rename huts

This commit is contained in:
spacek531 2021-09-03 10:08:01 -07:00
parent 110ef368b0
commit 0794dbf112
2 changed files with 5 additions and 5 deletions

View File

@ -1503,7 +1503,7 @@ void Ride::ValidateStations()
tileElement->AsTrack()->SetStationIndex(stationId);
direction = tileElement->GetDirection();
// TODO: update this to look at the ted sequence length
// In the future this could look at the TED and see if the station has a sequence longer than 1
// tower ride, flat ride, shop
if (GetRideTypeDescriptor().HasFlag(RIDE_TYPE_FLAG_HAS_SINGLE_PIECE_STATION))
{

View File

@ -526,10 +526,10 @@ namespace TrackElemType
enum
{
TRACK_SEQUENCE_FLAG_DIRECTION_0 = (1 << 0), // Huts/path connect to front
TRACK_SEQUENCE_FLAG_DIRECTION_1 = (1 << 1), // Huts/path connect to right
TRACK_SEQUENCE_FLAG_DIRECTION_2 = (1 << 2), // Huts/path connect to back
TRACK_SEQUENCE_FLAG_DIRECTION_3 = (1 << 3), // Huts/path connect to left
TRACK_SEQUENCE_FLAG_DIRECTION_0 = (1 << 0), // Ride Entrances and path connect to front
TRACK_SEQUENCE_FLAG_DIRECTION_1 = (1 << 1), // connect to right
TRACK_SEQUENCE_FLAG_DIRECTION_2 = (1 << 2), // connect to back
TRACK_SEQUENCE_FLAG_DIRECTION_3 = (1 << 3), // connect to left
TRACK_SEQUENCE_FLAG_ORIGIN = (1 << 4), // 0x10
TRACK_SEQUENCE_FLAG_CONNECTS_TO_PATH = (1 << 5), // 0x20
TRACK_SEQUENCE_FLAG_DISALLOW_DOORS = (1 << 6), // 0x40