Make construction_markers extern

This commit is contained in:
Marijn van der Werf 2016-05-17 10:51:37 +02:00
parent 679db5e055
commit 0a15ccc355
2 changed files with 6 additions and 4 deletions

View File

@ -23,6 +23,11 @@
#include "sprite/sprite.h"
#include "../addresses.h"
const uint32 construction_markers[] = {
COLOUR_DARK_GREEN << 19 | COLOUR_GREY << 24 | IMAGE_TYPE_USE_PALETTE << 28, // White
2 << 19 | 0b110000 << 19 | IMAGE_TYPE_MIX_BACKGROUND << 28, // Translucent
};
/**
*
* rct2: 0x0068615B

View File

@ -88,10 +88,7 @@ enum PAINT_STRUCT_FLAGS {
};
/** rct2: 0x00993CC4 */
const uint32 construction_markers[] = {
COLOUR_DARK_GREEN << 19 | COLOUR_GREY << 24 | IMAGE_TYPE_USE_PALETTE << 28, // White
2 << 19 | 0b110000 << 19 | IMAGE_TYPE_MIX_BACKGROUND << 28, // Translucent
};
extern const uint32 construction_markers[];
void painter_setup();