mirror of https://github.com/OpenRCT2/OpenRCT2.git
fix loading of large scenery objects
This commit is contained in:
parent
d892f6b683
commit
00bc8fadc4
|
@ -1548,7 +1548,7 @@ static uint8* object_type_large_scenery_load(void *objectEntry, uint32 entryInde
|
|||
}
|
||||
}
|
||||
|
||||
extendedEntryData += sizeof(rct_scenery_entry_32bit);
|
||||
extendedEntryData += sizeof(rct_object_entry);
|
||||
if (sceneryEntry->large_scenery.flags & (1 << 2)) {
|
||||
outSceneryEntry->large_scenery.text = (rct_large_scenery_text*)extendedEntryData;
|
||||
extendedEntryData += 1038;
|
||||
|
|
Loading…
Reference in New Issue