OpenRCT2/test/tests/S6ImportExportTests.cpp

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/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "TestData.h"
#include <gtest/gtest.h>
#include <openrct2/Cheats.h>
#include <openrct2/Context.h>
#include <openrct2/Game.h>
#include <openrct2/GameState.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/ParkImporter.h>
#include <openrct2/audio/AudioContext.h>
#include <openrct2/config/Config.h>
#include <openrct2/core/File.h>
#include <openrct2/core/MemoryStream.h>
#include <openrct2/core/Path.hpp>
#include <openrct2/core/String.hpp>
#include <openrct2/network/network.h>
#include <openrct2/object/ObjectManager.h>
#include <openrct2/platform/platform.h>
#include <openrct2/rct2/S6Exporter.h>
#include <openrct2/ride/Ride.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Sprite.h>
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#include <stdio.h>
#include <string>
using namespace OpenRCT2;
struct GameState_t
{
rct_sprite sprites[MAX_SPRITES];
};
static bool LoadFileToBuffer(MemoryStream& stream, const std::string& filePath)
{
FILE* fp = nullptr;
fopen_s(&fp, filePath.c_str(), "rb");
EXPECT_NE(fp, nullptr);
if (fp == nullptr)
return false;
uint8_t buf[1024];
size_t bytesRead = fread(buf, 1, sizeof(buf), fp);
while (bytesRead > 0)
{
stream.Write(buf, bytesRead);
bytesRead = fread(buf, 1, sizeof(buf), fp);
}
fclose(fp);
return true;
}
static void GameInit(bool retainSpatialIndices)
{
if (!retainSpatialIndices)
reset_sprite_spatial_index();
reset_all_sprite_quadrant_placements();
scenery_set_default_placement_configuration();
load_palette();
map_reorganise_elements();
sprite_position_tween_reset();
AutoCreateMapAnimations();
fix_invalid_vehicle_sprite_sizes();
gGameSpeed = 1;
}
static bool ImportSave(MemoryStream& stream, std::unique_ptr<IContext>& context, bool retainSpatialIndices)
{
stream.SetPosition(0);
auto& objManager = context->GetObjectManager();
auto importer = ParkImporter::CreateS6(context->GetObjectRepository());
auto loadResult = importer->LoadFromStream(&stream, false);
objManager.LoadObjects(loadResult.RequiredObjects.data(), loadResult.RequiredObjects.size());
importer->Import();
GameInit(retainSpatialIndices);
return true;
}
static bool ExportSave(MemoryStream& stream, std::unique_ptr<IContext>& context)
{
auto& objManager = context->GetObjectManager();
auto exporter = std::make_unique<S6Exporter>();
exporter->ExportObjectsList = objManager.GetPackableObjects();
exporter->Export();
exporter->SaveGame(&stream);
return true;
}
static std::unique_ptr<GameState_t> GetGameState(std::unique_ptr<IContext>& context)
{
std::unique_ptr<GameState_t> res = std::make_unique<GameState_t>();
for (size_t spriteIdx = 0; spriteIdx < MAX_SPRITES; spriteIdx++)
{
rct_sprite* sprite = get_sprite(spriteIdx);
if (sprite == nullptr)
res->sprites[spriteIdx].generic.sprite_identifier = SPRITE_IDENTIFIER_NULL;
else
res->sprites[spriteIdx] = *sprite;
}
return res;
}
static void AdvanceGameTicks(uint32_t ticks, std::unique_ptr<IContext>& context)
{
auto* gameState = context->GetGameState();
for (uint32_t i = 0; i < ticks; i++)
{
gameState->UpdateLogic();
}
}
#define COMPARE_FIELD(field) ASSERT_EQ(left.field, right.field)
void CompareSpriteDataCommon(const rct_sprite_common& left, const rct_sprite_common& right)
{
COMPARE_FIELD(sprite_identifier);
COMPARE_FIELD(type);
COMPARE_FIELD(next_in_quadrant);
COMPARE_FIELD(next);
COMPARE_FIELD(previous);
COMPARE_FIELD(linked_list_index);
COMPARE_FIELD(sprite_index);
COMPARE_FIELD(flags);
COMPARE_FIELD(x);
COMPARE_FIELD(y);
COMPARE_FIELD(z);
// INVESTIGATE: These fields never match but are also not important to the game state.
/*
COMPARE_FIELD(sprite_width);
COMPARE_FIELD(sprite_height_negative);
COMPARE_FIELD(sprite_height_positive);
COMPARE_FIELD(sprite_left);
COMPARE_FIELD(sprite_top);
COMPARE_FIELD(sprite_right);
COMPARE_FIELD(sprite_bottom);
*/
COMPARE_FIELD(sprite_direction);
}
void CompareSpriteDataPeep(const Peep& left, const Peep& right)
{
COMPARE_FIELD(next_x);
COMPARE_FIELD(next_y);
COMPARE_FIELD(next_z);
COMPARE_FIELD(next_flags);
COMPARE_FIELD(outside_of_park);
COMPARE_FIELD(state);
COMPARE_FIELD(sub_state);
COMPARE_FIELD(sprite_type);
COMPARE_FIELD(type);
COMPARE_FIELD(no_of_rides);
COMPARE_FIELD(tshirt_colour);
COMPARE_FIELD(trousers_colour);
COMPARE_FIELD(destination_x);
COMPARE_FIELD(destination_y);
COMPARE_FIELD(destination_tolerance);
COMPARE_FIELD(var_37);
COMPARE_FIELD(energy);
COMPARE_FIELD(energy_target);
COMPARE_FIELD(happiness);
COMPARE_FIELD(happiness_target);
COMPARE_FIELD(nausea);
COMPARE_FIELD(nausea_target);
COMPARE_FIELD(hunger);
COMPARE_FIELD(thirst);
COMPARE_FIELD(toilet);
COMPARE_FIELD(mass);
COMPARE_FIELD(time_to_consume);
COMPARE_FIELD(intensity);
COMPARE_FIELD(nausea_tolerance);
COMPARE_FIELD(window_invalidate_flags);
COMPARE_FIELD(paid_on_drink);
for (int i = 0; i < PEEP_MAX_THOUGHTS; i++)
{
COMPARE_FIELD(ride_types_been_on[i]);
}
COMPARE_FIELD(item_extra_flags);
COMPARE_FIELD(photo2_ride_ref);
COMPARE_FIELD(photo3_ride_ref);
COMPARE_FIELD(photo4_ride_ref);
COMPARE_FIELD(current_ride);
COMPARE_FIELD(current_ride_station);
COMPARE_FIELD(current_train);
COMPARE_FIELD(time_to_sitdown);
COMPARE_FIELD(special_sprite);
COMPARE_FIELD(action_sprite_type);
COMPARE_FIELD(next_action_sprite_type);
COMPARE_FIELD(action_sprite_image_offset);
COMPARE_FIELD(action);
COMPARE_FIELD(action_frame);
COMPARE_FIELD(step_progress);
COMPARE_FIELD(next_in_queue);
COMPARE_FIELD(maze_last_edge);
COMPARE_FIELD(interaction_ride_index);
COMPARE_FIELD(time_in_queue);
for (int i = 0; i < 32; i++)
{
COMPARE_FIELD(rides_been_on[i]);
}
COMPARE_FIELD(id);
COMPARE_FIELD(cash_in_pocket);
COMPARE_FIELD(cash_spent);
COMPARE_FIELD(time_in_park);
COMPARE_FIELD(rejoin_queue_timeout);
COMPARE_FIELD(previous_ride);
COMPARE_FIELD(previous_ride_time_out);
for (int i = 0; i < PEEP_MAX_THOUGHTS; i++)
{
COMPARE_FIELD(thoughts[i].type);
COMPARE_FIELD(thoughts[i].item);
COMPARE_FIELD(thoughts[i].freshness);
COMPARE_FIELD(thoughts[i].fresh_timeout);
}
COMPARE_FIELD(path_check_optimisation);
COMPARE_FIELD(guest_heading_to_ride_id);
COMPARE_FIELD(staff_orders);
COMPARE_FIELD(photo1_ride_ref);
COMPARE_FIELD(peep_flags);
COMPARE_FIELD(pathfind_goal.x);
COMPARE_FIELD(pathfind_goal.y);
COMPARE_FIELD(pathfind_goal.z);
COMPARE_FIELD(pathfind_goal.direction);
for (int i = 0; i < 4; i++)
{
COMPARE_FIELD(pathfind_history[i].x);
COMPARE_FIELD(pathfind_history[i].y);
COMPARE_FIELD(pathfind_history[i].z);
COMPARE_FIELD(pathfind_history[i].direction);
}
COMPARE_FIELD(no_action_frame_num);
COMPARE_FIELD(litter_count);
COMPARE_FIELD(time_on_ride);
COMPARE_FIELD(disgusting_count);
COMPARE_FIELD(paid_to_enter);
COMPARE_FIELD(paid_on_rides);
COMPARE_FIELD(paid_on_food);
COMPARE_FIELD(paid_on_souvenirs);
COMPARE_FIELD(no_of_food);
COMPARE_FIELD(no_of_drinks);
COMPARE_FIELD(no_of_souvenirs);
COMPARE_FIELD(vandalism_seen);
COMPARE_FIELD(voucher_type);
COMPARE_FIELD(voucher_arguments);
COMPARE_FIELD(surroundings_thought_timeout);
COMPARE_FIELD(angriness);
COMPARE_FIELD(time_lost);
COMPARE_FIELD(days_in_queue);
COMPARE_FIELD(balloon_colour);
COMPARE_FIELD(umbrella_colour);
COMPARE_FIELD(hat_colour);
COMPARE_FIELD(favourite_ride);
COMPARE_FIELD(favourite_ride_rating);
COMPARE_FIELD(item_standard_flags);
}
void CompareSpriteDataVehicle(const rct_vehicle& left, const rct_vehicle& right)
{
COMPARE_FIELD(vehicle_sprite_type);
COMPARE_FIELD(bank_rotation);
COMPARE_FIELD(remaining_distance);
COMPARE_FIELD(velocity);
COMPARE_FIELD(acceleration);
COMPARE_FIELD(ride);
COMPARE_FIELD(vehicle_type);
COMPARE_FIELD(colours.body_colour);
COMPARE_FIELD(colours.trim_colour);
COMPARE_FIELD(track_progress);
COMPARE_FIELD(track_direction);
COMPARE_FIELD(track_x);
COMPARE_FIELD(track_y);
COMPARE_FIELD(track_z);
COMPARE_FIELD(next_vehicle_on_train);
COMPARE_FIELD(prev_vehicle_on_ride);
COMPARE_FIELD(next_vehicle_on_ride);
COMPARE_FIELD(var_44);
COMPARE_FIELD(mass);
COMPARE_FIELD(update_flags);
COMPARE_FIELD(swing_sprite);
COMPARE_FIELD(current_station);
COMPARE_FIELD(swinging_car_var_0);
COMPARE_FIELD(var_4E);
COMPARE_FIELD(status);
COMPARE_FIELD(sub_state);
for (int i = 0; i < 32; i++)
{
COMPARE_FIELD(peep[i]);
}
for (int i = 0; i < 32; i++)
{
COMPARE_FIELD(peep_tshirt_colours[i]);
}
COMPARE_FIELD(num_seats);
COMPARE_FIELD(num_peeps);
COMPARE_FIELD(next_free_seat);
COMPARE_FIELD(restraints_position);
COMPARE_FIELD(spin_speed);
COMPARE_FIELD(sound2_flags);
COMPARE_FIELD(spin_sprite);
COMPARE_FIELD(sound1_id);
COMPARE_FIELD(sound1_volume);
COMPARE_FIELD(sound2_id);
COMPARE_FIELD(sound2_volume);
COMPARE_FIELD(sound_vector_factor);
COMPARE_FIELD(cable_lift_target);
COMPARE_FIELD(speed);
COMPARE_FIELD(powered_acceleration);
COMPARE_FIELD(var_C4);
COMPARE_FIELD(animation_frame);
for (int i = 0; i < 2; i++)
{
COMPARE_FIELD(pad_C6[i]);
}
COMPARE_FIELD(var_C8);
COMPARE_FIELD(var_CA);
COMPARE_FIELD(scream_sound_id);
COMPARE_FIELD(var_CD);
COMPARE_FIELD(num_laps);
COMPARE_FIELD(brake_speed);
COMPARE_FIELD(lost_time_out);
COMPARE_FIELD(vertical_drop_countdown);
COMPARE_FIELD(var_D3);
COMPARE_FIELD(mini_golf_current_animation);
COMPARE_FIELD(mini_golf_flags);
COMPARE_FIELD(ride_subtype);
COMPARE_FIELD(colours_extended);
COMPARE_FIELD(seat_rotation);
COMPARE_FIELD(target_seat_rotation);
}
void CompareSpriteDataLitter(const rct_litter& left, const rct_litter& right)
{
COMPARE_FIELD(creationTick);
}
void CompareSpriteDataSteamParticle(const rct_steam_particle& left, const rct_steam_particle& right)
{
COMPARE_FIELD(time_to_move);
}
void CompareSpriteDataMoneyEffect(const rct_money_effect& left, const rct_money_effect& right)
{
COMPARE_FIELD(move_delay);
COMPARE_FIELD(num_movements);
COMPARE_FIELD(vertical);
COMPARE_FIELD(value);
COMPARE_FIELD(offset_x);
COMPARE_FIELD(wiggle);
}
void CompareSpriteDataCrashedVehicleParticle(
const rct_crashed_vehicle_particle& left, const rct_crashed_vehicle_particle& right)
{
COMPARE_FIELD(time_to_live);
for (size_t i = 0; i < std::size(left.colour); i++)
{
COMPARE_FIELD(colour[i]);
}
COMPARE_FIELD(crashed_sprite_base);
COMPARE_FIELD(velocity_x);
COMPARE_FIELD(velocity_y);
COMPARE_FIELD(velocity_z);
COMPARE_FIELD(acceleration_x);
COMPARE_FIELD(acceleration_y);
COMPARE_FIELD(acceleration_z);
}
void CompareSpriteDataJumpingFountain(const JumpingFountain& left, const JumpingFountain& right)
{
COMPARE_FIELD(NumTicksAlive);
COMPARE_FIELD(FountainFlags);
COMPARE_FIELD(TargetX);
COMPARE_FIELD(TargetY);
COMPARE_FIELD(Iteration);
}
void CompareSpriteDataBalloon(const rct_balloon& left, const rct_balloon& right)
{
COMPARE_FIELD(popped);
COMPARE_FIELD(time_to_move);
COMPARE_FIELD(colour);
}
void CompareSpriteDataDuck(const rct_duck& left, const rct_duck& right)
{
COMPARE_FIELD(target_x);
COMPARE_FIELD(target_y);
COMPARE_FIELD(state);
}
static void CompareSpriteData(const rct_sprite& left, const rct_sprite& right)
{
CompareSpriteDataCommon(left.generic, right.generic);
if (left.generic.sprite_identifier == right.generic.sprite_identifier)
{
switch (left.generic.sprite_identifier)
{
case SPRITE_IDENTIFIER_PEEP:
CompareSpriteDataPeep(left.peep, right.peep);
break;
case SPRITE_IDENTIFIER_VEHICLE:
CompareSpriteDataVehicle(left.vehicle, right.vehicle);
break;
case SPRITE_IDENTIFIER_LITTER:
CompareSpriteDataLitter(left.litter, right.litter);
break;
case SPRITE_IDENTIFIER_MISC:
switch (left.generic.type)
{
case SPRITE_MISC_STEAM_PARTICLE:
CompareSpriteDataSteamParticle(left.steam_particle, right.steam_particle);
break;
case SPRITE_MISC_MONEY_EFFECT:
CompareSpriteDataMoneyEffect(left.money_effect, right.money_effect);
break;
case SPRITE_MISC_CRASHED_VEHICLE_PARTICLE:
CompareSpriteDataCrashedVehicleParticle(left.crashed_vehicle_particle, right.crashed_vehicle_particle);
break;
case SPRITE_MISC_JUMPING_FOUNTAIN_SNOW:
case SPRITE_MISC_JUMPING_FOUNTAIN_WATER:
CompareSpriteDataJumpingFountain(left.jumping_fountain, right.jumping_fountain);
break;
case SPRITE_MISC_BALLOON:
CompareSpriteDataBalloon(left.balloon, right.balloon);
break;
case SPRITE_MISC_DUCK:
CompareSpriteDataDuck(left.duck, right.duck);
break;
}
break;
}
}
}
static void CompareStates(
MemoryStream& importBuffer, MemoryStream& exportBuffer, std::unique_ptr<GameState_t>& importedState,
std::unique_ptr<GameState_t>& exportedState)
{
if (importBuffer.GetLength() != exportBuffer.GetLength())
{
log_warning(
"Inconsistent export size! Import Size: %llu bytes, Export Size: %llu bytes",
(unsigned long long)importBuffer.GetLength(), (unsigned long long)exportBuffer.GetLength());
}
for (size_t spriteIdx = 0; spriteIdx < MAX_SPRITES; ++spriteIdx)
{
if (importedState->sprites[spriteIdx].generic.sprite_identifier == SPRITE_IDENTIFIER_NULL
&& exportedState->sprites[spriteIdx].generic.sprite_identifier == SPRITE_IDENTIFIER_NULL)
{
continue;
}
CompareSpriteData(importedState->sprites[spriteIdx], exportedState->sprites[spriteIdx]);
}
}
TEST(S6ImportExportBasic, all)
{
gOpenRCT2Headless = true;
gOpenRCT2NoGraphics = true;
core_init();
MemoryStream importBuffer;
MemoryStream exportBuffer;
std::unique_ptr<GameState_t> importedState;
std::unique_ptr<GameState_t> exportedState;
// Load initial park data.
{
std::unique_ptr<IContext> context = CreateContext();
EXPECT_NE(context, nullptr);
bool initialised = context->Initialise();
ASSERT_TRUE(initialised);
std::string testParkPath = TestData::GetParkPath("BigMapTest.sv6");
ASSERT_TRUE(LoadFileToBuffer(importBuffer, testParkPath));
ASSERT_TRUE(ImportSave(importBuffer, context, false));
importedState = GetGameState(context);
ASSERT_NE(importedState, nullptr);
ASSERT_TRUE(ExportSave(exportBuffer, context));
}
// Import the exported version.
{
std::unique_ptr<IContext> context = CreateContext();
EXPECT_NE(context, nullptr);
bool initialised = context->Initialise();
ASSERT_TRUE(initialised);
ASSERT_TRUE(ImportSave(exportBuffer, context, true));
exportedState = GetGameState(context);
ASSERT_NE(exportedState, nullptr);
}
CompareStates(importBuffer, exportBuffer, importedState, exportedState);
SUCCEED();
}
TEST(S6ImportExportAdvanceTicks, all)
{
gOpenRCT2Headless = true;
gOpenRCT2NoGraphics = true;
core_init();
MemoryStream importBuffer;
MemoryStream exportBuffer;
std::unique_ptr<GameState_t> importedState;
std::unique_ptr<GameState_t> exportedState;
// Load initial park data.
{
std::unique_ptr<IContext> context = CreateContext();
EXPECT_NE(context, nullptr);
bool initialised = context->Initialise();
ASSERT_TRUE(initialised);
std::string testParkPath = TestData::GetParkPath("BigMapTest.sv6");
ASSERT_TRUE(LoadFileToBuffer(importBuffer, testParkPath));
ASSERT_TRUE(ImportSave(importBuffer, context, false));
AdvanceGameTicks(1000, context);
ASSERT_TRUE(ExportSave(exportBuffer, context));
importedState = GetGameState(context);
ASSERT_NE(importedState, nullptr);
}
// Import the exported version.
{
std::unique_ptr<IContext> context = CreateContext();
EXPECT_NE(context, nullptr);
bool initialised = context->Initialise();
ASSERT_TRUE(initialised);
ASSERT_TRUE(ImportSave(exportBuffer, context, true));
exportedState = GetGameState(context);
ASSERT_NE(exportedState, nullptr);
}
CompareStates(importBuffer, exportBuffer, importedState, exportedState);
SUCCEED();
}