2017-06-21 18:39:10 +02:00
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#include <string>
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#include <gtest/gtest.h>
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#include <openrct2/audio/AudioContext.h>
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#include <openrct2/Context.h>
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#include <openrct2/core/File.h>
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#include <openrct2/core/Path.hpp>
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#include <openrct2/core/String.hpp>
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2017-08-27 22:40:56 +02:00
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#include <openrct2/GameState.h>
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2017-06-21 18:39:10 +02:00
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#include <openrct2/OpenRCT2.h>
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2017-08-02 23:48:10 +02:00
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#include <openrct2/ParkImporter.h>
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2018-03-13 13:14:02 +01:00
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#include <openrct2/ride/Ride.h>
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2017-06-21 18:39:10 +02:00
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#include "TestData.h"
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2017-09-28 22:30:02 +02:00
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#include <openrct2/platform/platform.h>
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2017-11-30 18:17:06 +01:00
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#include <openrct2/Game.h>
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2017-06-21 18:39:10 +02:00
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using namespace OpenRCT2;
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2017-08-27 22:40:56 +02:00
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constexpr sint32 updatesToTest = 10;
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2017-06-21 18:39:10 +02:00
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TEST(MultiLaunchTest, all)
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{
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std::string path = TestData::GetParkPath("bpb.sv6");
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gOpenRCT2Headless = true;
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2018-04-10 13:33:37 +02:00
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gOpenRCT2NoGraphics = true;
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2017-06-21 18:39:10 +02:00
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core_init();
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2017-06-24 09:54:24 +02:00
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for (int i = 0; i < 3; i++)
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2017-06-21 18:39:10 +02:00
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{
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auto context = CreateContext();
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bool initialised = context->Initialise();
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ASSERT_TRUE(initialised);
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2018-05-21 20:06:21 +02:00
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load_from_sv6(path.c_str());
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2017-08-02 11:07:16 +02:00
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game_load_init();
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2017-06-21 18:39:10 +02:00
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// Check ride count to check load was successful
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ASSERT_EQ(gRideCount, 134);
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2017-08-27 22:40:56 +02:00
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auto gs = context->GetGameState();
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ASSERT_NE(gs, nullptr);
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2018-05-30 14:06:39 +02:00
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auto& date = gs->GetDate();
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ASSERT_EQ(date.GetMonthTicks(), 0);
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2017-06-21 18:39:10 +02:00
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2017-08-27 22:40:56 +02:00
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for (int j = 0; j < updatesToTest; j++)
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2017-08-02 00:52:33 +02:00
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{
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2017-08-27 22:40:56 +02:00
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gs->UpdateLogic();
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2017-08-02 00:52:33 +02:00
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}
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2018-05-30 14:06:39 +02:00
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ASSERT_EQ(date.GetMonthTicks(), 7862 + updatesToTest);
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2017-08-27 22:40:56 +02:00
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2017-08-02 23:50:49 +02:00
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// Check ride count again
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ASSERT_EQ(gRideCount, 134);
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2017-06-21 18:39:10 +02:00
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}
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SUCCEED();
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}
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