OpenRCT2/src/openrct2/audio/AudioChannel.h

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#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../common.h"
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namespace OpenRCT2::Audio
{
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interface IAudioSource;
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/**
* Represents an audio channel that represents an audio source
* and a number of properties such as volume, pan and loop information.
*/
interface IAudioChannel
{
virtual ~IAudioChannel() = default;
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virtual IAudioSource * GetSource() const abstract;
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virtual sint32 GetGroup() const abstract;
virtual void SetGroup(sint32 group) abstract;
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virtual double GetRate() const abstract;
virtual void SetRate(double rate) abstract;
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virtual uint64 GetOffset() const abstract;
virtual bool SetOffset(uint64 offset) abstract;
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virtual sint32 GetLoop() const abstract;
virtual void SetLoop(sint32 value) abstract;
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virtual sint32 GetVolume() const abstract;
virtual float GetVolumeL() const abstract;
virtual float GetVolumeR() const abstract;
virtual float GetOldVolumeL() const abstract;
virtual float GetOldVolumeR() const abstract;
virtual sint32 GetOldVolume() const abstract;
virtual void SetVolume(sint32 volume) abstract;
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virtual float GetPan() const abstract;
virtual void SetPan(float pan) abstract;
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virtual bool IsStopping() const abstract;
virtual void SetStopping(bool value) abstract;
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virtual bool IsDone() const abstract;
virtual void SetDone(bool value) abstract;
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virtual bool DeleteOnDone() const abstract;
virtual void SetDeleteOnDone(bool value) abstract;
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virtual void SetDeleteSourceOnDone(bool value) abstract;
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virtual bool IsPlaying() const abstract;
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virtual void Play(IAudioSource * source, sint32 loop = 0) abstract;
virtual void UpdateOldVolume() abstract;
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virtual size_t Read(void * dst, size_t len) abstract;
};
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}