fix object list memory error, rct2_malloc being used instead of malloc

This commit is contained in:
IntelOrca 2016-01-07 22:04:08 +00:00
parent 474d6757e3
commit 053f4f4f38
1 changed files with 3 additions and 3 deletions

View File

@ -130,7 +130,7 @@ static void object_list_sort()
bufferSize = (int)entry - (int)*objectBuffer;
// Create new buffer
newBuffer = rct2_malloc(bufferSize);
newBuffer = (rct_object_entry*)malloc(bufferSize);
destEntry = newBuffer;
if (_installedObjectFilters) {
newFilters = malloc(numObjects * sizeof(rct_object_filters));
@ -378,11 +378,11 @@ static int object_list_cache_load(int totalFiles, uint64 totalFileSize, int file
if (SDL_RWread(file, &filterVersion, sizeof(filterVersion), 1) == 1) {
if (filterVersion == FILTER_VERSION) {
if (_installedObjectFilters)
if (_installedObjectFilters != NULL) {
free(_installedObjectFilters);
}
_installedObjectFilters = malloc(sizeof(rct_object_filters) * pluginHeader.object_list_no_items);
if (SDL_RWread(file, _installedObjectFilters, sizeof(rct_object_filters) * pluginHeader.object_list_no_items, 1) == 1) {
SDL_RWclose(file);
reset_loaded_objects();
object_list_examine();