Merge pull request #2440 from LinusU/world-map-fixes

small fixes to world/map.c
This commit is contained in:
Duncan 2015-12-13 21:27:40 +00:00
commit 0604068aac
2 changed files with 42 additions and 36 deletions

View File

@ -4364,7 +4364,7 @@ bool map_large_scenery_get_origin(
*
* rct2: 0x006B9B05
*/
void sign_set_colour(int x, int y, int z, int direction, int sequence, uint8 mainColour, uint8 textColour)
bool sign_set_colour(int x, int y, int z, int direction, int sequence, uint8 mainColour, uint8 textColour)
{
rct_map_element *mapElement;
rct_scenery_entry *sceneryEntry;
@ -4372,7 +4372,9 @@ void sign_set_colour(int x, int y, int z, int direction, int sequence, uint8 mai
sint16 offsetX, offsetY;
int x0, y0, z0;
if (!map_large_scenery_get_origin(x, y, z, direction, sequence, &x0, &y0, &z0, &mapElement));
if (!map_large_scenery_get_origin(x, y, z, direction, sequence, &x0, &y0, &z0, &mapElement)) {
return false;
}
sceneryEntry = g_largeSceneryEntries[(mapElement->properties.scenerymultiple.type) & 0x3FF];
sceneryTiles = sceneryEntry->large_scenery.tiles;
@ -4397,6 +4399,8 @@ void sign_set_colour(int x, int y, int z, int direction, int sequence, uint8 mai
map_invalidate_tile(x, y, mapElement->base_height * 8 , mapElement->clearance_height * 8);
}
}
return true;
}
/**
@ -4782,7 +4786,7 @@ void game_command_set_banner_name(int* eax, int* ebx, int* ecx, int* edx, int* e
return;
}
utf8 *buffer = RCT2_ADDRESS(RCT2_ADDRESS_COMMON_STRING_FORMAT_BUFFER, uint8);
utf8 *buffer = RCT2_ADDRESS(RCT2_ADDRESS_COMMON_STRING_FORMAT_BUFFER, utf8);
utf8 *dst = buffer;
dst = utf8_write_codepoint(dst, FORMAT_COLOUR_CODE_START + banner->text_colour);
strncpy(dst, newName, 32);
@ -4899,7 +4903,7 @@ void game_command_set_banner_style(int* eax, int* ebx, int* ecx, int* edx, int*
int colourCodepoint = FORMAT_COLOUR_CODE_START + banner->text_colour;
uint8 buffer[256];
utf8 buffer[256];
format_string(buffer, banner->string_idx, 0);
int firstCodepoint = utf8_get_next(buffer, NULL);
if (firstCodepoint >= FORMAT_COLOUR_CODE_START && firstCodepoint <= FORMAT_COLOUR_CODE_END) {
@ -4971,7 +4975,7 @@ void game_command_set_sign_style(int* eax, int* ebx, int* ecx, int* edx, int* es
return;
}
sign_set_colour(
if (!sign_set_colour(
banner->x * 32,
banner->y * 32,
mapElement->base_height,
@ -4979,7 +4983,10 @@ void game_command_set_sign_style(int* eax, int* ebx, int* ecx, int* edx, int* es
mapElement->properties.scenerymultiple.type >> 10,
mainColour,
textColour
);
)) {
*ebx = MONEY32_UNDEFINED;
return;
}
}
rct_window* w = window_bring_to_front_by_number(WC_BANNER, *ecx);
@ -5028,4 +5035,3 @@ rct_map_element *map_get_track_element_at_of_type(int x, int y, int z, int track
return NULL;
}

View File

@ -369,7 +369,7 @@ bool map_element_is_underground(rct_map_element *mapElement);
void map_remove_out_of_range_elements();
void map_extend_boundary_surface();
void sign_set_colour(int x, int y, int z, int direction, int sequence, uint8 mainColour, uint8 textColour);
bool sign_set_colour(int x, int y, int z, int direction, int sequence, uint8 mainColour, uint8 textColour);
void map_remove_walls_at(int x, int y, int z0, int z1);
void map_remove_walls_at_z(int x, int y, int z);