>"; };
4C7B54072005736700A52E21 /* VehiclePaint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = VehiclePaint.cpp; sourceTree = "<group>"; };
2018-01-10 10:03:22 +01:00
4C7B540920060D7000A52E21 /* VehicleData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VehicleData.h; sourceTree = "<group>"; };
4C7B540A20060D7900A52E21 /* VehiclePaint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VehiclePaint.h; sourceTree = "<group>"; };
4C7B540B20060D8100A52E21 /* TrackPaint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackPaint.cpp; sourceTree = "<group>"; };
4C7B540C20060D8100A52E21 /* TrackPaint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TrackPaint.h; sourceTree = "<group>"; };
4C7B541420060D8E00A52E21 /* RideData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideData.cpp; sourceTree = "<group>"; };
4C7B541520060D8E00A52E21 /* RideData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideData.h; sourceTree = "<group>"; };
2018-01-11 10:59:26 +01:00
4C7B541D2007646A00A52E21 /* Balloon.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Balloon.cpp; sourceTree = "<group>"; };
4C7B541E2007646A00A52E21 /* Banner.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Banner.cpp; sourceTree = "<group>"; };
4C7B541F2007646A00A52E21 /* Banner.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Banner.h; sourceTree = "<group>"; };
4C7B54202007646A00A52E21 /* Climate.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Climate.cpp; sourceTree = "<group>"; };
4C7B54212007646A00A52E21 /* Climate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Climate.h; sourceTree = "<group>"; };
4C7B54222007646A00A52E21 /* Duck.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Duck.cpp; sourceTree = "<group>"; };
4C7B54232007646A00A52E21 /* Entrance.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Entrance.cpp; sourceTree = "<group>"; };
4C7B54242007646A00A52E21 /* Entrance.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Entrance.h; sourceTree = "<group>"; };
4C7B54252007646A00A52E21 /* Footpath.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Footpath.cpp; sourceTree = "<group>"; };
4C7B54262007646A00A52E21 /* Footpath.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Footpath.h; sourceTree = "<group>"; };
4C7B54272007646A00A52E21 /* Fountain.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Fountain.cpp; sourceTree = "<group>"; };
4C7B54282007646A00A52E21 /* Fountain.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Fountain.h; sourceTree = "<group>"; };
4C7B54292007646A00A52E21 /* LargeScenery.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LargeScenery.cpp; sourceTree = "<group>"; };
4C7B542A2007646A00A52E21 /* LargeScenery.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LargeScenery.h; sourceTree = "<group>"; };
4C7B542C2007646A00A52E21 /* Map.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Map.cpp; sourceTree = "<group>"; };
4C7B542D2007646A00A52E21 /* Map.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Map.h; sourceTree = "<group>"; };
4C7B542E2007646A00A52E21 /* MapAnimation.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MapAnimation.cpp; sourceTree = "<group>"; };
4C7B542F2007646A00A52E21 /* MapAnimation.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MapAnimation.h; sourceTree = "<group>"; };
4C7B54302007646A00A52E21 /* MapGen.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MapGen.cpp; sourceTree = "<group>"; };
4C7B54312007646A00A52E21 /* MapGen.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MapGen.h; sourceTree = "<group>"; };
4C7B54322007646A00A52E21 /* MapHelpers.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MapHelpers.cpp; sourceTree = "<group>"; };
4C7B54332007646A00A52E21 /* MapHelpers.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MapHelpers.h; sourceTree = "<group>"; };
4C7B54342007646A00A52E21 /* MoneyEffect.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MoneyEffect.cpp; sourceTree = "<group>"; };
4C7B54352007646A00A52E21 /* Park.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Park.cpp; sourceTree = "<group>"; };
4C7B54362007646A00A52E21 /* Park.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Park.h; sourceTree = "<group>"; };
4C7B54372007646A00A52E21 /* Particle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Particle.cpp; sourceTree = "<group>"; };
4C7B54382007646A00A52E21 /* Scenery.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Scenery.cpp; sourceTree = "<group>"; };
4C7B54392007646A00A52E21 /* Scenery.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Scenery.h; sourceTree = "<group>"; };
4C7B543A2007646A00A52E21 /* SmallScenery.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SmallScenery.cpp; sourceTree = "<group>"; };
4C7B543B2007646A00A52E21 /* SmallScenery.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SmallScenery.h; sourceTree = "<group>"; };
4C7B543C2007646A00A52E21 /* Sprite.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Sprite.cpp; sourceTree = "<group>"; };
4C7B543D2007646A00A52E21 /* Sprite.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Sprite.h; sourceTree = "<group>"; };
4C7B543E2007646A00A52E21 /* TileInspector.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TileInspector.cpp; sourceTree = "<group>"; };
4C7B543F2007646A00A52E21 /* TileInspector.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TileInspector.h; sourceTree = "<group>"; };
4C7B54402007646A00A52E21 /* Wall.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Wall.cpp; sourceTree = "<group>"; };
4C7B54412007646A00A52E21 /* Wall.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Wall.h; sourceTree = "<group>"; };
4C7B54422007646A00A52E21 /* Water.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Water.h; sourceTree = "<group>"; };
2018-02-02 23:11:41 +01:00
4C7B54682007BF2E00A52E21 /* TTFSDLPort.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TTFSDLPort.cpp; sourceTree = "<group>"; };
2018-01-18 15:04:31 +01:00
4C7B54742010DF3C00A52E21 /* Android.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Android.cpp; sourceTree = "<group>"; };
4C7B54762010DF4300A52E21 /* Linux.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Linux.cpp; sourceTree = "<group>"; };
4C7B54782010DF4C00A52E21 /* Posix.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Posix.cpp; sourceTree = "<group>"; };
4C7B54792010DF4C00A52E21 /* Shared.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Shared.cpp; sourceTree = "<group>"; };
4C7B547A2010DF4C00A52E21 /* Windows.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Windows.cpp; sourceTree = "<group>"; };
4C7B547E2010DFF700A52E21 /* Crash.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Crash.h; sourceTree = "<group>"; };
2020-05-09 20:24:48 +02:00
4C81F7DF24672C4D000E61BF /* CustomListView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = CustomListView.cpp; path = scripting/CustomListView.cpp; sourceTree = "<group>"; };
4C81F7E024672C4D000E61BF /* CustomListView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CustomListView.h; path = scripting/CustomListView.h; sourceTree = "<group>"; };
4C81F7E224672C58000E61BF /* ScTileSelection.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = ScTileSelection.hpp; path = scripting/ScTileSelection.hpp; sourceTree = "<group>"; };
2020-02-05 21:01:55 +01:00
4C8A6FF123EB5325001A8255 /* Http.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Http.h; sourceTree = "<group>"; };
4C8A6FF223EB5326001A8255 /* Http.cURL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Http.cURL.cpp; sourceTree = "<group>"; };
2017-06-09 20:09:04 +02:00
4C8B426E1EEB1ABD00F015CA /* X8DrawingEngine.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = X8DrawingEngine.cpp; sourceTree = "<group>"; };
4C8B426F1EEB1ABD00F015CA /* X8DrawingEngine.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = X8DrawingEngine.h; sourceTree = "<group>"; };
4C8B42711EEB1AE400F015CA /* HardwareDisplayDrawingEngine.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = HardwareDisplayDrawingEngine.cpp; sourceTree = "<group>"; };
4C8BB67625533D4B005C8830 /* FileSystem.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = FileSystem.hpp; sourceTree = "<group>"; };
4C8BB67725533D4B005C8830 /* FileStream.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FileStream.h; sourceTree = "<group>"; };
4C8BB67825533D4C005C8830 /* FileStream.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FileStream.cpp; sourceTree = "<group>"; };
4C8BB67A25533D58005C8830 /* JobPool.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = JobPool.h; sourceTree = "<group>"; };
4C8BB67B25533D59005C8830 /* JobPool.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = JobPool.cpp; sourceTree = "<group>"; };
4C8BB67D25533D64005C8830 /* StringBuilder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StringBuilder.cpp; sourceTree = "<group>"; };
4C8BB67E25533D64005C8830 /* StringReader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StringReader.cpp; sourceTree = "<group>"; };
4C8BB67F25533D64005C8830 /* StringReader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StringReader.h; sourceTree = "<group>"; };
4C8BB68025533D64005C8830 /* StringBuilder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StringBuilder.h; sourceTree = "<group>"; };
4C8BB68325533DB9005C8830 /* ZoomLevel.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ZoomLevel.h; sourceTree = "<group>"; };
4C8BB68425533DB9005C8830 /* ZoomLevel.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ZoomLevel.cpp; sourceTree = "<group>"; };
4C9196ED204FF3E000869A24 /* Location.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = Location.hpp; sourceTree = "<group>"; };
2021-01-12 22:19:15 +01:00
4C91FD5D25AE476700CA5DA4 /* MusicObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MusicObject.cpp; sourceTree = "<group>"; };
4C91FD5E25AE476700CA5DA4 /* MusicObject.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MusicObject.h; sourceTree = "<group>"; };
4C91FD6025AE483600CA5DA4 /* RideAudio.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideAudio.cpp; sourceTree = "<group>"; };
4C91FD6125AE483600CA5DA4 /* RideAudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideAudio.h; sourceTree = "<group>"; };
2017-10-09 11:12:45 +02:00
4C93F1181F8B744400A9330D /* AirPoweredVerticalCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AirPoweredVerticalCoaster.cpp; sourceTree = "<group>"; };
4C93F1191F8B744400A9330D /* BobsleighCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BobsleighCoaster.cpp; sourceTree = "<group>"; };
2017-10-09 11:39:15 +02:00
4C93F11A1F8B744400A9330D /* BolligerMabillardTrack.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BolligerMabillardTrack.h; sourceTree = "<group>"; };
2017-10-09 11:12:45 +02:00
4C93F11B1F8B744400A9330D /* BolligerMabillardTrack.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BolligerMabillardTrack.cpp; sourceTree = "<group>"; };
4C93F11C1F8B744400A9330D /* CompactInvertedCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CompactInvertedCoaster.cpp; sourceTree = "<group>"; };
4C93F11D1F8B744400A9330D /* CorkscrewRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CorkscrewRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F11E1F8B744400A9330D /* FlyingRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FlyingRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F11F1F8B744400A9330D /* GigaCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GigaCoaster.cpp; sourceTree = "<group>"; };
4C93F1201F8B744400A9330D /* HeartlineTwisterCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = HeartlineTwisterCoaster.cpp; sourceTree = "<group>"; };
4C93F1211F8B744400A9330D /* InvertedHairpinCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = InvertedHairpinCoaster.cpp; sourceTree = "<group>"; };
4C93F1221F8B744400A9330D /* InvertedImpulseCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = InvertedImpulseCoaster.cpp; sourceTree = "<group>"; };
4C93F1231F8B744400A9330D /* InvertedRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = InvertedRollerCoaster.cpp; sourceTree = "<group>"; };
2017-10-09 11:39:15 +02:00
4C93F1241F8B744400A9330D /* JuniorRollerCoaster.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = JuniorRollerCoaster.h; sourceTree = "<group>"; };
2017-10-09 11:12:45 +02:00
4C93F1251F8B744400A9330D /* JuniorRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = JuniorRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1261F8B744400A9330D /* LayDownRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LayDownRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1271F8B744400A9330D /* LimLaunchedRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LimLaunchedRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1281F8B744400A9330D /* LoopingRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LoopingRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1291F8B744400A9330D /* MineRide.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MineRide.cpp; sourceTree = "<group>"; };
4C93F12A1F8B744400A9330D /* MineTrainCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MineTrainCoaster.cpp; sourceTree = "<group>"; };
4C93F12B1F8B744400A9330D /* MiniRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MiniRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F12C1F8B744400A9330D /* MiniSuspendedCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MiniSuspendedCoaster.cpp; sourceTree = "<group>"; };
4C93F12D1F8B744400A9330D /* MultiDimensionRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MultiDimensionRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F12E1F8B744400A9330D /* ReverseFreefallCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ReverseFreefallCoaster.cpp; sourceTree = "<group>"; };
4C93F12F1F8B744400A9330D /* ReverserRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ReverserRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1301F8B744400A9330D /* SideFrictionRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SideFrictionRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1311F8B744400A9330D /* StandUpRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StandUpRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1321F8B744400A9330D /* Steeplechase.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Steeplechase.cpp; sourceTree = "<group>"; };
4C93F1331F8B744400A9330D /* SuspendedSwingingCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SuspendedSwingingCoaster.cpp; sourceTree = "<group>"; };
4C93F1341F8B744400A9330D /* TwisterRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TwisterRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1351F8B744400A9330D /* VerticalDropRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = VerticalDropRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1361F8B744400A9330D /* VirginiaReel.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = VirginiaReel.cpp; sourceTree = "<group>"; };
4C93F1371F8B744400A9330D /* WildMouse.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WildMouse.cpp; sourceTree = "<group>"; };
4C93F1381F8B744400A9330D /* WoodenRollerCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WoodenRollerCoaster.cpp; sourceTree = "<group>"; };
4C93F1391F8B744400A9330D /* WoodenWildMouse.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WoodenWildMouse.cpp; sourceTree = "<group>"; };
4C93F15A1F8B745700A9330D /* CarRide.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CarRide.cpp; sourceTree = "<group>"; };
2020-07-19 14:51:37 +02:00
4C93F15B1F8B745700A9330D /* Circus.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Circus.cpp; sourceTree = "<group>"; };
2017-10-09 11:12:45 +02:00
4C93F15C1F8B745700A9330D /* CrookedHouse.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CrookedHouse.cpp; sourceTree = "<group>"; };
4C93F15D1F8B745700A9330D /* Dodgems.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Dodgems.cpp; sourceTree = "<group>"; };
4C93F15E1F8B745700A9330D /* FerrisWheel.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FerrisWheel.cpp; sourceTree = "<group>"; };
4C93F15F1F8B745700A9330D /* FlyingSaucers.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FlyingSaucers.cpp; sourceTree = "<group>"; };
4C93F1601F8B745700A9330D /* GhostTrain.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GhostTrain.cpp; sourceTree = "<group>"; };
4C93F1611F8B745700A9330D /* HauntedHouse.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = HauntedHouse.cpp; sourceTree = "<group>"; };
4C93F1621F8B745700A9330D /* Maze.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Maze.cpp; sourceTree = "<group>"; };
4C93F1631F8B745700A9330D /* MerryGoRound.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MerryGoRound.cpp; sourceTree = "<group>"; };
4C93F1641F8B745700A9330D /* MiniGolf.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MiniGolf.cpp; sourceTree = "<group>"; };
4C93F1651F8B745700A9330D /* MiniHelicopters.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MiniHelicopters.cpp; sourceTree = "<group>"; };
4C93F1661F8B745700A9330D /* MonorailCycles.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MonorailCycles.cpp; sourceTree = "<group>"; };
4C93F1671F8B745700A9330D /* ObservationTower.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ObservationTower.cpp; sourceTree = "<group>"; };
4C93F1681F8B745700A9330D /* SpaceRings.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SpaceRings.cpp; sourceTree = "<group>"; };
4C93F1691F8B745700A9330D /* SpiralSlide.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SpiralSlide.cpp; sourceTree = "<group>"; };
4C93F17A1F8B747300A9330D /* Facility.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Facility.cpp; sourceTree = "<group>"; };
4C93F17B1F8B747300A9330D /* Shop.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Shop.cpp; sourceTree = "<group>"; };
4C93F17E1F8B747A00A9330D /* 3dCinema.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = 3dCinema.cpp; sourceTree = "<group>"; };
4C93F17F1F8B747A00A9330D /* Enterprise.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Enterprise.cpp; sourceTree = "<group>"; };
4C93F1801F8B747A00A9330D /* GoKarts.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GoKarts.cpp; sourceTree = "<group>"; };
4C93F1811F8B747A00A9330D /* LaunchedFreefall.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LaunchedFreefall.cpp; sourceTree = "<group>"; };
4C93F1821F8B747A00A9330D /* MagicCarpet.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MagicCarpet.cpp; sourceTree = "<group>"; };
4C93F1831F8B747A00A9330D /* MotionSimulator.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MotionSimulator.cpp; sourceTree = "<group>"; };
2020-07-19 14:41:40 +02:00
4C93F1841F8B747A00A9330D /* SwingingShip.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SwingingShip.cpp; sourceTree = "<group>"; };
2017-10-09 11:12:45 +02:00
4C93F1851F8B747A00A9330D /* RotoDrop.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RotoDrop.cpp; sourceTree = "<group>"; };
4C93F1861F8B747A00A9330D /* SwingingInverterShip.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SwingingInverterShip.cpp; sourceTree = "<group>"; };
4C93F1871F8B747A00A9330D /* TopSpin.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TopSpin.cpp; sourceTree = "<group>"; };
4C93F1881F8B747A00A9330D /* Twist.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Twist.cpp; sourceTree = "<group>"; };
4C93F1941F8B748200A9330D /* Chairlift.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Chairlift.cpp; sourceTree = "<group>"; };
4C93F1951F8B748200A9330D /* Lift.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Lift.cpp; sourceTree = "<group>"; };
4C93F1961F8B748200A9330D /* MiniatureRailway.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MiniatureRailway.cpp; sourceTree = "<group>"; };
4C93F1971F8B748200A9330D /* Monorail.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Monorail.cpp; sourceTree = "<group>"; };
4C93F1981F8B748200A9330D /* SuspendedMonorail.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SuspendedMonorail.cpp; sourceTree = "<group>"; };
4C93F19E1F8B748900A9330D /* BoatHire.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BoatHire.cpp; sourceTree = "<group>"; };
2017-10-09 11:12:45 +02:00
4C93F19F1F8B748900A9330D /* DingySlide.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DingySlide.cpp; sourceTree = "<group>"; };
4C93F1A01F8B748900A9330D /* LogFlume.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LogFlume.cpp; sourceTree = "<group>"; };
4C93F1A11F8B748900A9330D /* RiverRapids.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RiverRapids.cpp; sourceTree = "<group>"; };
4C93F1A21F8B748900A9330D /* SplashBoats.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SplashBoats.cpp; sourceTree = "<group>"; };
4C93F1A31F8B748900A9330D /* SubmarineRide.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SubmarineRide.cpp; sourceTree = "<group>"; };
4C93F1A41F8B748900A9330D /* WaterCoaster.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WaterCoaster.cpp; sourceTree = "<group>"; };
2017-10-11 21:38:26 +02:00
4C93F1B01F8E185600A9330D /* Award.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Award.cpp; sourceTree = "<group>"; };
4C93F1B11F8E185600A9330D /* Award.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Award.h; sourceTree = "<group>"; };
4C93F1B21F8E185600A9330D /* Finance.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Finance.cpp; sourceTree = "<group>"; };
4C93F1B31F8E185600A9330D /* Finance.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Finance.h; sourceTree = "<group>"; };
4C93F1B41F8E185600A9330D /* Marketing.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Marketing.cpp; sourceTree = "<group>"; };
4C93F1B51F8E185600A9330D /* Marketing.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Marketing.h; sourceTree = "<group>"; };
4C93F1B61F8E185600A9330D /* NewsItem.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = NewsItem.cpp; sourceTree = "<group>"; };
4C93F1B71F8E185600A9330D /* NewsItem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = NewsItem.h; sourceTree = "<group>"; };
4C93F1B81F8E185600A9330D /* Research.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Research.cpp; sourceTree = "<group>"; };
4C93F1B91F8E185600A9330D /* Research.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Research.h; sourceTree = "<group>"; };
2020-09-17 22:10:11 +02:00
4CA39E4E2513F8A00094066B /* RTL.ICU.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RTL.ICU.cpp; sourceTree = "<group>"; };
4CA39E4F2513F8A00094066B /* RTL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RTL.h; sourceTree = "<group>"; };
4CA39E502513F8A00094066B /* RTL.FriBidi.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RTL.FriBidi.cpp; sourceTree = "<group>"; };
2018-12-13 20:33:47 +01:00
4CB1375521C2E9F80029FCDA /* SimulateCommands.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SimulateCommands.cpp; sourceTree = "<group>"; };
4CB2716824195B45000CF9EE /* VehicleSubpositionData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = VehicleSubpositionData.cpp; sourceTree = "<group>"; };
4CB2716924195B45000CF9EE /* VehicleSubpositionData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VehicleSubpositionData.h; sourceTree = "<group>"; };
4CB30178249E382B0034A7F6 /* RCT2.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RCT2.cpp; sourceTree = "<group>"; };
2017-06-25 11:25:27 +02:00
4CB832AA1EFFB8D100B88761 /* ttf.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ttf.h; sourceTree = "<group>"; };
2021-02-06 16:11:41 +01:00
4CB991C325CEE53A00C692B4 /* InputManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = InputManager.h; sourceTree = "<group>"; };
4CB991C425CEE53A00C692B4 /* InputManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = InputManager.cpp; sourceTree = "<group>"; };
4CB991C625CEE54400C692B4 /* ShortcutManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ShortcutManager.cpp; sourceTree = "<group>"; };
4CB991C725CEE54500C692B4 /* Shortcuts.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Shortcuts.cpp; sourceTree = "<group>"; };
4CB991C825CEE54500C692B4 /* ShortcutManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ShortcutManager.h; sourceTree = "<group>"; };
4CB991C925CEE54500C692B4 /* ShortcutInput.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ShortcutInput.cpp; sourceTree = "<group>"; };
4CB991CA25CEE54500C692B4 /* ShortcutIds.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ShortcutIds.h; sourceTree = "<group>"; };
2017-12-12 14:52:57 +01:00
4CC4B8E21FE00C4100660D62 /* CmdlineSprite.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CmdlineSprite.cpp; sourceTree = "<group>"; };
4CC4B8E31FE00C4200660D62 /* CmdlineSprite.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CmdlineSprite.h; sourceTree = "<group>"; };
4CC4B8E51FE00C4E00660D62 /* Diagnostic.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Diagnostic.cpp; sourceTree = "<group>"; };
4CC4B8E61FE00C4E00660D62 /* Diagnostic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Diagnostic.h; sourceTree = "<group>"; };
4CC4B8E81FE00C5D00660D62 /* Input.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Input.cpp; sourceTree = "<group>"; };
4CC4B8E91FE00C5D00660D62 /* Input.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Input.h; sourceTree = "<group>"; };
4CC4B8EA1FE00C5D00660D62 /* Intro.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Intro.cpp; sourceTree = "<group>"; };
4CC4B8EB1FE00C5D00660D62 /* Intro.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Intro.h; sourceTree = "<group>"; };
2019-12-12 09:13:32 +01:00
4CC5258123A19C2800D4366D /* TrackDesignAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackDesignAction.cpp; sourceTree = "<group>"; };
4CC5258323A19C2E00D4366D /* TrackDesignAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TrackDesignAction.h; sourceTree = "<group>"; };
4CDCB0BC20A9902E00321367 /* ShopItem.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ShopItem.cpp; sourceTree = "<group>"; };
4CDCB0BD20A9902F00321367 /* ShopItem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ShopItem.h; sourceTree = "<group>"; };
2017-12-12 14:52:57 +01:00
4CE4623F1FD0710E0001CD98 /* Game.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Game.cpp; sourceTree = "<group>"; };
4CE462401FD0710E0001CD98 /* Game.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Game.h; sourceTree = "<group>"; };
2017-12-01 11:09:44 +01:00
4CE462441FD161360001CD98 /* Platform.Android.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Platform.Android.cpp; sourceTree = "<group>"; };
4CE462461FD1613D0001CD98 /* Platform.Linux.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Platform.Linux.cpp; sourceTree = "<group>"; };
4CE462481FD1613D0001CD98 /* Platform.Posix.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Platform.Posix.cpp; sourceTree = "<group>"; };
4CE462491FD1613D0001CD98 /* Platform.Win32.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Platform.Win32.cpp; sourceTree = "<group>"; };
4CF67196206B7E720034ADDD /* object */ = {isa = PBXFileReference; lastKnownFileType = folder; name = object; path = data/object; sourceTree = "<group>"; };
2017-10-13 10:06:36 +02:00
4CFE4E7B1F90A3F1005243C2 /* Peep.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Peep.cpp; sourceTree = "<group>"; };
4CFE4E7C1F90A3F1005243C2 /* Peep.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Peep.h; sourceTree = "<group>"; };
4CFE4E7D1F90A3F1005243C2 /* PeepData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PeepData.cpp; sourceTree = "<group>"; };
4CFE4E7E1F90A3F1005243C2 /* Staff.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Staff.cpp; sourceTree = "<group>"; };
4CFE4E7F1F90A3F1005243C2 /* Staff.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Staff.h; sourceTree = "<group>"; };
2017-10-13 10:30:05 +02:00
4CFE4E831F90AF41005243C2 /* Vehicle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Vehicle.cpp; sourceTree = "<group>"; };
4CFE4E841F90AF41005243C2 /* Vehicle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Vehicle.h; sourceTree = "<group>"; };
2017-10-16 17:02:39 +02:00
4CFE4E861F950164005243C2 /* TrackData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackData.cpp; sourceTree = "<group>"; };
4CFE4E871F950164005243C2 /* TrackData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TrackData.h; sourceTree = "<group>"; };
2017-10-17 13:51:47 +02:00
4CFE4E8E1F9625B0005243C2 /* Track.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Track.cpp; sourceTree = "<group>"; };
4CFE4E8F1F9625B0005243C2 /* Track.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Track.h; sourceTree = "<group>"; };
51160A24250C7A15002029F6 /* GuestPathfinding.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GuestPathfinding.h; sourceTree = "<group>"; };
2020-02-22 02:25:11 +01:00
6341F4DF2400AA0E0052902B /* Drawing.Sprite.RLE.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Drawing.Sprite.RLE.cpp; sourceTree = "<group>"; };
6341F4E02400AA0F0052902B /* Drawing.Sprite.BMP.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Drawing.Sprite.BMP.cpp; sourceTree = "<group>"; };
662578A325803A6C0002C77E /* libdiscord-rpc.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = "libdiscord-rpc.a"; path = "discord-rpc/build/src/libdiscord-rpc.a"; sourceTree = "<group>"; };
662578A525803AA90002C77E /* discord_rpc.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = discord_rpc.h; path = "discord-rpc/include/discord_rpc.h"; sourceTree = "<group>"; };
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EA0257F1DE000DD651A /* BalloonPressAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BalloonPressAction.cpp; sourceTree = "<group>"; };
66A10EA1257F1DE000DD651A /* BalloonPressAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BalloonPressAction.h; sourceTree = "<group>"; };
66A10EA6257F1DF600DD651A /* BannerPlaceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BannerPlaceAction.cpp; sourceTree = "<group>"; };
66A10EA7257F1DF600DD651A /* FootpathAdditionRemoveAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FootpathAdditionRemoveAction.h; sourceTree = "<group>"; };
66A10EA8257F1DF600DD651A /* FootpathRemoveAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FootpathRemoveAction.h; sourceTree = "<group>"; };
66A10EA9257F1DF600DD651A /* FootpathPlaceFromTrackAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FootpathPlaceFromTrackAction.cpp; sourceTree = "<group>"; };
66A10EAA257F1DF600DD651A /* FootpathAdditionPlaceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FootpathAdditionPlaceAction.cpp; sourceTree = "<group>"; };
66A10EAB257F1DF600DD651A /* BannerSetNameAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BannerSetNameAction.cpp; sourceTree = "<group>"; };
66A10EAC257F1DF600DD651A /* FootpathPlaceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FootpathPlaceAction.h; sourceTree = "<group>"; };
66A10EAD257F1DF700DD651A /* FootpathRemoveAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FootpathRemoveAction.cpp; sourceTree = "<group>"; };
66A10EAE257F1DF700DD651A /* BannerPlaceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BannerPlaceAction.h; sourceTree = "<group>"; };
66A10EAF257F1DF700DD651A /* CustomAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CustomAction.h; sourceTree = "<group>"; };
66A10EB0257F1DF700DD651A /* ClimateSetAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ClimateSetAction.h; sourceTree = "<group>"; };
66A10EB1257F1DF700DD651A /* BannerSetStyleAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BannerSetStyleAction.cpp; sourceTree = "<group>"; };
66A10EB2257F1DF700DD651A /* ClearAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ClearAction.cpp; sourceTree = "<group>"; };
66A10EB3257F1DF700DD651A /* BannerRemoveAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BannerRemoveAction.cpp; sourceTree = "<group>"; };
66A10EB4257F1DF700DD651A /* BannerSetNameAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BannerSetNameAction.h; sourceTree = "<group>"; };
66A10EB5257F1DF700DD651A /* ClimateSetAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ClimateSetAction.cpp; sourceTree = "<group>"; };
66A10EB6257F1DF700DD651A /* BannerSetColourAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BannerSetColourAction.h; sourceTree = "<group>"; };
66A10EB7257F1DF700DD651A /* CustomAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CustomAction.cpp; sourceTree = "<group>"; };
66A10EB8257F1DF700DD651A /* FootpathAdditionRemoveAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FootpathAdditionRemoveAction.cpp; sourceTree = "<group>"; };
66A10EB9257F1DF700DD651A /* BannerRemoveAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BannerRemoveAction.h; sourceTree = "<group>"; };
66A10EBA257F1DF700DD651A /* ClearAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ClearAction.h; sourceTree = "<group>"; };
66A10EBB257F1DF700DD651A /* BannerSetStyleAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BannerSetStyleAction.h; sourceTree = "<group>"; };
66A10EBC257F1DF800DD651A /* FootpathPlaceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FootpathPlaceAction.cpp; sourceTree = "<group>"; };
66A10EBD257F1DF800DD651A /* FootpathPlaceFromTrackAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FootpathPlaceFromTrackAction.h; sourceTree = "<group>"; };
66A10EBE257F1DF800DD651A /* BannerSetColourAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BannerSetColourAction.cpp; sourceTree = "<group>"; };
66A10EBF257F1DF800DD651A /* FootpathAdditionPlaceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FootpathAdditionPlaceAction.h; sourceTree = "<group>"; };
66A10EDC257F1E1000DD651A /* PlaceParkEntranceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PlaceParkEntranceAction.h; sourceTree = "<group>"; };
66A10EDD257F1E1000DD651A /* StaffSetNameAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StaffSetNameAction.h; sourceTree = "<group>"; };
66A10EDE257F1E1000DD651A /* PauseToggleAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PauseToggleAction.h; sourceTree = "<group>"; };
66A10EDF257F1E1000DD651A /* ParkSetDateAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ParkSetDateAction.h; sourceTree = "<group>"; };
66A10EE0257F1E1000DD651A /* ParkEntranceRemoveAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ParkEntranceRemoveAction.h; sourceTree = "<group>"; };
66A10EE1257F1E1100DD651A /* RideDemolishAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideDemolishAction.h; sourceTree = "<group>"; };
66A10EE2257F1E1100DD651A /* StaffSetCostumeAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StaffSetCostumeAction.cpp; sourceTree = "<group>"; };
66A10EE3257F1E1100DD651A /* LandLowerAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LandLowerAction.h; sourceTree = "<group>"; };
66A10EE4257F1E1100DD651A /* RideSetAppearanceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideSetAppearanceAction.h; sourceTree = "<group>"; };
66A10EE5257F1E1100DD651A /* SurfaceSetStyleAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SurfaceSetStyleAction.cpp; sourceTree = "<group>"; };
66A10EE6257F1E1100DD651A /* SmallSceneryRemoveAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SmallSceneryRemoveAction.h; sourceTree = "<group>"; };
66A10EE7257F1E1100DD651A /* RideSetAppearanceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideSetAppearanceAction.cpp; sourceTree = "<group>"; };
66A10EE8257F1E1100DD651A /* StaffSetNameAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StaffSetNameAction.cpp; sourceTree = "<group>"; };
66A10EE9257F1E1100DD651A /* SetCheatAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SetCheatAction.cpp; sourceTree = "<group>"; };
66A10EEA257F1E1100DD651A /* GuestSetNameAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GuestSetNameAction.h; sourceTree = "<group>"; };
66A10EEB257F1E1100DD651A /* GuestSetNameAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GuestSetNameAction.cpp; sourceTree = "<group>"; };
66A10EEC257F1E1100DD651A /* SetParkEntranceFeeAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SetParkEntranceFeeAction.h; sourceTree = "<group>"; };
66A10EED257F1E1100DD651A /* RideSetStatusAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideSetStatusAction.h; sourceTree = "<group>"; };
66A10EEE257F1E1100DD651A /* LargeSceneryRemoveAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LargeSceneryRemoveAction.h; sourceTree = "<group>"; };
66A10EEF257F1E1200DD651A /* SmallScenerySetColourAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SmallScenerySetColourAction.h; sourceTree = "<group>"; };
66A10EF0257F1E1200DD651A /* ParkEntranceRemoveAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ParkEntranceRemoveAction.cpp; sourceTree = "<group>"; };
66A10EF1257F1E1200DD651A /* PlaceParkEntranceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PlaceParkEntranceAction.cpp; sourceTree = "<group>"; };
66A10EF2257F1E1200DD651A /* SurfaceSetStyleAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SurfaceSetStyleAction.h; sourceTree = "<group>"; };
66A10EF3257F1E1200DD651A /* PlayerKickAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PlayerKickAction.h; sourceTree = "<group>"; };
66A10EF4257F1E1200DD651A /* LandRaiseAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LandRaiseAction.cpp; sourceTree = "<group>"; };
66A10EF5257F1E1200DD651A /* TileModifyAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TileModifyAction.h; sourceTree = "<group>"; };
66A10EF6257F1E1200DD651A /* RideSetVehicleAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideSetVehicleAction.cpp; sourceTree = "<group>"; };
66A10EF7257F1E1200DD651A /* RideEntranceExitPlaceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideEntranceExitPlaceAction.h; sourceTree = "<group>"; };
66A10EF8257F1E1200DD651A /* NetworkModifyGroupAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = NetworkModifyGroupAction.h; sourceTree = "<group>"; };
66A10EF9257F1E1200DD651A /* ParkSetLoanAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ParkSetLoanAction.h; sourceTree = "<group>"; };
66A10EFA257F1E1200DD651A /* LargeScenerySetColourAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LargeScenerySetColourAction.cpp; sourceTree = "<group>"; };
66A10EFB257F1E1200DD651A /* ParkSetLoanAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ParkSetLoanAction.cpp; sourceTree = "<group>"; };
66A10EFC257F1E1200DD651A /* LoadOrQuitAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LoadOrQuitAction.cpp; sourceTree = "<group>"; };
66A10EFD257F1E1200DD651A /* ParkSetParameterAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ParkSetParameterAction.cpp; sourceTree = "<group>"; };
66A10EFE257F1E1200DD651A /* LandRaiseAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LandRaiseAction.h; sourceTree = "<group>"; };
66A10EFF257F1E1200DD651A /* RideEntranceExitPlaceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideEntranceExitPlaceAction.cpp; sourceTree = "<group>"; };
66A10F00257F1E1300DD651A /* ParkSetDateAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ParkSetDateAction.cpp; sourceTree = "<group>"; };
66A10F01257F1E1300DD651A /* StaffSetColourAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StaffSetColourAction.cpp; sourceTree = "<group>"; };
66A10F02257F1E1300DD651A /* PlacePeepSpawnAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PlacePeepSpawnAction.h; sourceTree = "<group>"; };
66A10F03257F1E1300DD651A /* LandSetHeightAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LandSetHeightAction.h; sourceTree = "<group>"; };
66A10F04257F1E1300DD651A /* RideEntranceExitRemoveAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideEntranceExitRemoveAction.h; sourceTree = "<group>"; };
66A10F05257F1E1300DD651A /* RideSetPriceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideSetPriceAction.cpp; sourceTree = "<group>"; };
66A10F06257F1E1300DD651A /* SmallSceneryRemoveAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SmallSceneryRemoveAction.cpp; sourceTree = "<group>"; };
66A10F07257F1E1300DD651A /* StaffSetOrdersAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StaffSetOrdersAction.h; sourceTree = "<group>"; };
66A10F08257F1E1300DD651A /* StaffSetColourAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StaffSetColourAction.h; sourceTree = "<group>"; };
66A10F09257F1E1300DD651A /* RideCreateAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideCreateAction.cpp; sourceTree = "<group>"; };
66A10F0A257F1E1300DD651A /* RideSetSettingAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideSetSettingAction.cpp; sourceTree = "<group>"; };
66A10F0B257F1E1300DD651A /* MazeSetTrackAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MazeSetTrackAction.h; sourceTree = "<group>"; };
66A10F0C257F1E1300DD651A /* StaffHireNewAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StaffHireNewAction.cpp; sourceTree = "<group>"; };
66A10F0D257F1E1300DD651A /* ParkSetNameAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ParkSetNameAction.cpp; sourceTree = "<group>"; };
66A10F0E257F1E1300DD651A /* RideSetColourSchemeAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideSetColourSchemeAction.cpp; sourceTree = "<group>"; };
66A10F0F257F1E1300DD651A /* MazePlaceTrackAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MazePlaceTrackAction.cpp; sourceTree = "<group>"; };
66A10F10257F1E1400DD651A /* NetworkModifyGroupAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkModifyGroupAction.cpp; sourceTree = "<group>"; };
66A10F11257F1E1400DD651A /* RideSetVehicleAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideSetVehicleAction.h; sourceTree = "<group>"; };
66A10F12257F1E1400DD651A /* PlayerSetGroupAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PlayerSetGroupAction.cpp; sourceTree = "<group>"; };
66A10F13257F1E1400DD651A /* PlayerSetGroupAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PlayerSetGroupAction.h; sourceTree = "<group>"; };
66A10F14257F1E1400DD651A /* StaffSetPatrolAreaAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StaffSetPatrolAreaAction.h; sourceTree = "<group>"; };
66A10F15257F1E1400DD651A /* LandSetHeightAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LandSetHeightAction.cpp; sourceTree = "<group>"; };
66A10F16257F1E1400DD651A /* LoadOrQuitAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LoadOrQuitAction.h; sourceTree = "<group>"; };
66A10F17257F1E1400DD651A /* SmallSceneryPlaceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SmallSceneryPlaceAction.h; sourceTree = "<group>"; };
66A10F18257F1E1400DD651A /* SignSetNameAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SignSetNameAction.h; sourceTree = "<group>"; };
66A10F19257F1E1400DD651A /* PauseToggleAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PauseToggleAction.cpp; sourceTree = "<group>"; };
66A10F1A257F1E1400DD651A /* ParkSetResearchFundingAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ParkSetResearchFundingAction.h; sourceTree = "<group>"; };
66A10F1B257F1E1400DD651A /* LandSmoothAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LandSmoothAction.h; sourceTree = "<group>"; };
66A10F1C257F1E1400DD651A /* RideCreateAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideCreateAction.h; sourceTree = "<group>"; };
66A10F1D257F1E1400DD651A /* GuestSetFlagsAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GuestSetFlagsAction.h; sourceTree = "<group>"; };
66A10F1E257F1E1400DD651A /* LandSetRightsAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LandSetRightsAction.h; sourceTree = "<group>"; };
66A10F1F257F1E1500DD651A /* StaffSetCostumeAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StaffSetCostumeAction.h; sourceTree = "<group>"; };
66A10F20257F1E1500DD651A /* MazePlaceTrackAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MazePlaceTrackAction.h; sourceTree = "<group>"; };
66A10F21257F1E1500DD651A /* StaffHireNewAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StaffHireNewAction.h; sourceTree = "<group>"; };
66A10F22257F1E1500DD651A /* ParkSetParameterAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ParkSetParameterAction.h; sourceTree = "<group>"; };
66A10F23257F1E1500DD651A /* LandSmoothAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LandSmoothAction.cpp; sourceTree = "<group>"; };
66A10F24257F1E1500DD651A /* StaffSetOrdersAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StaffSetOrdersAction.cpp; sourceTree = "<group>"; };
66A10F25257F1E1500DD651A /* GuestSetFlagsAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GuestSetFlagsAction.cpp; sourceTree = "<group>"; };
66A10F26257F1E1500DD651A /* SignSetStyleAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SignSetStyleAction.h; sourceTree = "<group>"; };
66A10F27257F1E1500DD651A /* SetCheatAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SetCheatAction.h; sourceTree = "<group>"; };
66A10F28257F1E1500DD651A /* PlacePeepSpawnAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PlacePeepSpawnAction.cpp; sourceTree = "<group>"; };
66A10F29257F1E1500DD651A /* LargeScenerySetColourAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LargeScenerySetColourAction.h; sourceTree = "<group>"; };
66A10F2A257F1E1500DD651A /* StaffFireAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StaffFireAction.h; sourceTree = "<group>"; };
66A10F2B257F1E1500DD651A /* ParkSetResearchFundingAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ParkSetResearchFundingAction.cpp; sourceTree = "<group>"; };
66A10F2C257F1E1500DD651A /* PeepPickupAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PeepPickupAction.cpp; sourceTree = "<group>"; };
66A10F2D257F1E1500DD651A /* StaffFireAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StaffFireAction.cpp; sourceTree = "<group>"; };
66A10F2E257F1E1600DD651A /* ParkMarketingAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ParkMarketingAction.cpp; sourceTree = "<group>"; };
66A10F2F257F1E1600DD651A /* LandBuyRightsAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LandBuyRightsAction.h; sourceTree = "<group>"; };
66A10F30257F1E1600DD651A /* StaffSetPatrolAreaAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StaffSetPatrolAreaAction.cpp; sourceTree = "<group>"; };
66A10F31257F1E1600DD651A /* SmallScenerySetColourAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SmallScenerySetColourAction.cpp; sourceTree = "<group>"; };
66A10F32257F1E1600DD651A /* LargeSceneryPlaceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LargeSceneryPlaceAction.h; sourceTree = "<group>"; };
66A10F33257F1E1600DD651A /* LandLowerAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LandLowerAction.cpp; sourceTree = "<group>"; };
66A10F34257F1E1600DD651A /* RideSetNameAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideSetNameAction.cpp; sourceTree = "<group>"; };
66A10F35257F1E1600DD651A /* RideSetPriceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideSetPriceAction.h; sourceTree = "<group>"; };
66A10F36257F1E1600DD651A /* ParkMarketingAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ParkMarketingAction.h; sourceTree = "<group>"; };
66A10F37257F1E1600DD651A /* PeepPickupAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PeepPickupAction.h; sourceTree = "<group>"; };
66A10F38257F1E1600DD651A /* RideEntranceExitRemoveAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideEntranceExitRemoveAction.cpp; sourceTree = "<group>"; };
66A10F39257F1E1600DD651A /* ParkSetNameAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ParkSetNameAction.h; sourceTree = "<group>"; };
66A10F3A257F1E1600DD651A /* SetParkEntranceFeeAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SetParkEntranceFeeAction.cpp; sourceTree = "<group>"; };
66A10F3B257F1E1600DD651A /* LandSetRightsAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LandSetRightsAction.cpp; sourceTree = "<group>"; };
66A10F3C257F1E1600DD651A /* RideSetSettingAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideSetSettingAction.h; sourceTree = "<group>"; };
66A10F3D257F1E1700DD651A /* TileModifyAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TileModifyAction.cpp; sourceTree = "<group>"; };
66A10F3E257F1E1700DD651A /* SmallSceneryPlaceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SmallSceneryPlaceAction.cpp; sourceTree = "<group>"; };
66A10F3F257F1E1700DD651A /* RideSetNameAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideSetNameAction.h; sourceTree = "<group>"; };
66A10F40257F1E1700DD651A /* SignSetStyleAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SignSetStyleAction.cpp; sourceTree = "<group>"; };
66A10F41257F1E1700DD651A /* RideDemolishAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideDemolishAction.cpp; sourceTree = "<group>"; };
66A10F42257F1E1700DD651A /* LargeSceneryRemoveAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LargeSceneryRemoveAction.cpp; sourceTree = "<group>"; };
66A10F43257F1E1700DD651A /* MazeSetTrackAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MazeSetTrackAction.cpp; sourceTree = "<group>"; };
66A10F44257F1E1700DD651A /* ScenarioSetSettingAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ScenarioSetSettingAction.cpp; sourceTree = "<group>"; };
66A10F45257F1E1700DD651A /* SignSetNameAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SignSetNameAction.cpp; sourceTree = "<group>"; };
66A10F46257F1E1700DD651A /* RideSetColourSchemeAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideSetColourSchemeAction.h; sourceTree = "<group>"; };
66A10F47257F1E1700DD651A /* LandBuyRightsAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LandBuyRightsAction.cpp; sourceTree = "<group>"; };
66A10F48257F1E1700DD651A /* ScenarioSetSettingAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ScenarioSetSettingAction.h; sourceTree = "<group>"; };
66A10F49257F1E1700DD651A /* RideSetStatusAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideSetStatusAction.cpp; sourceTree = "<group>"; };
66A10F4A257F1E1700DD651A /* PlayerKickAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PlayerKickAction.cpp; sourceTree = "<group>"; };
66A10F4B257F1E1700DD651A /* LargeSceneryPlaceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LargeSceneryPlaceAction.cpp; sourceTree = "<group>"; };
66A10FBE257F1E2D00DD651A /* TrackPlaceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TrackPlaceAction.h; sourceTree = "<group>"; };
66A10FBF257F1E2D00DD651A /* WaterRaiseAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WaterRaiseAction.cpp; sourceTree = "<group>"; };
66A10FC0257F1E2D00DD651A /* WallPlaceAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WallPlaceAction.h; sourceTree = "<group>"; };
66A10FC1257F1E2D00DD651A /* TrackRemoveAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TrackRemoveAction.h; sourceTree = "<group>"; };
66A10FC2257F1E2E00DD651A /* TrackSetBrakeSpeedAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackSetBrakeSpeedAction.cpp; sourceTree = "<group>"; };
66A10FC3257F1E2E00DD651A /* WaterRaiseAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WaterRaiseAction.h; sourceTree = "<group>"; };
66A10FC4257F1E2E00DD651A /* WallRemoveAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WallRemoveAction.h; sourceTree = "<group>"; };
66A10FC5257F1E2E00DD651A /* WaterLowerAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WaterLowerAction.h; sourceTree = "<group>"; };
66A10FC6257F1E2E00DD651A /* TrackRemoveAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackRemoveAction.cpp; sourceTree = "<group>"; };
66A10FC7257F1E2E00DD651A /* WaterSetHeightAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WaterSetHeightAction.cpp; sourceTree = "<group>"; };
66A10FC8257F1E2F00DD651A /* WaterSetHeightAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WaterSetHeightAction.h; sourceTree = "<group>"; };
66A10FC9257F1E2F00DD651A /* WallPlaceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WallPlaceAction.cpp; sourceTree = "<group>"; };
66A10FCA257F1E2F00DD651A /* TrackPlaceAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackPlaceAction.cpp; sourceTree = "<group>"; };
66A10FCB257F1E2F00DD651A /* WallSetColourAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WallSetColourAction.h; sourceTree = "<group>"; };
66A10FCC257F1E2F00DD651A /* WaterLowerAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WaterLowerAction.cpp; sourceTree = "<group>"; };
66A10FCD257F1E2F00DD651A /* TrackSetBrakeSpeedAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TrackSetBrakeSpeedAction.h; sourceTree = "<group>"; };
66A10FCE257F1E2F00DD651A /* WallRemoveAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WallRemoveAction.cpp; sourceTree = "<group>"; };
66A10FCF257F1E3000DD651A /* WallSetColourAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WallSetColourAction.cpp; sourceTree = "<group>"; };
9308D9FA209908080079EE96 /* TileElement.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TileElement.cpp; sourceTree = "<group>"; };
9308D9FB209908080079EE96 /* Surface.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Surface.cpp; sourceTree = "<group>"; };
9308D9FC209908080079EE96 /* TileElement.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TileElement.h; sourceTree = "<group>"; };
9308D9FD209908090079EE96 /* Surface.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Surface.h; sourceTree = "<group>"; };
930EEA6924FC00940070314E /* ScenarioSelect.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ScenarioSelect.cpp; sourceTree = "<group>"; };
2020-03-01 17:18:24 +01:00
9329D51F240C17C60054301C /* BenchUpdate.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BenchUpdate.cpp; sourceTree = "<group>"; };
932A20CF22D73CEE00C57EDB /* GameActionCompat.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GameActionCompat.cpp; sourceTree = "<group>"; };
932A20D322D73CEF00C57EDB /* GameActionRegistration.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GameActionRegistration.cpp; sourceTree = "<group>"; };
932A20F522D73CF300C57EDB /* GameAction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GameAction.h; sourceTree = "<group>"; };
932A211C22D73CFA00C57EDB /* GameAction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GameAction.cpp; sourceTree = "<group>"; };
2020-10-05 15:34:50 +02:00
93378D00252B4F550077D2D8 /* JsonFwd.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = JsonFwd.hpp; sourceTree = "<group>"; };
93378D02252B54140077D2D8 /* json_fwd.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = json_fwd.hpp; path = "build/json-3.9.1/include/nlohmann/json_fwd.hpp"; sourceTree = SOURCE_ROOT; };
2020-07-10 10:03:29 +02:00
933C55B424B858490057E64B /* SeaDecrypt.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SeaDecrypt.cpp; sourceTree = "<group>"; };
2018-06-08 22:18:00 +02:00
933CBDB120CB1ACC00134678 /* Widget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Widget.cpp; sourceTree = "<group>"; };
933CBDB220CB1ACD00134678 /* Theme.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Theme.cpp; sourceTree = "<group>"; };
933CBDB320CB1ACD00134678 /* Theme.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Theme.h; sourceTree = "<group>"; };
933CBDB920CB1B3F00134678 /* TitleSequencePlayer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TitleSequencePlayer.cpp; sourceTree = "<group>"; };
933CBDBA20CB1B3F00134678 /* TitleSequencePlayer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TitleSequencePlayer.h; sourceTree = "<group>"; };
933CBDBC20CB1BA900134678 /* ViewportInteraction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ViewportInteraction.cpp; sourceTree = "<group>"; };
933CBDBE20CB1BCA00134678 /* Window.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Window.cpp; sourceTree = "<group>"; };
933F2CB620935653001B33FD /* LocalisationService.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LocalisationService.cpp; sourceTree = "<group>"; };
933F2CBA20935668001B33FD /* LocalisationService.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LocalisationService.h; sourceTree = "<group>"; };
933F32E824183CBB008376CE /* libicuuc.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libicuuc.dylib; sourceTree = "<group>"; };
933F32E924183CBB008376CE /* libicudata.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libicudata.dylib; sourceTree = "<group>"; };
2018-06-01 22:39:08 +02:00
9344BEF720C1E6180047D165 /* Crypt.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Crypt.h; sourceTree = "<group>"; };
9344BEF820C1E6180047D165 /* Crypt.OpenSSL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Crypt.OpenSSL.cpp; sourceTree = "<group>"; };
9346F9D6208A191900C77D91 /* Guest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Guest.cpp; sourceTree = "<group>"; };
9346F9D7208A191900C77D91 /* GuestPathfinding.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GuestPathfinding.cpp; sourceTree = "<group>"; };
9350B44420B46E0800897BC5 /* translit.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = translit.h; sourceTree = "<group>"; };
9350B44520B46E0800897BC5 /* ustdio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ustdio.h; sourceTree = "<group>"; };
9350B44620B46E0800897BC5 /* utf_old.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utf_old.h; sourceTree = "<group>"; };
9350B44720B46E0800897BC5 /* ucsdet.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucsdet.h; sourceTree = "<group>"; };
9350B44820B46E0800897BC5 /* tzfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tzfmt.h; sourceTree = "<group>"; };
9350B44920B46E0800897BC5 /* ubrk.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ubrk.h; sourceTree = "<group>"; };
9350B44A20B46E0800897BC5 /* ufieldpositer.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ufieldpositer.h; sourceTree = "<group>"; };
9350B44B20B46E0800897BC5 /* stringpiece.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = stringpiece.h; sourceTree = "<group>"; };
9350B44C20B46E0800897BC5 /* ucat.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucat.h; sourceTree = "<group>"; };
9350B44D20B46E0800897BC5 /* tblcoll.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tblcoll.h; sourceTree = "<group>"; };
9350B44E20B46E0800897BC5 /* stringoptions.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = stringoptions.h; sourceTree = "<group>"; };
9350B44F20B46E0800897BC5 /* dtfmtsym.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = dtfmtsym.h; sourceTree = "<group>"; };
9350B45020B46E0800897BC5 /* unirepl.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = unirepl.h; sourceTree = "<group>"; };
9350B45120B46E0800897BC5 /* ptypes.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ptypes.h; sourceTree = "<group>"; };
9350B45220B46E0800897BC5 /* fmtable.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = fmtable.h; sourceTree = "<group>"; };
9350B45320B46E0800897BC5 /* dtitvfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = dtitvfmt.h; sourceTree = "<group>"; };
9350B45420B46E0800897BC5 /* choicfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = choicfmt.h; sourceTree = "<group>"; };
9350B45520B46E0800897BC5 /* usetiter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = usetiter.h; sourceTree = "<group>"; };
9350B45620B46E0800897BC5 /* errorcode.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = errorcode.h; sourceTree = "<group>"; };
9350B45720B46E0800897BC5 /* tznames.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tznames.h; sourceTree = "<group>"; };
9350B45820B46E0800897BC5 /* dtintrv.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = dtintrv.h; sourceTree = "<group>"; };
9350B45920B46E0800897BC5 /* ucurr.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucurr.h; sourceTree = "<group>"; };
9350B45A20B46E0800897BC5 /* icuplug.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = icuplug.h; sourceTree = "<group>"; };
9350B45B20B46E0800897BC5 /* uregion.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uregion.h; sourceTree = "<group>"; };
9350B45C20B46E0800897BC5 /* utext.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utext.h; sourceTree = "<group>"; };
9350B45D20B46E0800897BC5 /* edits.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = edits.h; sourceTree = "<group>"; };
9350B45E20B46E0800897BC5 /* parsepos.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = parsepos.h; sourceTree = "<group>"; };
9350B45F20B46E0800897BC5 /* ucal.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucal.h; sourceTree = "<group>"; };
9350B46020B46E0800897BC5 /* fpositer.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = fpositer.h; sourceTree = "<group>"; };
9350B46120B46E0800897BC5 /* dtitvinf.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = dtitvinf.h; sourceTree = "<group>"; };
9350B46220B46E0800897BC5 /* rbnf.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = rbnf.h; sourceTree = "<group>"; };
9350B46320B46E0800897BC5 /* udat.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = udat.h; sourceTree = "<group>"; };
9350B46420B46E0800897BC5 /* urep.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = urep.h; sourceTree = "<group>"; };
9350B46520B46E0800897BC5 /* utf32.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utf32.h; sourceTree = "<group>"; };
9350B46620B46E0800897BC5 /* vtzone.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = vtzone.h; sourceTree = "<group>"; };
9350B46720B46E0800897BC5 /* ustring.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ustring.h; sourceTree = "<group>"; };
9350B46820B46E0800897BC5 /* ubiditransform.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ubiditransform.h; sourceTree = "<group>"; };
9350B46920B46E0800897BC5 /* uenum.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uenum.h; sourceTree = "<group>"; };
9350B46A20B46E0800897BC5 /* appendable.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = appendable.h; sourceTree = "<group>"; };
9350B46B20B46E0800897BC5 /* usearch.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = usearch.h; sourceTree = "<group>"; };
9350B46C20B46E0800897BC5 /* numsys.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = numsys.h; sourceTree = "<group>"; };
9350B46D20B46E0800897BC5 /* timezone.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = timezone.h; sourceTree = "<group>"; };
9350B46E20B46E0800897BC5 /* uset.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uset.h; sourceTree = "<group>"; };
9350B46F20B46E0800897BC5 /* casemap.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = casemap.h; sourceTree = "<group>"; };
9350B47020B46E0800897BC5 /* coleitr.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = coleitr.h; sourceTree = "<group>"; };
9350B47120B46E0800897BC5 /* schriter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = schriter.h; sourceTree = "<group>"; };
9350B47220B46E0800897BC5 /* msgfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = msgfmt.h; sourceTree = "<group>"; };
9350B47320B46E0800897BC5 /* fieldpos.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = fieldpos.h; sourceTree = "<group>"; };
9350B47420B46E0800897BC5 /* simpletz.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = simpletz.h; sourceTree = "<group>"; };
9350B47520B46E0800897BC5 /* uldnames.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uldnames.h; sourceTree = "<group>"; };
9350B47620B46E0800897BC5 /* uiter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uiter.h; sourceTree = "<group>"; };
9350B47720B46E0800897BC5 /* umsg.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = umsg.h; sourceTree = "<group>"; };
9350B47820B46E0800897BC5 /* sortkey.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = sortkey.h; sourceTree = "<group>"; };
9350B47920B46E0800897BC5 /* docmain.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = docmain.h; sourceTree = "<group>"; };
9350B47A20B46E0800897BC5 /* uniset.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uniset.h; sourceTree = "<group>"; };
9350B47B20B46E0800897BC5 /* basictz.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = basictz.h; sourceTree = "<group>"; };
9350B47C20B46E0800897BC5 /* udata.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = udata.h; sourceTree = "<group>"; };
9350B47D20B46E0800897BC5 /* stringtriebuilder.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = stringtriebuilder.h; sourceTree = "<group>"; };
9350B47E20B46E0800897BC5 /* chariter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = chariter.h; sourceTree = "<group>"; };
9350B47F20B46E0800897BC5 /* umisc.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = umisc.h; sourceTree = "<group>"; };
9350B48020B46E0800897BC5 /* reldatefmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = reldatefmt.h; sourceTree = "<group>"; };
9350B48120B46E0800897BC5 /* uloc.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uloc.h; sourceTree = "<group>"; };
9350B48220B46E0800897BC5 /* plurrule.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = plurrule.h; sourceTree = "<group>"; };
9350B48320B46E0800897BC5 /* bytestriebuilder.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = bytestriebuilder.h; sourceTree = "<group>"; };
9350B48420B46E0800897BC5 /* measunit.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = measunit.h; sourceTree = "<group>"; };
9350B48520B46E0800897BC5 /* utrace.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utrace.h; sourceTree = "<group>"; };
9350B48620B46E0800897BC5 /* locdspnm.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = locdspnm.h; sourceTree = "<group>"; };
9350B48720B46E0800897BC5 /* gregocal.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = gregocal.h; sourceTree = "<group>"; };
9350B48820B46E0800897BC5 /* uchriter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uchriter.h; sourceTree = "<group>"; };
9350B48920B46E0800897BC5 /* enumset.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = enumset.h; sourceTree = "<group>"; };
9350B48A20B46E0800897BC5 /* nounit.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = nounit.h; sourceTree = "<group>"; };
9350B48B20B46E0800897BC5 /* utf.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utf.h; sourceTree = "<group>"; };
9350B48C20B46E0800897BC5 /* measure.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = measure.h; sourceTree = "<group>"; };
9350B48D20B46E0800897BC5 /* tzrule.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tzrule.h; sourceTree = "<group>"; };
9350B48E20B46E0800897BC5 /* strenum.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = strenum.h; sourceTree = "<group>"; };
9350B48F20B46E0800897BC5 /* regex.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = regex.h; sourceTree = "<group>"; };
9350B49020B46E0800897BC5 /* gender.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = gender.h; sourceTree = "<group>"; };
9350B49120B46E0800897BC5 /* dcfmtsym.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = dcfmtsym.h; sourceTree = "<group>"; };
9350B49220B46E0800897BC5 /* ucnv_err.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucnv_err.h; sourceTree = "<group>"; };
9350B49320B46E0800897BC5 /* decimfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = decimfmt.h; sourceTree = "<group>"; };
9350B49420B46E0800897BC5 /* bytestrie.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = bytestrie.h; sourceTree = "<group>"; };
9350B49520B46E0800897BC5 /* udatpg.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = udatpg.h; sourceTree = "<group>"; };
9350B49620B46E0800897BC5 /* listformatter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = listformatter.h; sourceTree = "<group>"; };
9350B49720B46E0800897BC5 /* uobject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uobject.h; sourceTree = "<group>"; };
9350B49820B46E0800897BC5 /* calendar.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = calendar.h; sourceTree = "<group>"; };
9350B49920B46E0800897BC5 /* ures.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ures.h; sourceTree = "<group>"; };
9350B49A20B46E0800897BC5 /* normlzr.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = normlzr.h; sourceTree = "<group>"; };
9350B49B20B46E0800897BC5 /* usprep.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = usprep.h; sourceTree = "<group>"; };
9350B49C20B46E0800897BC5 /* urename.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = urename.h; sourceTree = "<group>"; };
9350B49D20B46E0800897BC5 /* caniter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = caniter.h; sourceTree = "<group>"; };
9350B49E20B46E0800897BC5 /* ucol.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucol.h; sourceTree = "<group>"; };
9350B49F20B46E0800897BC5 /* upluralrules.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = upluralrules.h; sourceTree = "<group>"; };
9350B4A020B46E0800897BC5 /* ucharstrie.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucharstrie.h; sourceTree = "<group>"; };
9350B4A120B46E0800897BC5 /* tmunit.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tmunit.h; sourceTree = "<group>"; };
9350B4A220B46E0800897BC5 /* unistr.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = unistr.h; sourceTree = "<group>"; };
9350B4A320B46E0800897BC5 /* rbbi.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = rbbi.h; sourceTree = "<group>"; };
9350B4A420B46E0800897BC5 /* ulocdata.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ulocdata.h; sourceTree = "<group>"; };
9350B4A520B46E0800897BC5 /* idna.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = idna.h; sourceTree = "<group>"; };
9350B4A620B46E0800897BC5 /* unorm2.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = unorm2.h; sourceTree = "<group>"; };
9350B4A720B46E0800897BC5 /* dtptngen.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = dtptngen.h; sourceTree = "<group>"; };
9350B4A820B46E0800897BC5 /* dbbi.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = dbbi.h; sourceTree = "<group>"; };
9350B4A920B46E0800897BC5 /* bytestream.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = bytestream.h; sourceTree = "<group>"; };
9350B4AA20B46E0800897BC5 /* uversion.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uversion.h; sourceTree = "<group>"; };
9350B4AB20B46E0800897BC5 /* messagepattern.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = messagepattern.h; sourceTree = "<group>"; };
9350B4AC20B46E0800897BC5 /* uidna.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uidna.h; sourceTree = "<group>"; };
9350B4AD20B46E0800897BC5 /* filteredbrk.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = filteredbrk.h; sourceTree = "<group>"; };
9350B4AE20B46E0800897BC5 /* tmutamt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tmutamt.h; sourceTree = "<group>"; };
9350B4AF20B46E0800897BC5 /* char16ptr.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = char16ptr.h; sourceTree = "<group>"; };
9350B4B020B46E0800897BC5 /* symtable.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = symtable.h; sourceTree = "<group>"; };
9350B4B120B46E0800897BC5 /* ucasemap.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucasemap.h; sourceTree = "<group>"; };
9350B4B220B46E0800897BC5 /* ucoleitr.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucoleitr.h; sourceTree = "<group>"; };
9350B4B320B46E0800897BC5 /* compactdecimalformat.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = compactdecimalformat.h; sourceTree = "<group>"; };
9350B4B420B46E0800897BC5 /* unum.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = unum.h; sourceTree = "<group>"; };
9350B4B520B46E0800897BC5 /* udisplaycontext.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = udisplaycontext.h; sourceTree = "<group>"; };
9350B4B620B46E0800897BC5 /* tztrans.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tztrans.h; sourceTree = "<group>"; };
9350B4B720B46E0800897BC5 /* umachine.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = umachine.h; sourceTree = "<group>"; };
9350B4B820B46E0800897BC5 /* numberformatter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = numberformatter.h; sourceTree = "<group>"; };
9350B4B920B46E0800897BC5 /* datefmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = datefmt.h; sourceTree = "<group>"; };
9350B4BA20B46E0800897BC5 /* utmscale.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utmscale.h; sourceTree = "<group>"; };
9350B4BB20B46E0800897BC5 /* coll.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = coll.h; sourceTree = "<group>"; };
9350B4BC20B46E0800897BC5 /* currpinf.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = currpinf.h; sourceTree = "<group>"; };
9350B4BD20B46E0800897BC5 /* uregex.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uregex.h; sourceTree = "<group>"; };
9350B4BE20B46E0800897BC5 /* tmutfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tmutfmt.h; sourceTree = "<group>"; };
9350B4BF20B46E0800897BC5 /* plurfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = plurfmt.h; sourceTree = "<group>"; };
9350B4C020B46E0800897BC5 /* ustringtrie.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ustringtrie.h; sourceTree = "<group>"; };
9350B4C120B46E0800897BC5 /* smpdtfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = smpdtfmt.h; sourceTree = "<group>"; };
9350B4C220B46E0800897BC5 /* icudataver.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = icudataver.h; sourceTree = "<group>"; };
9350B4C320B46E0800897BC5 /* uchar.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uchar.h; sourceTree = "<group>"; };
9350B4C420B46E0800897BC5 /* unorm.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = unorm.h; sourceTree = "<group>"; };
9350B4C520B46E0800897BC5 /* ushape.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ushape.h; sourceTree = "<group>"; };
9350B4C620B46E0800897BC5 /* unifunct.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = unifunct.h; sourceTree = "<group>"; };
9350B4C720B46E0800897BC5 /* ugender.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ugender.h; sourceTree = "<group>"; };
9350B4C820B46E0800897BC5 /* selfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = selfmt.h; sourceTree = "<group>"; };
9350B4C920B46E0800897BC5 /* uformattable.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uformattable.h; sourceTree = "<group>"; };
9350B4CA20B46E0800897BC5 /* ustream.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ustream.h; sourceTree = "<group>"; };
9350B4CB20B46E0800897BC5 /* simpleformatter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = simpleformatter.h; sourceTree = "<group>"; };
9350B4CC20B46E0800897BC5 /* ucnv_cb.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucnv_cb.h; sourceTree = "<group>"; };
9350B4CD20B46E0800897BC5 /* curramt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = curramt.h; sourceTree = "<group>"; };
9350B4CE20B46E0800897BC5 /* locid.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = locid.h; sourceTree = "<group>"; };
9350B4CF20B46E0800897BC5 /* udateintervalformat.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = udateintervalformat.h; sourceTree = "<group>"; };
9350B4D020B46E0800897BC5 /* resbund.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = resbund.h; sourceTree = "<group>"; };
9350B4D120B46E0800897BC5 /* ubidi.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ubidi.h; sourceTree = "<group>"; };
9350B4D220B46E0800897BC5 /* stsearch.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = stsearch.h; sourceTree = "<group>"; };
9350B4D320B46E0800897BC5 /* alphaindex.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = alphaindex.h; sourceTree = "<group>"; };
9350B4D420B46E0800897BC5 /* uvernum.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uvernum.h; sourceTree = "<group>"; };
9350B4D520B46E0800897BC5 /* unimatch.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = unimatch.h; sourceTree = "<group>"; };
9350B4D620B46E0800897BC5 /* rbtz.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = rbtz.h; sourceTree = "<group>"; };
9350B4D720B46E0800897BC5 /* ucnvsel.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucnvsel.h; sourceTree = "<group>"; };
9350B4D820B46E0800897BC5 /* uspoof.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uspoof.h; sourceTree = "<group>"; };
9350B4D920B46E0800897BC5 /* region.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = region.h; sourceTree = "<group>"; };
9350B4DA20B46E0800897BC5 /* ureldatefmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ureldatefmt.h; sourceTree = "<group>"; };
9350B4DB20B46E0800897BC5 /* utrans.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utrans.h; sourceTree = "<group>"; };
9350B4DC20B46E0800897BC5 /* parseerr.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = parseerr.h; sourceTree = "<group>"; };
9350B4DD20B46E0800897BC5 /* putil.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = putil.h; sourceTree = "<group>"; };
9350B4DE20B46E0800897BC5 /* format.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = format.h; sourceTree = "<group>"; };
9350B4DF20B46E0800897BC5 /* scientificnumberformatter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = scientificnumberformatter.h; sourceTree = "<group>"; };
9350B4E020B46E0800897BC5 /* normalizer2.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = normalizer2.h; sourceTree = "<group>"; };
9350B4E120B46E0800897BC5 /* dtrule.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = dtrule.h; sourceTree = "<group>"; };
9350B4E220B46E0800897BC5 /* ucnv.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucnv.h; sourceTree = "<group>"; };
9350B4E320B46E0800897BC5 /* ucharstriebuilder.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ucharstriebuilder.h; sourceTree = "<group>"; };
9350B4E420B46E0800897BC5 /* search.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = search.h; sourceTree = "<group>"; };
9350B4E520B46E0800897BC5 /* unumsys.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = unumsys.h; sourceTree = "<group>"; };
9350B4E620B46E0800897BC5 /* uconfig.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uconfig.h; sourceTree = "<group>"; };
9350B4E720B46E0800897BC5 /* utf16.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utf16.h; sourceTree = "<group>"; };
9350B4E820B46E0800897BC5 /* brkiter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = brkiter.h; sourceTree = "<group>"; };
9350B4E920B46E0800897BC5 /* platform.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = platform.h; sourceTree = "<group>"; };
9350B4EA20B46E0800897BC5 /* rep.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = rep.h; sourceTree = "<group>"; };
9350B4EB20B46E0800897BC5 /* std_string.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = std_string.h; sourceTree = "<group>"; };
9350B4EC20B46E0800897BC5 /* utf8.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utf8.h; sourceTree = "<group>"; };
9350B4ED20B46E0800897BC5 /* localpointer.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = localpointer.h; sourceTree = "<group>"; };
9350B4EE20B46E0800897BC5 /* uclean.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uclean.h; sourceTree = "<group>"; };
9350B4EF20B46E0800897BC5 /* uscript.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = uscript.h; sourceTree = "<group>"; };
9350B4F020B46E0800897BC5 /* numfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = numfmt.h; sourceTree = "<group>"; };
9350B4F120B46E0800897BC5 /* currunit.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = currunit.h; sourceTree = "<group>"; };
9350B4F220B46E0800897BC5 /* utypes.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = utypes.h; sourceTree = "<group>"; };
9350B4F320B46E0800897BC5 /* ulistformatter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ulistformatter.h; sourceTree = "<group>"; };
9350B4F420B46E0800897BC5 /* measfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = measfmt.h; sourceTree = "<group>"; };
9350B4F520B46E0800897BC5 /* unifilt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = unifilt.h; sourceTree = "<group>"; };
9350B4F820B46E0900897BC5 /* ftsnames.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftsnames.h; sourceTree = "<group>"; };
9350B4F920B46E0900897BC5 /* ftwinfnt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftwinfnt.h; sourceTree = "<group>"; };
9350B4FA20B46E0900897BC5 /* ftsizes.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftsizes.h; sourceTree = "<group>"; };
9350B4FB20B46E0900897BC5 /* fttypes.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = fttypes.h; sourceTree = "<group>"; };
9350B4FC20B46E0900897BC5 /* ftparams.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftparams.h; sourceTree = "<group>"; };
9350B4FD20B46E0900897BC5 /* ftmm.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftmm.h; sourceTree = "<group>"; };
9350B4FF20B46E0900897BC5 /* ftstdlib.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftstdlib.h; sourceTree = "<group>"; };
9350B50020B46E0900897BC5 /* ftheader.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftheader.h; sourceTree = "<group>"; };
9350B50120B46E0900897BC5 /* ftconfig.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftconfig.h; sourceTree = "<group>"; };
9350B50220B46E0900897BC5 /* ftoption.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftoption.h; sourceTree = "<group>"; };
9350B50320B46E0900897BC5 /* ftmodule.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftmodule.h; sourceTree = "<group>"; };
9350B50420B46E0900897BC5 /* ftmodapi.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftmodapi.h; sourceTree = "<group>"; };
9350B50520B46E0900897BC5 /* ftbzip2.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftbzip2.h; sourceTree = "<group>"; };
9350B50620B46E0900897BC5 /* fttrigon.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = fttrigon.h; sourceTree = "<group>"; };
9350B50720B46E0900897BC5 /* ftbbox.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftbbox.h; sourceTree = "<group>"; };
9350B50820B46E0900897BC5 /* ftgzip.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftgzip.h; sourceTree = "<group>"; };
9350B50920B46E0900897BC5 /* ftdriver.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftdriver.h; sourceTree = "<group>"; };
9350B50A20B46E0900897BC5 /* ftoutln.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftoutln.h; sourceTree = "<group>"; };
9350B50B20B46E0900897BC5 /* ftadvanc.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftadvanc.h; sourceTree = "<group>"; };
9350B50C20B46E0900897BC5 /* ftsynth.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftsynth.h; sourceTree = "<group>"; };
9350B50D20B46E0900897BC5 /* fterrors.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = fterrors.h; sourceTree = "<group>"; };
9350B50E20B46E0900897BC5 /* ftgasp.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftgasp.h; sourceTree = "<group>"; };
9350B50F20B46E0900897BC5 /* ftstroke.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftstroke.h; sourceTree = "<group>"; };
9350B51020B46E0900897BC5 /* ftcache.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftcache.h; sourceTree = "<group>"; };
9350B51120B46E0900897BC5 /* ftotval.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftotval.h; sourceTree = "<group>"; };
9350B51220B46E0900897BC5 /* freetype.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = freetype.h; sourceTree = "<group>"; };
9350B51320B46E0900897BC5 /* ftincrem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftincrem.h; sourceTree = "<group>"; };
9350B51420B46E0900897BC5 /* ftfntfmt.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftfntfmt.h; sourceTree = "<group>"; };
9350B51520B46E0900897BC5 /* fterrdef.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = fterrdef.h; sourceTree = "<group>"; };
9350B51620B46E0900897BC5 /* ttnameid.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ttnameid.h; sourceTree = "<group>"; };
9350B51720B46E0900897BC5 /* ftpfr.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftpfr.h; sourceTree = "<group>"; };
9350B51820B46E0900897BC5 /* ftgxval.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftgxval.h; sourceTree = "<group>"; };
9350B51920B46E0900897BC5 /* ftchapters.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftchapters.h; sourceTree = "<group>"; };
9350B51A20B46E0900897BC5 /* tttags.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tttags.h; sourceTree = "<group>"; };
9350B51B20B46E0900897BC5 /* ftlzw.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftlzw.h; sourceTree = "<group>"; };
9350B51C20B46E0900897BC5 /* ftsystem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftsystem.h; sourceTree = "<group>"; };
9350B51D20B46E0900897BC5 /* t1tables.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = t1tables.h; sourceTree = "<group>"; };
9350B51E20B46E0900897BC5 /* ftimage.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftimage.h; sourceTree = "<group>"; };
9350B51F20B46E0900897BC5 /* tttables.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tttables.h; sourceTree = "<group>"; };
9350B52020B46E0900897BC5 /* ftcid.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftcid.h; sourceTree = "<group>"; };
9350B52120B46E0900897BC5 /* ftglyph.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftglyph.h; sourceTree = "<group>"; };
9350B52220B46E0900897BC5 /* ftmoderr.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftmoderr.h; sourceTree = "<group>"; };
9350B52320B46E0900897BC5 /* ftbitmap.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftbitmap.h; sourceTree = "<group>"; };
9350B52420B46E0900897BC5 /* ftlist.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftlist.h; sourceTree = "<group>"; };
9350B52520B46E0900897BC5 /* ftmac.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftmac.h; sourceTree = "<group>"; };
9350B52620B46E0900897BC5 /* ftlcdfil.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftlcdfil.h; sourceTree = "<group>"; };
9350B52720B46E0900897BC5 /* ftbdf.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftbdf.h; sourceTree = "<group>"; };
9350B52820B46E0900897BC5 /* ftrender.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ftrender.h; sourceTree = "<group>"; };
9350B52920B46E0900897BC5 /* ft2build.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ft2build.h; sourceTree = "<group>"; };
936F412424CE030E00E07BCF /* NetworkClient.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = NetworkClient.h; sourceTree = "<group>"; };
936F412524CE030F00E07BCF /* NetworkBase.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkBase.cpp; sourceTree = "<group>"; };
936F412624CE030F00E07BCF /* NetworkClient.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkClient.cpp; sourceTree = "<group>"; };
936F412724CE030F00E07BCF /* NetworkBase.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = NetworkBase.h; sourceTree = "<group>"; };
9391535A22D74359008E0780 /* OpenRCT2.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = OpenRCT2.entitlements; sourceTree = "<group>"; };
2018-06-01 09:43:57 +02:00
939A359720C12FC700630B3F /* Paint.Litter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.Litter.cpp; sourceTree = "<group>"; };
939A359820C12FC700630B3F /* Paint.Misc.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.Misc.cpp; sourceTree = "<group>"; };
939A359920C12FC700630B3F /* Paint.Sprite.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Paint.Sprite.h; sourceTree = "<group>"; };
939A359D20C12FDD00630B3F /* Paint.Surface.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Paint.Surface.h; sourceTree = "<group>"; };
939A359E20C12FDE00630B3F /* Paint.TileElement.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Paint.TileElement.h; sourceTree = "<group>"; };
939A35A120C12FFD00630B3F /* InteractiveConsole.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = InteractiveConsole.h; sourceTree = "<group>"; };
93AE2387252F948A00CD03C3 /* Formatter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Formatter.h; sourceTree = "<group>"; };
93AE2388252F948A00CD03C3 /* Formatter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Formatter.cpp; sourceTree = "<group>"; };
93B4DC1325487CDE008D63FF /* Formatting.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Formatting.cpp; sourceTree = "<group>"; };
93B4DC1425487CDE008D63FF /* Formatting.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Formatting.h; sourceTree = "<group>"; };
93CBA4BE20A74FF200867D56 /* BitmapReader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BitmapReader.h; sourceTree = "<group>"; };
93CBA4BF20A74FF200867D56 /* BitmapReader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BitmapReader.cpp; sourceTree = "<group>"; };
93CBA4C120A7502D00867D56 /* Imaging.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Imaging.h; sourceTree = "<group>"; };
93CBA4C220A7502E00867D56 /* Imaging.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Imaging.cpp; sourceTree = "<group>"; };
93CBA4C720A7504400867D56 /* ImageImporter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ImageImporter.cpp; sourceTree = "<group>"; };
93CBA4C820A7504500867D56 /* ImageImporter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ImageImporter.h; sourceTree = "<group>"; };
93DE974E209C3C0F00FB1CC8 /* GameState.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GameState.cpp; sourceTree = "<group>"; };
93DE974F209C3C0F00FB1CC8 /* GameState.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GameState.h; sourceTree = "<group>"; };
2020-04-23 20:55:53 +02:00
93DFD02C24521B9F001FCBAF /* FileWatcher.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FileWatcher.h; sourceTree = "<group>"; };
93DFD02D24521BA0001FCBAF /* FileWatcher.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FileWatcher.cpp; sourceTree = "<group>"; };
93DFD03124521C19001FCBAF /* Plugin.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Plugin.h; sourceTree = "<group>"; };
93DFD03224521C19001FCBAF /* ScObject.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScObject.hpp; sourceTree = "<group>"; };
93DFD03324521C19001FCBAF /* HookEngine.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = HookEngine.h; sourceTree = "<group>"; };
93DFD03424521C19001FCBAF /* ScNetwork.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScNetwork.hpp; sourceTree = "<group>"; };
93DFD03524521C19001FCBAF /* HookEngine.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = HookEngine.cpp; sourceTree = "<group>"; };
93DFD03624521C19001FCBAF /* ScTile.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScTile.hpp; sourceTree = "<group>"; };
93DFD03724521C19001FCBAF /* ScConfiguration.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScConfiguration.hpp; sourceTree = "<group>"; };
93DFD03824521C19001FCBAF /* ScriptEngine.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ScriptEngine.cpp; sourceTree = "<group>"; };
93DFD03924521C19001FCBAF /* ScDisposable.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScDisposable.hpp; sourceTree = "<group>"; };
93DFD03A24521C19001FCBAF /* ScEntity.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScEntity.hpp; sourceTree = "<group>"; };
93DFD03B24521C19001FCBAF /* Duktape.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = Duktape.hpp; sourceTree = "<group>"; };
93DFD03C24521C19001FCBAF /* ScConsole.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScConsole.hpp; sourceTree = "<group>"; };
93DFD03D24521C19001FCBAF /* ScPark.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScPark.hpp; sourceTree = "<group>"; };
93DFD03E24521C19001FCBAF /* ScContext.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScContext.hpp; sourceTree = "<group>"; };
93DFD03F24521C19001FCBAF /* Plugin.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Plugin.cpp; sourceTree = "<group>"; };
93DFD04024521C19001FCBAF /* ScRide.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScRide.hpp; sourceTree = "<group>"; };
93DFD04124521C19001FCBAF /* ScDate.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScDate.hpp; sourceTree = "<group>"; };
93DFD04224521C19001FCBAF /* ScMap.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = ScMap.hpp; sourceTree = "<group>"; };
93DFD04324521C19001FCBAF /* ScriptEngine.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ScriptEngine.h; sourceTree = "<group>"; };
93F60048213DD7DC00EEB83E /* TerrainSurfaceObject.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TerrainSurfaceObject.h; sourceTree = "<group>"; };
93F60049213DD7DC00EEB83E /* TerrainSurfaceObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TerrainSurfaceObject.cpp; sourceTree = "<group>"; };
93F6004A213DD7DC00EEB83E /* TerrainEdgeObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TerrainEdgeObject.cpp; sourceTree = "<group>"; };
93F6004B213DD7DD00EEB83E /* TerrainEdgeObject.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TerrainEdgeObject.h; sourceTree = "<group>"; };
93F6004E213DD7E300EEB83E /* StationObject.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StationObject.h; sourceTree = "<group>"; };
93F6004F213DD7E300EEB83E /* StationObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StationObject.cpp; sourceTree = "<group>"; };
2018-06-01 09:43:57 +02:00
93F76EEB20BFF6F900D4512C /* Drawing.Sprite.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Drawing.Sprite.cpp; sourceTree = "<group>"; };
93F76EEC20BFF6F900D4512C /* Drawing.String.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Drawing.String.cpp; sourceTree = "<group>"; };
93F76EEF20BFF71700D4512C /* InteractiveConsole.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = InteractiveConsole.cpp; sourceTree = "<group>"; };
93F76EF120BFF74200D4512C /* Localisation.Date.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Localisation.Date.cpp; sourceTree = "<group>"; };
93F76EF320BFF76D00D4512C /* Paint.Peep.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.Peep.cpp; sourceTree = "<group>"; };
93F76EF420BFF76D00D4512C /* Paint.Sprite.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.Sprite.cpp; sourceTree = "<group>"; };
93F76EF720BFF77900D4512C /* Paint.Wall.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.Wall.cpp; sourceTree = "<group>"; };
93F76EF820BFF77900D4512C /* Paint.Path.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.Path.cpp; sourceTree = "<group>"; };
93F76EF920BFF77900D4512C /* Paint.LargeScenery.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.LargeScenery.cpp; sourceTree = "<group>"; };
93F76EFA20BFF77900D4512C /* Paint.Surface.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.Surface.cpp; sourceTree = "<group>"; };
93F76EFB20BFF77A00D4512C /* Paint.SmallScenery.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.SmallScenery.cpp; sourceTree = "<group>"; };
93F76EFC20BFF77A00D4512C /* Paint.Banner.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.Banner.cpp; sourceTree = "<group>"; };
93F76EFD20BFF77A00D4512C /* Paint.TileElement.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.TileElement.cpp; sourceTree = "<group>"; };
93F76EFE20BFF77A00D4512C /* Paint.Entrance.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Paint.Entrance.cpp; sourceTree = "<group>"; };
2020-08-13 00:28:00 +02:00
93FB271E24ED32B7008241C9 /* json.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = json.hpp; sourceTree = "<group>"; };
93FB272024ED3601008241C9 /* Cursors.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Cursors.cpp; sourceTree = "<group>"; };
93FC08FD2418F3ED00CA3054 /* duktape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = duktape.h; sourceTree = "<group>"; };
93FC08FE2418F3ED00CA3054 /* duk_config.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = duk_config.h; sourceTree = "<group>"; };
93FC09012418F3F500CA3054 /* libduktape.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libduktape.dylib; sourceTree = "<group>"; };
2017-11-11 02:57:45 +01:00
C61ADB1E1FB6A0A60024F2EF /* TopToolbar.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TopToolbar.cpp; sourceTree = "<group>"; };
2017-11-12 02:32:11 +01:00
C61ADB201FB7DC060024F2EF /* Scenery.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Scenery.cpp; sourceTree = "<group>"; };
2017-11-15 02:11:25 +01:00
C61ADB221FBBCB8A0024F2EF /* GameBottomToolbar.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GameBottomToolbar.cpp; sourceTree = "<group>"; };
2017-10-21 18:19:30 +02:00
C61FB2701FA3E25C0095FB9D /* ObjectLoadError.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ObjectLoadError.cpp; sourceTree = "<group>"; };
C61FB2711FA3E25C0095FB9D /* TextInput.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TextInput.cpp; sourceTree = "<group>"; };
2017-11-27 18:04:42 +01:00
C62D83861FCC7D19008C04F1 /* EditorObjectSelection.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = EditorObjectSelection.cpp; sourceTree = "<group>"; };
C62D83881FD36D6E008C04F1 /* EditorObjectSelectionSession.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = EditorObjectSelectionSession.cpp; sourceTree = "<group>"; };
C62D83891FD36D6F008C04F1 /* EditorObjectSelectionSession.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = EditorObjectSelectionSession.h; sourceTree = "<group>"; };
C632C81E1F8A445700781F6D /* RideList.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = RideList.cpp; sourceTree = "<group>"; };
2017-08-18 21:00:03 +02:00
C6352B811F477022006CCEE3 /* DataSerialiser.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DataSerialiser.h; sourceTree = "<group>"; };
C6352B821F477022006CCEE3 /* DataSerialiserTraits.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DataSerialiserTraits.h; sourceTree = "<group>"; };
C6352B831F477022006CCEE3 /* Endianness.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Endianness.h; sourceTree = "<group>"; };
2017-08-12 23:06:12 +02:00
C64644EE1F3FA4120026AC2D /* ClearScenery.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ClearScenery.cpp; sourceTree = "<group>"; };
C64644EF1F3FA4120026AC2D /* EditorInventionsList.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = EditorInventionsList.cpp; sourceTree = "<group>"; };
C64644F01F3FA4120026AC2D /* EditorObjectiveOptions.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = EditorObjectiveOptions.cpp; sourceTree = "<group>"; };
C64644F11F3FA4120026AC2D /* EditorScenarioOptions.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = EditorScenarioOptions.cpp; sourceTree = "<group>"; };
C64644F21F3FA4120026AC2D /* Footpath.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Footpath.cpp; sourceTree = "<group>"; };
C64644F31F3FA4120026AC2D /* Land.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Land.cpp; sourceTree = "<group>"; };
C64644F41F3FA4120026AC2D /* Main.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Main.cpp; sourceTree = "<group>"; };
C64644F51F3FA4120026AC2D /* StaffList.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StaffList.cpp; sourceTree = "<group>"; };
C64644F61F3FA4120026AC2D /* ViewClipping.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ViewClipping.cpp; sourceTree = "<group>"; };
C64644F71F3FA4120026AC2D /* Water.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Water.cpp; sourceTree = "<group>"; };
2017-10-23 14:47:12 +02:00
C651A8D71F30204300443BCA /* Text.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Text.cpp; sourceTree = "<group>"; };
C651A8D81F30204300443BCA /* Text.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Text.h; sourceTree = "<group>"; };
2017-09-13 21:45:11 +02:00
C654DF1C1F69C0430040F43D /* Banner.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Banner.cpp; sourceTree = "<group>"; };
C654DF1D1F69C0430040F43D /* DemolishRidePrompt.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DemolishRidePrompt.cpp; sourceTree = "<group>"; };
C654DF1E1F69C0430040F43D /* Error.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Error.cpp; sourceTree = "<group>"; };
C654DF1F1F69C0430040F43D /* Finances.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Finances.cpp; sourceTree = "<group>"; };
C654DF201F69C0430040F43D /* GuestList.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GuestList.cpp; sourceTree = "<group>"; };
C654DF211F69C0430040F43D /* InstallTrack.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = InstallTrack.cpp; sourceTree = "<group>"; };
C654DF221F69C0430040F43D /* LoadSave.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LoadSave.cpp; sourceTree = "<group>"; };
C654DF231F69C0430040F43D /* NewCampaign.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = NewCampaign.cpp; sourceTree = "<group>"; };
C654DF241F69C0430040F43D /* Park.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Park.cpp; sourceTree = "<group>"; };
C654DF251F69C0430040F43D /* Player.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Player.cpp; sourceTree = "<group>"; };
C654DF261F69C0430040F43D /* Sign.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Sign.cpp; sourceTree = "<group>"; };
C654DF271F69C0430040F43D /* StaffFirePrompt.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = StaffFirePrompt.cpp; sourceTree = "<group>"; };
C654DF281F69C0430040F43D /* TitleCommandEditor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TitleCommandEditor.cpp; sourceTree = "<group>"; };
C654DF291F69C0430040F43D /* TitleEditor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TitleEditor.cpp; sourceTree = "<group>"; };
C654DF2B1F69C0430040F43D /* TrackDesignManage.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackDesignManage.cpp; sourceTree = "<group>"; };
C654DF2C1F69C0430040F43D /* TrackDesignPlace.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackDesignPlace.cpp; sourceTree = "<group>"; };
C654DF3E1F69C18C0040F43D /* Intent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Intent.cpp; sourceTree = "<group>"; };
C654DF3F1F69C18C0040F43D /* Intent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Intent.h; sourceTree = "<group>"; };
2017-08-04 12:11:15 +02:00
C666ED751F33DBB20061AA04 /* ShortcutKeys.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ShortcutKeys.cpp; sourceTree = "<group>"; };
2017-08-06 22:00:45 +02:00
C666EE551F37ACB10061AA04 /* About.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = About.cpp; sourceTree = "<group>"; };
C666EE561F37ACB10061AA04 /* Changelog.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Changelog.cpp; sourceTree = "<group>"; };
C666EE571F37ACB10061AA04 /* Cheats.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Cheats.cpp; sourceTree = "<group>"; };
C666EE581F37ACB10061AA04 /* CustomCurrency.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CustomCurrency.cpp; sourceTree = "<group>"; };
C666EE591F37ACB10061AA04 /* DebugPaint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DebugPaint.cpp; sourceTree = "<group>"; };
C666EE5A1F37ACB10061AA04 /* LandRights.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LandRights.cpp; sourceTree = "<group>"; };
C666EE5B1F37ACB10061AA04 /* MapGen.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MapGen.cpp; sourceTree = "<group>"; };
C666EE5C1F37ACB10061AA04 /* Multiplayer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Multiplayer.cpp; sourceTree = "<group>"; };
C666EE5D1F37ACB10061AA04 /* MusicCredits.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MusicCredits.cpp; sourceTree = "<group>"; };
C666EE5E1F37ACB10061AA04 /* News.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = News.cpp; sourceTree = "<group>"; };
C666EE5F1F37ACB10061AA04 /* NewsOptions.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = NewsOptions.cpp; sourceTree = "<group>"; };
C666EE601F37ACB10061AA04 /* Options.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Options.cpp; sourceTree = "<group>"; };
C666EE611F37ACB10061AA04 /* SavePrompt.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SavePrompt.cpp; sourceTree = "<group>"; };
C666EE621F37ACB10061AA04 /* ServerList.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ServerList.cpp; sourceTree = "<group>"; };
C666EE631F37ACB10061AA04 /* ServerStart.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ServerStart.cpp; sourceTree = "<group>"; };
C666EE641F37ACB10061AA04 /* Themes.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Themes.cpp; sourceTree = "<group>"; };
C666EE651F37ACB10061AA04 /* TitleExit.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TitleExit.cpp; sourceTree = "<group>"; };
C666EE661F37ACB10061AA04 /* TitleLogo.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TitleLogo.cpp; sourceTree = "<group>"; };
C666EE671F37ACB10061AA04 /* TitleMenu.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TitleMenu.cpp; sourceTree = "<group>"; };
C666EE681F37ACB10061AA04 /* TitleOptions.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TitleOptions.cpp; sourceTree = "<group>"; };
C666EE691F37ACB10061AA04 /* Viewport.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Viewport.cpp; sourceTree = "<group>"; };
C666EE6A1F37ACB10061AA04 /* Window.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Window.h; sourceTree = "<group>"; };
2018-01-03 00:13:37 +01:00
C67B28122002D67900109C93 /* Widget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Widget.h; sourceTree = "<group>"; };
C67B28132002D67900109C93 /* Window.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Window.h; sourceTree = "<group>"; };
C67B28142002D67900109C93 /* Viewport.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Viewport.h; sourceTree = "<group>"; };
2018-01-05 23:31:19 +01:00
C67B28182002D7F200109C93 /* Window_internal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Window_internal.h; sourceTree = "<group>"; };
C67CCD651FBBCFDB004FAE4C /* EditorBottomToolbar.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = EditorBottomToolbar.cpp; sourceTree = "<group>"; };
2017-11-15 02:35:05 +01:00
C67CCD671FBBD137004FAE4C /* EditorMain.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = EditorMain.cpp; sourceTree = "<group>"; };
2017-12-08 23:53:31 +01:00
C68313C51FDB4EBA006DB3D8 /* input.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = input.cpp; sourceTree = "<group>"; };
C68313C71FDB4ED4006DB3D8 /* MouseInput.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MouseInput.cpp; sourceTree = "<group>"; };
C68313C91FDB4EEC006DB3D8 /* Tooltip.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Tooltip.cpp; sourceTree = "<group>"; };
C68313CA1FDB4EEC006DB3D8 /* Dropdown.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Dropdown.cpp; sourceTree = "<group>"; };
C68313D01FDB4F4C006DB3D8 /* Dropdown.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Dropdown.h; sourceTree = "<group>"; };
C68313D11FDB4F4C006DB3D8 /* Graph.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Graph.cpp; sourceTree = "<group>"; };
C68313D21FDB4F4C006DB3D8 /* Graph.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Graph.h; sourceTree = "<group>"; };
C68313D31FDB4F4C006DB3D8 /* LandTool.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LandTool.cpp; sourceTree = "<group>"; };
C68313D41FDB4F4C006DB3D8 /* LandTool.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LandTool.h; sourceTree = "<group>"; };
2017-10-07 15:01:32 +02:00
C685E5141F8907840090598F /* NewRide.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NewRide.cpp; sourceTree = "<group>"; };
C685E5151F8907840090598F /* Staff.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Staff.cpp; sourceTree = "<group>"; };
C685E5161F8907840090598F /* Guest.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Guest.cpp; sourceTree = "<group>"; };
C685E5171F8907840090598F /* Map.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Map.cpp; sourceTree = "<group>"; };
C685E5181F8907840090598F /* Research.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Research.cpp; sourceTree = "<group>"; };
C688783D202893590084B384 /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
C688783F202893600084B384 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
2017-11-23 09:05:39 +01:00
C68D98BB1FC6B8AB008E8378 /* TileInspector.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TileInspector.cpp; sourceTree = "<group>"; };
C6D2BEE11F9BAA6C008B557C /* Ride.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Ride.cpp; sourceTree = "<group>"; };
C6D2BEE31F9BAACC008B557C /* TrackList.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackList.cpp; sourceTree = "<group>"; };
C6D2BEE41F9BAACD008B557C /* MapTooltip.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MapTooltip.cpp; sourceTree = "<group>"; };
C6D2BEE51F9BAACD008B557C /* MazeConstruction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MazeConstruction.cpp; sourceTree = "<group>"; };
C6D2BEE91F9BB83B008B557C /* NetworkStatus.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkStatus.cpp; sourceTree = "<group>"; };
C6E415501FAFD6DB00D4A52A /* RideConstruction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideConstruction.cpp; sourceTree = "<group>"; };
2016-12-16 12:34:45 +01:00
C6E96E331E0408A80076A04F /* zip.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = zip.h; sourceTree = "<group>"; };
C6E96E341E0408A80076A04F /* zipconf.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = zipconf.h; sourceTree = "<group>"; };
C6E96E351E0408B40076A04F /* libzip.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libzip.dylib; sourceTree = "<group>"; };
2019-07-11 11:40:52 +02:00
C9C630B42235A22C009AD16E /* GameStateSnapshots.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GameStateSnapshots.h; sourceTree = "<group>"; };
C9C630B52235A22C009AD16E /* GameStateSnapshots.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GameStateSnapshots.cpp; sourceTree = "<group>"; };
2015-12-20 05:46:52 +01:00
D41B73EE1C2101890080A7B9 /* libcurl.tbd */ = {isa = PBXFileReference; lastKnownFileType = "sourcecode.text-based-dylib-definition"; name = libcurl.tbd; path = usr/lib/libcurl.tbd; sourceTree = SDKROOT; };
D41B741C1C210A7A0080A7B9 /* libiconv.tbd */ = {isa = PBXFileReference; lastKnownFileType = "sourcecode.text-based-dylib-definition"; name = libiconv.tbd; path = usr/lib/libiconv.tbd; sourceTree = SDKROOT; };
D41B74721C2125E50080A7B9 /* Assets.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; name = Assets.xcassets; path = distribution/macos/Assets.xcassets; sourceTree = SOURCE_ROOT; };
2016-06-13 00:42:44 +02:00
D43407E11D0E14CE00C2B3D4 /* shaders */ = {isa = PBXFileReference; lastKnownFileType = folder; name = shaders; path = data/shaders; sourceTree = SOURCE_ROOT; };
2017-10-10 09:27:31 +02:00
D43BAB921F8C2B2B00A9E362 /* OpenGLAPIProc.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = OpenGLAPIProc.h; sourceTree = "<group>"; };
2016-05-23 12:31:18 +02:00
D45A38B31CF3006400659A24 /* libcrypto.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libcrypto.dylib; sourceTree = "<group>"; };
D45A38B41CF3006400659A24 /* libfreetype.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libfreetype.dylib; sourceTree = "<group>"; };
D45A38B81CF3006400659A24 /* libSDL2.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libSDL2.dylib; sourceTree = "<group>"; };
D45A38B91CF3006400659A24 /* libspeexdsp.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libspeexdsp.dylib; sourceTree = "<group>"; };
2016-05-23 11:14:06 +02:00
D45A38C71CF3007A00659A24 /* png.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = png.h; sourceTree = "<group>"; };
D45A38C81CF3007A00659A24 /* pngconf.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = pngconf.h; sourceTree = "<group>"; };
D45A38C91CF3007A00659A24 /* pnglibconf.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = pnglibconf.h; sourceTree = "<group>"; };
D45A38CB1CF3007A00659A24 /* aes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = aes.h; sourceTree = "<group>"; };
D45A38CC1CF3007A00659A24 /* asn1.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = asn1.h; sourceTree = "<group>"; };
D45A38CD1CF3007A00659A24 /* asn1_mac.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = asn1_mac.h; sourceTree = "<group>"; };
D45A38CE1CF3007A00659A24 /* asn1t.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = asn1t.h; sourceTree = "<group>"; };
D45A38CF1CF3007A00659A24 /* bio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = bio.h; sourceTree = "<group>"; };
D45A38D01CF3007A00659A24 /* blowfish.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = blowfish.h; sourceTree = "<group>"; };
D45A38D11CF3007A00659A24 /* bn.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = bn.h; sourceTree = "<group>"; };
D45A38D21CF3007A00659A24 /* buffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = buffer.h; sourceTree = "<group>"; };
D45A38D31CF3007A00659A24 /* camellia.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = camellia.h; sourceTree = "<group>"; };
D45A38D41CF3007A00659A24 /* cast.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = cast.h; sourceTree = "<group>"; };
D45A38D51CF3007A00659A24 /* cmac.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = cmac.h; sourceTree = "<group>"; };
D45A38D61CF3007A00659A24 /* cms.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = cms.h; sourceTree = "<group>"; };
D45A38D71CF3007A00659A24 /* comp.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = comp.h; sourceTree = "<group>"; };
D45A38D81CF3007A00659A24 /* conf.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = conf.h; sourceTree = "<group>"; };
D45A38D91CF3007A00659A24 /* conf_api.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = conf_api.h; sourceTree = "<group>"; };
D45A38DA1CF3007A00659A24 /* crypto.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = crypto.h; sourceTree = "<group>"; };
D45A38DB1CF3007A00659A24 /* des.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = des.h; sourceTree = "<group>"; };
D45A38DC1CF3007A00659A24 /* des_old.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = des_old.h; sourceTree = "<group>"; };
D45A38DD1CF3007A00659A24 /* dh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = dh.h; sourceTree = "<group>"; };
D45A38DE1CF3007A00659A24 /* dsa.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = dsa.h; sourceTree = "<group>"; };
D45A38DF1CF3007A00659A24 /* dso.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = dso.h; sourceTree = "<group>"; };
D45A38E01CF3007A00659A24 /* dtls1.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = dtls1.h; sourceTree = "<group>"; };
D45A38E11CF3007A00659A24 /* e_os2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = e_os2.h; sourceTree = "<group>"; };
D45A38E21CF3007A00659A24 /* ebcdic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ebcdic.h; sourceTree = "<group>"; };
D45A38E31CF3007A00659A24 /* ec.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ec.h; sourceTree = "<group>"; };
D45A38E41CF3007A00659A24 /* ecdh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ecdh.h; sourceTree = "<group>"; };
D45A38E51CF3007A00659A24 /* ecdsa.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ecdsa.h; sourceTree = "<group>"; };
D45A38E61CF3007A00659A24 /* engine.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = engine.h; sourceTree = "<group>"; };
D45A38E71CF3007A00659A24 /* err.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = err.h; sourceTree = "<group>"; };
D45A38E81CF3007A00659A24 /* evp.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = evp.h; sourceTree = "<group>"; };
D45A38E91CF3007A00659A24 /* hmac.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = hmac.h; sourceTree = "<group>"; };
D45A38EA1CF3007A00659A24 /* idea.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = idea.h; sourceTree = "<group>"; };
D45A38EB1CF3007A00659A24 /* krb5_asn.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = krb5_asn.h; sourceTree = "<group>"; };
D45A38EC1CF3007A00659A24 /* kssl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = kssl.h; sourceTree = "<group>"; };
D45A38ED1CF3007A00659A24 /* lhash.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lhash.h; sourceTree = "<group>"; };
D45A38EE1CF3007A00659A24 /* md4.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = md4.h; sourceTree = "<group>"; };
D45A38EF1CF3007A00659A24 /* md5.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = md5.h; sourceTree = "<group>"; };
D45A38F01CF3007A00659A24 /* mdc2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = mdc2.h; sourceTree = "<group>"; };
D45A38F11CF3007A00659A24 /* modes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = modes.h; sourceTree = "<group>"; };
D45A38F21CF3007A00659A24 /* obj_mac.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = obj_mac.h; sourceTree = "<group>"; };
D45A38F31CF3007A00659A24 /* objects.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = objects.h; sourceTree = "<group>"; };
D45A38F41CF3007A00659A24 /* ocsp.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ocsp.h; sourceTree = "<group>"; };
D45A38F51CF3007A00659A24 /* opensslconf.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = opensslconf.h; sourceTree = "<group>"; };
D45A38F61CF3007A00659A24 /* opensslv.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = opensslv.h; sourceTree = "<group>"; };
D45A38F71CF3007A00659A24 /* ossl_typ.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ossl_typ.h; sourceTree = "<group>"; };
D45A38F81CF3007A00659A24 /* pem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = pem.h; sourceTree = "<group>"; };
D45A38F91CF3007A00659A24 /* pem2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = pem2.h; sourceTree = "<group>"; };
D45A38FA1CF3007A00659A24 /* pkcs12.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = pkcs12.h; sourceTree = "<group>"; };
D45A38FB1CF3007A00659A24 /* pkcs7.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = pkcs7.h; sourceTree = "<group>"; };
D45A38FC1CF3007A00659A24 /* pqueue.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = pqueue.h; sourceTree = "<group>"; };
D45A38FD1CF3007A00659A24 /* rand.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = rand.h; sourceTree = "<group>"; };
D45A38FE1CF3007A00659A24 /* rc2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = rc2.h; sourceTree = "<group>"; };
D45A38FF1CF3007A00659A24 /* rc4.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = rc4.h; sourceTree = "<group>"; };
D45A39001CF3007A00659A24 /* ripemd.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ripemd.h; sourceTree = "<group>"; };
D45A39011CF3007A00659A24 /* rsa.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = rsa.h; sourceTree = "<group>"; };
D45A39021CF3007A00659A24 /* safestack.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = safestack.h; sourceTree = "<group>"; };
D45A39031CF3007A00659A24 /* seed.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = seed.h; sourceTree = "<group>"; };
D45A39041CF3007A00659A24 /* sha.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = sha.h; sourceTree = "<group>"; };
D45A39051CF3007A00659A24 /* srp.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = srp.h; sourceTree = "<group>"; };
D45A39061CF3007A00659A24 /* srtp.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = srtp.h; sourceTree = "<group>"; };
D45A39071CF3007A00659A24 /* ssl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ssl.h; sourceTree = "<group>"; };
D45A39081CF3007A00659A24 /* ssl2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ssl2.h; sourceTree = "<group>"; };
D45A39091CF3007A00659A24 /* ssl23.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ssl23.h; sourceTree = "<group>"; };
D45A390A1CF3007A00659A24 /* ssl3.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ssl3.h; sourceTree = "<group>"; };
D45A390B1CF3007A00659A24 /* stack.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = stack.h; sourceTree = "<group>"; };
D45A390C1CF3007A00659A24 /* symhacks.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = symhacks.h; sourceTree = "<group>"; };
D45A390D1CF3007A00659A24 /* tls1.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = tls1.h; sourceTree = "<group>"; };
D45A390E1CF3007A00659A24 /* ts.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ts.h; sourceTree = "<group>"; };
D45A390F1CF3007A00659A24 /* txt_db.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = txt_db.h; sourceTree = "<group>"; };
D45A39101CF3007A00659A24 /* ui.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ui.h; sourceTree = "<group>"; };
D45A39111CF3007A00659A24 /* ui_compat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ui_compat.h; sourceTree = "<group>"; };
D45A39121CF3007A00659A24 /* whrlpool.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = whrlpool.h; sourceTree = "<group>"; };
D45A39131CF3007A00659A24 /* x509.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = x509.h; sourceTree = "<group>"; };
D45A39141CF3007A00659A24 /* x509_vfy.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = x509_vfy.h; sourceTree = "<group>"; };
D45A39151CF3007A00659A24 /* x509v3.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = x509v3.h; sourceTree = "<group>"; };
D45A39171CF3007A00659A24 /* begin_code.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = begin_code.h; sourceTree = "<group>"; };
D45A39181CF3007A00659A24 /* close_code.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = close_code.h; sourceTree = "<group>"; };
D45A39191CF3007A00659A24 /* SDL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL.h; sourceTree = "<group>"; };
D45A391A1CF3007A00659A24 /* SDL_assert.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_assert.h; sourceTree = "<group>"; };
D45A391B1CF3007A00659A24 /* SDL_atomic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_atomic.h; sourceTree = "<group>"; };
D45A391C1CF3007A00659A24 /* SDL_audio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio.h; sourceTree = "<group>"; };
D45A391D1CF3007A00659A24 /* SDL_bits.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_bits.h; sourceTree = "<group>"; };
D45A391E1CF3007A00659A24 /* SDL_blendmode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_blendmode.h; sourceTree = "<group>"; };
D45A391F1CF3007A00659A24 /* SDL_clipboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboard.h; sourceTree = "<group>"; };
D45A39201CF3007A00659A24 /* SDL_config.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_config.h; sourceTree = "<group>"; };
D45A39211CF3007A00659A24 /* SDL_cpuinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cpuinfo.h; sourceTree = "<group>"; };
D45A39221CF3007A00659A24 /* SDL_egl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_egl.h; sourceTree = "<group>"; };
D45A39231CF3007A00659A24 /* SDL_endian.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_endian.h; sourceTree = "<group>"; };
D45A39241CF3007A00659A24 /* SDL_error.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_error.h; sourceTree = "<group>"; };
D45A39251CF3007A00659A24 /* SDL_events.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_events.h; sourceTree = "<group>"; };
D45A39261CF3007A00659A24 /* SDL_filesystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_filesystem.h; sourceTree = "<group>"; };
D45A39271CF3007A00659A24 /* SDL_gamecontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamecontroller.h; sourceTree = "<group>"; };
D45A39281CF3007A00659A24 /* SDL_gesture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gesture.h; sourceTree = "<group>"; };
D45A39291CF3007A00659A24 /* SDL_haptic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_haptic.h; sourceTree = "<group>"; };
D45A392A1CF3007A00659A24 /* SDL_hints.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_hints.h; sourceTree = "<group>"; };
D45A392B1CF3007A00659A24 /* SDL_joystick.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_joystick.h; sourceTree = "<group>"; };
D45A392C1CF3007A00659A24 /* SDL_keyboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keyboard.h; sourceTree = "<group>"; };
D45A392D1CF3007A00659A24 /* SDL_keycode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_keycode.h; sourceTree = "<group>"; };
D45A392E1CF3007A00659A24 /* SDL_loadso.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_loadso.h; sourceTree = "<group>"; };
D45A392F1CF3007A00659A24 /* SDL_log.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_log.h; sourceTree = "<group>"; };
D45A39301CF3007A00659A24 /* SDL_main.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_main.h; sourceTree = "<group>"; };
D45A39311CF3007A00659A24 /* SDL_messagebox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_messagebox.h; sourceTree = "<group>"; };
D45A39321CF3007A00659A24 /* SDL_mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mouse.h; sourceTree = "<group>"; };
D45A39331CF3007A00659A24 /* SDL_mutex.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_mutex.h; sourceTree = "<group>"; };
D45A39341CF3007A00659A24 /* SDL_name.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_name.h; sourceTree = "<group>"; };
D45A39351CF3007A00659A24 /* SDL_opengl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengl.h; sourceTree = "<group>"; };
D45A39361CF3007A00659A24 /* SDL_opengl_glext.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengl_glext.h; sourceTree = "<group>"; };
D45A39371CF3007A00659A24 /* SDL_opengles.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles.h; sourceTree = "<group>"; };
D45A39381CF3007A00659A24 /* SDL_opengles2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles2.h; sourceTree = "<group>"; };
D45A39391CF3007A00659A24 /* SDL_opengles2_gl2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles2_gl2.h; sourceTree = "<group>"; };
D45A393A1CF3007A00659A24 /* SDL_opengles2_gl2ext.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles2_gl2ext.h; sourceTree = "<group>"; };
D45A393B1CF3007A00659A24 /* SDL_opengles2_gl2platform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles2_gl2platform.h; sourceTree = "<group>"; };
D45A393C1CF3007A00659A24 /* SDL_opengles2_khrplatform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_opengles2_khrplatform.h; sourceTree = "<group>"; };
D45A393D1CF3007A00659A24 /* SDL_pixels.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_pixels.h; sourceTree = "<group>"; };
D45A393E1CF3007A00659A24 /* SDL_platform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_platform.h; sourceTree = "<group>"; };
D45A393F1CF3007A00659A24 /* SDL_power.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_power.h; sourceTree = "<group>"; };
D45A39401CF3007A00659A24 /* SDL_quit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_quit.h; sourceTree = "<group>"; };
D45A39411CF3007A00659A24 /* SDL_rect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rect.h; sourceTree = "<group>"; };
D45A39421CF3007A00659A24 /* SDL_render.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_render.h; sourceTree = "<group>"; };
D45A39431CF3007A00659A24 /* SDL_revision.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_revision.h; sourceTree = "<group>"; };
D45A39441CF3007A00659A24 /* SDL_rwops.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rwops.h; sourceTree = "<group>"; };
D45A39451CF3007A00659A24 /* SDL_scancode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_scancode.h; sourceTree = "<group>"; };
D45A39461CF3007A00659A24 /* SDL_shape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_shape.h; sourceTree = "<group>"; };
D45A39471CF3007A00659A24 /* SDL_stdinc.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_stdinc.h; sourceTree = "<group>"; };
D45A39481CF3007A00659A24 /* SDL_surface.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_surface.h; sourceTree = "<group>"; };
D45A39491CF3007A00659A24 /* SDL_system.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_system.h; sourceTree = "<group>"; };
D45A394A1CF3007A00659A24 /* SDL_syswm.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_syswm.h; sourceTree = "<group>"; };
D45A394B1CF3007A00659A24 /* SDL_thread.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_thread.h; sourceTree = "<group>"; };
D45A394C1CF3007A00659A24 /* SDL_timer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_timer.h; sourceTree = "<group>"; };
D45A394D1CF3007A00659A24 /* SDL_touch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_touch.h; sourceTree = "<group>"; };
D45A394F1CF3007A00659A24 /* SDL_types.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_types.h; sourceTree = "<group>"; };
D45A39501CF3007A00659A24 /* SDL_version.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_version.h; sourceTree = "<group>"; };
D45A39511CF3007A00659A24 /* SDL_video.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_video.h; sourceTree = "<group>"; };
D45A39531CF3007A00659A24 /* speex_echo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = speex_echo.h; sourceTree = "<group>"; };
D45A39541CF3007A00659A24 /* speex_jitter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = speex_jitter.h; sourceTree = "<group>"; };
D45A39551CF3007A00659A24 /* speex_preprocess.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = speex_preprocess.h; sourceTree = "<group>"; };
D45A39561CF3007A00659A24 /* speex_resampler.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = speex_resampler.h; sourceTree = "<group>"; };
D45A39571CF3007A00659A24 /* speexdsp_config_types.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = speexdsp_config_types.h; sourceTree = "<group>"; };
D45A39581CF3007A00659A24 /* speexdsp_types.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = speexdsp_types.h; sourceTree = "<group>"; };
2017-10-21 05:00:56 +02:00
D45E09151F99CF2F00854B2B /* ApplyTransparencyShader.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ApplyTransparencyShader.h; sourceTree = "<group>"; };
D45E09161F99CF2F00854B2B /* ApplyTransparencyShader.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ApplyTransparencyShader.cpp; sourceTree = "<group>"; };
D47304D41C4FF8250015C0EA /* libz.tbd */ = {isa = PBXFileReference; lastKnownFileType = "sourcecode.text-based-dylib-definition"; name = libz.tbd; path = usr/lib/libz.tbd; sourceTree = SDKROOT; };
D4895D321C23EFDD000CD788 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; name = Info.plist; path = distribution/macos/Info.plist; sourceTree = SOURCE_ROOT; };
2017-06-19 06:43:27 +02:00
D48AFDB61EF78DBF0081C644 /* BenchGfxCommmands.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BenchGfxCommmands.cpp; sourceTree = "<group>"; };
2017-10-25 08:42:14 +02:00
D4974F1A1FA04A1900F7FD7F /* TransparencyDepth.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = TransparencyDepth.cpp; sourceTree = "<group>"; };
D4974F1B1FA04A1900F7FD7F /* TransparencyDepth.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = TransparencyDepth.h; sourceTree = "<group>"; };
2015-12-20 05:46:52 +01:00
D497D0781C20FD52002BF46A /* OpenRCT2.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = OpenRCT2.app; sourceTree = BUILT_PRODUCTS_DIR; };
D4A8B4B31DB41873007A2F29 /* libpng16.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; path = libpng16.dylib; sourceTree = "<group>"; };
2015-12-20 05:46:52 +01:00
D4EC48E31C2637710024B507 /* g2.dat */ = {isa = PBXFileReference; lastKnownFileType = file; name = g2.dat; path = data/g2.dat; sourceTree = SOURCE_ROOT; };
D4EC48E41C2637710024B507 /* language */ = {isa = PBXFileReference; lastKnownFileType = folder; name = language; path = data/language; sourceTree = SOURCE_ROOT; };
D4EC48E51C2637710024B507 /* sequence */ = {isa = PBXFileReference; lastKnownFileType = folder; name = sequence; path = data/sequence; sourceTree = SOURCE_ROOT; };
2018-01-02 19:49:46 +01:00
F70839911FFC0AFF002DCEFA /* Scenario.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Scenario.cpp; sourceTree = "<group>"; };
2018-01-18 23:37:12 +01:00
F73E320B2011589E00C4D975 /* RideRatings.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = RideRatings.cpp; sourceTree = "<group>"; };
F73E320C2011589F00C4D975 /* RideRatings.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RideRatings.h; sourceTree = "<group>"; };
F73E320E2011589F00C4D975 /* TrackDesignSave.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TrackDesignSave.cpp; sourceTree = "<group>"; };
F76C809A1EC4D9FA00FA49E2 /* libopenrct2.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libopenrct2.a; sourceTree = BUILT_PRODUCTS_DIR; };
2017-08-04 17:49:45 +02:00
F76C83571EC4E7CC00FA49E2 /* Audio.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Audio.cpp; sourceTree = "<group>"; };
F76C83581EC4E7CC00FA49E2 /* audio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = audio.h; sourceTree = "<group>"; };
F76C83591EC4E7CC00FA49E2 /* AudioChannel.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AudioChannel.h; sourceTree = "<group>"; };
F76C835A1EC4E7CC00FA49E2 /* AudioContext.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AudioContext.h; sourceTree = "<group>"; };
F76C835B1EC4E7CC00FA49E2 /* AudioMixer.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = AudioMixer.cpp; sourceTree = "<group>"; };
F76C835C1EC4E7CC00FA49E2 /* AudioMixer.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AudioMixer.h; sourceTree = "<group>"; };
F76C835D1EC4E7CC00FA49E2 /* AudioSource.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AudioSource.h; sourceTree = "<group>"; };
F76C835E1EC4E7CC00FA49E2 /* NullAudioSource.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NullAudioSource.cpp; sourceTree = "<group>"; };
F76C83631EC4E7CC00FA49E2 /* CommandLine.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = CommandLine.cpp; sourceTree = "<group>"; };
F76C83641EC4E7CC00FA49E2 /* CommandLine.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = CommandLine.hpp; sourceTree = "<group>"; };
F76C83651EC4E7CC00FA49E2 /* ConvertCommand.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ConvertCommand.cpp; sourceTree = "<group>"; };
F76C83661EC4E7CC00FA49E2 /* RootCommands.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = RootCommands.cpp; sourceTree = "<group>"; };
F76C83671EC4E7CC00FA49E2 /* ScreenshotCommands.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ScreenshotCommands.cpp; sourceTree = "<group>"; };
F76C83681EC4E7CC00FA49E2 /* SpriteCommands.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = SpriteCommands.cpp; sourceTree = "<group>"; };
F76C83691EC4E7CC00FA49E2 /* UriHandler.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = UriHandler.cpp; sourceTree = "<group>"; };
F76C836C1EC4E7CC00FA49E2 /* common.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = common.h; sourceTree = "<group>"; };
F76C836E1EC4E7CC00FA49E2 /* Config.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Config.cpp; sourceTree = "<group>"; };
F76C836F1EC4E7CC00FA49E2 /* Config.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Config.h; sourceTree = "<group>"; };
F76C83701EC4E7CC00FA49E2 /* ConfigEnum.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = ConfigEnum.hpp; sourceTree = "<group>"; };
F76C83711EC4E7CC00FA49E2 /* IniReader.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = IniReader.cpp; sourceTree = "<group>"; };
F76C83721EC4E7CC00FA49E2 /* IniReader.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = IniReader.hpp; sourceTree = "<group>"; };
F76C83731EC4E7CC00FA49E2 /* IniWriter.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = IniWriter.cpp; sourceTree = "<group>"; };
F76C83741EC4E7CC00FA49E2 /* IniWriter.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = IniWriter.hpp; sourceTree = "<group>"; };
F76C83761EC4E7CC00FA49E2 /* Context.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Context.cpp; sourceTree = "<group>"; };
F76C83771EC4E7CC00FA49E2 /* Context.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Context.h; sourceTree = "<group>"; };
F76C83791EC4E7CC00FA49E2 /* Collections.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = Collections.hpp; sourceTree = "<group>"; };
F76C837A1EC4E7CC00FA49E2 /* Console.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Console.cpp; sourceTree = "<group>"; };
F76C837B1EC4E7CC00FA49E2 /* Console.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = Console.hpp; sourceTree = "<group>"; };
F76C837C1EC4E7CC00FA49E2 /* Diagnostics.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Diagnostics.cpp; sourceTree = "<group>"; };
F76C837D1EC4E7CC00FA49E2 /* Diagnostics.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = Diagnostics.hpp; sourceTree = "<group>"; };
F76C837F1EC4E7CC00FA49E2 /* File.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = File.cpp; sourceTree = "<group>"; };
F76C83801EC4E7CC00FA49E2 /* File.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = File.h; sourceTree = "<group>"; };
F76C83811EC4E7CC00FA49E2 /* FileScanner.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = FileScanner.cpp; sourceTree = "<group>"; };
F76C83821EC4E7CC00FA49E2 /* FileScanner.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = FileScanner.h; sourceTree = "<group>"; };
F76C83841EC4E7CC00FA49E2 /* Guard.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Guard.cpp; sourceTree = "<group>"; };
F76C83851EC4E7CC00FA49E2 /* Guard.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = Guard.hpp; sourceTree = "<group>"; };
F76C83861EC4E7CC00FA49E2 /* IStream.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = IStream.cpp; sourceTree = "<group>"; };
F76C83871EC4E7CC00FA49E2 /* IStream.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = IStream.hpp; sourceTree = "<group>"; };
F76C83881EC4E7CC00FA49E2 /* Json.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Json.cpp; sourceTree = "<group>"; };
F76C83891EC4E7CC00FA49E2 /* Json.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = Json.hpp; sourceTree = "<group>"; };
F76C838B1EC4E7CC00FA49E2 /* Memory.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = Memory.hpp; sourceTree = "<group>"; };
F76C838C1EC4E7CC00FA49E2 /* MemoryStream.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = MemoryStream.cpp; sourceTree = "<group>"; };
F76C838D1EC4E7CC00FA49E2 /* MemoryStream.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = MemoryStream.h; sourceTree = "<group>"; };
F76C838E1EC4E7CC00FA49E2 /* Nullable.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = Nullable.hpp; sourceTree = "<group>"; };
F76C838F1EC4E7CC00FA49E2 /* Path.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Path.cpp; sourceTree = "<group>"; };
F76C83901EC4E7CC00FA49E2 /* Path.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = Path.hpp; sourceTree = "<group>"; };
F76C83921EC4E7CC00FA49E2 /* String.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = String.cpp; sourceTree = "<group>"; };
F76C83931EC4E7CC00FA49E2 /* String.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = String.hpp; sourceTree = "<group>"; };
F76C83991EC4E7CC00FA49E2 /* Zip.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Zip.cpp; sourceTree = "<group>"; };
F76C839A1EC4E7CC00FA49E2 /* Zip.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Zip.h; sourceTree = "<group>"; };
F76C839F1EC4E7CC00FA49E2 /* drawing.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = drawing.h; sourceTree = "<group>"; };
F76C83A31EC4E7CC00FA49E2 /* IDrawingContext.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = IDrawingContext.h; sourceTree = "<group>"; };
F76C83A41EC4E7CC00FA49E2 /* IDrawingEngine.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = IDrawingEngine.h; sourceTree = "<group>"; };
F76C83A51EC4E7CC00FA49E2 /* Image.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Image.cpp; sourceTree = "<group>"; };
F76C83A71EC4E7CC00FA49E2 /* lightfx.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = lightfx.h; sourceTree = "<group>"; };
F76C83A91EC4E7CC00FA49E2 /* NewDrawing.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NewDrawing.cpp; sourceTree = "<group>"; };
F76C83AA1EC4E7CC00FA49E2 /* NewDrawing.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NewDrawing.h; sourceTree = "<group>"; };
F76C83AB1EC4E7CC00FA49E2 /* Weather.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Weather.cpp; sourceTree = "<group>"; };
F76C83AC1EC4E7CC00FA49E2 /* Weather.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Weather.h; sourceTree = "<group>"; };
F76C83B11EC4E7CC00FA49E2 /* Editor.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; path = Editor.cpp; sourceTree = "<group>"; };
F76C83B21EC4E7CC00FA49E2 /* Editor.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Editor.h; sourceTree = "<group>"; };
F76C83B31EC4E7CC00FA49E2 /* FileClassifier.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = FileClassifier.cpp; sourceTree = "<group>"; };
F76C83B41EC4E7CC00FA49E2 /* FileClassifier.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = FileClassifier.h; sourceTree = "<group>"; };
2017-12-08 23:53:31 +01:00
F76C83BA1EC4E7CC00FA49E2 /* input.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = input.h; sourceTree = "<group>"; };
F76C83F91EC4E7CC00FA49E2 /* network.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = network.h; sourceTree = "<group>"; };
F76C83FA1EC4E7CC00FA49E2 /* NetworkAction.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkAction.cpp; sourceTree = "<group>"; };
F76C83FB1EC4E7CC00FA49E2 /* NetworkAction.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NetworkAction.h; sourceTree = "<group>"; };
F76C83FC1EC4E7CC00FA49E2 /* NetworkConnection.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkConnection.cpp; sourceTree = "<group>"; };
F76C83FD1EC4E7CC00FA49E2 /* NetworkConnection.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NetworkConnection.h; sourceTree = "<group>"; };
F76C83FE1EC4E7CC00FA49E2 /* NetworkGroup.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkGroup.cpp; sourceTree = "<group>"; };
F76C83FF1EC4E7CC00FA49E2 /* NetworkGroup.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NetworkGroup.h; sourceTree = "<group>"; };
F76C84001EC4E7CC00FA49E2 /* NetworkKey.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkKey.cpp; sourceTree = "<group>"; };
F76C84011EC4E7CC00FA49E2 /* NetworkKey.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NetworkKey.h; sourceTree = "<group>"; };
F76C84021EC4E7CC00FA49E2 /* NetworkPacket.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkPacket.cpp; sourceTree = "<group>"; };
F76C84031EC4E7CC00FA49E2 /* NetworkPacket.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NetworkPacket.h; sourceTree = "<group>"; };
F76C84041EC4E7CC00FA49E2 /* NetworkPlayer.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkPlayer.cpp; sourceTree = "<group>"; };
F76C84051EC4E7CC00FA49E2 /* NetworkPlayer.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NetworkPlayer.h; sourceTree = "<group>"; };
F76C84061EC4E7CC00FA49E2 /* NetworkServerAdvertiser.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkServerAdvertiser.cpp; sourceTree = "<group>"; };
F76C84071EC4E7CC00FA49E2 /* NetworkServerAdvertiser.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NetworkServerAdvertiser.h; sourceTree = "<group>"; };
F76C84081EC4E7CC00FA49E2 /* NetworkTypes.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NetworkTypes.h; sourceTree = "<group>"; };
F76C84091EC4E7CC00FA49E2 /* NetworkUser.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkUser.cpp; sourceTree = "<group>"; };
F76C840A1EC4E7CC00FA49E2 /* NetworkUser.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = NetworkUser.h; sourceTree = "<group>"; };
F76C840B1EC4E7CC00FA49E2 /* ServerList.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ServerList.cpp; sourceTree = "<group>"; };
F76C840C1EC4E7CC00FA49E2 /* ServerList.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ServerList.h; sourceTree = "<group>"; };
2019-05-06 19:08:14 +02:00
F76C840D1EC4E7CC00FA49E2 /* Socket.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Socket.cpp; sourceTree = "<group>"; };
F76C840E1EC4E7CC00FA49E2 /* Socket.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Socket.h; sourceTree = "<group>"; };
F76C84121EC4E7CC00FA49E2 /* BannerObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = BannerObject.cpp; sourceTree = "<group>"; };
F76C84131EC4E7CC00FA49E2 /* BannerObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = BannerObject.h; sourceTree = "<group>"; };
F76C84141EC4E7CC00FA49E2 /* EntranceObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = EntranceObject.cpp; sourceTree = "<group>"; };
F76C84151EC4E7CC00FA49E2 /* EntranceObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = EntranceObject.h; sourceTree = "<group>"; };
F76C84161EC4E7CC00FA49E2 /* FootpathItemObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = FootpathItemObject.cpp; sourceTree = "<group>"; };
F76C84171EC4E7CC00FA49E2 /* FootpathItemObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = FootpathItemObject.h; sourceTree = "<group>"; };
F76C84181EC4E7CC00FA49E2 /* FootpathObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = FootpathObject.cpp; sourceTree = "<group>"; };
F76C84191EC4E7CC00FA49E2 /* FootpathObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = FootpathObject.h; sourceTree = "<group>"; };
F76C841A1EC4E7CC00FA49E2 /* ImageTable.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ImageTable.cpp; sourceTree = "<group>"; };
F76C841B1EC4E7CC00FA49E2 /* ImageTable.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ImageTable.h; sourceTree = "<group>"; };
F76C841C1EC4E7CC00FA49E2 /* LargeSceneryObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = LargeSceneryObject.cpp; sourceTree = "<group>"; };
F76C841D1EC4E7CC00FA49E2 /* LargeSceneryObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = LargeSceneryObject.h; sourceTree = "<group>"; };
F76C841E1EC4E7CC00FA49E2 /* Object.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Object.cpp; sourceTree = "<group>"; };
F76C841F1EC4E7CC00FA49E2 /* Object.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Object.h; sourceTree = "<group>"; };
F76C84201EC4E7CC00FA49E2 /* ObjectFactory.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ObjectFactory.cpp; sourceTree = "<group>"; };
F76C84211EC4E7CC00FA49E2 /* ObjectFactory.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ObjectFactory.h; sourceTree = "<group>"; };
F76C84221EC4E7CC00FA49E2 /* ObjectManager.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ObjectManager.cpp; sourceTree = "<group>"; };
F76C84231EC4E7CC00FA49E2 /* ObjectManager.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ObjectManager.h; sourceTree = "<group>"; };
F76C84241EC4E7CC00FA49E2 /* ObjectRepository.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ObjectRepository.cpp; sourceTree = "<group>"; };
F76C84251EC4E7CC00FA49E2 /* ObjectRepository.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ObjectRepository.h; sourceTree = "<group>"; };
F76C84261EC4E7CC00FA49E2 /* RideObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = RideObject.cpp; sourceTree = "<group>"; };
F76C84271EC4E7CC00FA49E2 /* RideObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = RideObject.h; sourceTree = "<group>"; };
F76C84281EC4E7CC00FA49E2 /* SceneryGroupObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = SceneryGroupObject.cpp; sourceTree = "<group>"; };
F76C84291EC4E7CC00FA49E2 /* SceneryGroupObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SceneryGroupObject.h; sourceTree = "<group>"; };
F76C842A1EC4E7CC00FA49E2 /* SceneryObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SceneryObject.h; sourceTree = "<group>"; };
F76C842B1EC4E7CC00FA49E2 /* SmallSceneryObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = SmallSceneryObject.cpp; sourceTree = "<group>"; };
F76C842C1EC4E7CC00FA49E2 /* SmallSceneryObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SmallSceneryObject.h; sourceTree = "<group>"; };
F76C842F1EC4E7CC00FA49E2 /* StringTable.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = StringTable.cpp; sourceTree = "<group>"; };
F76C84301EC4E7CC00FA49E2 /* StringTable.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = StringTable.h; sourceTree = "<group>"; };
F76C84311EC4E7CC00FA49E2 /* WallObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = WallObject.cpp; sourceTree = "<group>"; };
F76C84321EC4E7CC00FA49E2 /* WallObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = WallObject.h; sourceTree = "<group>"; };
F76C84331EC4E7CC00FA49E2 /* WaterObject.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = WaterObject.cpp; sourceTree = "<group>"; };
F76C84341EC4E7CC00FA49E2 /* WaterObject.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = WaterObject.h; sourceTree = "<group>"; };
F76C84381EC4E7CC00FA49E2 /* OpenRCT2.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = OpenRCT2.cpp; sourceTree = "<group>"; };
F76C84391EC4E7CC00FA49E2 /* OpenRCT2.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = OpenRCT2.h; sourceTree = "<group>"; };
F76C84511EC4E7CC00FA49E2 /* ParkImporter.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ParkImporter.cpp; sourceTree = "<group>"; };
F76C84521EC4E7CC00FA49E2 /* ParkImporter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ParkImporter.h; sourceTree = "<group>"; };
2017-08-04 17:49:45 +02:00
F76C845A1EC4E7CC00FA49E2 /* Crash.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Crash.cpp; sourceTree = "<group>"; };
F76C845D1EC4E7CC00FA49E2 /* macos.mm */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.objcpp; path = macos.mm; sourceTree = "<group>"; };
F76C845E1EC4E7CC00FA49E2 /* platform.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = platform.h; sourceTree = "<group>"; };
F76C84601EC4E7CC00FA49E2 /* Platform2.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Platform2.h; sourceTree = "<group>"; };
F76C84641EC4E7CC00FA49E2 /* PlatformEnvironment.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = PlatformEnvironment.cpp; sourceTree = "<group>"; };
F76C84651EC4E7CC00FA49E2 /* PlatformEnvironment.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = PlatformEnvironment.h; sourceTree = "<group>"; };
F76C84671EC4E7CC00FA49E2 /* S4Importer.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = S4Importer.cpp; sourceTree = "<group>"; };
2017-08-04 17:49:45 +02:00
F76C84681EC4E7CC00FA49E2 /* Tables.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Tables.cpp; sourceTree = "<group>"; };
F76C84691EC4E7CC00FA49E2 /* Tables.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Tables.h; sourceTree = "<group>"; };
F76C846D1EC4E7CC00FA49E2 /* SawyerChunk.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = SawyerChunk.cpp; sourceTree = "<group>"; };
F76C846E1EC4E7CC00FA49E2 /* SawyerChunk.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SawyerChunk.h; sourceTree = "<group>"; };
F76C846F1EC4E7CC00FA49E2 /* SawyerChunkReader.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = SawyerChunkReader.cpp; sourceTree = "<group>"; };
F76C84701EC4E7CC00FA49E2 /* SawyerChunkReader.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SawyerChunkReader.h; sourceTree = "<group>"; };
F76C84711EC4E7CC00FA49E2 /* SawyerChunkWriter.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = SawyerChunkWriter.cpp; sourceTree = "<group>"; };
F76C84721EC4E7CC00FA49E2 /* SawyerChunkWriter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SawyerChunkWriter.h; sourceTree = "<group>"; };
F76C84731EC4E7CC00FA49E2 /* SawyerEncoding.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = SawyerEncoding.cpp; sourceTree = "<group>"; };
F76C84741EC4E7CC00FA49E2 /* SawyerEncoding.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SawyerEncoding.h; sourceTree = "<group>"; };
F76C847D1EC4E7CC00FA49E2 /* S6Exporter.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = S6Exporter.cpp; sourceTree = "<group>"; };
F76C847E1EC4E7CC00FA49E2 /* S6Exporter.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = S6Exporter.h; sourceTree = "<group>"; };
F76C847F1EC4E7CC00FA49E2 /* S6Importer.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = S6Importer.cpp; sourceTree = "<group>"; };
F76C84DC1EC4E7CD00FA49E2 /* TrackDesignRepository.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = TrackDesignRepository.cpp; sourceTree = "<group>"; };
F76C84DD1EC4E7CD00FA49E2 /* TrackDesignRepository.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = TrackDesignRepository.h; sourceTree = "<group>"; };
F76C84F51EC4E7CD00FA49E2 /* scenario.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = scenario.h; sourceTree = "<group>"; };
F76C84F61EC4E7CD00FA49E2 /* ScenarioRepository.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ScenarioRepository.cpp; sourceTree = "<group>"; };
F76C84F71EC4E7CD00FA49E2 /* ScenarioRepository.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ScenarioRepository.h; sourceTree = "<group>"; };
F76C84F81EC4E7CD00FA49E2 /* ScenarioSources.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ScenarioSources.cpp; sourceTree = "<group>"; };
F76C84F91EC4E7CD00FA49E2 /* ScenarioSources.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ScenarioSources.h; sourceTree = "<group>"; };
F76C84FA1EC4E7CD00FA49E2 /* sprites.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = sprites.h; sourceTree = "<group>"; };
F76C84FC1EC4E7CD00FA49E2 /* TitleScreen.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = TitleScreen.cpp; sourceTree = "<group>"; };
F76C84FD1EC4E7CD00FA49E2 /* TitleScreen.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = TitleScreen.h; sourceTree = "<group>"; };
F76C84FE1EC4E7CD00FA49E2 /* TitleSequence.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = TitleSequence.cpp; sourceTree = "<group>"; };
F76C84FF1EC4E7CD00FA49E2 /* TitleSequence.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = TitleSequence.h; sourceTree = "<group>"; };
F76C85001EC4E7CD00FA49E2 /* TitleSequenceManager.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = TitleSequenceManager.cpp; sourceTree = "<group>"; };
F76C85011EC4E7CD00FA49E2 /* TitleSequenceManager.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = TitleSequenceManager.h; sourceTree = "<group>"; };
F76C85031EC4E7CD00FA49E2 /* TitleSequencePlayer.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = TitleSequencePlayer.h; sourceTree = "<group>"; };
F76C85051EC4E7CD00FA49E2 /* UiContext.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = UiContext.h; sourceTree = "<group>"; };
F76C850B1EC4E7CD00FA49E2 /* Version.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Version.cpp; sourceTree = "<group>"; };
F76C850C1EC4E7CD00FA49E2 /* Version.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Version.h; sourceTree = "<group>"; };
F76C854A1EC4E7CD00FA49E2 /* tile_inspector.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = tile_inspector.h; sourceTree = "<group>"; };
F76C857D1EC4E80E00FA49E2 /* Cli.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Cli.cpp; sourceTree = "<group>"; };
F76C85821EC4E82600FA49E2 /* AudioChannel.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = AudioChannel.cpp; sourceTree = "<group>"; };
F76C85831EC4E82600FA49E2 /* AudioContext.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = AudioContext.cpp; sourceTree = "<group>"; };
F76C85841EC4E82600FA49E2 /* AudioContext.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AudioContext.h; sourceTree = "<group>"; };
F76C85851EC4E82600FA49E2 /* AudioFormat.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AudioFormat.h; sourceTree = "<group>"; };
F76C85861EC4E82600FA49E2 /* AudioMixer.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = AudioMixer.cpp; sourceTree = "<group>"; };
F76C85871EC4E82600FA49E2 /* FileAudioSource.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = FileAudioSource.cpp; sourceTree = "<group>"; };
F76C85881EC4E82600FA49E2 /* MemoryAudioSource.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = MemoryAudioSource.cpp; sourceTree = "<group>"; };
F76C858A1EC4E82600FA49E2 /* CursorData.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = CursorData.cpp; sourceTree = "<group>"; };
F76C858B1EC4E82600FA49E2 /* CursorRepository.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = CursorRepository.cpp; sourceTree = "<group>"; };
F76C858C1EC4E82600FA49E2 /* CursorRepository.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = CursorRepository.h; sourceTree = "<group>"; };
F76C858F1EC4E82600FA49E2 /* DrawingEngines.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = DrawingEngines.h; sourceTree = "<group>"; };
F76C85911EC4E82600FA49E2 /* ApplyPaletteShader.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = ApplyPaletteShader.cpp; sourceTree = "<group>"; };
F76C85921EC4E82600FA49E2 /* ApplyPaletteShader.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ApplyPaletteShader.h; sourceTree = "<group>"; };
F76C85931EC4E82600FA49E2 /* DrawCommands.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = DrawCommands.h; sourceTree = "<group>"; };
2017-10-19 22:46:49 +02:00
F76C85941EC4E82600FA49E2 /* DrawRectShader.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = DrawRectShader.cpp; sourceTree = "<group>"; };
F76C85951EC4E82600FA49E2 /* DrawRectShader.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = DrawRectShader.h; sourceTree = "<group>"; };
F76C85961EC4E82600FA49E2 /* DrawLineShader.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = DrawLineShader.cpp; sourceTree = "<group>"; };
F76C85971EC4E82600FA49E2 /* DrawLineShader.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = DrawLineShader.h; sourceTree = "<group>"; };
F76C859A1EC4E82600FA49E2 /* GLSLTypes.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = GLSLTypes.h; sourceTree = "<group>"; };
F76C859B1EC4E82600FA49E2 /* OpenGLAPI.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = OpenGLAPI.cpp; sourceTree = "<group>"; };
F76C859C1EC4E82600FA49E2 /* OpenGLAPI.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = OpenGLAPI.h; sourceTree = "<group>"; };
F76C859D1EC4E82600FA49E2 /* OpenGLDrawingEngine.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = OpenGLDrawingEngine.cpp; sourceTree = "<group>"; };
F76C859E1EC4E82600FA49E2 /* OpenGLFramebuffer.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = OpenGLFramebuffer.cpp; sourceTree = "<group>"; };
F76C859F1EC4E82600FA49E2 /* OpenGLFramebuffer.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = OpenGLFramebuffer.h; sourceTree = "<group>"; };
F76C85A01EC4E82600FA49E2 /* OpenGLShaderProgram.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = OpenGLShaderProgram.cpp; sourceTree = "<group>"; };
F76C85A11EC4E82600FA49E2 /* OpenGLShaderProgram.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = OpenGLShaderProgram.h; sourceTree = "<group>"; };
F76C85A21EC4E82600FA49E2 /* SwapFramebuffer.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = SwapFramebuffer.cpp; sourceTree = "<group>"; };
F76C85A31EC4E82600FA49E2 /* SwapFramebuffer.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SwapFramebuffer.h; sourceTree = "<group>"; };
F76C85A41EC4E82600FA49E2 /* TextureCache.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = TextureCache.cpp; sourceTree = "<group>"; };
F76C85A51EC4E82600FA49E2 /* TextureCache.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = TextureCache.h; sourceTree = "<group>"; };
F76C85A61EC4E82600FA49E2 /* SoftwareDrawingEngine.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = SoftwareDrawingEngine.cpp; sourceTree = "<group>"; };
F76C85A81EC4E82600FA49E2 /* SDLException.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDLException.h; sourceTree = "<group>"; };
F76C85A91EC4E82600FA49E2 /* TextComposition.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = TextComposition.cpp; sourceTree = "<group>"; };
F76C85AA1EC4E82600FA49E2 /* TextComposition.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = TextComposition.h; sourceTree = "<group>"; };
F76C85AB1EC4E82600FA49E2 /* Ui.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Ui.cpp; sourceTree = "<group>"; };
F76C85AC1EC4E82600FA49E2 /* UiContext.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = UiContext.cpp; sourceTree = "<group>"; };
F76C85AD1EC4E82600FA49E2 /* UiContext.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = UiContext.h; sourceTree = "<group>"; };
F76C85AE1EC4E82600FA49E2 /* UiContext.Linux.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = UiContext.Linux.cpp; sourceTree = "<group>"; };
F76C85AF1EC4E82600FA49E2 /* UiContext.Win32.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = UiContext.Win32.cpp; sourceTree = "<group>"; };
2017-06-03 22:59:24 +02:00
F775F5321EE35A48001F00E7 /* Ui.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Ui.h; sourceTree = "<group>"; };
F775F5331EE35A6B001F00E7 /* DummyUiContext.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DummyUiContext.cpp; sourceTree = "<group>"; };
2017-06-04 00:41:24 +02:00
F775F5361EE3724F001F00E7 /* DummyAudioContext.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DummyAudioContext.cpp; sourceTree = "<group>"; };
2018-01-02 20:36:42 +01:00
F79F428E1F3260F1009E42F8 /* changelog.txt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = changelog.txt; path = distribution/changelog.txt; sourceTree = SOURCE_ROOT; };
2018-01-29 01:03:00 +01:00
F7B20489201E91BF0000AD7E /* Platform.macOS.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = Platform.macOS.mm; sourceTree = "<group>"; };
2018-02-02 23:11:41 +01:00
F7B2048B2024E7800000AD7E /* DefaultObjects.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DefaultObjects.cpp; sourceTree = "<group>"; };
F7B2048D2024E8A90000AD7E /* DefaultObjects.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DefaultObjects.h; sourceTree = "<group>"; };
F7B2048E2024E8B30000AD7E /* _legacy.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = _legacy.cpp; sourceTree = "<group>"; };
2018-02-11 22:19:56 +01:00
F7C44AF62030E74B007E099F /* AVX2Drawing.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AVX2Drawing.cpp; sourceTree = "<group>"; };
2017-06-11 18:14:51 +02:00
F7CB863D1EEDA0B50030C877 /* WindowManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = WindowManager.cpp; sourceTree = "<group>"; };
F7CB863E1EEDA0B50030C877 /* WindowManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WindowManager.h; sourceTree = "<group>"; };
F7CB864B1EEDA1A80030C877 /* DummyWindowManager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DummyWindowManager.cpp; sourceTree = "<group>"; };
F7CB864C1EEDA1A80030C877 /* WindowManager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WindowManager.h; sourceTree = "<group>"; };
2017-05-17 19:22:25 +02:00
F7D7747E1EC61E5100BE6EBC /* UiContext.macOS.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = UiContext.macOS.mm; sourceTree = "<group>"; usesTabs = 0; };
2017-05-13 00:57:54 +02:00
F7D774841EC66CD700BE6EBC /* OpenRCT2-cli */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = "OpenRCT2-cli"; sourceTree = BUILT_PRODUCTS_DIR; };
2015-12-20 05:46:52 +01:00
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
D497D0751C20FD52002BF46A /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
C6887847202897B70084B384 /* Cocoa.framework in Frameworks */,
C6887846202897B30084B384 /* Foundation.framework in Frameworks */,
F76C88921EC539A300FA49E2 /* libopenrct2.a in Frameworks */,
D47304D51C4FF8250015C0EA /* libz.tbd in Frameworks */,
2015-12-20 05:46:52 +01:00
D41B73EF1C2101890080A7B9 /* libcurl.tbd in Frameworks */,
D41B741D1C210A7A0080A7B9 /* libiconv.tbd in Frameworks */,
2016-05-23 11:14:06 +02:00
D45A38BC1CF3006400659A24 /* libcrypto.dylib in Frameworks */,
93FC09022418F3F500CA3054 /* libduktape.dylib in Frameworks */,
933F32EC24183CBB008376CE /* libicudata.dylib in Frameworks */,
933F32EA24183CBB008376CE /* libicuuc.dylib in Frameworks */,
D4A8B4B41DB41873007A2F29 /* libpng16.dylib in Frameworks */,
2016-05-23 11:14:06 +02:00
D45A38C11CF3006400659A24 /* libSDL2.dylib in Frameworks */,
2017-06-25 11:56:17 +02:00
C6CB94F21EFFBF860065888F /* libfreetype.dylib in Frameworks */,
2016-05-23 11:14:06 +02:00
D45A38C21CF3006400659A24 /* libspeexdsp.dylib in Frameworks */,
2016-12-16 12:34:45 +01:00
C6E96E361E0408B40076A04F /* libzip.dylib in Frameworks */,
662578AE25803D040002C77E /* libdiscord-rpc.a in Frameworks */,
2015-12-20 05:46:52 +01:00
);
runOnlyForDeploymentPostprocessing = 0;
};
2017-05-13 00:57:54 +02:00
F7D774811EC66CD700BE6EBC /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
662578AD25803CE50002C77E /* libdiscord-rpc.a in Frameworks */,
C68878492028982B0084B384 /* Cocoa.framework in Frameworks */,
C6887848202897D10084B384 /* Foundation.framework in Frameworks */,
2017-05-13 00:57:54 +02:00
F7D7748D1EC66F8600BE6EBC /* libopenrct2.a in Frameworks */,
F7D774901EC66FB000BE6EBC /* libz.tbd in Frameworks */,
F7D7748F1EC66FA900BE6EBC /* libcurl.tbd in Frameworks */,
F7D7748E1EC66FA000BE6EBC /* libiconv.tbd in Frameworks */,
F7D774911EC66FBA00BE6EBC /* libcrypto.dylib in Frameworks */,
F7D774921EC66FBA00BE6EBC /* libfreetype.dylib in Frameworks */,
F7D774941EC66FBA00BE6EBC /* libpng16.dylib in Frameworks */,
F7D774951EC66FBA00BE6EBC /* libspeexdsp.dylib in Frameworks */,
F7D774961EC66FBA00BE6EBC /* libzip.dylib in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
};
2015-12-20 05:46:52 +01:00
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
2020-04-17 21:05:35 +02:00
4C25594D244A326100CE7E45 /* scripting */ = {
2018-03-12 13:33:59 +01:00
isa = PBXGroup;
children = (
2020-05-09 20:24:48 +02:00
4C81F7DF24672C4D000E61BF /* CustomListView.cpp */,
4C81F7E024672C4D000E61BF /* CustomListView.h */,
2020-04-17 21:05:35 +02:00
4C25594F244A328A00CE7E45 /* CustomMenu.cpp */,
4C255953244A328A00CE7E45 /* CustomMenu.h */,
4C255957244A328B00CE7E45 /* CustomWindow.cpp */,
4C25594E244A328A00CE7E45 /* CustomWindow.h */,
2020-05-09 20:24:48 +02:00
4C81F7E224672C58000E61BF /* ScTileSelection.hpp */,
2020-04-17 21:05:35 +02:00
4C255950244A328A00CE7E45 /* ScUi.hpp */,
4C255955244A328A00CE7E45 /* ScViewport.hpp */,
4C255951244A328A00CE7E45 /* ScWidget.hpp */,
4C255952244A328A00CE7E45 /* ScWindow.hpp */,
4C255954244A328A00CE7E45 /* UiExtensions.cpp */,
4C255956244A328B00CE7E45 /* UiExtensions.h */,
);
name = scripting;
sourceTree = "<group>";
};
4C25595B244A32A800CE7E45 /* thirdparty */ = {
isa = PBXGroup;
children = (
4C25595E244A32EA00CE7E45 /* dukglue */,
4C25595C244A32E400CE7E45 /* filesystem.hpp */,
4C25595D244A32E400CE7E45 /* linenoise.hpp */,
2018-03-12 13:33:59 +01:00
);
2020-04-17 21:05:35 +02:00
name = thirdparty;
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
path = ../thirdparty;
2020-04-17 21:05:35 +02:00
sourceTree = "<group>";
};
4C25595E244A32EA00CE7E45 /* dukglue */ = {
isa = PBXGroup;
children = (
4C255964244A330700CE7E45 /* detail_class_proto.h */,
4C255969244A330800CE7E45 /* detail_constructor.h */,
4C255967244A330700CE7E45 /* detail_function.h */,
4C25596D244A330800CE7E45 /* detail_method.h */,
4C255962244A330700CE7E45 /* detail_primitive_types.h */,
4C25596B244A330800CE7E45 /* detail_refs.h */,
4C25595F244A330700CE7E45 /* detail_stack.h */,
4C255965244A330700CE7E45 /* detail_traits.h */,
4C25596F244A330800CE7E45 /* detail_typeinfo.h */,
4C255968244A330700CE7E45 /* detail_types.h */,
4C25596E244A330800CE7E45 /* dukexception.h */,
4C255963244A330700CE7E45 /* dukglue.h */,
4C255961244A330700CE7E45 /* dukvalue.h */,
4C25596A244A330800CE7E45 /* public_util.h */,
4C255960244A330700CE7E45 /* register_class.h */,
4C255966244A330700CE7E45 /* register_function.h */,
4C25596C244A330800CE7E45 /* register_property.h */,
);
name = dukglue;
2018-03-12 13:33:59 +01:00
sourceTree = "<group>";
};
2018-06-08 22:18:00 +02:00
933CBDB820CB1B3F00134678 /* title */ = {
isa = PBXGroup;
children = (
933CBDB920CB1B3F00134678 /* TitleSequencePlayer.cpp */,
933CBDBA20CB1B3F00134678 /* TitleSequencePlayer.h */,
);
name = title;
path = "src/openrct2-ui/title";
sourceTree = SOURCE_ROOT;
};
9350B44320B46E0800897BC5 /* unicode */ = {
isa = PBXGroup;
children = (
9350B44420B46E0800897BC5 /* translit.h */,
9350B44520B46E0800897BC5 /* ustdio.h */,
9350B44620B46E0800897BC5 /* utf_old.h */,
9350B44720B46E0800897BC5 /* ucsdet.h */,
9350B44820B46E0800897BC5 /* tzfmt.h */,
9350B44920B46E0800897BC5 /* ubrk.h */,
9350B44A20B46E0800897BC5 /* ufieldpositer.h */,
9350B44B20B46E0800897BC5 /* stringpiece.h */,
9350B44C20B46E0800897BC5 /* ucat.h */,
9350B44D20B46E0800897BC5 /* tblcoll.h */,
9350B44E20B46E0800897BC5 /* stringoptions.h */,
9350B44F20B46E0800897BC5 /* dtfmtsym.h */,
9350B45020B46E0800897BC5 /* unirepl.h */,
9350B45120B46E0800897BC5 /* ptypes.h */,
9350B45220B46E0800897BC5 /* fmtable.h */,
9350B45320B46E0800897BC5 /* dtitvfmt.h */,
9350B45420B46E0800897BC5 /* choicfmt.h */,
9350B45520B46E0800897BC5 /* usetiter.h */,
9350B45620B46E0800897BC5 /* errorcode.h */,
9350B45720B46E0800897BC5 /* tznames.h */,
9350B45820B46E0800897BC5 /* dtintrv.h */,
9350B45920B46E0800897BC5 /* ucurr.h */,
9350B45A20B46E0800897BC5 /* icuplug.h */,
9350B45B20B46E0800897BC5 /* uregion.h */,
9350B45C20B46E0800897BC5 /* utext.h */,
9350B45D20B46E0800897BC5 /* edits.h */,
9350B45E20B46E0800897BC5 /* parsepos.h */,
9350B45F20B46E0800897BC5 /* ucal.h */,
9350B46020B46E0800897BC5 /* fpositer.h */,
9350B46120B46E0800897BC5 /* dtitvinf.h */,
9350B46220B46E0800897BC5 /* rbnf.h */,
9350B46320B46E0800897BC5 /* udat.h */,
9350B46420B46E0800897BC5 /* urep.h */,
9350B46520B46E0800897BC5 /* utf32.h */,
9350B46620B46E0800897BC5 /* vtzone.h */,
9350B46720B46E0800897BC5 /* ustring.h */,
9350B46820B46E0800897BC5 /* ubiditransform.h */,
9350B46920B46E0800897BC5 /* uenum.h */,
9350B46A20B46E0800897BC5 /* appendable.h */,
9350B46B20B46E0800897BC5 /* usearch.h */,
9350B46C20B46E0800897BC5 /* numsys.h */,
9350B46D20B46E0800897BC5 /* timezone.h */,
9350B46E20B46E0800897BC5 /* uset.h */,
9350B46F20B46E0800897BC5 /* casemap.h */,
9350B47020B46E0800897BC5 /* coleitr.h */,
9350B47120B46E0800897BC5 /* schriter.h */,
9350B47220B46E0800897BC5 /* msgfmt.h */,
9350B47320B46E0800897BC5 /* fieldpos.h */,
9350B47420B46E0800897BC5 /* simpletz.h */,
9350B47520B46E0800897BC5 /* uldnames.h */,
9350B47620B46E0800897BC5 /* uiter.h */,
9350B47720B46E0800897BC5 /* umsg.h */,
9350B47820B46E0800897BC5 /* sortkey.h */,
9350B47920B46E0800897BC5 /* docmain.h */,
9350B47A20B46E0800897BC5 /* uniset.h */,
9350B47B20B46E0800897BC5 /* basictz.h */,
9350B47C20B46E0800897BC5 /* udata.h */,
9350B47D20B46E0800897BC5 /* stringtriebuilder.h */,
9350B47E20B46E0800897BC5 /* chariter.h */,
9350B47F20B46E0800897BC5 /* umisc.h */,
9350B48020B46E0800897BC5 /* reldatefmt.h */,
9350B48120B46E0800897BC5 /* uloc.h */,
9350B48220B46E0800897BC5 /* plurrule.h */,
9350B48320B46E0800897BC5 /* bytestriebuilder.h */,
9350B48420B46E0800897BC5 /* measunit.h */,
9350B48520B46E0800897BC5 /* utrace.h */,
9350B48620B46E0800897BC5 /* locdspnm.h */,
9350B48720B46E0800897BC5 /* gregocal.h */,
9350B48820B46E0800897BC5 /* uchriter.h */,
9350B48920B46E0800897BC5 /* enumset.h */,
9350B48A20B46E0800897BC5 /* nounit.h */,
9350B48B20B46E0800897BC5 /* utf.h */,
9350B48C20B46E0800897BC5 /* measure.h */,
9350B48D20B46E0800897BC5 /* tzrule.h */,
9350B48E20B46E0800897BC5 /* strenum.h */,
9350B48F20B46E0800897BC5 /* regex.h */,
9350B49020B46E0800897BC5 /* gender.h */,
9350B49120B46E0800897BC5 /* dcfmtsym.h */,
9350B49220B46E0800897BC5 /* ucnv_err.h */,
9350B49320B46E0800897BC5 /* decimfmt.h */,
9350B49420B46E0800897BC5 /* bytestrie.h */,
9350B49520B46E0800897BC5 /* udatpg.h */,
9350B49620B46E0800897BC5 /* listformatter.h */,
9350B49720B46E0800897BC5 /* uobject.h */,
9350B49820B46E0800897BC5 /* calendar.h */,
9350B49920B46E0800897BC5 /* ures.h */,
9350B49A20B46E0800897BC5 /* normlzr.h */,
9350B49B20B46E0800897BC5 /* usprep.h */,
9350B49C20B46E0800897BC5 /* urename.h */,
9350B49D20B46E0800897BC5 /* caniter.h */,
9350B49E20B46E0800897BC5 /* ucol.h */,
9350B49F20B46E0800897BC5 /* upluralrules.h */,
9350B4A020B46E0800897BC5 /* ucharstrie.h */,
9350B4A120B46E0800897BC5 /* tmunit.h */,
9350B4A220B46E0800897BC5 /* unistr.h */,
9350B4A320B46E0800897BC5 /* rbbi.h */,
9350B4A420B46E0800897BC5 /* ulocdata.h */,
9350B4A520B46E0800897BC5 /* idna.h */,
9350B4A620B46E0800897BC5 /* unorm2.h */,
9350B4A720B46E0800897BC5 /* dtptngen.h */,
9350B4A820B46E0800897BC5 /* dbbi.h */,
9350B4A920B46E0800897BC5 /* bytestream.h */,
9350B4AA20B46E0800897BC5 /* uversion.h */,
9350B4AB20B46E0800897BC5 /* messagepattern.h */,
9350B4AC20B46E0800897BC5 /* uidna.h */,
9350B4AD20B46E0800897BC5 /* filteredbrk.h */,
9350B4AE20B46E0800897BC5 /* tmutamt.h */,
9350B4AF20B46E0800897BC5 /* char16ptr.h */,
9350B4B020B46E0800897BC5 /* symtable.h */,
9350B4B120B46E0800897BC5 /* ucasemap.h */,
9350B4B220B46E0800897BC5 /* ucoleitr.h */,
9350B4B320B46E0800897BC5 /* compactdecimalformat.h */,
9350B4B420B46E0800897BC5 /* unum.h */,
9350B4B520B46E0800897BC5 /* udisplaycontext.h */,
9350B4B620B46E0800897BC5 /* tztrans.h */,
9350B4B720B46E0800897BC5 /* umachine.h */,
9350B4B820B46E0800897BC5 /* numberformatter.h */,
9350B4B920B46E0800897BC5 /* datefmt.h */,
9350B4BA20B46E0800897BC5 /* utmscale.h */,
9350B4BB20B46E0800897BC5 /* coll.h */,
9350B4BC20B46E0800897BC5 /* currpinf.h */,
9350B4BD20B46E0800897BC5 /* uregex.h */,
9350B4BE20B46E0800897BC5 /* tmutfmt.h */,
9350B4BF20B46E0800897BC5 /* plurfmt.h */,
9350B4C020B46E0800897BC5 /* ustringtrie.h */,
9350B4C120B46E0800897BC5 /* smpdtfmt.h */,
9350B4C220B46E0800897BC5 /* icudataver.h */,
9350B4C320B46E0800897BC5 /* uchar.h */,
9350B4C420B46E0800897BC5 /* unorm.h */,
9350B4C520B46E0800897BC5 /* ushape.h */,
9350B4C620B46E0800897BC5 /* unifunct.h */,
9350B4C720B46E0800897BC5 /* ugender.h */,
9350B4C820B46E0800897BC5 /* selfmt.h */,
9350B4C920B46E0800897BC5 /* uformattable.h */,
9350B4CA20B46E0800897BC5 /* ustream.h */,
9350B4CB20B46E0800897BC5 /* simpleformatter.h */,
9350B4CC20B46E0800897BC5 /* ucnv_cb.h */,
9350B4CD20B46E0800897BC5 /* curramt.h */,
9350B4CE20B46E0800897BC5 /* locid.h */,
9350B4CF20B46E0800897BC5 /* udateintervalformat.h */,
9350B4D020B46E0800897BC5 /* resbund.h */,
9350B4D120B46E0800897BC5 /* ubidi.h */,
9350B4D220B46E0800897BC5 /* stsearch.h */,
9350B4D320B46E0800897BC5 /* alphaindex.h */,
9350B4D420B46E0800897BC5 /* uvernum.h */,
9350B4D520B46E0800897BC5 /* unimatch.h */,
9350B4D620B46E0800897BC5 /* rbtz.h */,
9350B4D720B46E0800897BC5 /* ucnvsel.h */,
9350B4D820B46E0800897BC5 /* uspoof.h */,
9350B4D920B46E0800897BC5 /* region.h */,
9350B4DA20B46E0800897BC5 /* ureldatefmt.h */,
9350B4DB20B46E0800897BC5 /* utrans.h */,
9350B4DC20B46E0800897BC5 /* parseerr.h */,
9350B4DD20B46E0800897BC5 /* putil.h */,
9350B4DE20B46E0800897BC5 /* format.h */,
9350B4DF20B46E0800897BC5 /* scientificnumberformatter.h */,
9350B4E020B46E0800897BC5 /* normalizer2.h */,
9350B4E120B46E0800897BC5 /* dtrule.h */,
9350B4E220B46E0800897BC5 /* ucnv.h */,
9350B4E320B46E0800897BC5 /* ucharstriebuilder.h */,
9350B4E420B46E0800897BC5 /* search.h */,
9350B4E520B46E0800897BC5 /* unumsys.h */,
9350B4E620B46E0800897BC5 /* uconfig.h */,
9350B4E720B46E0800897BC5 /* utf16.h */,
9350B4E820B46E0800897BC5 /* brkiter.h */,
9350B4E920B46E0800897BC5 /* platform.h */,
9350B4EA20B46E0800897BC5 /* rep.h */,
9350B4EB20B46E0800897BC5 /* std_string.h */,
9350B4EC20B46E0800897BC5 /* utf8.h */,
9350B4ED20B46E0800897BC5 /* localpointer.h */,
9350B4EE20B46E0800897BC5 /* uclean.h */,
9350B4EF20B46E0800897BC5 /* uscript.h */,
9350B4F020B46E0800897BC5 /* numfmt.h */,
9350B4F120B46E0800897BC5 /* currunit.h */,
9350B4F220B46E0800897BC5 /* utypes.h */,
9350B4F320B46E0800897BC5 /* ulistformatter.h */,
9350B4F420B46E0800897BC5 /* measfmt.h */,
9350B4F520B46E0800897BC5 /* unifilt.h */,
);
path = unicode;
sourceTree = "<group>";
};
9350B4F620B46E0900897BC5 /* freetype2 */ = {
isa = PBXGroup;
children = (
9350B4F720B46E0900897BC5 /* freetype */,
9350B52920B46E0900897BC5 /* ft2build.h */,
);
path = freetype2;
sourceTree = "<group>";
};
9350B4F720B46E0900897BC5 /* freetype */ = {
isa = PBXGroup;
children = (
9350B4F820B46E0900897BC5 /* ftsnames.h */,
9350B4F920B46E0900897BC5 /* ftwinfnt.h */,
9350B4FA20B46E0900897BC5 /* ftsizes.h */,
9350B4FB20B46E0900897BC5 /* fttypes.h */,
9350B4FC20B46E0900897BC5 /* ftparams.h */,
9350B4FD20B46E0900897BC5 /* ftmm.h */,
9350B4FE20B46E0900897BC5 /* config */,
9350B50420B46E0900897BC5 /* ftmodapi.h */,
9350B50520B46E0900897BC5 /* ftbzip2.h */,
9350B50620B46E0900897BC5 /* fttrigon.h */,
9350B50720B46E0900897BC5 /* ftbbox.h */,
9350B50820B46E0900897BC5 /* ftgzip.h */,
9350B50920B46E0900897BC5 /* ftdriver.h */,
9350B50A20B46E0900897BC5 /* ftoutln.h */,
9350B50B20B46E0900897BC5 /* ftadvanc.h */,
9350B50C20B46E0900897BC5 /* ftsynth.h */,
9350B50D20B46E0900897BC5 /* fterrors.h */,
9350B50E20B46E0900897BC5 /* ftgasp.h */,
9350B50F20B46E0900897BC5 /* ftstroke.h */,
9350B51020B46E0900897BC5 /* ftcache.h */,
9350B51120B46E0900897BC5 /* ftotval.h */,
9350B51220B46E0900897BC5 /* freetype.h */,
9350B51320B46E0900897BC5 /* ftincrem.h */,
9350B51420B46E0900897BC5 /* ftfntfmt.h */,
9350B51520B46E0900897BC5 /* fterrdef.h */,
9350B51620B46E0900897BC5 /* ttnameid.h */,
9350B51720B46E0900897BC5 /* ftpfr.h */,
9350B51820B46E0900897BC5 /* ftgxval.h */,
9350B51920B46E0900897BC5 /* ftchapters.h */,
9350B51A20B46E0900897BC5 /* tttags.h */,
9350B51B20B46E0900897BC5 /* ftlzw.h */,
9350B51C20B46E0900897BC5 /* ftsystem.h */,
9350B51D20B46E0900897BC5 /* t1tables.h */,
9350B51E20B46E0900897BC5 /* ftimage.h */,
9350B51F20B46E0900897BC5 /* tttables.h */,
9350B52020B46E0900897BC5 /* ftcid.h */,
9350B52120B46E0900897BC5 /* ftglyph.h */,
9350B52220B46E0900897BC5 /* ftmoderr.h */,
9350B52320B46E0900897BC5 /* ftbitmap.h */,
9350B52420B46E0900897BC5 /* ftlist.h */,
9350B52520B46E0900897BC5 /* ftmac.h */,
9350B52620B46E0900897BC5 /* ftlcdfil.h */,
9350B52720B46E0900897BC5 /* ftbdf.h */,
9350B52820B46E0900897BC5 /* ftrender.h */,
);
path = freetype;
sourceTree = "<group>";
};
9350B4FE20B46E0900897BC5 /* config */ = {
isa = PBXGroup;
children = (
9350B4FF20B46E0900897BC5 /* ftstdlib.h */,
9350B50020B46E0900897BC5 /* ftheader.h */,
9350B50120B46E0900897BC5 /* ftconfig.h */,
9350B50220B46E0900897BC5 /* ftoption.h */,
9350B50320B46E0900897BC5 /* ftmodule.h */,
);
path = config;
sourceTree = "<group>";
};
2020-04-23 20:55:53 +02:00
93DFD03024521C19001FCBAF /* scripting */ = {
isa = PBXGroup;
children = (
93DFD03B24521C19001FCBAF /* Duktape.hpp */,
93DFD03524521C19001FCBAF /* HookEngine.cpp */,
93DFD03324521C19001FCBAF /* HookEngine.h */,
93DFD03F24521C19001FCBAF /* Plugin.cpp */,
93DFD03124521C19001FCBAF /* Plugin.h */,
93DFD03724521C19001FCBAF /* ScConfiguration.hpp */,
93DFD03C24521C19001FCBAF /* ScConsole.hpp */,
93DFD03E24521C19001FCBAF /* ScContext.hpp */,
93DFD04124521C19001FCBAF /* ScDate.hpp */,
93DFD03924521C19001FCBAF /* ScDisposable.hpp */,
93DFD03A24521C19001FCBAF /* ScEntity.hpp */,
93DFD04224521C19001FCBAF /* ScMap.hpp */,
93DFD03424521C19001FCBAF /* ScNetwork.hpp */,
93DFD03224521C19001FCBAF /* ScObject.hpp */,
93DFD03D24521C19001FCBAF /* ScPark.hpp */,
93DFD04024521C19001FCBAF /* ScRide.hpp */,
93DFD03824521C19001FCBAF /* ScriptEngine.cpp */,
93DFD04324521C19001FCBAF /* ScriptEngine.h */,
93DFD03624521C19001FCBAF /* ScTile.hpp */,
);
path = scripting;
sourceTree = "<group>";
};
2020-08-13 00:28:00 +02:00
93FB271D24ED32B7008241C9 /* nlohmann */ = {
isa = PBXGroup;
children = (
93FB271E24ED32B7008241C9 /* json.hpp */,
2020-10-05 15:34:50 +02:00
93378D02252B54140077D2D8 /* json_fwd.hpp */,
2020-08-13 00:28:00 +02:00
);
name = nlohmann;
path = libxc/include/nlohmann;
sourceTree = SOURCE_ROOT;
};
2017-08-18 21:00:03 +02:00
C6352B871F477032006CCEE3 /* actions */ = {
isa = PBXGroup;
children = (
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EA0257F1DE000DD651A /* BalloonPressAction.cpp */,
66A10EA1257F1DE000DD651A /* BalloonPressAction.h */,
66A10EA6257F1DF600DD651A /* BannerPlaceAction.cpp */,
66A10EAE257F1DF700DD651A /* BannerPlaceAction.h */,
66A10EB3257F1DF700DD651A /* BannerRemoveAction.cpp */,
66A10EB9257F1DF700DD651A /* BannerRemoveAction.h */,
66A10EBE257F1DF800DD651A /* BannerSetColourAction.cpp */,
66A10EB6257F1DF700DD651A /* BannerSetColourAction.h */,
66A10EAB257F1DF600DD651A /* BannerSetNameAction.cpp */,
66A10EB4257F1DF700DD651A /* BannerSetNameAction.h */,
66A10EB1257F1DF700DD651A /* BannerSetStyleAction.cpp */,
66A10EBB257F1DF700DD651A /* BannerSetStyleAction.h */,
66A10EB2257F1DF700DD651A /* ClearAction.cpp */,
66A10EBA257F1DF700DD651A /* ClearAction.h */,
66A10EB5257F1DF700DD651A /* ClimateSetAction.cpp */,
66A10EB0257F1DF700DD651A /* ClimateSetAction.h */,
66A10EB7257F1DF700DD651A /* CustomAction.cpp */,
66A10EAF257F1DF700DD651A /* CustomAction.h */,
66A10EAA257F1DF600DD651A /* FootpathAdditionPlaceAction.cpp */,
66A10EBF257F1DF800DD651A /* FootpathAdditionPlaceAction.h */,
66A10EB8257F1DF700DD651A /* FootpathAdditionRemoveAction.cpp */,
66A10EA7257F1DF600DD651A /* FootpathAdditionRemoveAction.h */,
66A10EBC257F1DF800DD651A /* FootpathPlaceAction.cpp */,
66A10EAC257F1DF600DD651A /* FootpathPlaceAction.h */,
66A10EA9257F1DF600DD651A /* FootpathPlaceFromTrackAction.cpp */,
66A10EBD257F1DF800DD651A /* FootpathPlaceFromTrackAction.h */,
66A10EAD257F1DF700DD651A /* FootpathRemoveAction.cpp */,
66A10EA8257F1DF600DD651A /* FootpathRemoveAction.h */,
932A211C22D73CFA00C57EDB /* GameAction.cpp */,
932A20F522D73CF300C57EDB /* GameAction.h */,
932A20CF22D73CEE00C57EDB /* GameActionCompat.cpp */,
932A20D322D73CEF00C57EDB /* GameActionRegistration.cpp */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F25257F1E1500DD651A /* GuestSetFlagsAction.cpp */,
66A10F1D257F1E1400DD651A /* GuestSetFlagsAction.h */,
66A10EEB257F1E1100DD651A /* GuestSetNameAction.cpp */,
66A10EEA257F1E1100DD651A /* GuestSetNameAction.h */,
66A10F47257F1E1700DD651A /* LandBuyRightsAction.cpp */,
66A10F2F257F1E1600DD651A /* LandBuyRightsAction.h */,
66A10F33257F1E1600DD651A /* LandLowerAction.cpp */,
66A10EE3257F1E1100DD651A /* LandLowerAction.h */,
66A10EF4257F1E1200DD651A /* LandRaiseAction.cpp */,
66A10EFE257F1E1200DD651A /* LandRaiseAction.h */,
66A10F15257F1E1400DD651A /* LandSetHeightAction.cpp */,
66A10F03257F1E1300DD651A /* LandSetHeightAction.h */,
66A10F3B257F1E1600DD651A /* LandSetRightsAction.cpp */,
66A10F1E257F1E1400DD651A /* LandSetRightsAction.h */,
66A10F23257F1E1500DD651A /* LandSmoothAction.cpp */,
66A10F1B257F1E1400DD651A /* LandSmoothAction.h */,
66A10F4B257F1E1700DD651A /* LargeSceneryPlaceAction.cpp */,
66A10F32257F1E1600DD651A /* LargeSceneryPlaceAction.h */,
66A10F42257F1E1700DD651A /* LargeSceneryRemoveAction.cpp */,
66A10EEE257F1E1100DD651A /* LargeSceneryRemoveAction.h */,
66A10EFA257F1E1200DD651A /* LargeScenerySetColourAction.cpp */,
66A10F29257F1E1500DD651A /* LargeScenerySetColourAction.h */,
66A10EFC257F1E1200DD651A /* LoadOrQuitAction.cpp */,
66A10F16257F1E1400DD651A /* LoadOrQuitAction.h */,
66A10F0F257F1E1300DD651A /* MazePlaceTrackAction.cpp */,
66A10F20257F1E1500DD651A /* MazePlaceTrackAction.h */,
66A10F43257F1E1700DD651A /* MazeSetTrackAction.cpp */,
66A10F0B257F1E1300DD651A /* MazeSetTrackAction.h */,
66A10F10257F1E1400DD651A /* NetworkModifyGroupAction.cpp */,
66A10EF8257F1E1200DD651A /* NetworkModifyGroupAction.h */,
66A10EF0257F1E1200DD651A /* ParkEntranceRemoveAction.cpp */,
66A10EE0257F1E1000DD651A /* ParkEntranceRemoveAction.h */,
66A10F2E257F1E1600DD651A /* ParkMarketingAction.cpp */,
66A10F36257F1E1600DD651A /* ParkMarketingAction.h */,
66A10F00257F1E1300DD651A /* ParkSetDateAction.cpp */,
66A10EDF257F1E1000DD651A /* ParkSetDateAction.h */,
66A10EFB257F1E1200DD651A /* ParkSetLoanAction.cpp */,
66A10EF9257F1E1200DD651A /* ParkSetLoanAction.h */,
66A10F0D257F1E1300DD651A /* ParkSetNameAction.cpp */,
66A10F39257F1E1600DD651A /* ParkSetNameAction.h */,
66A10EFD257F1E1200DD651A /* ParkSetParameterAction.cpp */,
66A10F22257F1E1500DD651A /* ParkSetParameterAction.h */,
66A10F2B257F1E1500DD651A /* ParkSetResearchFundingAction.cpp */,
66A10F1A257F1E1400DD651A /* ParkSetResearchFundingAction.h */,
66A10F19257F1E1400DD651A /* PauseToggleAction.cpp */,
66A10EDE257F1E1000DD651A /* PauseToggleAction.h */,
66A10F2C257F1E1500DD651A /* PeepPickupAction.cpp */,
66A10F37257F1E1600DD651A /* PeepPickupAction.h */,
66A10EF1257F1E1200DD651A /* PlaceParkEntranceAction.cpp */,
66A10EDC257F1E1000DD651A /* PlaceParkEntranceAction.h */,
66A10F28257F1E1500DD651A /* PlacePeepSpawnAction.cpp */,
66A10F02257F1E1300DD651A /* PlacePeepSpawnAction.h */,
66A10F4A257F1E1700DD651A /* PlayerKickAction.cpp */,
66A10EF3257F1E1200DD651A /* PlayerKickAction.h */,
66A10F12257F1E1400DD651A /* PlayerSetGroupAction.cpp */,
66A10F13257F1E1400DD651A /* PlayerSetGroupAction.h */,
66A10F09257F1E1300DD651A /* RideCreateAction.cpp */,
66A10F1C257F1E1400DD651A /* RideCreateAction.h */,
66A10F41257F1E1700DD651A /* RideDemolishAction.cpp */,
66A10EE1257F1E1100DD651A /* RideDemolishAction.h */,
66A10EFF257F1E1200DD651A /* RideEntranceExitPlaceAction.cpp */,
66A10EF7257F1E1200DD651A /* RideEntranceExitPlaceAction.h */,
66A10F38257F1E1600DD651A /* RideEntranceExitRemoveAction.cpp */,
66A10F04257F1E1300DD651A /* RideEntranceExitRemoveAction.h */,
66A10EE7257F1E1100DD651A /* RideSetAppearanceAction.cpp */,
66A10EE4257F1E1100DD651A /* RideSetAppearanceAction.h */,
66A10F0E257F1E1300DD651A /* RideSetColourSchemeAction.cpp */,
66A10F46257F1E1700DD651A /* RideSetColourSchemeAction.h */,
66A10F34257F1E1600DD651A /* RideSetNameAction.cpp */,
66A10F3F257F1E1700DD651A /* RideSetNameAction.h */,
66A10F05257F1E1300DD651A /* RideSetPriceAction.cpp */,
66A10F35257F1E1600DD651A /* RideSetPriceAction.h */,
66A10F0A257F1E1300DD651A /* RideSetSettingAction.cpp */,
66A10F3C257F1E1600DD651A /* RideSetSettingAction.h */,
66A10F49257F1E1700DD651A /* RideSetStatusAction.cpp */,
66A10EED257F1E1100DD651A /* RideSetStatusAction.h */,
66A10EF6257F1E1200DD651A /* RideSetVehicleAction.cpp */,
66A10F11257F1E1400DD651A /* RideSetVehicleAction.h */,
66A10F44257F1E1700DD651A /* ScenarioSetSettingAction.cpp */,
66A10F48257F1E1700DD651A /* ScenarioSetSettingAction.h */,
66A10EE9257F1E1100DD651A /* SetCheatAction.cpp */,
66A10F27257F1E1500DD651A /* SetCheatAction.h */,
66A10F3A257F1E1600DD651A /* SetParkEntranceFeeAction.cpp */,
66A10EEC257F1E1100DD651A /* SetParkEntranceFeeAction.h */,
66A10F45257F1E1700DD651A /* SignSetNameAction.cpp */,
66A10F18257F1E1400DD651A /* SignSetNameAction.h */,
66A10F40257F1E1700DD651A /* SignSetStyleAction.cpp */,
66A10F26257F1E1500DD651A /* SignSetStyleAction.h */,
66A10F3E257F1E1700DD651A /* SmallSceneryPlaceAction.cpp */,
66A10F17257F1E1400DD651A /* SmallSceneryPlaceAction.h */,
66A10F06257F1E1300DD651A /* SmallSceneryRemoveAction.cpp */,
66A10EE6257F1E1100DD651A /* SmallSceneryRemoveAction.h */,
66A10F31257F1E1600DD651A /* SmallScenerySetColourAction.cpp */,
66A10EEF257F1E1200DD651A /* SmallScenerySetColourAction.h */,
66A10F2D257F1E1500DD651A /* StaffFireAction.cpp */,
66A10F2A257F1E1500DD651A /* StaffFireAction.h */,
66A10F0C257F1E1300DD651A /* StaffHireNewAction.cpp */,
66A10F21257F1E1500DD651A /* StaffHireNewAction.h */,
66A10F01257F1E1300DD651A /* StaffSetColourAction.cpp */,
66A10F08257F1E1300DD651A /* StaffSetColourAction.h */,
66A10EE2257F1E1100DD651A /* StaffSetCostumeAction.cpp */,
66A10F1F257F1E1500DD651A /* StaffSetCostumeAction.h */,
66A10EE8257F1E1100DD651A /* StaffSetNameAction.cpp */,
66A10EDD257F1E1000DD651A /* StaffSetNameAction.h */,
66A10F24257F1E1500DD651A /* StaffSetOrdersAction.cpp */,
66A10F07257F1E1300DD651A /* StaffSetOrdersAction.h */,
66A10F30257F1E1600DD651A /* StaffSetPatrolAreaAction.cpp */,
66A10F14257F1E1400DD651A /* StaffSetPatrolAreaAction.h */,
66A10EE5257F1E1100DD651A /* SurfaceSetStyleAction.cpp */,
66A10EF2257F1E1200DD651A /* SurfaceSetStyleAction.h */,
66A10F3D257F1E1700DD651A /* TileModifyAction.cpp */,
66A10EF5257F1E1200DD651A /* TileModifyAction.h */,
2019-12-12 09:13:32 +01:00
4CC5258123A19C2800D4366D /* TrackDesignAction.cpp */,
4CC5258323A19C2E00D4366D /* TrackDesignAction.h */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FCA257F1E2F00DD651A /* TrackPlaceAction.cpp */,
66A10FBE257F1E2D00DD651A /* TrackPlaceAction.h */,
66A10FC6257F1E2E00DD651A /* TrackRemoveAction.cpp */,
66A10FC1257F1E2D00DD651A /* TrackRemoveAction.h */,
66A10FC2257F1E2E00DD651A /* TrackSetBrakeSpeedAction.cpp */,
66A10FCD257F1E2F00DD651A /* TrackSetBrakeSpeedAction.h */,
66A10FC9257F1E2F00DD651A /* WallPlaceAction.cpp */,
66A10FC0257F1E2D00DD651A /* WallPlaceAction.h */,
66A10FCE257F1E2F00DD651A /* WallRemoveAction.cpp */,
66A10FC4257F1E2E00DD651A /* WallRemoveAction.h */,
66A10FCF257F1E3000DD651A /* WallSetColourAction.cpp */,
66A10FCB257F1E2F00DD651A /* WallSetColourAction.h */,
66A10FCC257F1E2F00DD651A /* WaterLowerAction.cpp */,
66A10FC5257F1E2E00DD651A /* WaterLowerAction.h */,
66A10FBF257F1E2D00DD651A /* WaterRaiseAction.cpp */,
66A10FC3257F1E2E00DD651A /* WaterRaiseAction.h */,
66A10FC7257F1E2E00DD651A /* WaterSetHeightAction.cpp */,
66A10FC8257F1E2F00DD651A /* WaterSetHeightAction.h */,
2017-08-18 21:00:03 +02:00
);
path = actions;
sourceTree = "<group>";
};
2017-12-08 23:53:31 +01:00
C68313CF1FDB4F4C006DB3D8 /* interface */ = {
isa = PBXGroup;
children = (
C68313D01FDB4F4C006DB3D8 /* Dropdown.h */,
C68313D11FDB4F4C006DB3D8 /* Graph.cpp */,
C68313D21FDB4F4C006DB3D8 /* Graph.h */,
2018-03-14 09:31:24 +01:00
4C3B4234205914F7000C5BB7 /* InGameConsole.cpp */,
4C3B4235205914F7000C5BB7 /* InGameConsole.h */,
2017-12-08 23:53:31 +01:00
C68313D31FDB4F4C006DB3D8 /* LandTool.cpp */,
C68313D41FDB4F4C006DB3D8 /* LandTool.h */,
2018-06-08 22:18:00 +02:00
933CBDB220CB1ACD00134678 /* Theme.cpp */,
933CBDB320CB1ACD00134678 /* Theme.h */,
2018-01-03 00:13:37 +01:00
C67B28142002D67900109C93 /* Viewport.h */,
2018-06-08 22:18:00 +02:00
933CBDBC20CB1BA900134678 /* ViewportInteraction.cpp */,
933CBDB120CB1ACC00134678 /* Widget.cpp */,
2018-01-03 00:13:37 +01:00
C67B28122002D67900109C93 /* Widget.h */,
2018-06-08 22:18:00 +02:00
933CBDBE20CB1BCA00134678 /* Window.cpp */,
2018-01-03 00:13:37 +01:00
C67B28132002D67900109C93 /* Window.h */,
2017-12-08 23:53:31 +01:00
);
path = interface;
sourceTree = "<group>";
};
C688783C202893590084B384 /* Frameworks */ = {
isa = PBXGroup;
children = (
C688783F202893600084B384 /* Cocoa.framework */,
C688783D202893590084B384 /* Foundation.framework */,
);
name = Frameworks;
sourceTree = "<group>";
};
2015-12-20 05:46:52 +01:00
D41B72431C21015A0080A7B9 /* Sources */ = {
isa = PBXGroup;
children = (
2020-04-17 21:05:35 +02:00
4C25595B244A32A800CE7E45 /* thirdparty */,
F76C85801EC4E82600FA49E2 /* openrct2-ui */,
F76C857C1EC4E80E00FA49E2 /* openrct2-cli */,
F76C83551EC4E7CC00FA49E2 /* libopenrct2 */,
);
2015-12-20 05:46:52 +01:00
name = Sources;
2016-12-28 14:11:07 +01:00
path = src/openrct2;
2015-12-20 05:46:52 +01:00
sourceTree = "<group>";
};
D41B73ED1C21017D0080A7B9 /* Libraries */ = {
isa = PBXGroup;
children = (
D4EC48811C2634870024B507 /* include */,
D4EC48C31C2634870024B507 /* lib */,
D4EC48CE1C26348E0024B507 /* system */,
);
name = Libraries;
2016-05-23 12:31:18 +02:00
path = libxc;
2015-12-20 05:46:52 +01:00
sourceTree = "<group>";
};
2016-05-23 11:14:06 +02:00
D45A38C61CF3007A00659A24 /* libpng16 */ = {
isa = PBXGroup;
children = (
D45A38C71CF3007A00659A24 /* png.h */,
D45A38C81CF3007A00659A24 /* pngconf.h */,
D45A38C91CF3007A00659A24 /* pnglibconf.h */,
);
2016-05-23 12:31:18 +02:00
path = libpng16;
sourceTree = "<group>";
2016-05-23 11:14:06 +02:00
};
D45A38CA1CF3007A00659A24 /* openssl */ = {
isa = PBXGroup;
children = (
D45A38CB1CF3007A00659A24 /* aes.h */,
D45A38CD1CF3007A00659A24 /* asn1_mac.h */,
2016-06-13 22:17:22 +02:00
D45A38CC1CF3007A00659A24 /* asn1.h */,
2016-05-23 11:14:06 +02:00
D45A38CE1CF3007A00659A24 /* asn1t.h */,
D45A38CF1CF3007A00659A24 /* bio.h */,
D45A38D01CF3007A00659A24 /* blowfish.h */,
D45A38D11CF3007A00659A24 /* bn.h */,
D45A38D21CF3007A00659A24 /* buffer.h */,
D45A38D31CF3007A00659A24 /* camellia.h */,
D45A38D41CF3007A00659A24 /* cast.h */,
D45A38D51CF3007A00659A24 /* cmac.h */,
D45A38D61CF3007A00659A24 /* cms.h */,
D45A38D71CF3007A00659A24 /* comp.h */,
D45A38D91CF3007A00659A24 /* conf_api.h */,
2016-06-13 22:17:22 +02:00
D45A38D81CF3007A00659A24 /* conf.h */,
2016-05-23 11:14:06 +02:00
D45A38DA1CF3007A00659A24 /* crypto.h */,
D45A38DC1CF3007A00659A24 /* des_old.h */,
2016-06-13 22:17:22 +02:00
D45A38DB1CF3007A00659A24 /* des.h */,
2016-05-23 11:14:06 +02:00
D45A38DD1CF3007A00659A24 /* dh.h */,
D45A38DE1CF3007A00659A24 /* dsa.h */,
D45A38DF1CF3007A00659A24 /* dso.h */,
D45A38E01CF3007A00659A24 /* dtls1.h */,
D45A38E11CF3007A00659A24 /* e_os2.h */,
D45A38E21CF3007A00659A24 /* ebcdic.h */,
D45A38E31CF3007A00659A24 /* ec.h */,
D45A38E41CF3007A00659A24 /* ecdh.h */,
D45A38E51CF3007A00659A24 /* ecdsa.h */,
D45A38E61CF3007A00659A24 /* engine.h */,
D45A38E71CF3007A00659A24 /* err.h */,
D45A38E81CF3007A00659A24 /* evp.h */,
D45A38E91CF3007A00659A24 /* hmac.h */,
D45A38EA1CF3007A00659A24 /* idea.h */,
D45A38EB1CF3007A00659A24 /* krb5_asn.h */,
D45A38EC1CF3007A00659A24 /* kssl.h */,
D45A38ED1CF3007A00659A24 /* lhash.h */,
D45A38EE1CF3007A00659A24 /* md4.h */,
D45A38EF1CF3007A00659A24 /* md5.h */,
D45A38F01CF3007A00659A24 /* mdc2.h */,
D45A38F11CF3007A00659A24 /* modes.h */,
D45A38F21CF3007A00659A24 /* obj_mac.h */,
D45A38F31CF3007A00659A24 /* objects.h */,
D45A38F41CF3007A00659A24 /* ocsp.h */,
D45A38F51CF3007A00659A24 /* opensslconf.h */,
D45A38F61CF3007A00659A24 /* opensslv.h */,
D45A38F71CF3007A00659A24 /* ossl_typ.h */,
D45A38F81CF3007A00659A24 /* pem.h */,
D45A38F91CF3007A00659A24 /* pem2.h */,
D45A38FB1CF3007A00659A24 /* pkcs7.h */,
2016-06-13 22:17:22 +02:00
D45A38FA1CF3007A00659A24 /* pkcs12.h */,
2016-05-23 11:14:06 +02:00
D45A38FC1CF3007A00659A24 /* pqueue.h */,
D45A38FD1CF3007A00659A24 /* rand.h */,
D45A38FE1CF3007A00659A24 /* rc2.h */,
D45A38FF1CF3007A00659A24 /* rc4.h */,
D45A39001CF3007A00659A24 /* ripemd.h */,
D45A39011CF3007A00659A24 /* rsa.h */,
D45A39021CF3007A00659A24 /* safestack.h */,
D45A39031CF3007A00659A24 /* seed.h */,
D45A39041CF3007A00659A24 /* sha.h */,
D45A39051CF3007A00659A24 /* srp.h */,
D45A39061CF3007A00659A24 /* srtp.h */,
D45A39071CF3007A00659A24 /* ssl.h */,
D45A39081CF3007A00659A24 /* ssl2.h */,
D45A390A1CF3007A00659A24 /* ssl3.h */,
2016-06-13 22:17:22 +02:00
D45A39091CF3007A00659A24 /* ssl23.h */,
2016-05-23 11:14:06 +02:00
D45A390B1CF3007A00659A24 /* stack.h */,
D45A390C1CF3007A00659A24 /* symhacks.h */,
D45A390D1CF3007A00659A24 /* tls1.h */,
D45A390E1CF3007A00659A24 /* ts.h */,
D45A390F1CF3007A00659A24 /* txt_db.h */,
D45A39111CF3007A00659A24 /* ui_compat.h */,
2016-06-13 22:17:22 +02:00
D45A39101CF3007A00659A24 /* ui.h */,
2016-05-23 11:14:06 +02:00
D45A39121CF3007A00659A24 /* whrlpool.h */,
D45A39141CF3007A00659A24 /* x509_vfy.h */,
2016-06-13 22:17:22 +02:00
D45A39131CF3007A00659A24 /* x509.h */,
2016-05-23 11:14:06 +02:00
D45A39151CF3007A00659A24 /* x509v3.h */,
);
2016-05-23 12:31:18 +02:00
path = openssl;
sourceTree = "<group>";
2016-05-23 11:14:06 +02:00
};
D45A39161CF3007A00659A24 /* SDL2 */ = {
isa = PBXGroup;
children = (
D45A39171CF3007A00659A24 /* begin_code.h */,
D45A39181CF3007A00659A24 /* close_code.h */,
D45A391A1CF3007A00659A24 /* SDL_assert.h */,
D45A391B1CF3007A00659A24 /* SDL_atomic.h */,
D45A391C1CF3007A00659A24 /* SDL_audio.h */,
D45A391D1CF3007A00659A24 /* SDL_bits.h */,
D45A391E1CF3007A00659A24 /* SDL_blendmode.h */,
D45A391F1CF3007A00659A24 /* SDL_clipboard.h */,
D45A39201CF3007A00659A24 /* SDL_config.h */,
D45A39211CF3007A00659A24 /* SDL_cpuinfo.h */,
D45A39221CF3007A00659A24 /* SDL_egl.h */,
D45A39231CF3007A00659A24 /* SDL_endian.h */,
D45A39241CF3007A00659A24 /* SDL_error.h */,
D45A39251CF3007A00659A24 /* SDL_events.h */,
D45A39261CF3007A00659A24 /* SDL_filesystem.h */,
D45A39271CF3007A00659A24 /* SDL_gamecontroller.h */,
D45A39281CF3007A00659A24 /* SDL_gesture.h */,
D45A39291CF3007A00659A24 /* SDL_haptic.h */,
D45A392A1CF3007A00659A24 /* SDL_hints.h */,
D45A392B1CF3007A00659A24 /* SDL_joystick.h */,
D45A392C1CF3007A00659A24 /* SDL_keyboard.h */,
D45A392D1CF3007A00659A24 /* SDL_keycode.h */,
D45A392E1CF3007A00659A24 /* SDL_loadso.h */,
D45A392F1CF3007A00659A24 /* SDL_log.h */,
D45A39301CF3007A00659A24 /* SDL_main.h */,
D45A39311CF3007A00659A24 /* SDL_messagebox.h */,
D45A39321CF3007A00659A24 /* SDL_mouse.h */,
D45A39331CF3007A00659A24 /* SDL_mutex.h */,
D45A39341CF3007A00659A24 /* SDL_name.h */,
D45A39361CF3007A00659A24 /* SDL_opengl_glext.h */,
2016-06-13 22:17:22 +02:00
D45A39351CF3007A00659A24 /* SDL_opengl.h */,
2016-05-23 11:14:06 +02:00
D45A39371CF3007A00659A24 /* SDL_opengles.h */,
D45A39391CF3007A00659A24 /* SDL_opengles2_gl2.h */,
D45A393A1CF3007A00659A24 /* SDL_opengles2_gl2ext.h */,
D45A393B1CF3007A00659A24 /* SDL_opengles2_gl2platform.h */,
D45A393C1CF3007A00659A24 /* SDL_opengles2_khrplatform.h */,
2016-06-13 22:17:22 +02:00
D45A39381CF3007A00659A24 /* SDL_opengles2.h */,
2016-05-23 11:14:06 +02:00
D45A393D1CF3007A00659A24 /* SDL_pixels.h */,
D45A393E1CF3007A00659A24 /* SDL_platform.h */,
D45A393F1CF3007A00659A24 /* SDL_power.h */,
D45A39401CF3007A00659A24 /* SDL_quit.h */,
D45A39411CF3007A00659A24 /* SDL_rect.h */,
D45A39421CF3007A00659A24 /* SDL_render.h */,
D45A39431CF3007A00659A24 /* SDL_revision.h */,
D45A39441CF3007A00659A24 /* SDL_rwops.h */,
D45A39451CF3007A00659A24 /* SDL_scancode.h */,
D45A39461CF3007A00659A24 /* SDL_shape.h */,
D45A39471CF3007A00659A24 /* SDL_stdinc.h */,
D45A39481CF3007A00659A24 /* SDL_surface.h */,
D45A39491CF3007A00659A24 /* SDL_system.h */,
D45A394A1CF3007A00659A24 /* SDL_syswm.h */,
D45A394B1CF3007A00659A24 /* SDL_thread.h */,
D45A394C1CF3007A00659A24 /* SDL_timer.h */,
D45A394D1CF3007A00659A24 /* SDL_touch.h */,
D45A394F1CF3007A00659A24 /* SDL_types.h */,
D45A39501CF3007A00659A24 /* SDL_version.h */,
D45A39511CF3007A00659A24 /* SDL_video.h */,
2016-06-13 22:17:22 +02:00
D45A39191CF3007A00659A24 /* SDL.h */,
2016-05-23 11:14:06 +02:00
);
2016-05-23 12:31:18 +02:00
path = SDL2;
sourceTree = "<group>";
2016-05-23 11:14:06 +02:00
};
D45A39521CF3007A00659A24 /* speex */ = {
isa = PBXGroup;
children = (
D45A39531CF3007A00659A24 /* speex_echo.h */,
D45A39541CF3007A00659A24 /* speex_jitter.h */,
D45A39551CF3007A00659A24 /* speex_preprocess.h */,
D45A39561CF3007A00659A24 /* speex_resampler.h */,
D45A39571CF3007A00659A24 /* speexdsp_config_types.h */,
D45A39581CF3007A00659A24 /* speexdsp_types.h */,
);
2016-05-23 12:31:18 +02:00
path = speex;
sourceTree = "<group>";
2016-05-23 11:14:06 +02:00
};
D497D06F1C20FD52002BF46A = {
isa = PBXGroup;
children = (
662578A525803AA90002C77E /* discord_rpc.h */,
662578A325803A6C0002C77E /* libdiscord-rpc.a */,
9391535A22D74359008E0780 /* OpenRCT2.entitlements */,
4CF67196206B7E720034ADDD /* object */,
D41B72431C21015A0080A7B9 /* Sources */,
D497D07A1C20FD52002BF46A /* Resources */,
D41B73ED1C21017D0080A7B9 /* Libraries */,
D497D0791C20FD52002BF46A /* Products */,
C688783C202893590084B384 /* Frameworks */,
);
sourceTree = "<group>";
usesTabs = 0;
};
D497D0791C20FD52002BF46A /* Products */ = {
isa = PBXGroup;
children = (
D497D0781C20FD52002BF46A /* OpenRCT2.app */,
F76C809A1EC4D9FA00FA49E2 /* libopenrct2.a */,
2017-05-13 00:57:54 +02:00
F7D774841EC66CD700BE6EBC /* OpenRCT2-cli */,
);
name = Products;
sourceTree = "<group>";
};
D497D07A1C20FD52002BF46A /* Resources */ = {
isa = PBXGroup;
children = (
F79F428E1F3260F1009E42F8 /* changelog.txt */,
D41B74721C2125E50080A7B9 /* Assets.xcassets */,
D4895D321C23EFDD000CD788 /* Info.plist */,
D4C1EDD01C266A0B00F71B63 /* data */,
);
name = Resources;
path = OpenRCT2;
sourceTree = "<group>";
};
D4C1EDD01C266A0B00F71B63 /* data */ = {
isa = PBXGroup;
children = (
D4EC48E31C2637710024B507 /* g2.dat */,
D4EC48E41C2637710024B507 /* language */,
2016-06-13 00:42:44 +02:00
D43407E11D0E14CE00C2B3D4 /* shaders */,
D4EC48E51C2637710024B507 /* sequence */,
);
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
path = data;
sourceTree = "<group>";
};
2015-12-20 05:46:52 +01:00
D4EC48811C2634870024B507 /* include */ = {
isa = PBXGroup;
children = (
9350B4F620B46E0900897BC5 /* freetype2 */,
2016-05-23 11:14:06 +02:00
D45A38C61CF3007A00659A24 /* libpng16 */,
2020-08-13 00:28:00 +02:00
93FB271D24ED32B7008241C9 /* nlohmann */,
2016-05-23 11:14:06 +02:00
D45A38CA1CF3007A00659A24 /* openssl */,
D45A39161CF3007A00659A24 /* SDL2 */,
D45A39521CF3007A00659A24 /* speex */,
9350B44320B46E0800897BC5 /* unicode */,
93FC08FE2418F3ED00CA3054 /* duk_config.h */,
93FC08FD2418F3ED00CA3054 /* duktape.h */,
2016-12-16 12:34:45 +01:00
C6E96E331E0408A80076A04F /* zip.h */,
C6E96E341E0408A80076A04F /* zipconf.h */,
2015-12-20 05:46:52 +01:00
);
2016-05-23 12:31:18 +02:00
path = include;
2015-12-20 05:46:52 +01:00
sourceTree = "<group>";
};
D4EC48C31C2634870024B507 /* lib */ = {
isa = PBXGroup;
children = (
2016-05-23 11:14:06 +02:00
D45A38B31CF3006400659A24 /* libcrypto.dylib */,
93FC09012418F3F500CA3054 /* libduktape.dylib */,
2016-05-23 11:14:06 +02:00
D45A38B41CF3006400659A24 /* libfreetype.dylib */,
933F32E924183CBB008376CE /* libicudata.dylib */,
933F32E824183CBB008376CE /* libicuuc.dylib */,
D4A8B4B31DB41873007A2F29 /* libpng16.dylib */,
2016-05-23 11:14:06 +02:00
D45A38B81CF3006400659A24 /* libSDL2.dylib */,
D45A38B91CF3006400659A24 /* libspeexdsp.dylib */,
2016-12-16 12:34:45 +01:00
C6E96E351E0408B40076A04F /* libzip.dylib */,
2015-12-20 05:46:52 +01:00
);
2016-05-23 12:31:18 +02:00
path = lib;
2015-12-20 05:46:52 +01:00
sourceTree = "<group>";
};
D4EC48CE1C26348E0024B507 /* system */ = {
isa = PBXGroup;
children = (
D41B73EE1C2101890080A7B9 /* libcurl.tbd */,
D41B741C1C210A7A0080A7B9 /* libiconv.tbd */,
D47304D41C4FF8250015C0EA /* libz.tbd */,
2015-12-20 05:46:52 +01:00
);
name = system;
sourceTree = "<group>";
};
F76C83551EC4E7CC00FA49E2 /* libopenrct2 */ = {
isa = PBXGroup;
children = (
2017-08-18 21:00:03 +02:00
C6352B871F477032006CCEE3 /* actions */,
F76C83561EC4E7CC00FA49E2 /* audio */,
2017-05-13 21:09:21 +02:00
F76C83621EC4E7CC00FA49E2 /* cmdline */,
F76C836D1EC4E7CC00FA49E2 /* config */,
F76C83781EC4E7CC00FA49E2 /* core */,
F76C839D1EC4E7CC00FA49E2 /* drawing */,
F76C83BB1EC4E7CC00FA49E2 /* interface */,
F76C83D71EC4E7CC00FA49E2 /* localisation */,
F76C83EA1EC4E7CC00FA49E2 /* management */,
F76C83F51EC4E7CC00FA49E2 /* network */,
F76C84111EC4E7CC00FA49E2 /* object */,
F76C843A1EC4E7CC00FA49E2 /* paint */,
F76C84531EC4E7CC00FA49E2 /* peep */,
F76C84591EC4E7CC00FA49E2 /* platform */,
F76C84661EC4E7CC00FA49E2 /* rct1 */,
F76C84761EC4E7CC00FA49E2 /* rct2 */,
F76C846C1EC4E7CC00FA49E2 /* rct12 */,
2017-05-13 21:09:21 +02:00
F76C84831EC4E7CC00FA49E2 /* ride */,
F76C84F31EC4E7CD00FA49E2 /* scenario */,
2020-04-23 20:55:53 +02:00
93DFD03024521C19001FCBAF /* scripting */,
2017-05-13 21:09:21 +02:00
F76C84FB1EC4E7CD00FA49E2 /* title */,
F76C85041EC4E7CD00FA49E2 /* ui */,
F76C85061EC4E7CD00FA49E2 /* util */,
F76C850D1EC4E7CD00FA49E2 /* windows */,
F76C855B1EC4E7CD00FA49E2 /* world */,
2017-12-13 13:02:24 +01:00
4C6A66901FE14C9500694CB6 /* Cheats.cpp */,
4C6A66911FE14C9500694CB6 /* Cheats.h */,
2017-12-12 14:52:57 +01:00
4CC4B8E21FE00C4100660D62 /* CmdlineSprite.cpp */,
4CC4B8E31FE00C4200660D62 /* CmdlineSprite.h */,
F76C836C1EC4E7CC00FA49E2 /* common.h */,
F76C83761EC4E7CC00FA49E2 /* Context.cpp */,
F76C83771EC4E7CC00FA49E2 /* Context.h */,
4C5DFF401FAC69D200CB093A /* Date.cpp */,
4C5DFF411FAC69D200CB093A /* Date.h */,
2017-12-12 14:52:57 +01:00
4CC4B8E51FE00C4E00660D62 /* Diagnostic.cpp */,
4CC4B8E61FE00C4E00660D62 /* Diagnostic.h */,
F76C83B11EC4E7CC00FA49E2 /* Editor.cpp */,
F76C83B21EC4E7CC00FA49E2 /* Editor.h */,
2017-11-27 18:04:42 +01:00
C62D83881FD36D6E008C04F1 /* EditorObjectSelectionSession.cpp */,
C62D83891FD36D6F008C04F1 /* EditorObjectSelectionSession.h */,
F76C83B31EC4E7CC00FA49E2 /* FileClassifier.cpp */,
F76C83B41EC4E7CC00FA49E2 /* FileClassifier.h */,
2017-11-30 18:17:06 +01:00
4CE4623F1FD0710E0001CD98 /* Game.cpp */,
4CE462401FD0710E0001CD98 /* Game.h */,
93DE974E209C3C0F00FB1CC8 /* GameState.cpp */,
93DE974F209C3C0F00FB1CC8 /* GameState.h */,
C9C630B52235A22C009AD16E /* GameStateSnapshots.cpp */,
C9C630B42235A22C009AD16E /* GameStateSnapshots.h */,
C68313C51FDB4EBA006DB3D8 /* input.cpp */,
2017-12-12 14:52:57 +01:00
4CC4B8E81FE00C5D00660D62 /* Input.cpp */,
F76C83BA1EC4E7CC00FA49E2 /* input.h */,
2017-12-12 14:52:57 +01:00
4CC4B8E91FE00C5D00660D62 /* Input.h */,
4CC4B8EA1FE00C5D00660D62 /* Intro.cpp */,
4CC4B8EB1FE00C5D00660D62 /* Intro.h */,
F76C84381EC4E7CC00FA49E2 /* OpenRCT2.cpp */,
F76C84391EC4E7CC00FA49E2 /* OpenRCT2.h */,
F76C84511EC4E7CC00FA49E2 /* ParkImporter.cpp */,
F76C84521EC4E7CC00FA49E2 /* ParkImporter.h */,
F76C84641EC4E7CC00FA49E2 /* PlatformEnvironment.cpp */,
F76C84651EC4E7CC00FA49E2 /* PlatformEnvironment.h */,
4C358E5021C445F700ADE6BC /* ReplayManager.cpp */,
4C358E5121C445F700ADE6BC /* ReplayManager.h */,
F76C84FA1EC4E7CD00FA49E2 /* sprites.h */,
01C6F0C022FD519E0057E2F7 /* TrackImporter.cpp */,
01C6F0C122FD519E0057E2F7 /* TrackImporter.h */,
F76C850B1EC4E7CD00FA49E2 /* Version.cpp */,
F76C850C1EC4E7CD00FA49E2 /* Version.h */,
);
name = libopenrct2;
sourceTree = "<group>";
};
F76C83561EC4E7CC00FA49E2 /* audio */ = {
isa = PBXGroup;
children = (
2017-08-04 17:49:45 +02:00
F76C83571EC4E7CC00FA49E2 /* Audio.cpp */,
F76C83581EC4E7CC00FA49E2 /* audio.h */,
F76C83591EC4E7CC00FA49E2 /* AudioChannel.h */,
F76C835A1EC4E7CC00FA49E2 /* AudioContext.h */,
F76C835B1EC4E7CC00FA49E2 /* AudioMixer.cpp */,
F76C835C1EC4E7CC00FA49E2 /* AudioMixer.h */,
F76C835D1EC4E7CC00FA49E2 /* AudioSource.h */,
F775F5361EE3724F001F00E7 /* DummyAudioContext.cpp */,
F76C835E1EC4E7CC00FA49E2 /* NullAudioSource.cpp */,
);
path = audio;
sourceTree = "<group>";
};
F76C83621EC4E7CC00FA49E2 /* cmdline */ = {
isa = PBXGroup;
children = (
2017-06-19 06:43:27 +02:00
D48AFDB61EF78DBF0081C644 /* BenchGfxCommmands.cpp */,
2019-01-17 13:33:18 +01:00
4C724B2121F0AD790012ADD0 /* BenchSpriteSort.cpp */,
2020-03-01 17:18:24 +01:00
9329D51F240C17C60054301C /* BenchUpdate.cpp */,
F76C83631EC4E7CC00FA49E2 /* CommandLine.cpp */,
F76C83641EC4E7CC00FA49E2 /* CommandLine.hpp */,
F76C83651EC4E7CC00FA49E2 /* ConvertCommand.cpp */,
F76C83661EC4E7CC00FA49E2 /* RootCommands.cpp */,
F76C83671EC4E7CC00FA49E2 /* ScreenshotCommands.cpp */,
2018-12-13 20:33:47 +01:00
4CB1375521C2E9F80029FCDA /* SimulateCommands.cpp */,
F76C83681EC4E7CC00FA49E2 /* SpriteCommands.cpp */,
F76C83691EC4E7CC00FA49E2 /* UriHandler.cpp */,
);
path = cmdline;
sourceTree = "<group>";
};
F76C836D1EC4E7CC00FA49E2 /* config */ = {
isa = PBXGroup;
children = (
F76C836E1EC4E7CC00FA49E2 /* Config.cpp */,
F76C836F1EC4E7CC00FA49E2 /* Config.h */,
F76C83701EC4E7CC00FA49E2 /* ConfigEnum.hpp */,
F76C83711EC4E7CC00FA49E2 /* IniReader.cpp */,
F76C83721EC4E7CC00FA49E2 /* IniReader.hpp */,
F76C83731EC4E7CC00FA49E2 /* IniWriter.cpp */,
F76C83741EC4E7CC00FA49E2 /* IniWriter.hpp */,
);
path = config;
sourceTree = "<group>";
};
F76C83781EC4E7CC00FA49E2 /* core */ = {
isa = PBXGroup;
children = (
2019-02-05 11:28:09 +01:00
2A5354EA22099C7200A5440F /* CircularBuffer.h */,
F76C83791EC4E7CC00FA49E2 /* Collections.hpp */,
F76C837A1EC4E7CC00FA49E2 /* Console.cpp */,
F76C837B1EC4E7CC00FA49E2 /* Console.hpp */,
2018-06-01 22:39:08 +02:00
9344BEF720C1E6180047D165 /* Crypt.h */,
9344BEF820C1E6180047D165 /* Crypt.OpenSSL.cpp */,
2017-08-18 21:00:03 +02:00
C6352B811F477022006CCEE3 /* DataSerialiser.h */,
2ADE2F22224418B1002598AF /* DataSerialiserTag.h */,
2017-08-18 21:00:03 +02:00
C6352B821F477022006CCEE3 /* DataSerialiserTraits.h */,
F76C837C1EC4E7CC00FA49E2 /* Diagnostics.cpp */,
F76C837D1EC4E7CC00FA49E2 /* Diagnostics.hpp */,
2017-08-18 21:00:03 +02:00
C6352B831F477022006CCEE3 /* Endianness.h */,
F76C837F1EC4E7CC00FA49E2 /* File.cpp */,
F76C83801EC4E7CC00FA49E2 /* File.h */,
2ADE2F26224418B2002598AF /* FileIndex.hpp */,
F76C83811EC4E7CC00FA49E2 /* FileScanner.cpp */,
F76C83821EC4E7CC00FA49E2 /* FileScanner.h */,
4C8BB67825533D4C005C8830 /* FileStream.cpp */,
4C8BB67725533D4B005C8830 /* FileStream.h */,
4C8BB67625533D4B005C8830 /* FileSystem.hpp */,
2020-04-23 20:55:53 +02:00
93DFD02D24521BA0001FCBAF /* FileWatcher.cpp */,
93DFD02C24521B9F001FCBAF /* FileWatcher.h */,
F76C83841EC4E7CC00FA49E2 /* Guard.cpp */,
F76C83851EC4E7CC00FA49E2 /* Guard.hpp */,
2020-02-05 21:01:55 +01:00
4C8A6FF223EB5326001A8255 /* Http.cURL.cpp */,
4C8A6FF123EB5325001A8255 /* Http.h */,
93CBA4C220A7502E00867D56 /* Imaging.cpp */,
93CBA4C120A7502D00867D56 /* Imaging.h */,
F76C83861EC4E7CC00FA49E2 /* IStream.cpp */,
F76C83871EC4E7CC00FA49E2 /* IStream.hpp */,
4C8BB67B25533D59005C8830 /* JobPool.cpp */,
4C8BB67A25533D58005C8830 /* JobPool.h */,
F76C83881EC4E7CC00FA49E2 /* Json.cpp */,
F76C83891EC4E7CC00FA49E2 /* Json.hpp */,
2020-10-05 15:34:50 +02:00
93378D00252B4F550077D2D8 /* JsonFwd.hpp */,
F76C838B1EC4E7CC00FA49E2 /* Memory.hpp */,
F76C838C1EC4E7CC00FA49E2 /* MemoryStream.cpp */,
F76C838D1EC4E7CC00FA49E2 /* MemoryStream.h */,
2ADE2F24224418B2002598AF /* Meta.hpp */,
F76C838E1EC4E7CC00FA49E2 /* Nullable.hpp */,
2ADE2F23224418B1002598AF /* Numerics.hpp */,
F76C838F1EC4E7CC00FA49E2 /* Path.cpp */,
F76C83901EC4E7CC00FA49E2 /* Path.hpp */,
2ADE2F21224418B1002598AF /* Random.hpp */,
2020-09-17 22:10:11 +02:00
4CA39E502513F8A00094066B /* RTL.FriBidi.cpp */,
4CA39E4F2513F8A00094066B /* RTL.h */,
4CA39E4E2513F8A00094066B /* RTL.ICU.cpp */,
F76C83921EC4E7CC00FA49E2 /* String.cpp */,
F76C83931EC4E7CC00FA49E2 /* String.hpp */,
4C8BB67D25533D64005C8830 /* StringBuilder.cpp */,
4C8BB68025533D64005C8830 /* StringBuilder.h */,
4C8BB67E25533D64005C8830 /* StringReader.cpp */,
4C8BB67F25533D64005C8830 /* StringReader.h */,
F76C83991EC4E7CC00FA49E2 /* Zip.cpp */,
F76C839A1EC4E7CC00FA49E2 /* Zip.h */,
);
path = core;
sourceTree = "<group>";
};
F76C839D1EC4E7CC00FA49E2 /* drawing */ = {
isa = PBXGroup;
children = (
2018-02-11 22:19:56 +01:00
F7C44AF62030E74B007E099F /* AVX2Drawing.cpp */,
2018-01-05 23:04:52 +01:00
4C7B53D520002CA400A52E21 /* Drawing.cpp */,
F76C839F1EC4E7CC00FA49E2 /* drawing.h */,
2020-02-22 02:25:11 +01:00
6341F4E02400AA0F0052902B /* Drawing.Sprite.BMP.cpp */,
2018-06-01 09:43:57 +02:00
93F76EEB20BFF6F900D4512C /* Drawing.Sprite.cpp */,
2020-02-22 02:25:11 +01:00
6341F4DF2400AA0E0052902B /* Drawing.Sprite.RLE.cpp */,
2018-06-01 09:43:57 +02:00
93F76EEC20BFF6F900D4512C /* Drawing.String.cpp */,
2018-01-05 23:04:52 +01:00
4C7B53D620002CA400A52E21 /* Font.cpp */,
2018-01-06 18:32:25 +01:00
4C7B53CB1FFF995100A52E21 /* Font.h */,
F76C83A31EC4E7CC00FA49E2 /* IDrawingContext.h */,
F76C83A41EC4E7CC00FA49E2 /* IDrawingEngine.h */,
F76C83A51EC4E7CC00FA49E2 /* Image.cpp */,
2018-06-01 09:43:57 +02:00
93CBA4C720A7504400867D56 /* ImageImporter.cpp */,
93CBA4C820A7504500867D56 /* ImageImporter.h */,
2018-01-05 23:04:52 +01:00
4C7B53D720002CA400A52E21 /* LightFX.cpp */,
F76C83A71EC4E7CC00FA49E2 /* lightfx.h */,
2018-01-05 22:47:35 +01:00
4C7B53CD200029CE00A52E21 /* Line.cpp */,
F76C83A91EC4E7CC00FA49E2 /* NewDrawing.cpp */,
F76C83AA1EC4E7CC00FA49E2 /* NewDrawing.h */,
F76C83AB1EC4E7CC00FA49E2 /* Weather.cpp */,
F76C83AC1EC4E7CC00FA49E2 /* Weather.h */,
2018-01-05 22:47:35 +01:00
4C7B53CF200029D900A52E21 /* Rect.cpp */,
4C7B53D0200029D900A52E21 /* ScrollingText.cpp */,
2017-12-22 10:37:08 +01:00
4C6A66BB1FED04EE00694CB6 /* SSE41Drawing.cpp */,
2017-08-01 04:35:13 +02:00
C651A8D71F30204300443BCA /* Text.cpp */,
C651A8D81F30204300443BCA /* Text.h */,
2018-01-05 23:04:52 +01:00
4C7B53D820002CA400A52E21 /* TTF.cpp */,
2017-06-25 11:25:27 +02:00
4CB832AA1EFFB8D100B88761 /* ttf.h */,
2018-02-02 23:11:41 +01:00
4C7B54682007BF2E00A52E21 /* TTFSDLPort.cpp */,
2017-06-09 20:09:04 +02:00
4C8B426E1EEB1ABD00F015CA /* X8DrawingEngine.cpp */,
4C8B426F1EEB1ABD00F015CA /* X8DrawingEngine.h */,
);
path = drawing;
sourceTree = "<group>";
};
F76C83BB1EC4E7CC00FA49E2 /* interface */ = {
isa = PBXGroup;
children = (
2018-01-06 18:52:30 +01:00
4C7B53DD200143C200A52E21 /* Chat.cpp */,
4C7B53DE200143C200A52E21 /* Chat.h */,
4C7B53DF200143C200A52E21 /* Colour.cpp */,
4C7B53E0200143C200A52E21 /* Colour.h */,
2020-08-13 00:28:00 +02:00
93FB272024ED3601008241C9 /* Cursors.cpp */,
2018-01-06 18:52:30 +01:00
4C7B53E3200143C200A52E21 /* Cursors.h */,
4C7B53E4200143C200A52E21 /* FontFamilies.cpp */,
4C7B53E5200143C200A52E21 /* FontFamilies.h */,
4C7B53E6200143C200A52E21 /* Fonts.cpp */,
4C7B53E7200143C200A52E21 /* Fonts.h */,
2018-06-01 09:43:57 +02:00
93F76EEF20BFF71700D4512C /* InteractiveConsole.cpp */,
939A35A120C12FFD00630B3F /* InteractiveConsole.h */,
2018-01-06 18:52:30 +01:00
4C7B53E8200143C200A52E21 /* Screenshot.cpp */,
4C7B53E9200143C200A52E21 /* Screenshot.h */,
2018-03-14 09:31:24 +01:00
4C3B423720591513000C5BB7 /* StdInOutConsole.cpp */,
2018-01-06 18:52:30 +01:00
4C7B53EC200143C200A52E21 /* Viewport.cpp */,
4C7B53ED200143C200A52E21 /* Viewport.h */,
4C7B53F0200143C200A52E21 /* Widget.h */,
01DDFE6422FD608500221318 /* Window_internal.cpp */,
2018-01-05 23:31:19 +01:00
C67B28182002D7F200109C93 /* Window_internal.h */,
2018-01-06 18:52:30 +01:00
4C7B53F1200143C200A52E21 /* Window.cpp */,
4C7B53F2200143C200A52E21 /* Window.h */,
4C8BB68425533DB9005C8830 /* ZoomLevel.cpp */,
4C8BB68325533DB9005C8830 /* ZoomLevel.h */,
);
path = interface;
sourceTree = "<group>";
};
F76C83D71EC4E7CC00FA49E2 /* localisation */ = {
isa = PBXGroup;
children = (
2018-01-06 18:32:25 +01:00
4C7B53C61FFF94F900A52E21 /* ConversionTables.cpp */,
2ADE2F2D224418E7002598AF /* ConversionTables.h */,
2018-01-06 18:32:25 +01:00
4C7B53AA1FFF935B00A52E21 /* Convert.cpp */,
4C7B53AB1FFF935B00A52E21 /* Currency.cpp */,
4C7B53AC1FFF935B00A52E21 /* Currency.h */,
4C7B53AE1FFF935B00A52E21 /* Date.h */,
4C7B53AF1FFF935B00A52E21 /* FormatCodes.cpp */,
4C7B53B01FFF935B00A52E21 /* FormatCodes.h */,
93AE2388252F948A00CD03C3 /* Formatter.cpp */,
93AE2387252F948A00CD03C3 /* Formatter.h */,
93B4DC1325487CDE008D63FF /* Formatting.cpp */,
93B4DC1425487CDE008D63FF /* Formatting.h */,
2018-01-06 18:32:25 +01:00
4C7B53B11FFF935B00A52E21 /* Language.cpp */,
4C7B53C91FFF991000A52E21 /* Language.h */,
4C7B53B31FFF935B00A52E21 /* LanguagePack.cpp */,
4C7B53B41FFF935B00A52E21 /* LanguagePack.h */,
4C7B53B51FFF935B00A52E21 /* Localisation.cpp */,
93F76EF120BFF74200D4512C /* Localisation.Date.cpp */,
2018-01-06 18:32:25 +01:00
4C7B53B61FFF935B00A52E21 /* Localisation.h */,
933F2CB620935653001B33FD /* LocalisationService.cpp */,
933F2CBA20935668001B33FD /* LocalisationService.h */,
2018-01-06 18:32:25 +01:00
4C7B53B71FFF935B00A52E21 /* RealNames.cpp */,
4C7B53B81FFF935B00A52E21 /* StringIds.h */,
4C7B53BB1FFF935B00A52E21 /* UTF8.cpp */,
);
path = localisation;
sourceTree = "<group>";
};
F76C83EA1EC4E7CC00FA49E2 /* management */ = {
isa = PBXGroup;
children = (
2017-10-11 21:38:26 +02:00
4C93F1B01F8E185600A9330D /* Award.cpp */,
4C93F1B11F8E185600A9330D /* Award.h */,
4C93F1B21F8E185600A9330D /* Finance.cpp */,
4C93F1B31F8E185600A9330D /* Finance.h */,
4C93F1B41F8E185600A9330D /* Marketing.cpp */,
4C93F1B51F8E185600A9330D /* Marketing.h */,
4C93F1B61F8E185600A9330D /* NewsItem.cpp */,
4C93F1B71F8E185600A9330D /* NewsItem.h */,
4C93F1B81F8E185600A9330D /* Research.cpp */,
4C93F1B91F8E185600A9330D /* Research.h */,
);
path = management;
sourceTree = "<group>";
};
F76C83F51EC4E7CC00FA49E2 /* network */ = {
isa = PBXGroup;
children = (
2019-03-21 20:10:07 +01:00
2ADE2F3022441905002598AF /* DiscordService.cpp */,
2ADE2F2F22441905002598AF /* DiscordService.h */,
F76C83F91EC4E7CC00FA49E2 /* network.h */,
F76C83FA1EC4E7CC00FA49E2 /* NetworkAction.cpp */,
F76C83FB1EC4E7CC00FA49E2 /* NetworkAction.h */,
936F412524CE030F00E07BCF /* NetworkBase.cpp */,
936F412724CE030F00E07BCF /* NetworkBase.h */,
936F412624CE030F00E07BCF /* NetworkClient.cpp */,
936F412424CE030E00E07BCF /* NetworkClient.h */,
F76C83FC1EC4E7CC00FA49E2 /* NetworkConnection.cpp */,
F76C83FD1EC4E7CC00FA49E2 /* NetworkConnection.h */,
F76C83FE1EC4E7CC00FA49E2 /* NetworkGroup.cpp */,
F76C83FF1EC4E7CC00FA49E2 /* NetworkGroup.h */,
F76C84001EC4E7CC00FA49E2 /* NetworkKey.cpp */,
F76C84011EC4E7CC00FA49E2 /* NetworkKey.h */,
F76C84021EC4E7CC00FA49E2 /* NetworkPacket.cpp */,
F76C84031EC4E7CC00FA49E2 /* NetworkPacket.h */,
F76C84041EC4E7CC00FA49E2 /* NetworkPlayer.cpp */,
F76C84051EC4E7CC00FA49E2 /* NetworkPlayer.h */,
F76C84061EC4E7CC00FA49E2 /* NetworkServerAdvertiser.cpp */,
F76C84071EC4E7CC00FA49E2 /* NetworkServerAdvertiser.h */,
F76C84081EC4E7CC00FA49E2 /* NetworkTypes.h */,
F76C84091EC4E7CC00FA49E2 /* NetworkUser.cpp */,
F76C840A1EC4E7CC00FA49E2 /* NetworkUser.h */,
F76C840B1EC4E7CC00FA49E2 /* ServerList.cpp */,
F76C840C1EC4E7CC00FA49E2 /* ServerList.h */,
2019-05-06 19:08:14 +02:00
F76C840D1EC4E7CC00FA49E2 /* Socket.cpp */,
F76C840E1EC4E7CC00FA49E2 /* Socket.h */,
);
path = network;
sourceTree = "<group>";
};
F76C84111EC4E7CC00FA49E2 /* object */ = {
isa = PBXGroup;
children = (
F76C84121EC4E7CC00FA49E2 /* BannerObject.cpp */,
F76C84131EC4E7CC00FA49E2 /* BannerObject.h */,
F7B2048B2024E7800000AD7E /* DefaultObjects.cpp */,
F7B2048D2024E8A90000AD7E /* DefaultObjects.h */,
F76C84141EC4E7CC00FA49E2 /* EntranceObject.cpp */,
F76C84151EC4E7CC00FA49E2 /* EntranceObject.h */,
F76C84161EC4E7CC00FA49E2 /* FootpathItemObject.cpp */,
F76C84171EC4E7CC00FA49E2 /* FootpathItemObject.h */,
F76C84181EC4E7CC00FA49E2 /* FootpathObject.cpp */,
F76C84191EC4E7CC00FA49E2 /* FootpathObject.h */,
F76C841A1EC4E7CC00FA49E2 /* ImageTable.cpp */,
F76C841B1EC4E7CC00FA49E2 /* ImageTable.h */,
F76C841C1EC4E7CC00FA49E2 /* LargeSceneryObject.cpp */,
F76C841D1EC4E7CC00FA49E2 /* LargeSceneryObject.h */,
2021-01-12 22:19:15 +01:00
4C91FD5D25AE476700CA5DA4 /* MusicObject.cpp */,
4C91FD5E25AE476700CA5DA4 /* MusicObject.h */,
F76C841E1EC4E7CC00FA49E2 /* Object.cpp */,
F76C841F1EC4E7CC00FA49E2 /* Object.h */,
F76C84201EC4E7CC00FA49E2 /* ObjectFactory.cpp */,
F76C84211EC4E7CC00FA49E2 /* ObjectFactory.h */,
2018-01-02 20:36:42 +01:00
4C7B53A21FFC15ED00A52E21 /* ObjectLimits.h */,
4C7B53A31FFC180400A52E21 /* ObjectList.cpp */,
4C7B53A41FFC180400A52E21 /* ObjectList.h */,
F76C84221EC4E7CC00FA49E2 /* ObjectManager.cpp */,
F76C84231EC4E7CC00FA49E2 /* ObjectManager.h */,
F76C84241EC4E7CC00FA49E2 /* ObjectRepository.cpp */,
F76C84251EC4E7CC00FA49E2 /* ObjectRepository.h */,
F76C84261EC4E7CC00FA49E2 /* RideObject.cpp */,
F76C84271EC4E7CC00FA49E2 /* RideObject.h */,
F76C84281EC4E7CC00FA49E2 /* SceneryGroupObject.cpp */,
F76C84291EC4E7CC00FA49E2 /* SceneryGroupObject.h */,
2018-03-19 12:08:35 +01:00
4C1A53EC205FD19F000F8EF5 /* SceneryObject.cpp */,
F76C842A1EC4E7CC00FA49E2 /* SceneryObject.h */,
F76C842B1EC4E7CC00FA49E2 /* SmallSceneryObject.cpp */,
F76C842C1EC4E7CC00FA49E2 /* SmallSceneryObject.h */,
93F6004F213DD7E300EEB83E /* StationObject.cpp */,
93F6004E213DD7E300EEB83E /* StationObject.h */,
F76C842F1EC4E7CC00FA49E2 /* StringTable.cpp */,
F76C84301EC4E7CC00FA49E2 /* StringTable.h */,
93F6004A213DD7DC00EEB83E /* TerrainEdgeObject.cpp */,
93F6004B213DD7DD00EEB83E /* TerrainEdgeObject.h */,
93F60049213DD7DC00EEB83E /* TerrainSurfaceObject.cpp */,
93F60048213DD7DC00EEB83E /* TerrainSurfaceObject.h */,
F76C84311EC4E7CC00FA49E2 /* WallObject.cpp */,
F76C84321EC4E7CC00FA49E2 /* WallObject.h */,
F76C84331EC4E7CC00FA49E2 /* WaterObject.cpp */,
F76C84341EC4E7CC00FA49E2 /* WaterObject.h */,
);
path = object;
sourceTree = "<group>";
};
F76C843A1EC4E7CC00FA49E2 /* paint */ = {
isa = PBXGroup;
children = (
2017-05-13 21:09:21 +02:00
F76C84491EC4E7CC00FA49E2 /* sprite */,
2017-12-14 10:34:12 +01:00
F76C843B1EC4E7CC00FA49E2 /* tile_element */,
4C6A66AE1FE278C900694CB6 /* Paint.cpp */,
4C6A66AF1FE278C900694CB6 /* Paint.h */,
4C6A66B01FE278C900694CB6 /* Painter.cpp */,
4C6A66B11FE278C900694CB6 /* Painter.h */,
4C6A66B21FE278C900694CB6 /* PaintHelpers.cpp */,
4C6A66B31FE278C900694CB6 /* Supports.cpp */,
4C6A66B41FE278C900694CB6 /* Supports.h */,
4C7B540020015AC600A52E21 /* VirtualFloor.cpp */,
2ADE2F332244191E002598AF /* VirtualFloor.h */,
);
path = paint;
sourceTree = "<group>";
};
2017-10-31 12:57:40 +01:00
F76C843B1EC4E7CC00FA49E2 /* tile_element */ = {
isa = PBXGroup;
children = (
2018-06-01 09:43:57 +02:00
93F76EFC20BFF77A00D4512C /* Paint.Banner.cpp */,
93F76EFE20BFF77A00D4512C /* Paint.Entrance.cpp */,
93F76EF920BFF77900D4512C /* Paint.LargeScenery.cpp */,
93F76EF820BFF77900D4512C /* Paint.Path.cpp */,
93F76EFB20BFF77A00D4512C /* Paint.SmallScenery.cpp */,
93F76EFA20BFF77900D4512C /* Paint.Surface.cpp */,
939A359D20C12FDD00630B3F /* Paint.Surface.h */,
93F76EFD20BFF77A00D4512C /* Paint.TileElement.cpp */,
939A359E20C12FDE00630B3F /* Paint.TileElement.h */,
93F76EF720BFF77900D4512C /* Paint.Wall.cpp */,
);
2017-10-31 12:57:40 +01:00
path = tile_element;
sourceTree = "<group>";
};
F76C84491EC4E7CC00FA49E2 /* sprite */ = {
isa = PBXGroup;
children = (
2018-06-01 09:43:57 +02:00
939A359720C12FC700630B3F /* Paint.Litter.cpp */,
939A359820C12FC700630B3F /* Paint.Misc.cpp */,
93F76EF320BFF76D00D4512C /* Paint.Peep.cpp */,
93F76EF420BFF76D00D4512C /* Paint.Sprite.cpp */,
939A359920C12FC700630B3F /* Paint.Sprite.h */,
);
path = sprite;
sourceTree = "<group>";
};
F76C84531EC4E7CC00FA49E2 /* peep */ = {
isa = PBXGroup;
children = (
51160A24250C7A15002029F6 /* GuestPathfinding.h */,
9346F9D6208A191900C77D91 /* Guest.cpp */,
9346F9D7208A191900C77D91 /* GuestPathfinding.cpp */,
2017-10-13 10:06:36 +02:00
4CFE4E7B1F90A3F1005243C2 /* Peep.cpp */,
4CFE4E7C1F90A3F1005243C2 /* Peep.h */,
4CFE4E7D1F90A3F1005243C2 /* PeepData.cpp */,
4CFE4E7E1F90A3F1005243C2 /* Staff.cpp */,
4CFE4E7F1F90A3F1005243C2 /* Staff.h */,
);
path = peep;
sourceTree = "<group>";
};
F76C84591EC4E7CC00FA49E2 /* platform */ = {
isa = PBXGroup;
children = (
2018-01-18 15:04:31 +01:00
4C7B54742010DF3C00A52E21 /* Android.cpp */,
2017-08-04 17:49:45 +02:00
F76C845A1EC4E7CC00FA49E2 /* Crash.cpp */,
2018-01-18 15:04:31 +01:00
4C7B547E2010DFF700A52E21 /* Crash.h */,
4C7B54762010DF4300A52E21 /* Linux.cpp */,
F76C845D1EC4E7CC00FA49E2 /* macos.mm */,
2017-12-01 11:09:44 +01:00
4CE462441FD161360001CD98 /* Platform.Android.cpp */,
F76C845E1EC4E7CC00FA49E2 /* platform.h */,
2017-12-01 11:09:44 +01:00
4CE462461FD1613D0001CD98 /* Platform.Linux.cpp */,
2018-01-29 01:03:00 +01:00
F7B20489201E91BF0000AD7E /* Platform.macOS.mm */,
2017-12-01 11:09:44 +01:00
4CE462481FD1613D0001CD98 /* Platform.Posix.cpp */,
4CE462491FD1613D0001CD98 /* Platform.Win32.cpp */,
F76C84601EC4E7CC00FA49E2 /* Platform2.h */,
2018-01-18 15:04:31 +01:00
4C7B54782010DF4C00A52E21 /* Posix.cpp */,
4C7B54792010DF4C00A52E21 /* Shared.cpp */,
4C7B547A2010DF4C00A52E21 /* Windows.cpp */,
);
path = platform;
sourceTree = "<group>";
};
F76C84661EC4E7CC00FA49E2 /* rct1 */ = {
isa = PBXGroup;
children = (
2018-01-09 10:40:42 +01:00
4C7B54022004C57400A52E21 /* RCT1.h */,
F76C84671EC4E7CC00FA49E2 /* S4Importer.cpp */,
01C6F0C322FD51B70057E2F7 /* T4Importer.cpp */,
2017-08-04 17:49:45 +02:00
F76C84681EC4E7CC00FA49E2 /* Tables.cpp */,
F76C84691EC4E7CC00FA49E2 /* Tables.h */,
);
path = rct1;
sourceTree = "<group>";
};
F76C846C1EC4E7CC00FA49E2 /* rct12 */ = {
isa = PBXGroup;
children = (
4C29DEB2218C6AE500E8707F /* RCT12.cpp */,
2018-01-09 10:40:42 +01:00
4C7B54032004C57B00A52E21 /* RCT12.h */,
F76C846D1EC4E7CC00FA49E2 /* SawyerChunk.cpp */,
F76C846E1EC4E7CC00FA49E2 /* SawyerChunk.h */,
F76C846F1EC4E7CC00FA49E2 /* SawyerChunkReader.cpp */,
F76C84701EC4E7CC00FA49E2 /* SawyerChunkReader.h */,
F76C84711EC4E7CC00FA49E2 /* SawyerChunkWriter.cpp */,
F76C84721EC4E7CC00FA49E2 /* SawyerChunkWriter.h */,
F76C84731EC4E7CC00FA49E2 /* SawyerEncoding.cpp */,
F76C84741EC4E7CC00FA49E2 /* SawyerEncoding.h */,
);
path = rct12;
sourceTree = "<group>";
};
F76C84761EC4E7CC00FA49E2 /* rct2 */ = {
isa = PBXGroup;
children = (
4CB30178249E382B0034A7F6 /* RCT2.cpp */,
2018-01-09 10:40:42 +01:00
4C7B54042004C58200A52E21 /* RCT2.h */,
F76C847D1EC4E7CC00FA49E2 /* S6Exporter.cpp */,
F76C847E1EC4E7CC00FA49E2 /* S6Exporter.h */,
F76C847F1EC4E7CC00FA49E2 /* S6Importer.cpp */,
2020-07-10 10:03:29 +02:00
933C55B424B858490057E64B /* SeaDecrypt.cpp */,
01C6F0C522FD51FC0057E2F7 /* T6Exporter.cpp */,
01C6F0C722FD51FC0057E2F7 /* T6Exporter.h */,
01C6F0C622FD51FC0057E2F7 /* T6Importer.cpp */,
);
path = rct2;
sourceTree = "<group>";
};
F76C84831EC4E7CC00FA49E2 /* ride */ = {
isa = PBXGroup;
children = (
F76C84861EC4E7CC00FA49E2 /* coaster */,
F76C84A91EC4E7CC00FA49E2 /* gentle */,
2017-05-13 21:09:21 +02:00
F76C84C01EC4E7CC00FA49E2 /* shops */,
F76C84C61EC4E7CC00FA49E2 /* thrill */,
F76C84DE1EC4E7CD00FA49E2 /* transport */,
F76C84EA1EC4E7CD00FA49E2 /* water */,
2017-10-24 09:39:40 +02:00
4C6AC2101F9E1CB3004324AA /* CableLift.cpp */,
4C6AC2111F9E1CB3004324AA /* CableLift.h */,
4C6A66BF1FF9322A00694CB6 /* Ride.cpp */,
4C6A66C01FF9322A00694CB6 /* Ride.h */,
2021-01-12 22:19:15 +01:00
4C91FD6025AE483600CA5DA4 /* RideAudio.cpp */,
4C91FD6125AE483600CA5DA4 /* RideAudio.h */,
2018-01-10 10:03:22 +01:00
4C7B541420060D8E00A52E21 /* RideData.cpp */,
4C7B541520060D8E00A52E21 /* RideData.h */,
F73E320B2011589E00C4D975 /* RideRatings.cpp */,
F73E320C2011589F00C4D975 /* RideRatings.h */,
2ADE2F352244195F002598AF /* RideTypes.h */,
4CDCB0BC20A9902E00321367 /* ShopItem.cpp */,
4CDCB0BD20A9902F00321367 /* ShopItem.h */,
2017-10-23 14:47:12 +02:00
4C6AC20D1F9E1693004324AA /* Station.cpp */,
4C6AC20E1F9E1693004324AA /* Station.h */,
2017-10-17 13:51:47 +02:00
4CFE4E8E1F9625B0005243C2 /* Track.cpp */,
4CFE4E8F1F9625B0005243C2 /* Track.h */,
2017-10-16 17:02:39 +02:00
4CFE4E861F950164005243C2 /* TrackData.cpp */,
4CFE4E871F950164005243C2 /* TrackData.h */,
4C4C1E971F58226500560300 /* TrackDesign.cpp */,
4C4C1E991F5832AA00560300 /* TrackDesign.h */,
F76C84DC1EC4E7CD00FA49E2 /* TrackDesignRepository.cpp */,
F76C84DD1EC4E7CD00FA49E2 /* TrackDesignRepository.h */,
F73E320E2011589F00C4D975 /* TrackDesignSave.cpp */,
2018-01-10 10:03:22 +01:00
4C7B540B20060D8100A52E21 /* TrackPaint.cpp */,
4C7B540C20060D8100A52E21 /* TrackPaint.h */,
2017-10-13 10:30:05 +02:00
4CFE4E831F90AF41005243C2 /* Vehicle.cpp */,
4CFE4E841F90AF41005243C2 /* Vehicle.h */,
2018-01-09 23:10:21 +01:00
4C7B54052005735F00A52E21 /* VehicleData.cpp */,
2018-01-10 10:03:22 +01:00
4C7B540920060D7000A52E21 /* VehicleData.h */,
2018-01-09 23:10:21 +01:00
4C7B54072005736700A52E21 /* VehiclePaint.cpp */,
2018-01-10 10:03:22 +01:00
4C7B540A20060D7900A52E21 /* VehiclePaint.h */,
4CB2716824195B45000CF9EE /* VehicleSubpositionData.cpp */,
4CB2716924195B45000CF9EE /* VehicleSubpositionData.h */,
);
path = ride;
sourceTree = "<group>";
};
F76C84861EC4E7CC00FA49E2 /* coaster */ = {
isa = PBXGroup;
children = (
2017-10-09 11:12:45 +02:00
4C93F1181F8B744400A9330D /* AirPoweredVerticalCoaster.cpp */,
4C93F1191F8B744400A9330D /* BobsleighCoaster.cpp */,
2017-10-09 11:39:15 +02:00
4C93F11A1F8B744400A9330D /* BolligerMabillardTrack.h */,
2017-10-09 11:12:45 +02:00
4C93F11B1F8B744400A9330D /* BolligerMabillardTrack.cpp */,
4C93F11C1F8B744400A9330D /* CompactInvertedCoaster.cpp */,
4C93F11D1F8B744400A9330D /* CorkscrewRollerCoaster.cpp */,
4C93F11E1F8B744400A9330D /* FlyingRollerCoaster.cpp */,
4C93F11F1F8B744400A9330D /* GigaCoaster.cpp */,
4C93F1201F8B744400A9330D /* HeartlineTwisterCoaster.cpp */,
Add "Hybrid Coaster" ride type (#12110) * Add "Hybrid coaster" ride type * Add turns * Add diagonal slopes * Add bank transitions * Add diagonal bank transitions * Add banked turns * Add sloped turns * Add sloped bank transitions * Add sloped banked turns * Add s bends * Add helices * Add barrel rolls * Add half loops * Start changing supports to wooden * Switch diagonals and banked turns to wooden supports * Finish switching supports to wooden * Alter default supports for small turns and steep turns * Split track sprites that were glitching * Fix incorrect sprite indices on small helices * Add supports for large flat to steep pieces * Fix bug with b supports * Add supports for quarter loops * Finalize set of track elements * Fix strange colors when track piece is highlighted * Update sprites.json * Add support for corkscrews * Fix incorrect remap colors and default supports * Add slope to banked turn transitions * Add support for preview image in color selection window * Fix static glitches * Correct Z offset * Set segment heights (and fix more static glitches) * Improve sloped curve supports * Fix slope to banked turn transitions * Fix dynamic glitches * Fix boosters * Remove corkscrews * Set ride data and implement ride rating function * Fix glitches on steep turns and gentle to steep * Format code * Add sprites * Add track color preview image * Fix formatting * Add files to MSVC project * Fix Testpaint * Revert removal of RIDE_TYPE_50 from GetClassification * Introduce constant instead of hard coded number * Fix stray change * Improve legibility of ride_ratings_calculate_hybrid_coaster() * Fix comments on byte_97B23C * Fix two other stray changes * Fix Xcode project * Adjust bounding boxes to make clipping behaviour more consistent * Fix two glitches on medium and large turns * Address comments from DuncansPumpkin * Fix incorrect ride ID * Fix steep turn sprites * Run PNG images through OptiPNG * Update changelog * Fix namespace error * Use arrays for supports to handle additional elements * Rename functions to TitleCase and add namespace * Increment network version Co-authored-by: Edward Calver <hx010973@reading.ac.uk> Co-authored-by: tylerleamon <59478575+tylerleamon@users.noreply.github.com> Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com> Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk> Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-10-10 21:27:12 +02:00
4C1EE63C24AB4A2700D7177F /* HybridCoaster.cpp */,
2017-10-09 11:12:45 +02:00
4C93F1211F8B744400A9330D /* InvertedHairpinCoaster.cpp */,
4C93F1221F8B744400A9330D /* InvertedImpulseCoaster.cpp */,
4C93F1231F8B744400A9330D /* InvertedRollerCoaster.cpp */,
2017-10-09 11:39:15 +02:00
4C93F1241F8B744400A9330D /* JuniorRollerCoaster.h */,
2017-10-09 11:12:45 +02:00
4C93F1251F8B744400A9330D /* JuniorRollerCoaster.cpp */,
4C93F1261F8B744400A9330D /* LayDownRollerCoaster.cpp */,
4C93F1271F8B744400A9330D /* LimLaunchedRollerCoaster.cpp */,
4C93F1281F8B744400A9330D /* LoopingRollerCoaster.cpp */,
4C93F1291F8B744400A9330D /* MineRide.cpp */,
4C93F12A1F8B744400A9330D /* MineTrainCoaster.cpp */,
4C93F12B1F8B744400A9330D /* MiniRollerCoaster.cpp */,
4C93F12C1F8B744400A9330D /* MiniSuspendedCoaster.cpp */,
4C93F12D1F8B744400A9330D /* MultiDimensionRollerCoaster.cpp */,
4C93F12E1F8B744400A9330D /* ReverseFreefallCoaster.cpp */,
4C93F12F1F8B744400A9330D /* ReverserRollerCoaster.cpp */,
4C93F1301F8B744400A9330D /* SideFrictionRollerCoaster.cpp */,
4C2BF6C3258FF2FB005CD9A0 /* SingleRailRollerCoaster.cpp */,
2017-10-09 11:12:45 +02:00
4C93F1311F8B744400A9330D /* StandUpRollerCoaster.cpp */,
4C93F1321F8B744400A9330D /* Steeplechase.cpp */,
4C93F1331F8B744400A9330D /* SuspendedSwingingCoaster.cpp */,
4C93F1341F8B744400A9330D /* TwisterRollerCoaster.cpp */,
4C93F1351F8B744400A9330D /* VerticalDropRollerCoaster.cpp */,
4C93F1361F8B744400A9330D /* VirginiaReel.cpp */,
4C93F1371F8B744400A9330D /* WildMouse.cpp */,
4C93F1381F8B744400A9330D /* WoodenRollerCoaster.cpp */,
4C93F1391F8B744400A9330D /* WoodenWildMouse.cpp */,
);
path = coaster;
sourceTree = "<group>";
};
F76C84A91EC4E7CC00FA49E2 /* gentle */ = {
isa = PBXGroup;
children = (
2017-10-09 11:12:45 +02:00
4C93F15A1F8B745700A9330D /* CarRide.cpp */,
2020-07-19 14:51:37 +02:00
4C93F15B1F8B745700A9330D /* Circus.cpp */,
2017-10-09 11:12:45 +02:00
4C93F15C1F8B745700A9330D /* CrookedHouse.cpp */,
4C93F15D1F8B745700A9330D /* Dodgems.cpp */,
4C93F15E1F8B745700A9330D /* FerrisWheel.cpp */,
4C93F15F1F8B745700A9330D /* FlyingSaucers.cpp */,
4C93F1601F8B745700A9330D /* GhostTrain.cpp */,
4C93F1611F8B745700A9330D /* HauntedHouse.cpp */,
4C93F1621F8B745700A9330D /* Maze.cpp */,
4C93F1631F8B745700A9330D /* MerryGoRound.cpp */,
4C93F1641F8B745700A9330D /* MiniGolf.cpp */,
4C93F1651F8B745700A9330D /* MiniHelicopters.cpp */,
4C93F1661F8B745700A9330D /* MonorailCycles.cpp */,
4C93F1671F8B745700A9330D /* ObservationTower.cpp */,
4C93F1681F8B745700A9330D /* SpaceRings.cpp */,
4C93F1691F8B745700A9330D /* SpiralSlide.cpp */,
);
path = gentle;
sourceTree = "<group>";
};
F76C84C01EC4E7CC00FA49E2 /* shops */ = {
isa = PBXGroup;
children = (
2017-10-09 11:12:45 +02:00
4C93F17A1F8B747300A9330D /* Facility.cpp */,
4C93F17B1F8B747300A9330D /* Shop.cpp */,
);
path = shops;
sourceTree = "<group>";
};
F76C84C61EC4E7CC00FA49E2 /* thrill */ = {
isa = PBXGroup;
children = (
2017-10-09 11:12:45 +02:00
4C93F17E1F8B747A00A9330D /* 3dCinema.cpp */,
4C93F17F1F8B747A00A9330D /* Enterprise.cpp */,
4C93F1801F8B747A00A9330D /* GoKarts.cpp */,
4C93F1811F8B747A00A9330D /* LaunchedFreefall.cpp */,
4C93F1821F8B747A00A9330D /* MagicCarpet.cpp */,
4C93F1831F8B747A00A9330D /* MotionSimulator.cpp */,
2020-07-19 14:41:40 +02:00
4C93F1841F8B747A00A9330D /* SwingingShip.cpp */,
2017-10-09 11:12:45 +02:00
4C93F1851F8B747A00A9330D /* RotoDrop.cpp */,
4C93F1861F8B747A00A9330D /* SwingingInverterShip.cpp */,
4C93F1871F8B747A00A9330D /* TopSpin.cpp */,
4C93F1881F8B747A00A9330D /* Twist.cpp */,
);
path = thrill;
sourceTree = "<group>";
};
F76C84DE1EC4E7CD00FA49E2 /* transport */ = {
isa = PBXGroup;
children = (
2017-10-09 11:12:45 +02:00
4C93F1941F8B748200A9330D /* Chairlift.cpp */,
4C93F1951F8B748200A9330D /* Lift.cpp */,
4C93F1961F8B748200A9330D /* MiniatureRailway.cpp */,
4C93F1971F8B748200A9330D /* Monorail.cpp */,
4C93F1981F8B748200A9330D /* SuspendedMonorail.cpp */,
);
path = transport;
sourceTree = "<group>";
};
F76C84EA1EC4E7CD00FA49E2 /* water */ = {
isa = PBXGroup;
children = (
4C93F19E1F8B748900A9330D /* BoatHire.cpp */,
2017-10-09 11:12:45 +02:00
4C93F19F1F8B748900A9330D /* DingySlide.cpp */,
4C93F1A01F8B748900A9330D /* LogFlume.cpp */,
4C93F1A11F8B748900A9330D /* RiverRapids.cpp */,
4C93F1A21F8B748900A9330D /* SplashBoats.cpp */,
4C93F1A31F8B748900A9330D /* SubmarineRide.cpp */,
4C93F1A41F8B748900A9330D /* WaterCoaster.cpp */,
);
path = water;
sourceTree = "<group>";
};
F76C84F31EC4E7CD00FA49E2 /* scenario */ = {
isa = PBXGroup;
children = (
2018-01-02 19:49:46 +01:00
F70839911FFC0AFF002DCEFA /* Scenario.cpp */,
F76C84F51EC4E7CD00FA49E2 /* scenario.h */,
F76C84F61EC4E7CD00FA49E2 /* ScenarioRepository.cpp */,
F76C84F71EC4E7CD00FA49E2 /* ScenarioRepository.h */,
F76C84F81EC4E7CD00FA49E2 /* ScenarioSources.cpp */,
F76C84F91EC4E7CD00FA49E2 /* ScenarioSources.h */,
);
path = scenario;
sourceTree = "<group>";
};
F76C84FB1EC4E7CD00FA49E2 /* title */ = {
isa = PBXGroup;
children = (
F76C84FC1EC4E7CD00FA49E2 /* TitleScreen.cpp */,
F76C84FD1EC4E7CD00FA49E2 /* TitleScreen.h */,
F76C84FE1EC4E7CD00FA49E2 /* TitleSequence.cpp */,
F76C84FF1EC4E7CD00FA49E2 /* TitleSequence.h */,
F76C85001EC4E7CD00FA49E2 /* TitleSequenceManager.cpp */,
F76C85011EC4E7CD00FA49E2 /* TitleSequenceManager.h */,
F76C85031EC4E7CD00FA49E2 /* TitleSequencePlayer.h */,
);
path = title;
sourceTree = "<group>";
};
F76C85041EC4E7CD00FA49E2 /* ui */ = {
isa = PBXGroup;
children = (
2017-06-03 22:59:24 +02:00
F775F5331EE35A6B001F00E7 /* DummyUiContext.cpp */,
F7CB864B1EEDA1A80030C877 /* DummyWindowManager.cpp */,
F76C85051EC4E7CD00FA49E2 /* UiContext.h */,
F7CB864C1EEDA1A80030C877 /* WindowManager.h */,
);
path = ui;
sourceTree = "<group>";
};
F76C85061EC4E7CD00FA49E2 /* util */ = {
isa = PBXGroup;
children = (
2017-12-13 13:02:24 +01:00
4C6A668A1FE14C3A00694CB6 /* SawyerCoding.cpp */,
4C6A668B1FE14C3A00694CB6 /* SawyerCoding.h */,
4C6A668C1FE14C3A00694CB6 /* Util.cpp */,
4C6A668D1FE14C3A00694CB6 /* Util.h */,
);
path = util;
sourceTree = "<group>";
};
F76C850D1EC4E7CD00FA49E2 /* windows */ = {
isa = PBXGroup;
children = (
2018-02-02 23:11:41 +01:00
F7B2048E2024E8B30000AD7E /* _legacy.cpp */,
2017-09-13 21:45:11 +02:00
C654DF3E1F69C18C0040F43D /* Intent.cpp */,
C654DF3F1F69C18C0040F43D /* Intent.h */,
F76C854A1EC4E7CD00FA49E2 /* tile_inspector.h */,
);
path = windows;
sourceTree = "<group>";
};
F76C855B1EC4E7CD00FA49E2 /* world */ = {
isa = PBXGroup;
children = (
2018-01-11 10:59:26 +01:00
4C7B541D2007646A00A52E21 /* Balloon.cpp */,
4C7B541E2007646A00A52E21 /* Banner.cpp */,
4C7B541F2007646A00A52E21 /* Banner.h */,
4C7B54202007646A00A52E21 /* Climate.cpp */,
4C7B54212007646A00A52E21 /* Climate.h */,
4C7B54222007646A00A52E21 /* Duck.cpp */,
4C7B54232007646A00A52E21 /* Entrance.cpp */,
4C7B54242007646A00A52E21 /* Entrance.h */,
4C7B54252007646A00A52E21 /* Footpath.cpp */,
4C7B54262007646A00A52E21 /* Footpath.h */,
4C7B54272007646A00A52E21 /* Fountain.cpp */,
4C7B54282007646A00A52E21 /* Fountain.h */,
4C7B54292007646A00A52E21 /* LargeScenery.cpp */,
4C7B542A2007646A00A52E21 /* LargeScenery.h */,
4C9196ED204FF3E000869A24 /* Location.hpp */,
2018-01-11 10:59:26 +01:00
4C7B542C2007646A00A52E21 /* Map.cpp */,
4C7B542D2007646A00A52E21 /* Map.h */,
4C7B542E2007646A00A52E21 /* MapAnimation.cpp */,
4C7B542F2007646A00A52E21 /* MapAnimation.h */,
4C7B54302007646A00A52E21 /* MapGen.cpp */,
4C7B54312007646A00A52E21 /* MapGen.h */,
4C7B54322007646A00A52E21 /* MapHelpers.cpp */,
4C7B54332007646A00A52E21 /* MapHelpers.h */,
4C7B54342007646A00A52E21 /* MoneyEffect.cpp */,
4C7B54352007646A00A52E21 /* Park.cpp */,
4C7B54362007646A00A52E21 /* Park.h */,
4C7B54372007646A00A52E21 /* Particle.cpp */,
4C7B54382007646A00A52E21 /* Scenery.cpp */,
4C7B54392007646A00A52E21 /* Scenery.h */,
4C7B543A2007646A00A52E21 /* SmallScenery.cpp */,
4C7B543B2007646A00A52E21 /* SmallScenery.h */,
4C7B543C2007646A00A52E21 /* Sprite.cpp */,
4C7B543D2007646A00A52E21 /* Sprite.h */,
2ADE2F372244198A002598AF /* SpriteBase.h */,
9308D9FB209908080079EE96 /* Surface.cpp */,
9308D9FD209908090079EE96 /* Surface.h */,
20DE495E25DA8C6B00F2DF6D /* TileElementBase.cpp */,
9308D9FA209908080079EE96 /* TileElement.cpp */,
9308D9FC209908080079EE96 /* TileElement.h */,
2018-01-11 10:59:26 +01:00
4C7B543E2007646A00A52E21 /* TileInspector.cpp */,
4C7B543F2007646A00A52E21 /* TileInspector.h */,
4C7B54402007646A00A52E21 /* Wall.cpp */,
4C7B54412007646A00A52E21 /* Wall.h */,
4C7B54422007646A00A52E21 /* Water.h */,
);
path = world;
sourceTree = "<group>";
};
F76C857C1EC4E80E00FA49E2 /* openrct2-cli */ = {
isa = PBXGroup;
children = (
F76C857D1EC4E80E00FA49E2 /* Cli.cpp */,
);
name = "openrct2-cli";
path = "src/openrct2-cli";
sourceTree = SOURCE_ROOT;
};
F76C85801EC4E82600FA49E2 /* openrct2-ui */ = {
isa = PBXGroup;
children = (
F76C85811EC4E82600FA49E2 /* audio */,
2017-05-13 21:09:21 +02:00
F76C858D1EC4E82600FA49E2 /* drawing */,
2017-06-11 18:14:51 +02:00
F7CB86451EEDA1200030C877 /* input */,
2017-12-08 23:53:31 +01:00
C68313CF1FDB4F4C006DB3D8 /* interface */,
2020-04-17 21:05:35 +02:00
4C25594D244A326100CE7E45 /* scripting */,
2018-06-08 22:18:00 +02:00
933CBDB820CB1B3F00134678 /* title */,
2017-06-11 18:14:51 +02:00
F7CB86401EEDA0E20030C877 /* windows */,
F76C858A1EC4E82600FA49E2 /* CursorData.cpp */,
F76C858B1EC4E82600FA49E2 /* CursorRepository.cpp */,
F76C858C1EC4E82600FA49E2 /* CursorRepository.h */,
F76C85A81EC4E82600FA49E2 /* SDLException.h */,
F76C85A91EC4E82600FA49E2 /* TextComposition.cpp */,
F76C85AA1EC4E82600FA49E2 /* TextComposition.h */,
F76C85AB1EC4E82600FA49E2 /* Ui.cpp */,
F775F5321EE35A48001F00E7 /* Ui.h */,
F76C85AC1EC4E82600FA49E2 /* UiContext.cpp */,
F76C85AD1EC4E82600FA49E2 /* UiContext.h */,
F76C85AE1EC4E82600FA49E2 /* UiContext.Linux.cpp */,
F7D7747E1EC61E5100BE6EBC /* UiContext.macOS.mm */,
F76C85AF1EC4E82600FA49E2 /* UiContext.Win32.cpp */,
2017-06-11 18:14:51 +02:00
F7CB863D1EEDA0B50030C877 /* WindowManager.cpp */,
F7CB863E1EEDA0B50030C877 /* WindowManager.h */,
);
name = "openrct2-ui";
path = "src/openrct2-ui";
sourceTree = SOURCE_ROOT;
};
F76C85811EC4E82600FA49E2 /* audio */ = {
isa = PBXGroup;
children = (
F76C85821EC4E82600FA49E2 /* AudioChannel.cpp */,
F76C85831EC4E82600FA49E2 /* AudioContext.cpp */,
F76C85841EC4E82600FA49E2 /* AudioContext.h */,
F76C85851EC4E82600FA49E2 /* AudioFormat.h */,
F76C85861EC4E82600FA49E2 /* AudioMixer.cpp */,
F76C85871EC4E82600FA49E2 /* FileAudioSource.cpp */,
F76C85881EC4E82600FA49E2 /* MemoryAudioSource.cpp */,
);
path = audio;
sourceTree = "<group>";
};
F76C858D1EC4E82600FA49E2 /* drawing */ = {
isa = PBXGroup;
children = (
F76C858E1EC4E82600FA49E2 /* engines */,
93CBA4BF20A74FF200867D56 /* BitmapReader.cpp */,
93CBA4BE20A74FF200867D56 /* BitmapReader.h */,
);
path = drawing;
sourceTree = "<group>";
};
F76C858E1EC4E82600FA49E2 /* engines */ = {
isa = PBXGroup;
children = (
F76C85901EC4E82600FA49E2 /* opengl */,
2017-05-13 21:09:21 +02:00
F76C858F1EC4E82600FA49E2 /* DrawingEngines.h */,
2017-06-09 20:09:04 +02:00
4C8B42711EEB1AE400F015CA /* HardwareDisplayDrawingEngine.cpp */,
F76C85A61EC4E82600FA49E2 /* SoftwareDrawingEngine.cpp */,
);
path = engines;
sourceTree = "<group>";
};
F76C85901EC4E82600FA49E2 /* opengl */ = {
isa = PBXGroup;
children = (
F76C85911EC4E82600FA49E2 /* ApplyPaletteShader.cpp */,
F76C85921EC4E82600FA49E2 /* ApplyPaletteShader.h */,
2017-10-21 05:00:56 +02:00
D45E09161F99CF2F00854B2B /* ApplyTransparencyShader.cpp */,
D45E09151F99CF2F00854B2B /* ApplyTransparencyShader.h */,
F76C85931EC4E82600FA49E2 /* DrawCommands.h */,
F76C85961EC4E82600FA49E2 /* DrawLineShader.cpp */,
F76C85971EC4E82600FA49E2 /* DrawLineShader.h */,
2017-10-19 22:46:49 +02:00
F76C85941EC4E82600FA49E2 /* DrawRectShader.cpp */,
F76C85951EC4E82600FA49E2 /* DrawRectShader.h */,
F76C859A1EC4E82600FA49E2 /* GLSLTypes.h */,
F76C859B1EC4E82600FA49E2 /* OpenGLAPI.cpp */,
F76C859C1EC4E82600FA49E2 /* OpenGLAPI.h */,
2017-10-10 09:27:31 +02:00
D43BAB921F8C2B2B00A9E362 /* OpenGLAPIProc.h */,
F76C859D1EC4E82600FA49E2 /* OpenGLDrawingEngine.cpp */,
F76C859E1EC4E82600FA49E2 /* OpenGLFramebuffer.cpp */,
F76C859F1EC4E82600FA49E2 /* OpenGLFramebuffer.h */,
F76C85A01EC4E82600FA49E2 /* OpenGLShaderProgram.cpp */,
F76C85A11EC4E82600FA49E2 /* OpenGLShaderProgram.h */,
F76C85A21EC4E82600FA49E2 /* SwapFramebuffer.cpp */,
F76C85A31EC4E82600FA49E2 /* SwapFramebuffer.h */,
F76C85A41EC4E82600FA49E2 /* TextureCache.cpp */,
F76C85A51EC4E82600FA49E2 /* TextureCache.h */,
2017-10-25 08:42:14 +02:00
D4974F1A1FA04A1900F7FD7F /* TransparencyDepth.cpp */,
D4974F1B1FA04A1900F7FD7F /* TransparencyDepth.h */,
);
path = opengl;
sourceTree = "<group>";
};
2017-06-11 18:14:51 +02:00
F7CB86401EEDA0E20030C877 /* windows */ = {
isa = PBXGroup;
children = (
2017-08-06 22:00:45 +02:00
C666EE551F37ACB10061AA04 /* About.cpp */,
2017-09-13 21:45:11 +02:00
C654DF1C1F69C0430040F43D /* Banner.cpp */,
2017-08-06 22:00:45 +02:00
C666EE561F37ACB10061AA04 /* Changelog.cpp */,
C666EE571F37ACB10061AA04 /* Cheats.cpp */,
2017-08-12 23:06:12 +02:00
C64644EE1F3FA4120026AC2D /* ClearScenery.cpp */,
2017-08-06 22:00:45 +02:00
C666EE581F37ACB10061AA04 /* CustomCurrency.cpp */,
C666EE591F37ACB10061AA04 /* DebugPaint.cpp */,
2017-09-13 21:45:11 +02:00
C654DF1D1F69C0430040F43D /* DemolishRidePrompt.cpp */,
2017-12-08 23:53:31 +01:00
C68313CA1FDB4EEC006DB3D8 /* Dropdown.cpp */,
C67CCD651FBBCFDB004FAE4C /* EditorBottomToolbar.cpp */,
2017-08-12 23:06:12 +02:00
C64644EF1F3FA4120026AC2D /* EditorInventionsList.cpp */,
2017-11-15 02:35:05 +01:00
C67CCD671FBBD137004FAE4C /* EditorMain.cpp */,
2017-08-12 23:06:12 +02:00
C64644F01F3FA4120026AC2D /* EditorObjectiveOptions.cpp */,
2017-11-27 18:04:42 +01:00
C62D83861FCC7D19008C04F1 /* EditorObjectSelection.cpp */,
2017-08-12 23:06:12 +02:00
C64644F11F3FA4120026AC2D /* EditorScenarioOptions.cpp */,
2017-09-13 21:45:11 +02:00
C654DF1E1F69C0430040F43D /* Error.cpp */,
C654DF1F1F69C0430040F43D /* Finances.cpp */,
2017-08-12 23:06:12 +02:00
C64644F21F3FA4120026AC2D /* Footpath.cpp */,
2017-11-15 02:11:25 +01:00
C61ADB221FBBCB8A0024F2EF /* GameBottomToolbar.cpp */,
2017-10-07 15:01:32 +02:00
C685E5161F8907840090598F /* Guest.cpp */,
2017-09-13 21:45:11 +02:00
C654DF201F69C0430040F43D /* GuestList.cpp */,
C654DF211F69C0430040F43D /* InstallTrack.cpp */,
2017-08-12 23:06:12 +02:00
C64644F31F3FA4120026AC2D /* Land.cpp */,
2017-08-06 22:00:45 +02:00
C666EE5A1F37ACB10061AA04 /* LandRights.cpp */,
2017-09-13 21:45:11 +02:00
C654DF221F69C0430040F43D /* LoadSave.cpp */,
2017-08-12 23:06:12 +02:00
C64644F41F3FA4120026AC2D /* Main.cpp */,
2017-10-07 15:01:32 +02:00
C685E5171F8907840090598F /* Map.cpp */,
2017-08-06 22:00:45 +02:00
C666EE5B1F37ACB10061AA04 /* MapGen.cpp */,
2017-10-21 18:19:30 +02:00
C6D2BEE41F9BAACD008B557C /* MapTooltip.cpp */,
C6D2BEE51F9BAACD008B557C /* MazeConstruction.cpp */,
2017-08-06 22:00:45 +02:00
C666EE5C1F37ACB10061AA04 /* Multiplayer.cpp */,
C666EE5D1F37ACB10061AA04 /* MusicCredits.cpp */,
2A5354E822099C4F00A5440F /* Network.cpp */,
C6D2BEE91F9BB83B008B557C /* NetworkStatus.cpp */,
2017-09-13 21:45:11 +02:00
C654DF231F69C0430040F43D /* NewCampaign.cpp */,
2017-10-07 15:01:32 +02:00
C685E5141F8907840090598F /* NewRide.cpp */,
2017-08-06 22:00:45 +02:00
C666EE5E1F37ACB10061AA04 /* News.cpp */,
C666EE5F1F37ACB10061AA04 /* NewsOptions.cpp */,
2017-10-21 18:19:30 +02:00
C61FB2701FA3E25C0095FB9D /* ObjectLoadError.cpp */,
2017-08-06 22:00:45 +02:00
C666EE601F37ACB10061AA04 /* Options.cpp */,
2017-09-13 21:45:11 +02:00
C654DF241F69C0430040F43D /* Park.cpp */,
C654DF251F69C0430040F43D /* Player.cpp */,
2017-10-07 15:01:32 +02:00
C685E5181F8907840090598F /* Research.cpp */,
2017-10-21 18:19:30 +02:00
C6D2BEE11F9BAA6C008B557C /* Ride.cpp */,
C6E415501FAFD6DB00D4A52A /* RideConstruction.cpp */,
C632C81E1F8A445700781F6D /* RideList.cpp */,
2017-08-06 22:00:45 +02:00
C666EE611F37ACB10061AA04 /* SavePrompt.cpp */,
930EEA6924FC00940070314E /* ScenarioSelect.cpp */,
2017-11-12 02:32:11 +01:00
C61ADB201FB7DC060024F2EF /* Scenery.cpp */,
304FE94F23A2996600470197 /* SceneryScatter.cpp */,
2017-08-06 22:00:45 +02:00
C666EE621F37ACB10061AA04 /* ServerList.cpp */,
C666EE631F37ACB10061AA04 /* ServerStart.cpp */,
2017-08-04 12:11:15 +02:00
C666ED751F33DBB20061AA04 /* ShortcutKeys.cpp */,
2017-09-13 21:45:11 +02:00
C654DF261F69C0430040F43D /* Sign.cpp */,
2017-10-07 15:01:32 +02:00
C685E5151F8907840090598F /* Staff.cpp */,
2017-09-13 21:45:11 +02:00
C654DF271F69C0430040F43D /* StaffFirePrompt.cpp */,
2017-08-12 23:06:12 +02:00
C64644F51F3FA4120026AC2D /* StaffList.cpp */,
2017-10-21 18:19:30 +02:00
C61FB2711FA3E25C0095FB9D /* TextInput.cpp */,
2017-08-06 22:00:45 +02:00
C666EE641F37ACB10061AA04 /* Themes.cpp */,
2017-11-23 09:05:39 +01:00
C68D98BB1FC6B8AB008E8378 /* TileInspector.cpp */,
2017-09-13 21:45:11 +02:00
C654DF281F69C0430040F43D /* TitleCommandEditor.cpp */,
C654DF291F69C0430040F43D /* TitleEditor.cpp */,
2017-08-06 22:00:45 +02:00
C666EE651F37ACB10061AA04 /* TitleExit.cpp */,
C666EE661F37ACB10061AA04 /* TitleLogo.cpp */,
C666EE671F37ACB10061AA04 /* TitleMenu.cpp */,
C666EE681F37ACB10061AA04 /* TitleOptions.cpp */,
2017-12-08 23:53:31 +01:00
C68313C91FDB4EEC006DB3D8 /* Tooltip.cpp */,
2017-11-11 02:57:45 +01:00
C61ADB1E1FB6A0A60024F2EF /* TopToolbar.cpp */,
2017-09-13 21:45:11 +02:00
C654DF2B1F69C0430040F43D /* TrackDesignManage.cpp */,
C654DF2C1F69C0430040F43D /* TrackDesignPlace.cpp */,
2017-10-21 18:19:30 +02:00
C6D2BEE31F9BAACC008B557C /* TrackList.cpp */,
2017-08-12 23:06:12 +02:00
C64644F61F3FA4120026AC2D /* ViewClipping.cpp */,
2017-08-06 22:00:45 +02:00
C666EE691F37ACB10061AA04 /* Viewport.cpp */,
2017-08-12 23:06:12 +02:00
C64644F71F3FA4120026AC2D /* Water.cpp */,
2017-08-06 22:00:45 +02:00
C666EE6A1F37ACB10061AA04 /* Window.h */,
2017-06-11 18:14:51 +02:00
);
2017-08-04 12:11:15 +02:00
path = windows;
2017-06-11 18:14:51 +02:00
sourceTree = "<group>";
};
F7CB86451EEDA1200030C877 /* input */ = {
isa = PBXGroup;
children = (
2021-02-06 16:11:41 +01:00
4CB991C425CEE53A00C692B4 /* InputManager.cpp */,
4CB991C325CEE53A00C692B4 /* InputManager.h */,
2017-12-08 23:53:31 +01:00
C68313C71FDB4ED4006DB3D8 /* MouseInput.cpp */,
2021-02-06 16:11:41 +01:00
4CB991CA25CEE54500C692B4 /* ShortcutIds.h */,
4CB991C925CEE54500C692B4 /* ShortcutInput.cpp */,
4CB991C625CEE54400C692B4 /* ShortcutManager.cpp */,
4CB991C825CEE54500C692B4 /* ShortcutManager.h */,
4CB991C725CEE54500C692B4 /* Shortcuts.cpp */,
2017-06-11 18:14:51 +02:00
);
2017-08-04 12:11:15 +02:00
path = input;
2017-06-11 18:14:51 +02:00
sourceTree = "<group>";
};
2015-12-20 05:46:52 +01:00
/* End PBXGroup section */
/* Begin PBXHeadersBuildPhase section */
F76C80981EC4D9FA00FA49E2 /* Headers */ = {
isa = PBXHeadersBuildPhase;
buildActionMask = 2147483647;
files = (
662578A625803AA90002C77E /* discord_rpc.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD05624521C1A001FCBAF /* ScriptEngine.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ED0257F1DF800DD651A /* BannerSetColourAction.h in Headers */,
66A10EC6257F1DF800DD651A /* FootpathPlaceAction.h in Headers */,
66A10FA9257F1E1800DD651A /* ParkSetNameAction.h in Headers */,
66A10F69257F1E1800DD651A /* ParkSetLoanAction.h in Headers */,
2019-03-21 20:10:07 +01:00
2ADE2F3122441905002598AF /* DiscordService.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FD2257F1E3000DD651A /* WallPlaceAction.h in Headers */,
66A10F8C257F1E1800DD651A /* RideCreateAction.h in Headers */,
66A10F65257F1E1700DD651A /* TileModifyAction.h in Headers */,
66A10ED4257F1DF800DD651A /* ClearAction.h in Headers */,
66A10F5F257F1E1700DD651A /* SmallScenerySetColourAction.h in Headers */,
66A10FA5257F1E1800DD651A /* RideSetPriceAction.h in Headers */,
2018-01-03 00:13:37 +01:00
C67B28172002D67A00109C93 /* Viewport.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FDD257F1E3000DD651A /* WallSetColourAction.h in Headers */,
66A10F8D257F1E1800DD651A /* GuestSetFlagsAction.h in Headers */,
66A10FA7257F1E1800DD651A /* PeepPickupAction.h in Headers */,
2018-06-01 09:43:57 +02:00
939A359C20C12FC800630B3F /* Paint.Sprite.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD05524521C1A001FCBAF /* ScMap.hpp in Headers */,
9308DA04209908090079EE96 /* TileElement.h in Headers */,
2018-01-03 00:13:37 +01:00
C67B28152002D67A00109C93 /* Widget.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F99257F1E1800DD651A /* LargeScenerySetColourAction.h in Headers */,
2020-10-05 15:34:50 +02:00
93378D01252B4F550077D2D8 /* JsonFwd.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F90257F1E1800DD651A /* MazePlaceTrackAction.h in Headers */,
66A10F6E257F1E1800DD651A /* LandRaiseAction.h in Headers */,
66A10F78257F1E1800DD651A /* StaffSetColourAction.h in Headers */,
66A10F67257F1E1700DD651A /* RideEntranceExitPlaceAction.h in Headers */,
66A10F8A257F1E1800DD651A /* ParkSetResearchFundingAction.h in Headers */,
2017-08-18 21:00:03 +02:00
C6352B851F477022006CCEE3 /* DataSerialiserTraits.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F50257F1E1700DD651A /* ParkEntranceRemoveAction.h in Headers */,
66A10F4D257F1E1700DD651A /* StaffSetNameAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD05124521C1A001FCBAF /* ScContext.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FD6257F1E3000DD651A /* WallRemoveAction.h in Headers */,
2018-06-01 09:43:57 +02:00
939A359F20C12FDE00630B3F /* Paint.Surface.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F7B257F1E1800DD651A /* MazeSetTrackAction.h in Headers */,
2018-01-05 23:31:19 +01:00
C67B28192002D7F200109C93 /* Window_internal.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F53257F1E1700DD651A /* LandLowerAction.h in Headers */,
66A10F5E257F1E1700DD651A /* LargeSceneryRemoveAction.h in Headers */,
66A10F5D257F1E1700DD651A /* RideSetStatusAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD05024521C1A001FCBAF /* ScPark.hpp in Headers */,
93B4DC1625487CDF008D63FF /* Formatting.h in Headers */,
2020-08-13 00:28:00 +02:00
93FB271F24ED32B7008241C9 /* json.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F86257F1E1800DD651A /* LoadOrQuitAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD02E24521BA0001FCBAF /* FileWatcher.h in Headers */,
2019-03-21 20:08:41 +01:00
2ADE2F28224418B2002598AF /* DataSerialiserTag.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F74257F1E1800DD651A /* RideEntranceExitRemoveAction.h in Headers */,
66A10F9A257F1E1800DD651A /* StaffFireAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04C24521C1A001FCBAF /* ScDisposable.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FAC257F1E1800DD651A /* RideSetSettingAction.h in Headers */,
2019-03-21 20:09:40 +01:00
2ADE2F2E224418E7002598AF /* ConversionTables.h in Headers */,
933F2CBB20935668001B33FD /* LocalisationService.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EC9257F1DF800DD651A /* CustomAction.h in Headers */,
66A10FDF257F1E3000DD651A /* TrackSetBrakeSpeedAction.h in Headers */,
66A10F54257F1E1700DD651A /* RideSetAppearanceAction.h in Headers */,
2017-08-18 21:00:03 +02:00
C6352B861F477022006CCEE3 /* Endianness.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F5A257F1E1700DD651A /* GuestSetNameAction.h in Headers */,
66A10F87257F1E1800DD651A /* SmallSceneryPlaceAction.h in Headers */,
66A10ECA257F1DF800DD651A /* ClimateSetAction.h in Headers */,
66A10F77257F1E1800DD651A /* StaffSetOrdersAction.h in Headers */,
2019-03-21 20:08:41 +01:00
2ADE2F2C224418B2002598AF /* FileIndex.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FAF257F1E1800DD651A /* RideSetNameAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04A24521C1A001FCBAF /* ScConfiguration.hpp in Headers */,
93CBA4CC20A7504500867D56 /* ImageImporter.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F62257F1E1700DD651A /* SurfaceSetStyleAction.h in Headers */,
66A10EC1257F1DF800DD651A /* FootpathAdditionRemoveAction.h in Headers */,
66A10FD0257F1E3000DD651A /* TrackPlaceAction.h in Headers */,
66A10F4C257F1E1700DD651A /* PlaceParkEntranceAction.h in Headers */,
66A10F96257F1E1800DD651A /* SignSetStyleAction.h in Headers */,
2019-03-21 20:08:41 +01:00
2ADE2F29224418B2002598AF /* Numerics.hpp in Headers */,
2020-10-05 15:34:50 +02:00
93378D03252B54140077D2D8 /* json_fwd.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FD5257F1E3000DD651A /* WaterRaiseAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04924521C1A001FCBAF /* ScTile.hpp in Headers */,
936F412B24CE030F00E07BCF /* NetworkBase.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EC2257F1DF800DD651A /* FootpathRemoveAction.h in Headers */,
66A10EA3257F1DE100DD651A /* BalloonPressAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04524521C1A001FCBAF /* ScObject.hpp in Headers */,
2019-03-21 20:12:21 +01:00
2ADE2F382244198B002598AF /* SpriteBase.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EC8257F1DF800DD651A /* BannerPlaceAction.h in Headers */,
2017-11-27 18:04:42 +01:00
C62D838B1FD36D6F008C04F1 /* EditorObjectSelectionSession.h in Headers */,
2019-03-21 20:08:41 +01:00
2ADE2F27224418B2002598AF /* Random.hpp in Headers */,
2018-06-01 22:39:08 +02:00
9344BEF920C1E6180047D165 /* Crypt.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F63257F1E1700DD651A /* PlayerKickAction.h in Headers */,
66A10FD7257F1E3000DD651A /* WaterLowerAction.h in Headers */,
2018-06-01 09:43:57 +02:00
939A35A220C12FFD00630B3F /* InteractiveConsole.h in Headers */,
93CBA4C320A7502E00867D56 /* Imaging.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04D24521C1A001FCBAF /* ScEntity.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F4E257F1E1700DD651A /* PauseToggleAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04E24521C1A001FCBAF /* Duktape.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FA2257F1E1800DD651A /* LargeSceneryPlaceAction.h in Headers */,
2019-03-21 20:11:39 +01:00
2ADE2F3622441960002598AF /* RideTypes.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F68257F1E1800DD651A /* NetworkModifyGroupAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD05324521C1A001FCBAF /* ScRide.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F88257F1E1800DD651A /* SignSetNameAction.h in Headers */,
93AE2389252F948A00CD03C3 /* Formatter.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD05424521C1A001FCBAF /* ScDate.hpp in Headers */,
93FC08FF2418F3ED00CA3054 /* duktape.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04F24521C1A001FCBAF /* ScConsole.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F91257F1E1800DD651A /* StaffHireNewAction.h in Headers */,
9308DA05209908090079EE96 /* Surface.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F9F257F1E1800DD651A /* LandBuyRightsAction.h in Headers */,
93DE9753209C3C1000FB1CC8 /* GameState.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ED9257F1DF800DD651A /* FootpathAdditionPlaceAction.h in Headers */,
936F412824CE030F00E07BCF /* NetworkClient.h in Headers */,
2019-03-21 20:08:41 +01:00
2ADE2F2A224418B2002598AF /* Meta.hpp in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04624521C1A001FCBAF /* HookEngine.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F81257F1E1800DD651A /* RideSetVehicleAction.h in Headers */,
66A10F83257F1E1800DD651A /* PlayerSetGroupAction.h in Headers */,
66A10F8E257F1E1800DD651A /* LandSetRightsAction.h in Headers */,
93FC09002418F3ED00CA3054 /* duk_config.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FDA257F1E3000DD651A /* WaterSetHeightAction.h in Headers */,
66A10F51257F1E1700DD651A /* RideDemolishAction.h in Headers */,
66A10F73257F1E1800DD651A /* LandSetHeightAction.h in Headers */,
66A10F4F257F1E1700DD651A /* ParkSetDateAction.h in Headers */,
66A10FD3257F1E3000DD651A /* TrackRemoveAction.h in Headers */,
2017-08-18 21:00:03 +02:00
C6352B841F477022006CCEE3 /* DataSerialiser.h in Headers */,
2018-06-01 09:43:57 +02:00
939A35A020C12FDE00630B3F /* Paint.TileElement.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ED3257F1DF800DD651A /* BannerRemoveAction.h in Headers */,
66A10F84257F1E1800DD651A /* StaffSetPatrolAreaAction.h in Headers */,
66A10F56257F1E1700DD651A /* SmallSceneryRemoveAction.h in Headers */,
66A10F5C257F1E1700DD651A /* SetParkEntranceFeeAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04724521C1A001FCBAF /* ScNetwork.hpp in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F8F257F1E1800DD651A /* StaffSetCostumeAction.h in Headers */,
66A10ED5257F1DF800DD651A /* BannerSetStyleAction.h in Headers */,
66A10F97257F1E1800DD651A /* SetCheatAction.h in Headers */,
66A10F92257F1E1800DD651A /* ParkSetParameterAction.h in Headers */,
2020-04-23 20:55:53 +02:00
93DFD04424521C1A001FCBAF /* Plugin.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FB6257F1E1800DD651A /* RideSetColourSchemeAction.h in Headers */,
66A10FA6257F1E1800DD651A /* ParkMarketingAction.h in Headers */,
2018-01-03 00:13:37 +01:00
C67B28162002D67A00109C93 /* Window.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FB8257F1E1800DD651A /* ScenarioSetSettingAction.h in Headers */,
66A10F72257F1E1800DD651A /* PlacePeepSpawnAction.h in Headers */,
66A10ED7257F1DF800DD651A /* FootpathPlaceFromTrackAction.h in Headers */,
66A10ECE257F1DF800DD651A /* BannerSetNameAction.h in Headers */,
2019-03-21 20:10:42 +01:00
2ADE2F342244191E002598AF /* VirtualFloor.h in Headers */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F8B257F1E1800DD651A /* LandSmoothAction.h in Headers */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXHeadersBuildPhase section */
2015-12-20 05:46:52 +01:00
/* Begin PBXNativeTarget section */
D497D0771C20FD52002BF46A /* OpenRCT2 */ = {
isa = PBXNativeTarget;
buildConfigurationList = D497D0891C20FD53002BF46A /* Build configuration list for PBXNativeTarget "OpenRCT2" */;
buildPhases = (
4CF67195206B7BEF0034ADDD /* Download JSON objects */,
2016-12-16 23:11:03 +01:00
D4E09E831E049C0600F53CE3 /* Download Title Sequences */,
2015-12-20 05:46:52 +01:00
D4EC012A1C25532B00DAFE69 /* Setup AppIcon */,
2016-07-31 23:12:07 +02:00
D4CA88671D4E962100060C11 /* Get Git Variables */,
2015-12-20 05:46:52 +01:00
D497D0741C20FD52002BF46A /* Sources */,
D497D0751C20FD52002BF46A /* Frameworks */,
D41B74201C210B190080A7B9 /* Embed Frameworks */,
2015-12-20 05:46:52 +01:00
D42C09D21C254F4E00309751 /* Build g2.dat */,
D497D0761C20FD52002BF46A /* Resources */,
);
buildRules = (
);
dependencies = (
F76C88901EC5325700FA49E2 /* PBXTargetDependency */,
2017-05-13 21:09:21 +02:00
C68B2D491EC790970020651C /* PBXTargetDependency */,
2015-12-20 05:46:52 +01:00
);
name = OpenRCT2;
productName = OpenRCT2;
productReference = D497D0781C20FD52002BF46A /* OpenRCT2.app */;
productType = "com.apple.product-type.application";
};
F76C80991EC4D9FA00FA49E2 /* libopenrct2 */ = {
isa = PBXNativeTarget;
buildConfigurationList = F76C809D1EC4D9FA00FA49E2 /* Build configuration list for PBXNativeTarget "libopenrct2" */;
buildPhases = (
F76C809F1EC4DB0300FA49E2 /* Get Git Variables */,
66257898258032500002C77E /* Get discord-rpc */,
F76C80961EC4D9FA00FA49E2 /* Sources */,
F76C88381EC4EB5900FA49E2 /* Resources */,
F76C80981EC4D9FA00FA49E2 /* Headers */,
);
buildRules = (
);
dependencies = (
2017-05-13 21:09:21 +02:00
C68B2D4B1EC7909B0020651C /* PBXTargetDependency */,
);
name = libopenrct2;
productName = libopenrct2;
productReference = F76C809A1EC4D9FA00FA49E2 /* libopenrct2.a */;
productType = "com.apple.product-type.library.static";
};
2017-05-13 00:57:54 +02:00
F7D774831EC66CD700BE6EBC /* OpenRCT2-cli */ = {
isa = PBXNativeTarget;
buildConfigurationList = F7D7748A1EC66CD700BE6EBC /* Build configuration list for PBXNativeTarget "OpenRCT2-cli" */;
buildPhases = (
F7D7748C1EC66E9300BE6EBC /* Get Git Variables */,
F7D774801EC66CD700BE6EBC /* Sources */,
F7D774811EC66CD700BE6EBC /* Frameworks */,
F7D774821EC66CD700BE6EBC /* Embed Frameworks */,
F7D774AA1EC6740D00BE6EBC /* CopyFiles */,
);
buildRules = (
);
dependencies = (
2017-05-13 21:09:21 +02:00
C68B2D4D1EC7909E0020651C /* PBXTargetDependency */,
2017-05-13 00:57:54 +02:00
);
name = "OpenRCT2-cli";
productName = "OpenRCT2-cli";
productReference = F7D774841EC66CD700BE6EBC /* OpenRCT2-cli */;
productType = "com.apple.product-type.tool";
};
2015-12-20 05:46:52 +01:00
/* End PBXNativeTarget section */
/* Begin PBXProject section */
D497D0701C20FD52002BF46A /* Project object */ = {
isa = PBXProject;
attributes = {
2019-07-11 11:40:52 +02:00
LastUpgradeCheck = 1020;
2015-12-20 05:46:52 +01:00
ORGANIZATIONNAME = OpenRCT2;
TargetAttributes = {
2017-05-13 21:09:21 +02:00
C68B2D431EC790690020651C = {
CreatedOnToolsVersion = 8.2.1;
ProvisioningStyle = Automatic;
};
2015-12-20 05:46:52 +01:00
D497D0771C20FD52002BF46A = {
CreatedOnToolsVersion = 7.2;
SystemCapabilities = {
com.apple.HardenedRuntime = {
enabled = 1;
};
};
2015-12-20 05:46:52 +01:00
};
F76C80991EC4D9FA00FA49E2 = {
CreatedOnToolsVersion = 8.3.2;
ProvisioningStyle = Automatic;
};
2017-05-13 00:57:54 +02:00
F7D774831EC66CD700BE6EBC = {
CreatedOnToolsVersion = 8.3.2;
ProvisioningStyle = Automatic;
};
2015-12-20 05:46:52 +01:00
};
};
buildConfigurationList = D497D0731C20FD52002BF46A /* Build configuration list for PBXProject "OpenRCT2" */;
compatibilityVersion = "Xcode 10.0";
developmentRegion = en;
2015-12-20 05:46:52 +01:00
hasScannedForEncodings = 0;
knownRegions = (
2019-08-09 10:09:00 +02:00
English,
2015-12-20 05:46:52 +01:00
en,
Base,
);
mainGroup = D497D06F1C20FD52002BF46A;
productRefGroup = D497D0791C20FD52002BF46A /* Products */;
projectDirPath = "";
projectRoot = "";
targets = (
D497D0771C20FD52002BF46A /* OpenRCT2 */,
F76C80991EC4D9FA00FA49E2 /* libopenrct2 */,
2017-05-13 00:57:54 +02:00
F7D774831EC66CD700BE6EBC /* OpenRCT2-cli */,
2017-05-13 21:09:21 +02:00
C68B2D431EC790690020651C /* Download Libraries */,
2015-12-20 05:46:52 +01:00
);
};
/* End PBXProject section */
/* Begin PBXResourcesBuildPhase section */
D497D0761C20FD52002BF46A /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
4CF67197206B7E720034ADDD /* object in Resources */,
2015-12-20 05:46:52 +01:00
D41B74731C2125E50080A7B9 /* Assets.xcassets in Resources */,
D4EC48E61C2637710024B507 /* g2.dat in Resources */,
D4EC48E71C2637710024B507 /* language in Resources */,
F79F428F1F3260F1009E42F8 /* changelog.txt in Resources */,
2016-06-13 00:42:44 +02:00
D43407E21D0E14CE00C2B3D4 /* shaders in Resources */,
D4EC48E81C2637710024B507 /* sequence in Resources */,
2015-12-20 05:46:52 +01:00
);
runOnlyForDeploymentPostprocessing = 0;
};
F76C88381EC4EB5900FA49E2 /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
2015-12-20 05:46:52 +01:00
/* End PBXResourcesBuildPhase section */
/* Begin PBXShellScriptBuildPhase section */
4CF67195206B7BEF0034ADDD /* Download JSON objects */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Download JSON objects";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "version=\"1.0.20\"\nzipname=\"objects.zip\"\nliburl=\"https://github.com/OpenRCT2/objects/releases/download/v$version/$zipname\"\n\n[[ ! -d \"${SRCROOT}/data/object\" || ! -e \"${SRCROOT}/objectsversion\" || $(head -n 1 \"${SRCROOT}/objectsversion\") != $version ]]\noutdated=$?\n\nif [[ $outdated -eq 0 ]]; then\nif [[ -d \"${SRCROOT}/data/object\" ]]; then rm -r \"${SRCROOT}/data/object\"; fi\nmkdir -p \"${SRCROOT}/data/object\"\n\ncurl -L -o \"${SRCROOT}/data/object/$zipname\" \"$liburl\"\nunzip -uaq -d \"${SRCROOT}/data/object\" \"${SRCROOT}/data/object/$zipname\"\nrm \"${SRCROOT}/data/object/$zipname\"\n\necho $version > \"${SRCROOT}/objectsversion\"\nfi\n";
};
66257898258032500002C77E /* Get discord-rpc */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
);
inputPaths = (
);
name = "Get discord-rpc";
outputFileListPaths = (
);
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "if [[ ! -d \"${SRCROOT}/discord-rpc\" ]]; then\n . ${SRCROOT}/scripts/get-discord-rpc\nfi\n\nif [[ -d \"${SRCROOT}/discord-rpc\" ]]; then\n cd ${SRCROOT}/discord-rpc\n mkdir build\n cd build\n cmake ..\n cmake --build . --config Release\nfi\n";
};
2017-05-13 21:09:21 +02:00
C68B2D471EC790710020651C /* Download Libraries */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Download Libraries";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
2020-10-05 15:34:50 +02:00
shellScript = "version=\"26\"\nzipname=\"openrct2-libs-v26-x64-macos-dylibs.zip\"\nliburl=\"https://github.com/OpenRCT2/Dependencies/releases/download/v$version/$zipname\"\n\n[[ ! -d \"${SRCROOT}/libxc\" || ! -e \"${SRCROOT}/libversion\" || $(head -n 1 \"${SRCROOT}/libversion\") != $version ]]\noutdated=$?\n\nif [[ $outdated -eq 0 ]]; then\nif [[ -d \"${SRCROOT}/libxc\" ]]; then rm -r \"${SRCROOT}/libxc\"; fi\nmkdir \"${SRCROOT}/libxc\"\n\ncurl -L -o \"${SRCROOT}/libxc/$zipname\" \"$liburl\"\nunzip -uaq -d \"${SRCROOT}/libxc\" \"${SRCROOT}/libxc/$zipname\"\nrm \"${SRCROOT}/libxc/$zipname\"\n\necho $version > \"${SRCROOT}/libversion\"\nfi\n";
2017-05-13 21:09:21 +02:00
};
2015-12-20 05:46:52 +01:00
D42C09D21C254F4E00309751 /* Build g2.dat */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
"$(SRCROOT)/resources/g2/*",
);
name = "Build g2.dat";
outputPaths = (
"$(SRCROOT)/data/g2.dat",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "\"${TARGET_BUILD_DIR}/${EXECUTABLE_PATH}\" sprite build \"${SRCROOT}/data/g2.dat\" \"${SRCROOT}/resources/g2/sprites.json\"\n";
2015-12-20 05:46:52 +01:00
};
2016-07-31 23:12:07 +02:00
D4CA88671D4E962100060C11 /* Get Git Variables */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Get Git Variables";
outputPaths = (
"$(DERIVED_FILE_DIR)/gitversion.h",
"$(DERIVED_FILE_DIR)/Info.plist",
2016-07-31 23:12:07 +02:00
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "echo \"#define\" OPENRCT2_VERSION_TAG \\\"$(git describe HEAD | sed -E 's/-g.+$//')\\\" > \"${DERIVED_FILE_DIR}/gitversion.h\"\n\nbranch=$(git rev-parse --abbrev-ref HEAD)\nif [ \"$branch\" != \"master\" ]; then\necho \"#define\" OPENRCT2_BRANCH \\\"$branch\\\" >> \"${DERIVED_FILE_DIR}/gitversion.h\"\nfi\n\nshortsha1=$(git rev-parse --short HEAD)\nif [ \"$shortsha1\" != \"HEAD\" ]; then\necho \"#define\" OPENRCT2_COMMIT_SHA1_SHORT \\\"$shortsha1\\\" >> \"${DERIVED_FILE_DIR}/gitversion.h\"\nfi\n\ncp \"${SRCROOT}/distribution/macos/Info.plist\" \"${DERIVED_FILE_DIR}/Info.plist\"\nplutil -replace CFBundleVersion -string \"$(git rev-parse --short HEAD)\" \"${DERIVED_FILE_DIR}/Info.plist\"\n";
showEnvVarsInLog = 0;
2016-07-31 23:12:07 +02:00
};
2016-12-16 23:11:03 +01:00
D4E09E831E049C0600F53CE3 /* Download Title Sequences */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Download Title Sequences";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "version=\"0.1.2c\"\nzipname=\"title-sequences.zip\"\nliburl=\"https://github.com/OpenRCT2/title-sequences/releases/download/v$version/$zipname\"\n\n[[ ! -d \"${SRCROOT}/data/sequence\" || ! -e \"${SRCROOT}/sequencesversion\" || $(head -n 1 \"${SRCROOT}/sequencesversion\") != $version ]]\noutdated=$?\n\nif [[ $outdated -eq 0 ]]; then\nif [[ -d \"${SRCROOT}/data/sequence\" ]]; then rm -r \"${SRCROOT}/data/sequence\"; fi\nmkdir -p \"${SRCROOT}/data/sequence\"\n\ncurl -L -o \"${SRCROOT}/data/sequence/$zipname\" \"$liburl\"\nunzip -uaq -d \"${SRCROOT}/data/sequence\" \"${SRCROOT}/data/sequence/$zipname\"\nrm \"${SRCROOT}/data/sequence/$zipname\"\n\necho $version > \"${SRCROOT}/sequencesversion\"\nfi\n";
2016-12-16 23:11:03 +01:00
};
2015-12-20 05:46:52 +01:00
D4EC012A1C25532B00DAFE69 /* Setup AppIcon */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
"$(SRCROOT)/resources/logo/icon_x16.png",
"$(SRCROOT)/resources/logo/icon_x32.png",
"$(SRCROOT)/resources/logo/icon_x64.png",
"$(SRCROOT)/resources/logo/icon_x128.png",
"$(SRCROOT)/resources/logo/icon_x256.png",
"$(SRCROOT)/resources/logo/icon_x512.png",
"$(SRCROOT)/resources/logo/icon_x1024.png",
);
name = "Setup AppIcon";
outputPaths = (
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_16x16.png",
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_16x16@2x.png",
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_32x32.png",
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_32x32@2x.png",
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_128x128.png",
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_128x128@2x.png",
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_256x256.png",
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_256x256@2x.png",
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_512x512.png",
"$(SRCROOT)/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_512x512@2x.png",
2015-12-20 05:46:52 +01:00
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "if [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_16x16.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x16.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_16x16.png\"; fi\nif [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_16x16@2x.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x32.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_16x16@2x.png\"; fi\nif [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_32x32.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x32.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_32x32.png\"; fi\nif [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_32x32@2x.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x64.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_32x32@2x.png\"; fi\nif [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_128x128.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x128.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_128x128.png\"; fi\nif [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_128x128@2x.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x256.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_128x128@2x.png\"; fi\nif [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_256x256.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x256.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_256x256.png\"; fi\nif [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_256x256@2x.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x512.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_256x256@2x.png\"; fi\nif [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_512x512.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x512.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_512x512.png\"; fi\nif [[ ! -e \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_512x512@2x.png\" ]]; then ln \"${SRCROOT}/resources/logo/icon_x1024.png\" \"${SRCROOT}/distribution/macos/Assets.xcassets/AppIcon.appiconset/icon_512x512@2x.png\"; fi";
2015-12-20 05:46:52 +01:00
};
F76C809F1EC4DB0300FA49E2 /* Get Git Variables */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Get Git Variables";
outputPaths = (
"$(DERIVED_FILE_DIR)/gitversion.h",
"$(DERIVED_FILE_DIR)/Info.plist",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "echo \"#define\" OPENRCT2_VERSION_TAG \\\"$(git describe HEAD | sed -E 's/-g.+$//')\\\" > \"${DERIVED_FILE_DIR}/gitversion.h\"\n\nbranch=$(git rev-parse --abbrev-ref HEAD)\nif [ \"$branch\" != \"master\" ]; then\necho \"#define\" OPENRCT2_BRANCH \\\"$branch\\\" >> \"${DERIVED_FILE_DIR}/gitversion.h\"\nfi\n\nshortsha1=$(git rev-parse --short HEAD)\nif [ \"$shortsha1\" != \"HEAD\" ]; then\necho \"#define\" OPENRCT2_COMMIT_SHA1_SHORT \\\"$shortsha1\\\" >> \"${DERIVED_FILE_DIR}/gitversion.h\"\nfi\n\ncp \"${SRCROOT}/distribution/macos/Info.plist\" \"${DERIVED_FILE_DIR}/Info.plist\"\nplutil -replace CFBundleVersion -string \"$(git rev-parse --short HEAD)\" \"${DERIVED_FILE_DIR}/Info.plist\"\n";
showEnvVarsInLog = 0;
};
2017-05-13 00:57:54 +02:00
F7D7748C1EC66E9300BE6EBC /* Get Git Variables */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Get Git Variables";
outputPaths = (
"$(DERIVED_FILE_DIR)/gitversion.h",
"$(DERIVED_FILE_DIR)/Info.plist",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "echo \"#define\" OPENRCT2_VERSION_TAG \\\"$(git describe HEAD | sed -E 's/-g.+$//')\\\" > \"${DERIVED_FILE_DIR}/gitversion.h\"\n\nbranch=$(git rev-parse --abbrev-ref HEAD)\nif [ \"$branch\" != \"master\" ]; then\necho \"#define\" OPENRCT2_BRANCH \\\"$branch\\\" >> \"${DERIVED_FILE_DIR}/gitversion.h\"\nfi\n\nshortsha1=$(git rev-parse --short HEAD)\nif [ \"$shortsha1\" != \"HEAD\" ]; then\necho \"#define\" OPENRCT2_COMMIT_SHA1_SHORT \\\"$shortsha1\\\" >> \"${DERIVED_FILE_DIR}/gitversion.h\"\nfi\n\ncp \"${SRCROOT}/distribution/macos/Info.plist\" \"${DERIVED_FILE_DIR}/Info.plist\"\nplutil -replace CFBundleVersion -string \"$(git rev-parse --short HEAD)\" \"${DERIVED_FILE_DIR}/Info.plist\"";
showEnvVarsInLog = 0;
2017-05-13 00:57:54 +02:00
};
2015-12-20 05:46:52 +01:00
/* End PBXShellScriptBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
D497D0741C20FD52002BF46A /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
2017-12-08 23:53:31 +01:00
C68313CB1FDB4EEC006DB3D8 /* Tooltip.cpp in Sources */,
2018-12-13 20:33:47 +01:00
4CB1375621C2E9F80029FCDA /* SimulateCommands.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF2F1F69C0430040F43D /* Error.cpp in Sources */,
4CB2716A24195B45000CF9EE /* VehicleSubpositionData.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64644F81F3FA4120026AC2D /* ClearScenery.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF2E1F69C0430040F43D /* DemolishRidePrompt.cpp in Sources */,
2017-10-21 18:19:30 +02:00
C6D2BEE21F9BAA6C008B557C /* Ride.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE7C1F37ACB10061AA04 /* TitleLogo.cpp in Sources */,
932A212022D73CFA00C57EDB /* GameAction.cpp in Sources */,
F76C88781EC5324E00FA49E2 /* AudioChannel.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE6D1F37ACB10061AA04 /* Cheats.cpp in Sources */,
2017-10-07 15:01:32 +02:00
C685E5191F8907850090598F /* NewRide.cpp in Sources */,
9346F9DB208A191900C77D91 /* GuestPathfinding.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF361F69C0430040F43D /* Player.cpp in Sources */,
933F2CB720935653001B33FD /* LocalisationService.cpp in Sources */,
4C8BB68225533D65005C8830 /* StringReader.cpp in Sources */,
2020-04-17 21:05:35 +02:00
4C255958244A328B00CE7E45 /* CustomMenu.cpp in Sources */,
F76C88791EC5324E00FA49E2 /* AudioContext.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE7A1F37ACB10061AA04 /* Themes.cpp in Sources */,
C666EE7F1F37ACB10061AA04 /* Viewport.cpp in Sources */,
C632C81F1F8A445700781F6D /* RideList.cpp in Sources */,
C68878C420289B710084B384 /* OpenGLAPI.cpp in Sources */,
2018-06-08 22:18:00 +02:00
933CBDBB20CB1B3F00134678 /* TitleSequencePlayer.cpp in Sources */,
4C2BF6C4258FF2FB005CD9A0 /* SingleRailRollerCoaster.cpp in Sources */,
930EEA6A24FC00950070314E /* ScenarioSelect.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF3C1F69C0430040F43D /* TrackDesignManage.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64645001F3FA4120026AC2D /* ViewClipping.cpp in Sources */,
2021-01-12 22:19:15 +01:00
4C91FD6225AE483700CA5DA4 /* RideAudio.cpp in Sources */,
C68878C020289B710084B384 /* ApplyPaletteShader.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE791F37ACB10061AA04 /* ServerStart.cpp in Sources */,
2017-11-15 02:11:25 +01:00
C61ADB231FBBCB8B0024F2EF /* GameBottomToolbar.cpp in Sources */,
2020-05-09 20:24:48 +02:00
4C81F7E124672C4D000E61BF /* CustomListView.cpp in Sources */,
Add "Hybrid Coaster" ride type (#12110) * Add "Hybrid coaster" ride type * Add turns * Add diagonal slopes * Add bank transitions * Add diagonal bank transitions * Add banked turns * Add sloped turns * Add sloped bank transitions * Add sloped banked turns * Add s bends * Add helices * Add barrel rolls * Add half loops * Start changing supports to wooden * Switch diagonals and banked turns to wooden supports * Finish switching supports to wooden * Alter default supports for small turns and steep turns * Split track sprites that were glitching * Fix incorrect sprite indices on small helices * Add supports for large flat to steep pieces * Fix bug with b supports * Add supports for quarter loops * Finalize set of track elements * Fix strange colors when track piece is highlighted * Update sprites.json * Add support for corkscrews * Fix incorrect remap colors and default supports * Add slope to banked turn transitions * Add support for preview image in color selection window * Fix static glitches * Correct Z offset * Set segment heights (and fix more static glitches) * Improve sloped curve supports * Fix slope to banked turn transitions * Fix dynamic glitches * Fix boosters * Remove corkscrews * Set ride data and implement ride rating function * Fix glitches on steep turns and gentle to steep * Format code * Add sprites * Add track color preview image * Fix formatting * Add files to MSVC project * Fix Testpaint * Revert removal of RIDE_TYPE_50 from GetClassification * Introduce constant instead of hard coded number * Fix stray change * Improve legibility of ride_ratings_calculate_hybrid_coaster() * Fix comments on byte_97B23C * Fix two other stray changes * Fix Xcode project * Adjust bounding boxes to make clipping behaviour more consistent * Fix two glitches on medium and large turns * Address comments from DuncansPumpkin * Fix incorrect ride ID * Fix steep turn sprites * Run PNG images through OptiPNG * Update changelog * Fix namespace error * Use arrays for supports to handle additional elements * Rename functions to TitleCase and add namespace * Increment network version Co-authored-by: Edward Calver <hx010973@reading.ac.uk> Co-authored-by: tylerleamon <59478575+tylerleamon@users.noreply.github.com> Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com> Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk> Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-10-10 21:27:12 +02:00
4C1EE63D24AB4A2700D7177F /* HybridCoaster.cpp in Sources */,
2020-02-22 02:25:11 +01:00
6341F4E22400AA0F0052902B /* Drawing.Sprite.BMP.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE7E1F37ACB10061AA04 /* TitleOptions.cpp in Sources */,
F76C887A1EC5324E00FA49E2 /* AudioMixer.cpp in Sources */,
2017-12-08 23:53:31 +01:00
C68313C81FDB4ED4006DB3D8 /* MouseInput.cpp in Sources */,
C68878C920289B710084B384 /* TextureCache.cpp in Sources */,
2017-11-11 02:57:45 +01:00
C61ADB1F1FB6A0A70024F2EF /* TopToolbar.cpp in Sources */,
F76C887B1EC5324E00FA49E2 /* FileAudioSource.cpp in Sources */,
C68878CA20289B710084B384 /* TransparencyDepth.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64644FD1F3FA4120026AC2D /* Land.cpp in Sources */,
C68878CB20289B710084B384 /* HardwareDisplayDrawingEngine.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE6B1F37ACB10061AA04 /* About.cpp in Sources */,
2017-08-04 12:11:15 +02:00
C666ED771F33DBB20061AA04 /* ShortcutKeys.cpp in Sources */,
2020-02-22 02:25:11 +01:00
6341F4E12400AA0F0052902B /* Drawing.Sprite.RLE.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE6C1F37ACB10061AA04 /* Changelog.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64644FC1F3FA4120026AC2D /* Footpath.cpp in Sources */,
F76C887C1EC5324E00FA49E2 /* MemoryAudioSource.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF3D1F69C0430040F43D /* TrackDesignPlace.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE721F37ACB10061AA04 /* Multiplayer.cpp in Sources */,
01C6F0C822FD51FC0057E2F7 /* T6Exporter.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF371F69C0430040F43D /* Sign.cpp in Sources */,
93CBA4C920A7504500867D56 /* ImageImporter.cpp in Sources */,
2018-06-08 22:18:00 +02:00
933CBDB620CB1ACD00134678 /* Theme.cpp in Sources */,
93CBA4C020A74FF200867D56 /* BitmapReader.cpp in Sources */,
2019-08-09 10:09:00 +02:00
01DDFE6522FD608500221318 /* Window_internal.cpp in Sources */,
C68878CC20289B710084B384 /* SoftwareDrawingEngine.cpp in Sources */,
2017-11-15 02:35:05 +01:00
C67CCD681FBBD138004FAE4C /* EditorMain.cpp in Sources */,
C6E415511FAFD6DC00D4A52A /* RideConstruction.cpp in Sources */,
932A211F22D73CFA00C57EDB /* GameActionRegistration.cpp in Sources */,
4C8BB67925533D4C005C8830 /* FileStream.cpp in Sources */,
2018-06-08 22:18:00 +02:00
933CBDBD20CB1BA900134678 /* ViewportInteraction.cpp in Sources */,
2017-10-07 15:01:32 +02:00
C685E51B1F8907850090598F /* Guest.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64644F91F3FA4120026AC2D /* EditorInventionsList.cpp in Sources */,
C68878C720289B710084B384 /* OpenGLShaderProgram.cpp in Sources */,
2020-09-17 22:10:11 +02:00
4CA39E512513F8A00094066B /* RTL.ICU.cpp in Sources */,
93CBA4C420A7502E00867D56 /* Imaging.cpp in Sources */,
2017-10-21 18:19:30 +02:00
C6D2BEE61F9BAACE008B557C /* TrackList.cpp in Sources */,
2021-02-06 16:11:41 +01:00
4CB991CB25CEE54500C692B4 /* ShortcutManager.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE701F37ACB10061AA04 /* LandRights.cpp in Sources */,
93F6004D213DD7DD00EEB83E /* TerrainEdgeObject.cpp in Sources */,
2019-01-17 13:33:18 +01:00
4C724B2221F0AD790012ADD0 /* BenchSpriteSort.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE781F37ACB10061AA04 /* ServerList.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF341F69C0430040F43D /* NewCampaign.cpp in Sources */,
F76C887D1EC5324E00FA49E2 /* CursorData.cpp in Sources */,
C68878C520289B710084B384 /* OpenGLDrawingEngine.cpp in Sources */,
2017-10-21 18:19:30 +02:00
C6D2BEE71F9BAACE008B557C /* MapTooltip.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE7B1F37ACB10061AA04 /* TitleExit.cpp in Sources */,
F7D7747F1EC61E5100BE6EBC /* UiContext.macOS.mm in Sources */,
F76C887E1EC5324E00FA49E2 /* CursorRepository.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF331F69C0430040F43D /* LoadSave.cpp in Sources */,
2017-11-12 02:32:11 +01:00
C61ADB211FB7DC060024F2EF /* Scenery.cpp in Sources */,
C68878C120289B710084B384 /* ApplyTransparencyShader.cpp in Sources */,
2021-02-06 16:11:41 +01:00
4CB991C525CEE53B00C692B4 /* InputManager.cpp in Sources */,
304FE95023A2996600470197 /* SceneryScatter.cpp in Sources */,
2017-10-07 15:01:32 +02:00
C685E51C1F8907850090598F /* Map.cpp in Sources */,
2020-04-17 21:05:35 +02:00
4C255959244A328B00CE7E45 /* UiExtensions.cpp in Sources */,
01C6F0C922FD51FC0057E2F7 /* T6Importer.cpp in Sources */,
2019-12-12 09:13:32 +01:00
4CC5258223A19C2900D4366D /* TrackDesignAction.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF381F69C0430040F43D /* StaffFirePrompt.cpp in Sources */,
2017-12-08 23:53:31 +01:00
C68313D51FDB4F4C006DB3D8 /* Graph.cpp in Sources */,
2017-10-07 15:01:32 +02:00
C685E51D1F8907850090598F /* Research.cpp in Sources */,
2020-09-17 22:10:11 +02:00
4CA39E522513F8A00094066B /* RTL.FriBidi.cpp in Sources */,
01C6F0C422FD51B70057E2F7 /* T4Importer.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64644FB1F3FA4120026AC2D /* EditorScenarioOptions.cpp in Sources */,
93F60050213DD7E400EEB83E /* StationObject.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF321F69C0430040F43D /* InstallTrack.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64644FF1F3FA4120026AC2D /* StaffList.cpp in Sources */,
932A211E22D73CFA00C57EDB /* GameActionCompat.cpp in Sources */,
4C29DEB3218C6AE500E8707F /* RCT12.cpp in Sources */,
2017-10-21 18:19:30 +02:00
C6D2BEE81F9BAACE008B557C /* MazeConstruction.cpp in Sources */,
2020-02-05 21:01:55 +01:00
4C8A6FF323EB5326001A8255 /* Http.cURL.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE771F37ACB10061AA04 /* SavePrompt.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF391F69C0430040F43D /* TitleCommandEditor.cpp in Sources */,
2017-10-21 18:19:30 +02:00
C61FB2731FA3E25D0095FB9D /* TextInput.cpp in Sources */,
2021-01-12 22:19:15 +01:00
4C91FD5F25AE476700CA5DA4 /* MusicObject.cpp in Sources */,
2017-11-27 18:04:42 +01:00
C62D83871FCC7D1A008C04F1 /* EditorObjectSelection.cpp in Sources */,
2018-03-14 09:31:24 +01:00
4C3B4236205914F7000C5BB7 /* InGameConsole.cpp in Sources */,
2021-02-06 16:11:41 +01:00
4CB991CD25CEE54500C692B4 /* ShortcutInput.cpp in Sources */,
C68878C820289B710084B384 /* SwapFramebuffer.cpp in Sources */,
C67CCD661FBBCFDB004FAE4C /* EditorBottomToolbar.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE731F37ACB10061AA04 /* MusicCredits.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF351F69C0430040F43D /* Park.cpp in Sources */,
4C8BB68525533DB9005C8830 /* ZoomLevel.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF3A1F69C0430040F43D /* TitleEditor.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE6F1F37ACB10061AA04 /* DebugPaint.cpp in Sources */,
2017-06-11 18:14:51 +02:00
F7CB863F1EEDA0B50030C877 /* WindowManager.cpp in Sources */,
C68878C620289B710084B384 /* OpenGLFramebuffer.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF301F69C0430040F43D /* Finances.cpp in Sources */,
9308DA01209908090079EE96 /* Surface.cpp in Sources */,
2018-06-08 22:18:00 +02:00
933CBDBF20CB1BCA00134678 /* Window.cpp in Sources */,
2020-04-17 21:05:35 +02:00
4C25595A244A328B00CE7E45 /* CustomWindow.cpp in Sources */,
C68878C320289B710084B384 /* DrawRectShader.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE751F37ACB10061AA04 /* NewsOptions.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF311F69C0430040F43D /* GuestList.cpp in Sources */,
4C8BB67C25533D59005C8830 /* JobPool.cpp in Sources */,
01C6F0C222FD519E0057E2F7 /* TrackImporter.cpp in Sources */,
4C8BB68125533D65005C8830 /* StringBuilder.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE761F37ACB10061AA04 /* Options.cpp in Sources */,
2019-02-05 11:28:09 +01:00
2A5354E922099C4F00A5440F /* Network.cpp in Sources */,
2021-02-06 16:11:41 +01:00
4CB991CC25CEE54500C692B4 /* Shortcuts.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE6E1F37ACB10061AA04 /* CustomCurrency.cpp in Sources */,
2017-09-13 21:45:11 +02:00
C654DF2D1F69C0430040F43D /* Banner.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE711F37ACB10061AA04 /* MapGen.cpp in Sources */,
4CB30179249E382B0034A7F6 /* RCT2.cpp in Sources */,
C6D2BEEA1F9BB83C008B557C /* NetworkStatus.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64645011F3FA4120026AC2D /* Water.cpp in Sources */,
2017-10-21 18:19:30 +02:00
C61FB2721FA3E25D0095FB9D /* ObjectLoadError.cpp in Sources */,
2017-11-23 09:05:39 +01:00
C68D98BC1FC6B8AB008E8378 /* TileInspector.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64644FA1F3FA4120026AC2D /* EditorObjectiveOptions.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE741F37ACB10061AA04 /* News.cpp in Sources */,
F76C888A1EC5324E00FA49E2 /* TextComposition.cpp in Sources */,
2017-12-08 23:53:31 +01:00
C68313CC1FDB4EEC006DB3D8 /* Dropdown.cpp in Sources */,
C68313D61FDB4F4C006DB3D8 /* LandTool.cpp in Sources */,
2017-08-12 23:06:12 +02:00
C64644FE1F3FA4120026AC2D /* Main.cpp in Sources */,
C68878C220289B710084B384 /* DrawLineShader.cpp in Sources */,
F76C888B1EC5324E00FA49E2 /* Ui.cpp in Sources */,
2017-10-07 15:01:32 +02:00
C685E51A1F8907850090598F /* Staff.cpp in Sources */,
C9C630B62235A22D009AD16E /* GameStateSnapshots.cpp in Sources */,
F76C888C1EC5324E00FA49E2 /* UiContext.cpp in Sources */,
2017-08-06 22:00:45 +02:00
C666EE7D1F37ACB10061AA04 /* TitleMenu.cpp in Sources */,
93F6004C213DD7DD00EEB83E /* TerrainSurfaceObject.cpp in Sources */,
2018-06-08 22:18:00 +02:00
933CBDB520CB1ACD00134678 /* Widget.cpp in Sources */,
9308D9FE209908090079EE96 /* TileElement.cpp in Sources */,
F76C888D1EC5324E00FA49E2 /* UiContext.Linux.cpp in Sources */,
9346F9D8208A191900C77D91 /* Guest.cpp in Sources */,
2018-12-14 21:14:01 +01:00
4C358E5221C445F700ADE6BC /* ReplayManager.cpp in Sources */,
F76C888E1EC5324E00FA49E2 /* UiContext.Win32.cpp in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
F76C80961EC4D9FA00FA49E2 /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
2018-02-11 22:19:56 +01:00
F7C44AF82030E8D3007E099F /* AVX2Drawing.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FAE257F1E1800DD651A /* SmallSceneryPlaceAction.cpp in Sources */,
2018-01-02 19:49:46 +01:00
F70839931FFC0B61002DCEFA /* Scenario.cpp in Sources */,
C688791C20289B9B0084B384 /* Facility.cpp in Sources */,
C688790C20289B9B0084B384 /* CarRide.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F75257F1E1800DD651A /* RideSetPriceAction.cpp in Sources */,
66A10F6D257F1E1800DD651A /* ParkSetParameterAction.cpp in Sources */,
C688786820289A4A0084B384 /* Util.cpp in Sources */,
C688792720289B9B0084B384 /* TopSpin.cpp in Sources */,
C688787E20289ADE0084B384 /* Drawing.cpp in Sources */,
93AE238A252F948A00CD03C3 /* Formatter.cpp in Sources */,
C68878A120289B200084B384 /* Localisation.cpp in Sources */,
C68878ED20289B9B0084B384 /* BobsleighCoaster.cpp in Sources */,
C688785E20289A0A0084B384 /* Fountain.cpp in Sources */,
2017-06-11 18:14:51 +02:00
F7CB864E1EEDA2050030C877 /* DummyWindowManager.cpp in Sources */,
C688789E20289B200084B384 /* FormatCodes.cpp in Sources */,
C688785820289A0A0084B384 /* Balloon.cpp in Sources */,
C688788820289ADE0084B384 /* X8DrawingEngine.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F6A257F1E1800DD651A /* LargeScenerySetColourAction.cpp in Sources */,
2020-03-01 17:18:24 +01:00
9329D520240C17C60054301C /* BenchUpdate.cpp in Sources */,
2017-06-04 00:41:24 +02:00
F775F5381EE3725C001F00E7 /* DummyAudioContext.cpp in Sources */,
2017-06-03 22:59:24 +02:00
F775F5351EE35A89001F00E7 /* DummyUiContext.cpp in Sources */,
2A1F4FE1221FF4B0003CA045 /* Audio.cpp in Sources */,
C688790920289B9B0084B384 /* WildMouse.cpp in Sources */,
C688791420289B9B0084B384 /* Maze.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ED8257F1DF800DD651A /* BannerSetColourAction.cpp in Sources */,
C688784C202899BE0084B384 /* Game.cpp in Sources */,
F76C85B41EC4E88300FA49E2 /* AudioMixer.cpp in Sources */,
F76C85B71EC4E88300FA49E2 /* NullAudioSource.cpp in Sources */,
C68878E720289B9B0084B384 /* Platform.Posix.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F93257F1E1800DD651A /* LandSmoothAction.cpp in Sources */,
C68878CE20289B9B0084B384 /* ObjectList.cpp in Sources */,
C688788120289ADE0084B384 /* Line.cpp in Sources */,
93CBA4CA20A7504500867D56 /* ImageImporter.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F7F257F1E1800DD651A /* MazePlaceTrackAction.cpp in Sources */,
C688792520289B9B0084B384 /* RotoDrop.cpp in Sources */,
F76C85BA1EC4E88300FA49E2 /* CommandLine.cpp in Sources */,
C68878EE20289B9B0084B384 /* BolligerMabillardTrack.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76F0420BFF77B00D4512C /* Paint.Banner.cpp in Sources */,
F76C85BC1EC4E88300FA49E2 /* ConvertCommand.cpp in Sources */,
F76C85BD1EC4E88300FA49E2 /* RootCommands.cpp in Sources */,
C688791320289B9B0084B384 /* HauntedHouse.cpp in Sources */,
C688786E20289A6F0084B384 /* Vehicle.cpp in Sources */,
F76C85BE1EC4E88300FA49E2 /* ScreenshotCommands.cpp in Sources */,
C688786320289A0A0084B384 /* MapHelpers.cpp in Sources */,
F76C85BF1EC4E88300FA49E2 /* SpriteCommands.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F76257F1E1800DD651A /* SmallSceneryRemoveAction.cpp in Sources */,
F76C85C01EC4E88300FA49E2 /* UriHandler.cpp in Sources */,
C688786220289A0A0084B384 /* MapGen.cpp in Sources */,
C68878A820289B2A0084B384 /* NewsItem.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76EED20BFF6F900D4512C /* Drawing.Sprite.cpp in Sources */,
933F2CB820935653001B33FD /* LocalisationService.cpp in Sources */,
F76C85C41EC4E88300FA49E2 /* Config.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EC4257F1DF800DD651A /* FootpathAdditionPlaceAction.cpp in Sources */,
C688792920289B9B0084B384 /* Chairlift.cpp in Sources */,
20DE495F25DA8C6B00F2DF6D /* TileElementBase.cpp in Sources */,
C68878A020289B200084B384 /* LanguagePack.cpp in Sources */,
F76C85C71EC4E88300FA49E2 /* IniReader.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76F0020BFF77B00D4512C /* Paint.Path.cpp in Sources */,
F76C85C91EC4E88300FA49E2 /* IniWriter.cpp in Sources */,
C688792620289B9B0084B384 /* SwingingInverterShip.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76EF220BFF74200D4512C /* Localisation.Date.cpp in Sources */,
F76C85CC1EC4E88300FA49E2 /* Context.cpp in Sources */,
C68878E220289B9B0084B384 /* Staff.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F7E257F1E1800DD651A /* RideSetColourSchemeAction.cpp in Sources */,
F76C85CF1EC4E88300FA49E2 /* Console.cpp in Sources */,
C68878DC20289B9B0084B384 /* Painter.cpp in Sources */,
2020-07-10 10:03:29 +02:00
933C55B524B858490057E64B /* SeaDecrypt.cpp in Sources */,
C688790120289B9B0084B384 /* ReverserRollerCoaster.cpp in Sources */,
C688786120289A0A0084B384 /* MapAnimation.cpp in Sources */,
F76C85D11EC4E88300FA49E2 /* Diagnostics.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FB0257F1E1800DD651A /* SignSetStyleAction.cpp in Sources */,
F76C85D41EC4E88300FA49E2 /* File.cpp in Sources */,
C688790220289B9B0084B384 /* SideFrictionRollerCoaster.cpp in Sources */,
F76C85D61EC4E88300FA49E2 /* FileScanner.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F59257F1E1700DD651A /* SetCheatAction.cpp in Sources */,
C68878F820289B9B0084B384 /* LayDownRollerCoaster.cpp in Sources */,
C6887856202899FA0084B384 /* Scenery.cpp in Sources */,
C688785D20289A0A0084B384 /* Footpath.cpp in Sources */,
F76C85D91EC4E88300FA49E2 /* Guard.cpp in Sources */,
C688790520289B9B0084B384 /* SuspendedSwingingCoaster.cpp in Sources */,
C68878E920289B9B0084B384 /* Posix.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EA2257F1DE100DD651A /* BalloonPressAction.cpp in Sources */,
2017-06-19 06:43:27 +02:00
D48AFDB71EF78DBF0081C644 /* BenchGfxCommmands.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F79257F1E1800DD651A /* RideCreateAction.cpp in Sources */,
C688790320289B9B0084B384 /* StandUpRollerCoaster.cpp in Sources */,
2017-11-27 18:04:42 +01:00
C62D838A1FD36D6F008C04F1 /* EditorObjectSelectionSession.cpp in Sources */,
C6887851202899EA0084B384 /* Wall.cpp in Sources */,
F76C85DB1EC4E88300FA49E2 /* IStream.cpp in Sources */,
C688785A20289A0A0084B384 /* Climate.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FA8257F1E1800DD651A /* RideEntranceExitRemoveAction.cpp in Sources */,
C68878A920289B2A0084B384 /* Research.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F61257F1E1700DD651A /* PlaceParkEntranceAction.cpp in Sources */,
C6887850202899D40084B384 /* Cheats.cpp in Sources */,
C688784D202899C40084B384 /* Diagnostic.cpp in Sources */,
C688787020289A6F0084B384 /* VehiclePaint.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76F0320BFF77B00D4512C /* Paint.SmallScenery.cpp in Sources */,
F76C85DD1EC4E88300FA49E2 /* Json.cpp in Sources */,
C688793120289B9B0084B384 /* RiverRapids.cpp in Sources */,
F76C85E11EC4E88300FA49E2 /* MemoryStream.cpp in Sources */,
F76C85E41EC4E88300FA49E2 /* Path.cpp in Sources */,
F76C85E71EC4E88300FA49E2 /* String.cpp in Sources */,
C68878DE20289B9B0084B384 /* Supports.cpp in Sources */,
C688791720289B9B0084B384 /* MiniHelicopters.cpp in Sources */,
93B4DC1525487CDF008D63FF /* Formatting.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EC3257F1DF800DD651A /* FootpathPlaceFromTrackAction.cpp in Sources */,
C688784F202899D00084B384 /* CmdlineSprite.cpp in Sources */,
F76C85EE1EC4E88300FA49E2 /* Zip.cpp in Sources */,
C688793220289B9B0084B384 /* SplashBoats.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FB2257F1E1800DD651A /* LargeSceneryRemoveAction.cpp in Sources */,
F76C85F91EC4E88300FA49E2 /* Image.cpp in Sources */,
C68878FF20289B9B0084B384 /* MultiDimensionRollerCoaster.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F58257F1E1700DD651A /* StaffSetNameAction.cpp in Sources */,
66A10F6C257F1E1800DD651A /* LoadOrQuitAction.cpp in Sources */,
C688789220289B140084B384 /* FontFamilies.cpp in Sources */,
C68878F120289B9B0084B384 /* FlyingRollerCoaster.cpp in Sources */,
C688792B20289B9B0084B384 /* MiniatureRailway.cpp in Sources */,
F76C85FD1EC4E88300FA49E2 /* NewDrawing.cpp in Sources */,
F76C85FF1EC4E88300FA49E2 /* Weather.cpp in Sources */,
C688785920289A0A0084B384 /* Banner.cpp in Sources */,
C68878EC20289B9B0084B384 /* AirPoweredVerticalCoaster.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FAD257F1E1800DD651A /* TileModifyAction.cpp in Sources */,
C688790B20289B9B0084B384 /* WoodenWildMouse.cpp in Sources */,
C688792320289B9B0084B384 /* MotionSimulator.cpp in Sources */,
93DE9751209C3C1000FB1CC8 /* GameState.cpp in Sources */,
C68878EF20289B9B0084B384 /* CompactInvertedCoaster.cpp in Sources */,
C68878E320289B9B0084B384 /* Android.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F70257F1E1800DD651A /* ParkSetDateAction.cpp in Sources */,
F76C86051EC4E88300FA49E2 /* Editor.cpp in Sources */,
F76C86071EC4E88300FA49E2 /* FileClassifier.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FDE257F1E3000DD651A /* WaterLowerAction.cpp in Sources */,
C688786920289A660084B384 /* CableLift.cpp in Sources */,
C688790020289B9B0084B384 /* ReverseFreefallCoaster.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76EF620BFF76E00D4512C /* Paint.Sprite.cpp in Sources */,
2017-12-08 23:53:31 +01:00
C6607F481FE2B97E00D3FC0D /* Input.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ECC257F1DF800DD651A /* ClearAction.cpp in Sources */,
66A10FDB257F1E3000DD651A /* WallPlaceAction.cpp in Sources */,
C688789F20289B200084B384 /* Language.cpp in Sources */,
C688791620289B9B0084B384 /* MiniGolf.cpp in Sources */,
C688787820289A780084B384 /* Track.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ED6257F1DF800DD651A /* FootpathPlaceAction.cpp in Sources */,
F76C86491EC4E88300FA49E2 /* NetworkAction.cpp in Sources */,
C688788020289ADE0084B384 /* LightFX.cpp in Sources */,
F76C864B1EC4E88300FA49E2 /* NetworkConnection.cpp in Sources */,
F76C864D1EC4E88300FA49E2 /* NetworkGroup.cpp in Sources */,
F76C864F1EC4E88300FA49E2 /* NetworkKey.cpp in Sources */,
C688789620289B140084B384 /* Viewport.cpp in Sources */,
2020-04-23 20:55:53 +02:00
93DFD05224521C1A001FCBAF /* Plugin.cpp in Sources */,
C68878A520289B2A0084B384 /* Award.cpp in Sources */,
F76C86511EC4E88300FA49E2 /* NetworkPacket.cpp in Sources */,
F76C86531EC4E88300FA49E2 /* NetworkPlayer.cpp in Sources */,
F76C86551EC4E88300FA49E2 /* NetworkServerAdvertiser.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76EFF20BFF77B00D4512C /* Paint.Wall.cpp in Sources */,
F76C86581EC4E88300FA49E2 /* NetworkUser.cpp in Sources */,
F76C865A1EC4E88300FA49E2 /* ServerList.cpp in Sources */,
2019-05-06 19:08:14 +02:00
F76C865C1EC4E88300FA49E2 /* Socket.cpp in Sources */,
C688784B202899B90084B384 /* Intro.cpp in Sources */,
C68878FD20289B9B0084B384 /* MiniRollerCoaster.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76EF520BFF76E00D4512C /* Paint.Peep.cpp in Sources */,
C6887857202899FD0084B384 /* Park.cpp in Sources */,
F76C86601EC4E88300FA49E2 /* BannerObject.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FB4257F1E1800DD651A /* ScenarioSetSettingAction.cpp in Sources */,
C688792A20289B9B0084B384 /* Lift.cpp in Sources */,
F76C86621EC4E88300FA49E2 /* EntranceObject.cpp in Sources */,
2020-04-23 20:55:53 +02:00
93DFD04824521C1A001FCBAF /* HookEngine.cpp in Sources */,
C688792820289B9B0084B384 /* Twist.cpp in Sources */,
C688792D20289B9B0084B384 /* SuspendedMonorail.cpp in Sources */,
C688788620289ADE0084B384 /* TTF.cpp in Sources */,
F76C86641EC4E88300FA49E2 /* FootpathItemObject.cpp in Sources */,
C688786020289A0A0084B384 /* Map.cpp in Sources */,
9308DA02209908090079EE96 /* Surface.cpp in Sources */,
C68878DD20289B9B0084B384 /* PaintHelpers.cpp in Sources */,
F76C86661EC4E88300FA49E2 /* FootpathObject.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F80257F1E1800DD651A /* NetworkModifyGroupAction.cpp in Sources */,
C688793420289B9B0084B384 /* WaterCoaster.cpp in Sources */,
F76C86681EC4E88300FA49E2 /* ImageTable.cpp in Sources */,
C68878E620289B9B0084B384 /* Platform.Linux.cpp in Sources */,
2020-04-23 20:55:53 +02:00
93DFD04B24521C1A001FCBAF /* ScriptEngine.cpp in Sources */,
C688785B20289A0A0084B384 /* Duck.cpp in Sources */,
F76C866A1EC4E88300FA49E2 /* LargeSceneryObject.cpp in Sources */,
C688788E20289AE70084B384 /* SSE41Drawing.cpp in Sources */,
F76C866C1EC4E88400FA49E2 /* Object.cpp in Sources */,
F76C866E1EC4E88400FA49E2 /* ObjectFactory.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FAB257F1E1800DD651A /* LandSetRightsAction.cpp in Sources */,
2020-08-13 00:28:00 +02:00
93FB272124ED3601008241C9 /* Cursors.cpp in Sources */,
C68878A220289B200084B384 /* RealNames.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F94257F1E1800DD651A /* StaffSetOrdersAction.cpp in Sources */,
66A10EC7257F1DF800DD651A /* FootpathRemoveAction.cpp in Sources */,
C688787120289A780084B384 /* Ride.cpp in Sources */,
F76C86701EC4E88400FA49E2 /* ObjectManager.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F52257F1E1700DD651A /* StaffSetCostumeAction.cpp in Sources */,
C688791D20289B9B0084B384 /* Shop.cpp in Sources */,
F76C86721EC4E88400FA49E2 /* ObjectRepository.cpp in Sources */,
F76C86741EC4E88400FA49E2 /* RideObject.cpp in Sources */,
C688790820289B9B0084B384 /* VirginiaReel.cpp in Sources */,
C688791B20289B9B0084B384 /* SpiralSlide.cpp in Sources */,
C688786C20289A6F0084B384 /* TrackDesign.cpp in Sources */,
C68878F220289B9B0084B384 /* GigaCoaster.cpp in Sources */,
2020-07-19 14:41:40 +02:00
C688792420289B9B0084B384 /* SwingingShip.cpp in Sources */,
C68878F420289B9B0084B384 /* InvertedHairpinCoaster.cpp in Sources */,
C68878A620289B2A0084B384 /* Finance.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FA4257F1E1800DD651A /* RideSetNameAction.cpp in Sources */,
C688788720289ADE0084B384 /* TTFSDLPort.cpp in Sources */,
F76C86761EC4E88400FA49E2 /* SceneryGroupObject.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FB1257F1E1800DD651A /* RideDemolishAction.cpp in Sources */,
C68878F620289B9B0084B384 /* InvertedRollerCoaster.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F55257F1E1700DD651A /* SurfaceSetStyleAction.cpp in Sources */,
C68878E420289B9B0084B384 /* Linux.cpp in Sources */,
F76C86791EC4E88400FA49E2 /* SmallSceneryObject.cpp in Sources */,
93F9DA3820B46F9D00D1BE92 /* ShopItem.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ECD257F1DF800DD651A /* BannerRemoveAction.cpp in Sources */,
C688787720289A780084B384 /* Station.cpp in Sources */,
C68878DF20289B9B0084B384 /* VirtualFloor.cpp in Sources */,
C68878CD20289B9B0084B384 /* DefaultObjects.cpp in Sources */,
2018-06-01 09:43:57 +02:00
939A359A20C12FC800630B3F /* Paint.Litter.cpp in Sources */,
C688788220289ADE0084B384 /* Rect.cpp in Sources */,
C688787320289A780084B384 /* RideRatings.cpp in Sources */,
2020-07-19 14:51:37 +02:00
C688790D20289B9B0084B384 /* Circus.cpp in Sources */,
C688788F20289B140084B384 /* Chat.cpp in Sources */,
C688789A20289B200084B384 /* ConversionTables.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ED2257F1DF800DD651A /* FootpathAdditionRemoveAction.cpp in Sources */,
C688791020289B9B0084B384 /* FerrisWheel.cpp in Sources */,
C688791120289B9B0084B384 /* FlyingSaucers.cpp in Sources */,
C688784A202899B40084B384 /* input.cpp in Sources */,
F76C867D1EC4E88400FA49E2 /* StringTable.cpp in Sources */,
C688791520289B9B0084B384 /* MerryGoRound.cpp in Sources */,
F76C867F1EC4E88400FA49E2 /* WallObject.cpp in Sources */,
C68878FC20289B9B0084B384 /* MineTrainCoaster.cpp in Sources */,
C6887854202899F30084B384 /* SmallScenery.cpp in Sources */,
C68878DB20289B9B0084B384 /* Paint.cpp in Sources */,
F76C86811EC4E88400FA49E2 /* WaterObject.cpp in Sources */,
F76C86861EC4E88400FA49E2 /* OpenRCT2.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F89257F1E1800DD651A /* PauseToggleAction.cpp in Sources */,
66A10F66257F1E1700DD651A /* RideSetVehicleAction.cpp in Sources */,
C68878F320289B9B0084B384 /* HeartlineTwisterCoaster.cpp in Sources */,
C688788320289ADE0084B384 /* ScrollingText.cpp in Sources */,
C68878F720289B9B0084B384 /* JuniorRollerCoaster.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F6F257F1E1800DD651A /* RideEntranceExitPlaceAction.cpp in Sources */,
66A10F64257F1E1700DD651A /* LandRaiseAction.cpp in Sources */,
66A10F7D257F1E1800DD651A /* ParkSetNameAction.cpp in Sources */,
C688792020289B9B0084B384 /* GoKarts.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FD9257F1E3000DD651A /* WaterSetHeightAction.cpp in Sources */,
2018-06-01 09:43:57 +02:00
939A359B20C12FC800630B3F /* Paint.Misc.cpp in Sources */,
C688792E20289B9B0084B384 /* BoatHire.cpp in Sources */,
F76C869C1EC4E88400FA49E2 /* ParkImporter.cpp in Sources */,
2017-08-04 17:49:45 +02:00
F76C86A31EC4E88400FA49E2 /* Crash.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ED1257F1DF800DD651A /* CustomAction.cpp in Sources */,
2A1F4FE2221FF4B0003CA045 /* macos.mm in Sources */,
C688789420289B140084B384 /* Screenshot.cpp in Sources */,
9346F9DC208A191900C77D91 /* GuestPathfinding.cpp in Sources */,
C688790620289B9B0084B384 /* TwisterRollerCoaster.cpp in Sources */,
C688786720289A4A0084B384 /* SawyerCoding.cpp in Sources */,
93F9DA3B20B4701100D1BE92 /* StdInOutConsole.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FA1257F1E1800DD651A /* SmallScenerySetColourAction.cpp in Sources */,
66A10F95257F1E1800DD651A /* GuestSetFlagsAction.cpp in Sources */,
66A10FB5257F1E1800DD651A /* SignSetNameAction.cpp in Sources */,
66A10FDC257F1E3000DD651A /* TrackPlaceAction.cpp in Sources */,
2018-06-01 22:39:08 +02:00
9344BEFA20C1E6180047D165 /* Crypt.OpenSSL.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ECB257F1DF800DD651A /* BannerSetStyleAction.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76F0520BFF77B00D4512C /* Paint.TileElement.cpp in Sources */,
C68878FE20289B9B0084B384 /* MiniSuspendedCoaster.cpp in Sources */,
F76C86AD1EC4E88400FA49E2 /* PlatformEnvironment.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F6B257F1E1800DD651A /* ParkSetLoanAction.cpp in Sources */,
66A10FE0257F1E3000DD651A /* WallRemoveAction.cpp in Sources */,
66A10FBB257F1E1800DD651A /* LargeSceneryPlaceAction.cpp in Sources */,
66A10F7A257F1E1800DD651A /* RideSetSettingAction.cpp in Sources */,
C688791220289B9B0084B384 /* GhostTrain.cpp in Sources */,
C688787F20289ADE0084B384 /* Font.cpp in Sources */,
93CBA4C520A7502E00867D56 /* Imaging.cpp in Sources */,
F76C86AF1EC4E88400FA49E2 /* S4Importer.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F7C257F1E1800DD651A /* StaffHireNewAction.cpp in Sources */,
66A10F85257F1E1800DD651A /* LandSetHeightAction.cpp in Sources */,
2017-08-04 17:49:45 +02:00
F76C86B01EC4E88400FA49E2 /* Tables.cpp in Sources */,
C688788520289ADE0084B384 /* Text.cpp in Sources */,
F76C86B41EC4E88400FA49E2 /* SawyerChunk.cpp in Sources */,
C68878F920289B9B0084B384 /* LimLaunchedRollerCoaster.cpp in Sources */,
C68878E120289B9B0084B384 /* PeepData.cpp in Sources */,
F76C86B61EC4E88400FA49E2 /* SawyerChunkReader.cpp in Sources */,
F76C86B81EC4E88400FA49E2 /* SawyerChunkWriter.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FE1257F1E3000DD651A /* WallSetColourAction.cpp in Sources */,
C6887855202899F60084B384 /* Particle.cpp in Sources */,
C688784E202899CB0084B384 /* Date.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F9B257F1E1800DD651A /* ParkSetResearchFundingAction.cpp in Sources */,
F76C86BA1EC4E88400FA49E2 /* SawyerEncoding.cpp in Sources */,
F76C86C31EC4E88400FA49E2 /* S6Exporter.cpp in Sources */,
C68878E820289B9B0084B384 /* Platform.Win32.cpp in Sources */,
C688791A20289B9B0084B384 /* SpaceRings.cpp in Sources */,
C688790420289B9B0084B384 /* Steeplechase.cpp in Sources */,
C68878E020289B9B0084B384 /* Peep.cpp in Sources */,
936F412A24CE030F00E07BCF /* NetworkClient.cpp in Sources */,
F76C86C51EC4E88400FA49E2 /* S6Importer.cpp in Sources */,
C688790A20289B9B0084B384 /* WoodenRollerCoaster.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76F0220BFF77B00D4512C /* Paint.Surface.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10ECF257F1DF800DD651A /* ClimateSetAction.cpp in Sources */,
2020-04-23 20:55:53 +02:00
93DFD02F24521BA0001FCBAF /* FileWatcher.cpp in Sources */,
F76C871C1EC4E88400FA49E2 /* TrackDesignRepository.cpp in Sources */,
C68878FA20289B9B0084B384 /* LoopingRollerCoaster.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F57257F1E1700DD651A /* RideSetAppearanceAction.cpp in Sources */,
66A10FB9257F1E1800DD651A /* RideSetStatusAction.cpp in Sources */,
C68878A720289B2A0084B384 /* Marketing.cpp in Sources */,
F76C87331EC4E88400FA49E2 /* ScenarioRepository.cpp in Sources */,
C68878FB20289B9B0084B384 /* MineRide.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FD8257F1E3000DD651A /* TrackRemoveAction.cpp in Sources */,
9308D9FF209908090079EE96 /* TileElement.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FAA257F1E1800DD651A /* SetParkEntranceFeeAction.cpp in Sources */,
66A10F9E257F1E1800DD651A /* ParkMarketingAction.cpp in Sources */,
C688789020289B140084B384 /* Colour.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FA3257F1E1800DD651A /* LandLowerAction.cpp in Sources */,
66A10FB7257F1E1800DD651A /* LandBuyRightsAction.cpp in Sources */,
C68878EB20289B9B0084B384 /* Windows.cpp in Sources */,
C688789920289B140084B384 /* Window.cpp in Sources */,
F76C87351EC4E88400FA49E2 /* ScenarioSources.cpp in Sources */,
F76C87381EC4E88400FA49E2 /* TitleScreen.cpp in Sources */,
F76C873A1EC4E88400FA49E2 /* TitleSequence.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10EC0257F1DF800DD651A /* BannerPlaceAction.cpp in Sources */,
C6887852202899ED0084B384 /* TileInspector.cpp in Sources */,
F76C873C1EC4E88400FA49E2 /* TitleSequenceManager.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F9D257F1E1800DD651A /* StaffFireAction.cpp in Sources */,
C688793320289B9B0084B384 /* SubmarineRide.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76EEE20BFF6F900D4512C /* Drawing.String.cpp in Sources */,
C688785C20289A0A0084B384 /* Entrance.cpp in Sources */,
C688790E20289B9B0084B384 /* CrookedHouse.cpp in Sources */,
C68878F520289B9B0084B384 /* InvertedImpulseCoaster.cpp in Sources */,
C688793020289B9B0084B384 /* LogFlume.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F82257F1E1800DD651A /* PlayerSetGroupAction.cpp in Sources */,
2019-03-21 20:10:07 +01:00
2ADE2F3222441905002598AF /* DiscordService.cpp in Sources */,
C688786620289A430084B384 /* Intent.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FBA257F1E1800DD651A /* PlayerKickAction.cpp in Sources */,
C68878E520289B9B0084B384 /* Platform.Android.cpp in Sources */,
C68878EA20289B9B0084B384 /* Shared.cpp in Sources */,
F76C87451EC4E88400FA49E2 /* Version.cpp in Sources */,
9346F9D9208A191900C77D91 /* Guest.cpp in Sources */,
C688789C20289B200084B384 /* Currency.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F9C257F1E1800DD651A /* PeepPickupAction.cpp in Sources */,
C68879A420289C060084B384 /* Platform.macOS.mm in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FA0257F1E1800DD651A /* StaffSetPatrolAreaAction.cpp in Sources */,
66A10F5B257F1E1700DD651A /* GuestSetNameAction.cpp in Sources */,
C688787420289A780084B384 /* TrackDesignSave.cpp in Sources */,
C688790F20289B9B0084B384 /* Dodgems.cpp in Sources */,
C688791E20289B9B0084B384 /* 3dCinema.cpp in Sources */,
C688786420289A0A0084B384 /* MoneyEffect.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F98257F1E1800DD651A /* PlacePeepSpawnAction.cpp in Sources */,
C68878A420289B200084B384 /* UTF8.cpp in Sources */,
C688786D20289A6F0084B384 /* TrackPaint.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76F0620BFF77B00D4512C /* Paint.Entrance.cpp in Sources */,
C688792120289B9B0084B384 /* LaunchedFreefall.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FD4257F1E3000DD651A /* TrackSetBrakeSpeedAction.cpp in Sources */,
C688791920289B9B0084B384 /* ObservationTower.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76EF020BFF71700D4512C /* InteractiveConsole.cpp in Sources */,
C6887853202899F00084B384 /* Sprite.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FB3257F1E1800DD651A /* MazeSetTrackAction.cpp in Sources */,
66A10EC5257F1DF800DD651A /* BannerSetNameAction.cpp in Sources */,
C688786F20289A6F0084B384 /* VehicleData.cpp in Sources */,
C688786520289A400084B384 /* _legacy.cpp in Sources */,
C688785F20289A0A0084B384 /* LargeScenery.cpp in Sources */,
C688792C20289B9B0084B384 /* Monorail.cpp in Sources */,
C688792220289B9B0084B384 /* MagicCarpet.cpp in Sources */,
2018-06-01 09:43:57 +02:00
93F76F0120BFF77B00D4512C /* Paint.LargeScenery.cpp in Sources */,
C688790720289B9B0084B384 /* VerticalDropRollerCoaster.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F60257F1E1700DD651A /* ParkEntranceRemoveAction.cpp in Sources */,
93F9DA3A20B46FCA00D1BE92 /* SceneryObject.cpp in Sources */,
936F412924CE030F00E07BCF /* NetworkBase.cpp in Sources */,
C688787520289A780084B384 /* RideData.cpp in Sources */,
C688789B20289B200084B384 /* Convert.cpp in Sources */,
C688791F20289B9B0084B384 /* Enterprise.cpp in Sources */,
C688789320289B140084B384 /* Fonts.cpp in Sources */,
C688792F20289B9B0084B384 /* DingySlide.cpp in Sources */,
C688787920289A780084B384 /* TrackData.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10F71257F1E1800DD651A /* StaffSetColourAction.cpp in Sources */,
C68878F020289B9B0084B384 /* CorkscrewRollerCoaster.cpp in Sources */,
Split actions hpp files into separate h and cpp files (#13548) * Split up SmallSceneryPlace/Remove Added undo function for Remove Scenery * Refactor: Balloon and Banner actions hpp=>h/cpp * Refactor: rename all action *.hpp files to *.cpp This is preparation for separation in later commits. Note that without the complete set of commits in this branch, the code will not build. * Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp * VSCode: add src subdirectories to includePath * Refactor Guest actions hpp=>h/cpp * Refactor Land actions hpp=>h/cpp * Refactor LargeScenery actions hpp=>h/cpp * Refactor Load, Maze, Network actions hpp=>h/cpp * Refactor Park actions hpp=>h/cpp * Refactor/style: move private function declarations in actions *.h Previous action .h files included private function declarations with private member variables, before public function declarations. This commit re-orders the header files to the following order: - public member variables - private member variables - public functions - private functions * Refactor Pause action hpp=>h/cpp * Refactor Peep, Place, Player actions hpp=>h/cpp * Refactor Ride actions hpp=>h/cpp * Refactor Scenario, Set*, Sign* actions hpp=>h/cpp * Refactor SmallScenerySetColourAction hpp=>h/cpp * Refactor Staff actions hpp=>h/cpp * Refactor Surface, Tile, Track* actions hpp=>h/cpp * Refactor Wall and Water actions hpp=>h/cpp * Fix various includes and other compile errors Update includes for tests. Move static function declarations to .h files Add explicit includes to various files that were previously implicit (the required header was a nested include in an action hpp file, and the action .h file does not include that header) Move RideSetStatus string enum to the cpp file to avoid unused imports * Xcode: modify project file for actions refactor * Cleanup whitespace and end-of-file newlines Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 07:39:10 +01:00
66A10FD1257F1E3000DD651A /* WaterRaiseAction.cpp in Sources */,
C688791820289B9B0084B384 /* MonorailCycles.cpp in Sources */,
);
2015-12-20 05:46:52 +01:00
runOnlyForDeploymentPostprocessing = 0;
};
2017-05-13 00:57:54 +02:00
F7D774801EC66CD700BE6EBC /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
9308DA00209908090079EE96 /* TileElement.cpp in Sources */,
93CBA4CB20A7504500867D56 /* ImageImporter.cpp in Sources */,
9346F9DD208A191900C77D91 /* GuestPathfinding.cpp in Sources */,
9346F9DA208A191900C77D91 /* Guest.cpp in Sources */,
2017-05-13 00:57:54 +02:00
F7D7749E1EC6713200BE6EBC /* Cli.cpp in Sources */,
93CBA4C620A7502E00867D56 /* Imaging.cpp in Sources */,
9308DA03209908090079EE96 /* Surface.cpp in Sources */,
933F2CB920935653001B33FD /* LocalisationService.cpp in Sources */,
2017-05-13 00:57:54 +02:00
);
runOnlyForDeploymentPostprocessing = 0;
};
2015-12-20 05:46:52 +01:00
/* End PBXSourcesBuildPhase section */
/* Begin PBXTargetDependency section */
2017-05-13 21:09:21 +02:00
C68B2D491EC790970020651C /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = C68B2D431EC790690020651C /* Download Libraries */;
targetProxy = C68B2D481EC790970020651C /* PBXContainerItemProxy */;
};
C68B2D4B1EC7909B0020651C /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = C68B2D431EC790690020651C /* Download Libraries */;
targetProxy = C68B2D4A1EC7909B0020651C /* PBXContainerItemProxy */;
};
C68B2D4D1EC7909E0020651C /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = F76C80991EC4D9FA00FA49E2 /* libopenrct2 */;
targetProxy = C68B2D4C1EC7909E0020651C /* PBXContainerItemProxy */;
};
F76C88901EC5325700FA49E2 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = F76C80991EC4D9FA00FA49E2 /* libopenrct2 */;
targetProxy = F76C888F1EC5325700FA49E2 /* PBXContainerItemProxy */;
};
/* End PBXTargetDependency section */
2015-12-20 05:46:52 +01:00
/* Begin XCBuildConfiguration section */
2017-05-13 21:09:21 +02:00
C68B2D441EC790690020651C /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
2018-06-08 22:26:36 +02:00
CLANG_ENABLE_OBJC_WEAK = YES;
MACOSX_DEPLOYMENT_TARGET = 10.13;
2017-05-13 21:09:21 +02:00
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Debug;
};
C68B2D451EC790690020651C /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
2018-06-08 22:26:36 +02:00
CLANG_ENABLE_OBJC_WEAK = YES;
MACOSX_DEPLOYMENT_TARGET = 10.13;
2017-05-13 21:09:21 +02:00
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Release;
};
2015-12-20 05:46:52 +01:00
D497D0871C20FD53002BF46A /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = x86_64;
2018-04-27 14:03:16 +02:00
CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
2015-12-20 05:46:52 +01:00
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = NO;
2018-06-08 22:26:36 +02:00
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_BOOL_CONVERSION = YES;
2018-06-08 22:26:36 +02:00
CLANG_WARN_COMMA = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_CONSTANT_CONVERSION = YES;
2018-06-08 22:26:36 +02:00
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
2016-09-14 01:05:23 +02:00
CLANG_WARN_EMPTY_BODY = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_ENUM_CONVERSION = YES;
2016-09-14 01:05:23 +02:00
CLANG_WARN_INFINITE_RECURSION = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_INT_CONVERSION = YES;
2018-06-08 22:26:36 +02:00
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
2018-06-08 22:26:36 +02:00
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
2016-09-14 01:05:23 +02:00
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNREACHABLE_CODE = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
CODE_SIGN_IDENTITY = "";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = dwarf;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
2017-02-16 22:09:51 +01:00
GCC_C_LANGUAGE_STANDARD = gnu11;
2015-12-20 05:46:52 +01:00
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
GCC_OPTIMIZATION_LEVEL = 0;
2016-06-07 23:42:27 +02:00
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
OPENGL_NO_LINK,
2016-07-31 23:12:07 +02:00
"OPENRCT2_BUILD_INFO_HEADER=\"\\\"$(DERIVED_FILE_DIR)/gitversion.h\\\"\"",
__ENABLE_LIGHTFX__,
ENABLE_SCRIPTING,
2016-06-07 23:42:27 +02:00
);
2015-12-20 05:46:52 +01:00
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_FOUR_CHARACTER_CONSTANTS = YES;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
2015-12-20 05:46:52 +01:00
LD_NO_PIE = YES;
MACOSX_DEPLOYMENT_TARGET = 10.13;
2015-12-20 05:46:52 +01:00
MTL_ENABLE_DEBUG_INFO = YES;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = macosx;
};
name = Debug;
};
D497D0881C20FD53002BF46A /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = x86_64;
2018-04-27 14:03:16 +02:00
CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
2015-12-20 05:46:52 +01:00
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = NO;
2018-06-08 22:26:36 +02:00
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_BOOL_CONVERSION = YES;
2018-06-08 22:26:36 +02:00
CLANG_WARN_COMMA = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_CONSTANT_CONVERSION = YES;
2018-06-08 22:26:36 +02:00
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
2016-09-14 01:05:23 +02:00
CLANG_WARN_EMPTY_BODY = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_ENUM_CONVERSION = YES;
2016-09-14 01:05:23 +02:00
CLANG_WARN_INFINITE_RECURSION = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_INT_CONVERSION = YES;
2018-06-08 22:26:36 +02:00
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
2018-06-08 22:26:36 +02:00
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
2016-09-14 01:05:23 +02:00
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNREACHABLE_CODE = YES;
2015-12-20 05:46:52 +01:00
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
CODE_SIGN_IDENTITY = "";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
2017-02-16 22:09:51 +01:00
GCC_C_LANGUAGE_STANDARD = gnu11;
2015-12-20 05:46:52 +01:00
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
2016-07-31 23:12:07 +02:00
GCC_PREPROCESSOR_DEFINITIONS = (
"NDEBUG=1",
2016-07-31 23:12:07 +02:00
OPENGL_NO_LINK,
"OPENRCT2_BUILD_INFO_HEADER=\"\\\"$(DERIVED_FILE_DIR)/gitversion.h\\\"\"",
__ENABLE_LIGHTFX__,
ENABLE_SCRIPTING,
2016-07-31 23:12:07 +02:00
);
2015-12-20 05:46:52 +01:00
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_FOUR_CHARACTER_CONSTANTS = YES;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
2015-12-20 05:46:52 +01:00
LD_NO_PIE = YES;
MACOSX_DEPLOYMENT_TARGET = 10.13;
2015-12-20 05:46:52 +01:00
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = macosx;
};
name = Release;
};
D497D08A1C20FD53002BF46A /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
2015-12-20 05:46:52 +01:00
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
2018-04-27 14:03:16 +02:00
CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
CLANG_CXX_LIBRARY = "libc++";
2018-06-08 22:26:36 +02:00
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_UNREACHABLE_CODE = NO;
2018-02-11 22:19:56 +01:00
CLANG_X86_VECTOR_INSTRUCTIONS = default;
2015-12-20 05:46:52 +01:00
COMBINE_HIDPI_IMAGES = YES;
ENABLE_HARDENED_RUNTIME = YES;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = NO;
GCC_WARN_UNUSED_VARIABLE = NO;
2015-12-20 05:46:52 +01:00
HEADER_SEARCH_PATHS = (
2016-05-23 12:31:18 +02:00
"$(SRCROOT)/libxc/include",
"$(SRCROOT)/libxc/include/SDL2",
"$(SRCROOT)/libxc/include/libpng16",
"$(SRCROOT)/libxc/include/openssl",
"$(SRCROOT)/libxc/include/freetype2",
"$(SRCROOT)/src/",
"$(SRCROOT)/src/thirdparty/",
2015-12-20 05:46:52 +01:00
);
INFOPLIST_FILE = "$(DERIVED_FILE_DIR)/Info.plist";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/../Frameworks",
);
2015-12-20 05:46:52 +01:00
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
2016-05-23 12:31:18 +02:00
"$(PROJECT_DIR)/libxc/lib",
"$(PROJECT_DIR)/discord-rpc/build/src",
2015-12-20 05:46:52 +01:00
);
MACOSX_DEPLOYMENT_TARGET = 10.13;
PRODUCT_BUNDLE_IDENTIFIER = io.openrct2.OpenRCT2;
2015-12-20 05:46:52 +01:00
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Debug;
};
D497D08B1C20FD53002BF46A /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
2015-12-20 05:46:52 +01:00
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
2018-04-27 14:03:16 +02:00
CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
CLANG_CXX_LIBRARY = "libc++";
2018-06-08 22:26:36 +02:00
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_UNREACHABLE_CODE = NO;
2018-02-11 22:19:56 +01:00
CLANG_X86_VECTOR_INSTRUCTIONS = default;
2015-12-20 05:46:52 +01:00
COMBINE_HIDPI_IMAGES = YES;
ENABLE_HARDENED_RUNTIME = YES;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = NO;
GCC_WARN_UNUSED_VARIABLE = NO;
2015-12-20 05:46:52 +01:00
HEADER_SEARCH_PATHS = (
2016-05-23 12:31:18 +02:00
"$(SRCROOT)/libxc/include",
"$(SRCROOT)/libxc/include/SDL2",
"$(SRCROOT)/libxc/include/libpng16",
"$(SRCROOT)/libxc/include/openssl",
"$(SRCROOT)/libxc/include/freetype2",
"$(SRCROOT)/src/",
"$(SRCROOT)/src/thirdparty/",
2015-12-20 05:46:52 +01:00
);
INFOPLIST_FILE = "$(DERIVED_FILE_DIR)/Info.plist";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/../Frameworks",
);
2015-12-20 05:46:52 +01:00
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
2016-05-23 12:31:18 +02:00
"$(PROJECT_DIR)/libxc/lib",
"$(PROJECT_DIR)/discord-rpc/build/src",
2015-12-20 05:46:52 +01:00
);
MACOSX_DEPLOYMENT_TARGET = 10.13;
PRODUCT_BUNDLE_IDENTIFIER = io.openrct2.OpenRCT2;
2015-12-20 05:46:52 +01:00
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Release;
};
F76C809B1EC4D9FA00FA49E2 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
2018-04-27 14:03:16 +02:00
CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
CLANG_ENABLE_OBJC_ARC = NO;
2018-06-08 22:26:36 +02:00
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_DOCUMENTATION_COMMENTS = NO;
CLANG_WARN_UNREACHABLE_CODE = NO;
CODE_SIGN_IDENTITY = "-";
EXECUTABLE_PREFIX = "";
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
OPENGL_NO_LINK,
"OPENRCT2_BUILD_INFO_HEADER=\"\\\"$(DERIVED_FILE_DIR)/gitversion.h\\\"\"",
__ENABLE_LIGHTFX__,
ENABLE_SCRIPTING,
__ENABLE_DISCORD__,
);
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = NO;
GCC_WARN_UNUSED_VARIABLE = NO;
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/libxc/include",
"$(SRCROOT)/libxc/include/SDL2",
"$(SRCROOT)/libxc/include/libpng16",
"$(SRCROOT)/libxc/include/openssl",
"$(SRCROOT)/libxc/include/freetype2",
"$(SRCROOT)/src/",
"$(SRCROOT)/src/thirdparty/",
);
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/libxc/lib",
);
MACOSX_DEPLOYMENT_TARGET = 10.14;
PRIVATE_HEADERS_FOLDER_PATH = "$(CONTENTS_FOLDER_PATH)/PrivateHeaders";
PRODUCT_NAME = "$(TARGET_NAME)";
PUBLIC_HEADERS_FOLDER_PATH = "$(CONTENTS_FOLDER_PATH)/Headers";
};
name = Debug;
};
F76C809C1EC4D9FA00FA49E2 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
2018-04-27 14:03:16 +02:00
CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
CLANG_ENABLE_OBJC_ARC = NO;
2018-06-08 22:26:36 +02:00
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_DOCUMENTATION_COMMENTS = NO;
CLANG_WARN_UNREACHABLE_CODE = NO;
CODE_SIGN_IDENTITY = "-";
EXECUTABLE_PREFIX = "";
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_PREPROCESSOR_DEFINITIONS = (
"NDEBUG=1",
OPENGL_NO_LINK,
"OPENRCT2_BUILD_INFO_HEADER=\"\\\"$(DERIVED_FILE_DIR)/gitversion.h\\\"\"",
__ENABLE_LIGHTFX__,
ENABLE_SCRIPTING,
__ENABLE_DISCORD__,
);
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = NO;
GCC_WARN_UNUSED_VARIABLE = NO;
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/libxc/include",
"$(SRCROOT)/libxc/include/SDL2",
"$(SRCROOT)/libxc/include/libpng16",
"$(SRCROOT)/libxc/include/openssl",
"$(SRCROOT)/libxc/include/freetype2",
"$(SRCROOT)/src/",
"$(SRCROOT)/src/thirdparty/",
);
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/libxc/lib",
);
MACOSX_DEPLOYMENT_TARGET = 10.14;
PRIVATE_HEADERS_FOLDER_PATH = "$(CONTENTS_FOLDER_PATH)/PrivateHeaders";
PRODUCT_NAME = "$(TARGET_NAME)";
PUBLIC_HEADERS_FOLDER_PATH = "$(CONTENTS_FOLDER_PATH)/Headers";
};
name = Release;
};
2017-05-13 00:57:54 +02:00
F7D774881EC66CD700BE6EBC /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
2018-04-27 14:03:16 +02:00
CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
2017-05-13 00:57:54 +02:00
CLANG_ENABLE_OBJC_ARC = NO;
2018-06-08 22:26:36 +02:00
CLANG_ENABLE_OBJC_WEAK = YES;
2017-05-13 00:57:54 +02:00
CLANG_WARN_DOCUMENTATION_COMMENTS = NO;
CODE_SIGN_IDENTITY = "";
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/libxc/include",
"$(SRCROOT)/libxc/include/SDL2",
"$(SRCROOT)/libxc/include/libpng16",
"$(SRCROOT)/libxc/include/openssl",
"$(SRCROOT)/src/",
"$(SRCROOT)/src/thirdparty/",
2017-05-13 00:57:54 +02:00
);
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/libxc/lib",
"$(PROJECT_DIR)/discord-rpc/build/src",
2017-05-13 00:57:54 +02:00
);
MACOSX_DEPLOYMENT_TARGET = 10.13;
2017-05-13 00:57:54 +02:00
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Debug;
};
F7D774891EC66CD700BE6EBC /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
2018-04-27 14:03:16 +02:00
CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
2017-05-13 00:57:54 +02:00
CLANG_ENABLE_OBJC_ARC = NO;
2018-06-08 22:26:36 +02:00
CLANG_ENABLE_OBJC_WEAK = YES;
2017-05-13 00:57:54 +02:00
CLANG_WARN_DOCUMENTATION_COMMENTS = NO;
CODE_SIGN_IDENTITY = "";
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/libxc/include",
"$(SRCROOT)/libxc/include/SDL2",
"$(SRCROOT)/libxc/include/libpng16",
"$(SRCROOT)/libxc/include/openssl",
"$(SRCROOT)/src/",
"$(SRCROOT)/src/thirdparty/",
2017-05-13 00:57:54 +02:00
);
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/libxc/lib",
"$(PROJECT_DIR)/discord-rpc/build/src",
2017-05-13 00:57:54 +02:00
);
MACOSX_DEPLOYMENT_TARGET = 10.13;
2017-05-13 00:57:54 +02:00
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Release;
};
2015-12-20 05:46:52 +01:00
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
2017-05-13 21:09:21 +02:00
C68B2D461EC790690020651C /* Build configuration list for PBXAggregateTarget "Download Libraries" */ = {
isa = XCConfigurationList;
buildConfigurations = (
C68B2D441EC790690020651C /* Debug */,
C68B2D451EC790690020651C /* Release */,
);
defaultConfigurationIsVisible = 0;
2017-05-17 19:22:25 +02:00
defaultConfigurationName = Release;
2017-05-13 21:09:21 +02:00
};
2015-12-20 05:46:52 +01:00
D497D0731C20FD52002BF46A /* Build configuration list for PBXProject "OpenRCT2" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D497D0871C20FD53002BF46A /* Debug */,
D497D0881C20FD53002BF46A /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
D497D0891C20FD53002BF46A /* Build configuration list for PBXNativeTarget "OpenRCT2" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D497D08A1C20FD53002BF46A /* Debug */,
D497D08B1C20FD53002BF46A /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
F76C809D1EC4D9FA00FA49E2 /* Build configuration list for PBXNativeTarget "libopenrct2" */ = {
isa = XCConfigurationList;
buildConfigurations = (
F76C809B1EC4D9FA00FA49E2 /* Debug */,
F76C809C1EC4D9FA00FA49E2 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
2017-05-13 00:57:54 +02:00
F7D7748A1EC66CD700BE6EBC /* Build configuration list for PBXNativeTarget "OpenRCT2-cli" */ = {
isa = XCConfigurationList;
buildConfigurations = (
F7D774881EC66CD700BE6EBC /* Debug */,
F7D774891EC66CD700BE6EBC /* Release */,
);
defaultConfigurationIsVisible = 0;
2017-05-13 21:09:21 +02:00
defaultConfigurationName = Release;
2017-05-13 00:57:54 +02:00
};
2015-12-20 05:46:52 +01:00
/* End XCConfigurationList section */
};
rootObject = D497D0701C20FD52002BF46A /* Project object */;
}