2017-03-25 15:57:02 +01:00
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#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include <openrct2/common.h>
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#include <SDL.h>
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#include <openrct2/core/Guard.hpp>
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#include <openrct2/interface/Cursors.h>
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#include "CursorRepository.h"
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using namespace OpenRCT2::Ui;
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2017-03-26 22:42:07 +02:00
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CursorRepository::~CursorRepository()
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{
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for (size_t i = 0; i < CURSOR_COUNT; i++)
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{
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SDL_FreeCursor(_loadedCursors[i]);
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_loadedCursors[i] = nullptr;
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}
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_currentCursor = CURSOR_UNDEFINED;
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}
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void CursorRepository::LoadCursors()
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2017-03-25 15:57:02 +01:00
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{
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// Using system cursors
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_loadedCursors[CURSOR_ARROW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW);
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_loadedCursors[CURSOR_HAND_POINT] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND);
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// Using custom cursors
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for (size_t i = 0; i < CURSOR_COUNT; i++)
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{
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const CursorData * cursorData = GetCursorData((CURSOR_ID)i);
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if (cursorData != nullptr)
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{
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_loadedCursors[i] = Create(cursorData);
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}
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}
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_currentCursor = CURSOR_UNDEFINED;
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SetCurrentCursor(CURSOR_ARROW);
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}
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CURSOR_ID CursorRepository::GetCurrentCursor()
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{
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return _currentCursor;
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}
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void CursorRepository::SetCurrentCursor(CURSOR_ID cursorId)
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{
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if (_currentCursor != cursorId)
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{
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SDL_Cursor * cursor = _loadedCursors[cursorId];
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SDL_SetCursor(cursor);
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_currentCursor = cursorId;
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}
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}
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SDL_Cursor * CursorRepository::Create(const CursorData * cursorInfo)
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{
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SDL_Cursor * cursor = SDL_CreateCursor(
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cursorInfo->Data,
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cursorInfo->Mask,
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CURSOR_WIDTH,
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CURSOR_HEIGHT,
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cursorInfo->HotSpot.X,
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cursorInfo->HotSpot.Y);
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return cursor;
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}
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