mirror of https://github.com/OpenRCT2/OpenRCT2.git
Fix #6318: Can't fire staff that are being placed
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@ -33,6 +33,7 @@
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- Fix: [#6202] Guests can break occupied benches (original bug).
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- Fix: [#6271] Wrong booster speed tooltip text.
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- Fix: [#6308] Cannot create title sequence if title sequences folder does not exist.
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- Fix: [#6318] Cannot sack staff that have not been placed
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- Fix: [#6320] Crash when CSS1.DAT is absent.
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- Fix: [#6331] Scenery costs nothing in track designs.
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- Fix: [#6360] Off-by-one filenames when exporting all sprites.
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@ -51,7 +51,7 @@ typedef struct GameAction GameAction;
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// This define specifies which version of network stream current build uses.
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// It is used for making sure only compatible builds get connected, even within
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// single OpenRCT2 version.
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#define NETWORK_STREAM_VERSION "15"
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#define NETWORK_STREAM_VERSION "16"
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#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
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#ifdef __cplusplus
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@ -549,12 +549,6 @@ void game_command_fire_staff_member(sint32 * eax, sint32 * ebx, sint32 * ecx, si
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*ebx = MONEY32_UNDEFINED;
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return;
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}
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if (peep->state == PEEP_STATE_PICKED)
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{
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*ebx = MONEY32_UNDEFINED;
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return;
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}
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remove_peep_from_ride(peep);
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peep_sprite_remove(peep);
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}
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*ebx = 0;
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