Remove globals used by crooked house paint

This commit is contained in:
Marijn van der Werf 2016-07-26 23:12:01 +02:00
parent 6644902829
commit 0054493d41
1 changed files with 0 additions and 9 deletions

View File

@ -44,21 +44,12 @@ rct_crooked_house_bound_box crooked_house_data[] = {
* @param (edx) height
*/
static void sub_88ABA4(uint8 direction, uint8 x_offset, uint8 y_offset, uint32 segment, int height) {
//RCT2_CALLPROC_X(0x88ABA4, al, segment, cl, height, 0, direction, 0);
//return;
// push dword_9DE578
rct_map_element *original_map_element = g_currently_drawn_item;
// push edx
RCT2_GLOBAL(0x14281B0, uint32) = segment;
RCT2_GLOBAL(0x14281B4, uint32) = direction;
rct_ride *ride = get_ride(original_map_element->properties.track.ride_index);
rct_ride_entry *ride_type = get_ride_entry(ride->subtype);
RCT2_GLOBAL(0x0014281B8, uint32) = ride_type->vehicles[0].base_image_id;
if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK) {
if (ride->vehicles[0] != (uint16)-1) {
rct_sprite *sprite = get_sprite(ride->vehicles[0]);